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    posted a message on Limpid Haze v3.8 [32x32] [80% complete]
    Just updated the pack to version 3.3, I hope you enjoy it! Feedback would be appreciated :D
    Posted in: WIP Resource Pack
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    posted a message on Limpid Haze v3.8 [32x32] [80% complete]
    Quote from Fibster

    Can't wait new update....
    Hopefully you like the massive update! I only added a couple new textures, but now you can vote each week for new content, and I will also be adding a minimum of 3 textures a week! Also, I want to change the way I display the updates, any preferences? :D
    Posted in: WIP Resource Pack
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    posted a message on Limpid Haze v3.8 [32x32] [80% complete]
    Quote from Fibster

    Can't wait new update....
    I recently added many new textures including wooden tools, stone and tallgrass CTM textures, and item frame background texture. I have not yet added them to this page but i will shortly.
    Quote from Minecrafteerz

    Were you keeping the GUI the same? It looks really good.
    For the time being yes, the Gui will be the same, and I am glad to hear you enjoy it!
    Posted in: WIP Resource Pack
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    posted a message on Limpid Haze v3.8 [32x32] [80% complete]
    Quote from caledon

    Just checked this pack out today, I like it so far! It's nice and clean. One small issue though, the stone is so dark that it makes coal ores a bit difficult to see, maybe make the coal ore a bit darker or the stone a bit lighter so it stands out more? I like how smooth the stone is. Also liking how the wooden shovel and sword look, it's cool when the material has an effect on the design so that you can quickly tell apart something made from wood with the same tool made of iron.
    I understand where you are coming from, the ores are actually just temporary for right now, I do have plans on changing them, and I am glad to hear that you enjoy the pack. :)
    Posted in: WIP Resource Pack
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    posted a message on Limpid Haze v3.8 [32x32] [80% complete]
    Quote from dunnra

    You should start including pictures of your new textures. It'll make the updates more appealing. :)
    Thanks for the tip! and sorry for the long period of no updates or anything. I just finished exams and what not so I was very busy, but i will add many more screenshots within the next couple days and for each new update :)
    Posted in: WIP Resource Pack
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    posted a message on Limpid Haze v3.8 [32x32] [80% complete]
    Sorry I haven't been posting lately, but I just added many new textures! enjoy :D and feedback is highly appreciated, Thanks!
    Posted in: WIP Resource Pack
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    posted a message on Limpid Haze v3.8 [32x32] [80% complete]
    Hey guys, sorry I have been inactive lately, I just have not been in the mood to work on this, however that changed the past few days, and I just added over 10 new textures! Here is a list of only SOME of the new textures added!
    - new rail curved and normal
    - new sand ctm
    - new oak ctm
    - new clock
    - new bookshelf ctm
    - much, much, more... !

    Below are 5 new textures!
    Posted in: WIP Resource Pack
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    posted a message on Limpid Haze v3.8 [32x32] [80% complete]
    Quote from _xXgingyXx_

    It seems to be coming along really nicely. I have one suggestion though: spoilers are your friend. Maybe I'm complaining about nothing but I'm lazy and dislike scrolling a lot. Perhaps it would be idea to place the changelog in a spoiler?

    I don't really have any complaints about the pack itself, I especially like that it's one of the few packs I've seen that I doesn't look atrocious with a lot of default textures in the mix.
    Thanks for the feedback, I will put the changelog in a spoiler box tomorrow and see how it goes from there :), sorry for no major updates lately, school has been taking over my life this past week. :/
    Posted in: WIP Resource Pack
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    posted a message on Limpid Haze v3.8 [32x32] [80% complete]
    I just updated the pack to version 2.8, and added two new textures; Bookshelves, and Hardcore Health textures.
    Posted in: WIP Resource Pack
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    posted a message on Limpid Haze v3.8 [32x32] [80% complete]
    Just updated about 90% of the gui, thoughts?


    Posted in: WIP Resource Pack
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    posted a message on Limpid Haze v3.8 [32x32] [80% complete]
    Quote from Fibster

    Pack is dead, i think? Sad...
    Nope! I have just been sick the last week, however I just added a new end stone texture, grass side texture, and temporary grass top texture
    Posted in: WIP Resource Pack
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    posted a message on Limpid Haze v3.8 [32x32] [80% complete]
    Quote from Steelfeathers

    I was speaking in terms of connotation. Frequently in America and other countries where English is the primary language, Haze is used to describe not-so-nice air conditions, such as pollution. Probably not something you want associated with your artwork.

    And offering someone advice on how to better present their pack is not 'bothering', especially until/unless Xile_Turtle himself complains.
    Quote from Fibster

    Haze = Mist. Although I am from Russia, but I understand the meaning. And do not bother Xile_Turtle.


    I enjoy both of your opinions on my resource packs name xD and no discussing it does not bother me :D. I in fact enjoy to hear what others think of it as, well.. let's be real, it is two random words put together that sounds interesting. It can have many meanings which is what I like, I will let you pick which meaning you want to think of it as, as there are many ways to interpret it. Besides that I am going to leave it the way it is, even if it gets a few giggles :P
    Posted in: WIP Resource Pack
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    posted a message on Limpid Haze v3.8 [32x32] [80% complete]
    Quote from Steelfeathers

    This isn't a comment on your pack, but I have to admit that I giggle every time I see the pack name. You really need to pick something different. It does not inspire thoughts of great art, let's just put it that way.
    What is it about the name you do not like? I am not sure what you are talking about.
    Posted in: WIP Resource Pack
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    posted a message on Limpid Haze v3.8 [32x32] [80% complete]
    Quote from Fibster

    Looks great, but you need to add more random stuff on sand (skulls, bones, dry branches, e.t.c)
    Yes I agree with you, and I do have plans on adding CTM textures for most blocks, however those will come once I have changed the default texture for all blocks first.
    Posted in: WIP Resource Pack
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    posted a message on Limpid Haze v3.8 [32x32] [80% complete]
    Thoughts on the new sand texture?

    Posted in: WIP Resource Pack
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