• 0

    posted a message on do you use beacons?
    They should really increase the block range of beacons, and make them worth the trouble.
    Posted in: Survival Mode
  • 0

    posted a message on Tale of Kingdoms and Mo' Creatures mods compatiblity problem [1.4.7]. Mobs not dropping gold coins?
    I mean I'm not using the new launcher that was released in the "Horse Update". It's the older launcher, the one with the 'bin' folder.
    Posted in: Java Edition Support
  • 0

    posted a message on Most Annoying Death?
    Falling in lava with diamonds, and other valuable tools & stuff in inventory.
    Posted in: Survival Mode
  • 0

    posted a message on Tale of Kingdoms and Mo' Creatures mods compatiblity problem [1.4.7]. Mobs not dropping gold coins?
    I have installed Tale of Kingdoms, Mo' Creatures, and Custom mob spawner mods [1.4.7 (old launcher)]. Everything's working fine, no crash or anything. The only problem is that the new mobs of Mo' C don't drop gold coins when killed. I know they are supposed to drop coins just like vanilla mobs do, Ive seen PaulSoaresJr's videos. The blacksmith guy doesn't sell Croc Leather Armor as seen in Paul's vids.

    Why are these mods incompatible? Is there anyway to fix this?
    Posted in: Java Edition Support
  • 0

    posted a message on How to switch from creative to survival mode?
    Nope. Even if you change it to Survival or Adventure and quit.
    Posted in: Java Edition Support
  • 0

    posted a message on How to install Forge Universal 1.5.1 in the new launcher?
    I want to install Forge Universal 1.5.1 in the new launcher, but there is no 'bin' folder in '.minecraft'. I'm unable to find a Forge installer for 1.5.1. I have the .zip file. In the older launcher, it is placed in Minecraft.jar in bin folder and Meta-Inf is deleted, but how to do it with the new launcher?
    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft 1.5.1 lagging and crashing [only 3 forge mods installed]
    Tale of kingdoms mod has not been updated to 1.6 yet :(
    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft 1.5.1 lagging and crashing [only 3 forge mods installed]
    Hello everyone! I have 3 mods in my 'mods' folder: Tale of Kingdoms, Mo' Creatures, and Custom mob spawner. I'm having no problem running Minecraft, but the game starts lagging and then crashes after playing for 2 or 3 minutes. And then I cannot run my world again because it crashes upon loading world with "Shutting down internal server" message.

    This is the crash report:
    ---- Minecraft Crash Report ----
    // Don't do that.

    Time: 7/16/14 4:30 AM
    Description: Exception in server tick loop

    java.lang.NoSuchMethodError: drzhark.customspawner.CustomSpawner.getCustomBiomeSpawnList(Lnet/minecraft/world/biome/BiomeGenBase;)Ljava/util/List;
    at drzhark.mocreatures.MoCEventHooks.peformCustomWorldGenSpawning(MoCEventHooks.java:16)
    at net.minecraftforge.event.ASMEventHandler_4_MoCEventHooks_peformCustomWorldGenSpawning_Populate.invoke(.dynamic)
    at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
    at net.minecraftforge.event.EventBus.post(EventBus.java:103)
    at net.minecraftforge.event.terraingen.TerrainGen.populate(TerrainGen.java:36)
    at net.minecraft.world.gen.ChunkProviderGenerate.func_73153_a(ChunkProviderGenerate.java:542)
    at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:258)
    at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1249)
    at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:153)
    at net.minecraft.server.management.PlayerInstance.<init>(PlayerInstance.java:36)
    at net.minecraft.server.management.PlayerManager.func_72690_a(SourceFile:172)
    at net.minecraft.server.management.PlayerManager.func_72683_a(SourceFile:203)
    at net.minecraft.server.management.ServerConfigurationManager.func_72375_a(ServerConfigurationManager.java:214)
    at net.minecraft.server.management.ServerConfigurationManager.func_72377_c(ServerConfigurationManager.java:262)
    at net.minecraft.server.management.ServerConfigurationManager.func_72355_a(ServerConfigurationManager.java:130)
    at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:97)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:674)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:570)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.5.1
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_10, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 299620904 bytes (285 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 3560 (199360 bytes; 0 MB) allocated, 3560 (199360 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
    FML: MCP v7.44 FML v5.1.29.662 Minecraft Forge 7.7.1.662 8 mods loaded, 8 mods active
    mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{5.1.29.662} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{7.7.1.662} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GuiAPI{0.15.4} [GuiAPI] (GuiAPI-1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CustomSpawner{1.12.2} [DrZhark's CustomSpawner] (custom-mob-spawner-mod-1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MoCreatures{5.1.5} [DrZhark's Mo'Creatures Mod] (Mo-Creatures-Mod-1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_TaleOfKingdoms{Not available} [mod_TaleOfKingdoms] (Tale-of-Kingdoms-V1.4.2.9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TaleOfKingdoms{1.4.2.9} [Tale of Kingdoms] (Tale-of-Kingdoms-V1.4.2.9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 1622 (90832 bytes; 0 MB) allocated, 1622 (90832 bytes; 0 MB) used
    Player Count: 1 / 8; [EntityPlayerMP['Xtercomp'/296, l='My Kingdom', x=-32.89, y=60.83, z=420.19]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'



    I have Windows 7 (64 bit) with 8 gb ram. I'm really not sure what's causing this crash. I tried running these 3 mods with the new launcher as well with 1.5.2, but my game used to crash after Mojang logo, so I used the old launcher 1.5.1 and now this is happening, but it's running at least just for a few minutes.
    Posted in: Java Edition Support
  • 0

    posted a message on How do you pick where to start your base?
    If you've spawned in or near an Extreme Hills biome, then just make a little hidey-hole in the mountain.
    Posted in: Survival Mode
  • 0

    posted a message on Whats the best structure you've built in survival?
    I have built a small glass house in the ocean near my land base :) Was not so easy doing it in survival when there were no water breathing potions.
    Posted in: Survival Mode
  • 0

    posted a message on Too Much Eggs!
    Just have a whole chest full of them, and then kill half of the chickens and throw all the eggs. That way you'll get the chickens back and also exp from killing half of them. You can also make pumpkin pies and cake.
    Posted in: Survival Mode
  • 0

    posted a message on Creepers - a Closer Look
    Creepers are no problem, if you have a diamond sword with a knockback enchantment.
    Posted in: Minecraft News
  • 0

    posted a message on Minecraft Tale of kingdoms/Mo Creatures crashing
    Java Runtime Environment Settings? Platform has 1.7 written and Product has 1.7.0_55.

    But I don't think this is caused by Java, because I can run both mods separately without any problem. But together, they don't run. Please see my thread for more details.
    Posted in: Mods Discussion
  • 0

    posted a message on Minecraft Tale of kingdoms/Mo Creatures crashing
    I'm having the exact same problem. I have the correct version (1.5.2) of Forge, GuiAPI, and both mods and I'm using the launcher. Someone please reply and help?
    Posted in: Mods Discussion
  • 0

    posted a message on WHAT IS YOUR FAVORITE MOB?!? (HOSTILE)
    A zombie wearing a diamond armor.

    ~FREE ARMOR!~
    Posted in: Survival Mode
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