EDIT: You're also using invTweaks for 1.2.4 and MAtmos for 1.1..... Even if you were using the right BTW version, you would never get that setup to run. I would suggest looking at the versions before downloading and installing. Otherwise, reading the OP becomes somewhat pointless.
No none of them use forge. Otherwise his problem would have to do with missing a forge specific method or class
some mods in his list have just slapped a 1.2.5 sticker on their 1.2.4 mods though....
Every time someone asks a question I've just answered a few hours before, I kill a puppy. I really didn't want to kill that puppy with its big round eyes and its floppy ears, but you made me do it. It wined and it begged as I choked the life out of its tiny little body, clinging so bravely to the life that it had only begun to experience, and all I could tell it was that I had no choice...that it was the bad man's fault.
No, it isn't compatible with 1.2.4. However, now that I've taken a break from Myst games, a 1.2.4 version should be out fairly soon.
I'm also working on a feature that some people might like: Support for arbitrary recipe sizes. There were previous mentions of BTW having a 4x4 crafting grid of some sort, and CraftGuide 1.4.4 will make it possible to show them (But I almost certainly won't be the one to write the code to add them. I'll leave that up to BTW's creator, or some other interested person, to figure out the CraftGuide API (not hard, I hope, and I'd be happy to answer any questions they would have about it) and write a mod to add its recipes.).
well, im trying to decompile craftguide, BTW and modloader, mcp6.1, and this happens:
== MCP 6.1 (data: 6.1, client: 1.2.4, server: 1.2.4) ==
# found jad, jad patches, ff patches, osx patches, srgs, name csvs, doc csvs, pa
ram csvs, astyle, astyle config
== Recompiling client ==
> Cleaning bin
> Recompiling
'"C:\Program Files (x86)\Java\jdk1.6.0_30\bin\javac" -Xlint:-options -deprecatio
n -g -source 1.6 -tar...' failed : 1
== ERRORS FOUND ==
src\minecraft\CraftGuide\ui\GuiElement.java:8: classes cannot directly extend ja
va.lang.Enum
public static final class AnchorPoint extends Enum
^
src\minecraft\CraftGuide\ui\GuiElement.java:23: cannot find symbol
symbol : class GuiElement$AnchorPoint
location: package CraftGuide.ui
return (AnchorPoint)Enum.valueOf(CraftGuide.ui.GuiElement$AnchorPoin
t.class, s);
^
src\minecraft\CraftGuide\ui\GuiElement.java:40: cannot find symbol
symbol : constructor Enum(java.lang.String,int,java.lang.String,int)
location: class java.lang.Enum
super(s, i);
^
src\minecraft\CraftGuide\ui\IButtonListener.java:5: classes cannot directly exte
nd java.lang.Enum
public static final class Event extends Enum
^
src\minecraft\CraftGuide\ui\IButtonListener.java:18: cannot find symbol
symbol : class IButtonListener$Event
location: package CraftGuide.ui
return (Event)Enum.valueOf(CraftGuide.ui.IButtonListener$Event.class
, s);
^
src\minecraft\CraftGuide\ui\IButtonListener.java:33: cannot find symbol
symbol : constructor Enum(java.lang.String,int,java.lang.String,int)
location: class java.lang.Enum
super(s, i);
^
src\minecraft\CraftGuide\ui\GuiButton.java:11: classes cannot directly extend ja
va.lang.Enum
protected static final class ButtonState extends Enum
^
src\minecraft\CraftGuide\ui\GuiButton.java:26: cannot find symbol
symbol : class GuiButton$ButtonState
location: package CraftGuide.ui
return (ButtonState)Enum.valueOf(CraftGuide.ui.GuiButton$ButtonState
.class, s);
^
src\minecraft\CraftGuide\ui\GuiButton.java:43: cannot find symbol
symbol : constructor Enum(java.lang.String,int,java.lang.String,int)
location: class java.lang.Enum
super(s, i);
^
-snip BTW errors-
13 errors
==================
Press any key to continue . . .
should i just download the source for the 1.4.4 API and manually put that into MCP?
Better Than Wolves 3.58 (MC 1.2.4) + OptiFine HD_A2 (MC 1.2.4) = Can't climb ladders/vines. Yes, installed OptiFine over Better Than Wolves. Worked fine in MC 1.2.3, and works fine without OptiFine. The only error I see is that it can't find the method "isLadder" in pb.class (Block.java). It seems to be something added in Minecraft Forge, which I do not have installed. Adding in the pb.class from Minecraft Forge removes the error, but the blocks remain un-climbable.
Always when i'm starting my world, it gives me this crash report:
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 7cf3a456 --------
Generated 27.3.2012 8:33
Minecraft: Minecraft 1.2.4
OS: Windows Vista (amd64) version 6.0
Java: 1.7.0_03, Oracle Corporation
VM: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: GeForce 9300M GS/PCI/SSE2 version 3.2.0, NVIDIA Corporation
java.lang.NoClassDefFoundError: ModLoader
at forge.ForgeHooksClient.beforeRenderPass(ForgeHooksClient.java:145)
at ct.a(WorldRenderer.java:214)
at l.a(RenderGlobal.java:1460)
at lr.a(EntityRenderer.java:1122)
at lr.b(EntityRenderer.java:958)
at net.minecraft.client.Minecraft.x(SourceFile:757)
at net.minecraft.client.Minecraft.run(SourceFile:664)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: ModLoader
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 8 more
--- END ERROR REPORT fd4ee127 ----------
Nah, I figure it's easier for me to just rip out the wood-variants in 1.2.4 than start doing additional ones. It keeps the game consistent and saves me a lot of hassle.
otherwise you end up with moulding varients, gearboxes, hoppers, everything made with wood (a LOT of stuff!)...
I'm making room for some more health. I'm not sure if this is the best way to go about it yet... I may have to make it show more than half hearts and a number for HP somewhere.
HOLY **** I WANT THAT MUCH HEALTH OMGOMGOMGOMGOMGOMG!!!!!!!111ONE!!!!!111!!!!eleventy-one!!!11mind=blownO_oWTF!!!?!?!!?!?!!!?!?!?!
since jeb added a different color for each woods planks, are you planning on doing the same for bloodwood logs, FC, or will you just have them turn into ordinary colored oak planks still?
1.2.4 just came out, give him some time to actually update the mod first
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some mods in his list have just slapped a 1.2.5 sticker on their 1.2.4 mods though....
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you just killed a puppy.
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well, im trying to decompile craftguide, BTW and modloader, mcp6.1, and this happens:
should i just download the source for the 1.4.4 API and manually put that into MCP?
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ok, thanks.
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im getting the exact same error here.
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does this include textures from mods?
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You need Modloader.
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otherwise you end up with moulding varients, gearboxes, hoppers, everything made with wood (a LOT of stuff!)...
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HOLY **** I WANT THAT MUCH HEALTH OMGOMGOMGOMGOMGOMG!!!!!!!111ONE!!!!!111!!!!eleventy-one!!!11mind=blownO_oWTF!!!?!?!!?!?!!!?!?!?!
where does the breath bar go though?
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1.2.4 just came out, give him some time to actually update the mod first
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0
0
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i was going to request a gift code for my brother, since he uses my account all the time.
ah well.
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