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    posted a message on Ghost Armor
    random idea i had for a new undead mob.
    would mostly just be an invisible human wearing armor with a sword.
    duno how it would spawn tho but it would stick to the ground but be able to fly if it had to and would be aggressive.
    wouldn't be able to drown but lava would kill it pretty quickly cus it would melt the armor.

    Nath99 did a pretty good job fixing my idea up a bit.
    making it more detailed

    Quote from Nath99 »
    Ghost Armour (Mob)

    Appearance :
    It is a bunch of armour floating (default texture)
    Technical terms, It's an invisible mob wearing leather or Iron armour, with a melee weapon

    Hearts : Same as Zombie (From 2 Hearts To 7)

    Personailty : Agressive, Hostile or Neutral

    Drops :
    - A Broken (used) peice of his armour (If Leather he drops leather), has a small chance to drop one, may drop all if lucky

    To Note :
    - It Spawns in a Light level of 7 or lower
    - It Burns in the SunLight
    - It will spawn with leather or Iron Armour
    - He has a chance to spawn with one peice of armour, and then a chance to spawn with all (?)
    - He does as much damage as his sword does
    - Spawned Alone
    - Spawn Rate is Uncommon to Rare
    Posted in: Suggestions
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    posted a message on {Realistic Design}Bronze Items & Multi-Smelting (Tin&Copper)
    Quote from stormywaters »
    Also, multi-smelting Gravel + Bucket of water = Cement (or Concrete). A pourable stone that hardens over time? One bucket of it will fill 2 or 3 blocks worth of space? Make it harder than stone/cobble? I just like the idea of concrete as well.

    don't like it as smelting would be weird maybe mixing it together tho cus that would be fine by me

    ps. sorry for the double post
    Posted in: Suggestions
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    posted a message on {Realistic Design}Bronze Items & Multi-Smelting (Tin&Copper)
    i like your original 2 copper and tin ones the newer ones are too bright and disapointing, also last i checked bronze is weaker then iron, so half the durability instead, yea it uses 2 ores but i'd imagine the iron would be rarer then finding both the ores and you could change it so iron cant be mined with stone so you need bronze first.
    bronze would be able to mine iron lapis and gold but not diamond or redstone.
    besides that its a great idea and should happen.
    Posted in: Suggestions
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    posted a message on Extended 2x2 Grid Crafting: Now Playable!
    the boomerang is more of a ranged HAND not sword as it does no damage but lets you pick up items
    the arrows would be more useful then chalk assuming chalk would work the same in game as it does in real life (having to be on some sort of stone surface)
    the powder bomb explodes on contact with fire or torches or lava anywhere else it leaves a lightable white powder useable as a fuse for whatever if you choose to use fire as a fuse, why remove something useful in the mod/idea if you just don't like it, also theres a mod page now you should check it out
    Posted in: Suggestions
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    posted a message on AndrewJohn1995's and GreyAcuman's Rangecraft (OFFICIAL THREAD)
    why come up with a new name for crossbow ammo, they are already known as bolts, to just about everyone that plays any game with crossbows.

    good ideas tho, keep up the nice work.
    Posted in: WIP Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    i been thinking giant ants in a 2x1x1 space that have the ability to climb walls like spiders but also have the ability to dig tunnles in anything softer then cobble would be pretty cool
    cant seem to get the idea off my head so i felt i'd post it
    Posted in: Minecraft Mods
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    posted a message on game not running properly
    i'm having trouble running the game on my computer when the system requirements are lower or equal to mine
    heres the message i get after running it

    Bad video card drivers!

    Minecraft was unable to start because it failed to find an accelerated OpenGL mode.
    This can usually be fixed by updating the video card drivers.

    --- BEGIN ERROR REPORT 7fe0271 --------
    Generated 10/27/10 3:57 PM

    Minecraft: Minecraft Alpha v1.1.2_01
    OS: Windows XP (x86) version 5.1
    Java: 1.6.0_22, Sun Microsystems Inc.
    VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    [failed to get system properties (java.lang.NullPointerException)]

    org.lwjgl.LWJGLException: Pixel format not accelerated
    at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
    at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
    at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:185)
    at org.lwjgl.opengl.Display.createWindow(Display.java:311)
    at org.lwjgl.opengl.Display.create(Display.java:856)
    at org.lwjgl.opengl.Display.create(Display.java:784)
    at org.lwjgl.opengl.Display.create(Display.java:765)
    at net.minecraft.client.Minecraft.a(SourceFile:196)
    at net.minecraft.client.Minecraft.run(SourceFile:554)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 41a4a23f ----------
    Posted in: Legacy Support
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