I'm on two different mostly-vanilla servers and myself host two. None are huge, granted but they exist. And they're free to play.Quote from wonderdudeRight now there's no vanilla servers out there, cause who really wants to play vanilla anymore? I can tell you it's not a alot. If people wants to play vanilla they start a small private server on their own computer to play with friends until they get bored after a little bit and it gets shut down. There's a reason there's no really huge vanilla servers out there.
Quote from wonderdude"Not everyone has to make money off Minecraft to keep a server running and plenty of people contribute their talents, time and resources free of charge"
Now that's where I'll have to disagree with you. Servers don't come out of nowhere, as I've stated multiple times in this thread already and as others have as well. Running servers is incredibly expensive. The big ones, probably around 10.000$ a month. Unless you are a rare occurance, I doubt you have the ability to pay 10.000$ for services without taking any support from your players.
See, you're talking about a type of server that I imagine exists in single-digit numbers out of the thousands of servers that exist. $10,000 a month? I have to assume most of that goes to staff or paying for custom dev stuff because you can rent a high-end Xeon or even dual-socket server with SSD RAID and gobs of RAM for $200-$300 a month. That's enough to handle several hundred players, with mods. Even load-balancing across a dozen of those wouldn't reach half your $10k price. How many of the servers out there even reach 100 players much less larger?
Quote from wonderdudeThose servers, mods, plugins and other creations are there cause money is involved. It's sad, but it's the truth.
On this I figure you mean custom-coded stuff. Again, you're talking about a minority of servers. Last I checked Bukkit and its plugins, FTB, Tekkit and all those big things out there that the vast majority go with? Free to use.
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That doesn't mean they can't (or won't) enforce the EULA. All they would have to do is block the non-compliant server's IP on the authentication servers. Just like that, the server is effectively shut down because nobody can log in. It's not even 5 minutes work.
Um...cosmetic items are the one type of thing you actually are still allowed to sell. It's gameplay-altering items/ranks that you can't sell.
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You said "no one". Unless you're implying players don't count in this whole situation.
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Then explain all the players posting in here complaining about the EULA, backing the pay to win model and fretting over their favorite server shutting down.
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If that were true, this thread wouldn't exist because nobody would care about the EULA.
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In some people's opinions. I'd much rather have pay to play than pay to win, myself. Most of the big MMOs operate on pay to play and last I checked it was working just fine.
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Then I guess that just sucks for them when the server is gone. Life is like that. Maybe they'll learn something. I have been on one server that needed donations to keep going. As a reward people got stuff like a color for their name in chat, no gameplay-changing perks. People donated anyway. It can work.
The giant servers cost thousands to maintain. I've never stepped foot on one and I bet a lot of Minecraft players haven't either or didn't stay very long if they did get on. A server capable of handling a couple hundred players or less (the capacity for the vast majority of the thousands of servers in existence) can be had for $100 a month or less. Even cheaper if you have the ability to host from home. Plus not everyone requires income from a server (Minecraft or otherwise) to run it. Some of us have disposable income from other sources like a job or possess the hosting resources already.
I call melodrama on this. I've had several servers I play on die for varying reasons over the years. It sucks but I just go hunting for a new one and keep playing. So did most of the other players. I suppose some people are completely tied to their favorite server and without it there's no point to playing Minecraft at all anymore but I haven't met very many so far.
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If someone really cares about a particular server and finds it valuable to themselves and/or others they'll donate, perks or no. If there is some case where they can't do anything monetary they will find some way to support, even if it's something like volunteering to help out new players once in a while or find others who might be willing to donate/sponsor. You'd be surprised how many players (and even other people) are willing to contribute, once they understand the importance and value.
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All I saw when trying it out again is details and texture being taken away, and things like rails and ladders going fuzzy. Guess I just don't get how it's supposed to look better.
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Until successfully challenged in court an EULA is legally binding the same as any other license or contract. An EULA is not above the law but in Mojang's case it does not violate any laws. Inconvenience is not illegal.
Your example however is a case where the EULA could be challenged as unreasonable and/or illegal.
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Why have it on? All it does is make stuff fuzzy in the distance. It's also both very obvious and stupid looking with things like ladders (they turn into complete fuzz like 12 blocks above your position).
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Actually they sort of can.
Minecraft is Mojang's software and they can tell you how it can or can't be used and you are legally bound by that when you use it. Period. The EULA is a license, same as open source licenses like GPL. And you can end up in court for violating it should Mojang decide to press the matter. Even if a mod or plugin is completely unique code, when it is used within the game it becomes subject to the EULA.
If you own your hardware then you can do anything you like with that hardware (within the local laws of course) including choose to host a Minecraft server on it or not. If you rent a server/VPS you can also do as you like within the confines of the host's rules (and local laws). But once you step inside the game it's Mojang's territory and they can set the boundaries and rules there, like them or not.
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First up, grass and fern blocks don't render with an offset anymore. All nice even rows. Good for gardens maybe but looks bad in the wild I think.
Apparently the anisotropic filtering option is gone for now.
And for the bug, splash potions when thrown render as...that.
Can't say I'm a fan of the new sponge texture but wouldn't say it's terrible either. Would probably get used to it in time, kind of like when they changed the gravel texture.
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This. Except the coke. I has ice cream instead.
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Then everyone can come play on my server once it's up and active again.