so it's been about a month since anyone mentioned 1.8.9 in this thread. I'm guessing it's still in the works, is there anywhere I can go to follow the development more closely?
idk, honestly I would love AM2(3?) for either 1.9.4 or 1.10.
I placed the mod into my modpack and now it's crashing. Here is the crash report
---- Minecraft Crash Report ----
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
Time: 6/3/16 7:23 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraftforge/event/world/BlockEvent$PlaceEvent
at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:515)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: net/minecraftforge/event/world/BlockEvent$PlaceEvent
at java.lang.Class.getDeclaredMethods0(Native Method)
at java.lang.Class.privateGetDeclaredMethods(Class.java:2693)
at java.lang.Class.privateGetPublicMethods(Class.java:2894)
at java.lang.Class.getMethods(Class.java:1607)
at cpw.mods.fml.common.eventhandler.EventBus.register(EventBus.java:47)
at net.divinerpg.utils.Util.postFMLEvent(Util.java:73)
at net.divinerpg.utils.proxies.CommonProxy.preInitServer(CommonProxy.java:98)
at net.divinerpg.DivineRPG.preInit(DivineRPG.java:46)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:513)
... 10 more
Caused by: java.lang.ClassNotFoundException: net.minecraftforge.event.world.BlockEvent$PlaceEvent
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:188)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 44 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at cpw.mods.fml.common.asm.transformers.TerminalTransformer.transform(TerminalTransformer.java:14)
at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:276)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:174)
... 46 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
Say if I wanted to have something like, put in a command (/feed) automatically every 2 minutes to skip a server from putting me into afk while I'm at my skeleton grinder while watching a movie IRL.
How would I do that? Would it be possible to have it toggle on/off when I'm not using it?
Say if I wanted to have something like, put in a command (/feed) automatically every 2 minutes to skip a server from putting me into afk while I'm at my skeleton grinder while watching a movie IRL.
How would I do that? Would it be possible to have it toggle on/off when I'm not using it?
In 1.9, the Elytra is, so far, a good concept. But what we need is fixes not new stuff.
What I'm talking about is making it so you could revert stairs/slabs back to their raw material in case you made too many of them. Or, take the trapped chest for example. It's recipe is not efficient at all.
You need to make a trip wire hook, then a chest, then place both chest and trip wire hook in the grid to make a trapped chest. Why not just surround the trip wire hook with planks to make a trapped chest?
That's just plain weird. One would think that at least rain would put it out. Oh well.
whenever plays solo on the computer, I always have dofiretick off for two reasons. One because I hate seeing forest being burned down by surface lava and the other I never used torches I light fires everywhere. A bit dangerous but it makes it a little fun to throw zombies into them lol plus they provide decent light.
Can't say I have, but I noticed we still/again have an issue with fire. When fire spreads is off, the flames don't self extinguish... by themselves or in the rain either. I tried to catch this when it was raining as well, but then the rain stopped just as I was about to.
When fire spread is off, fire isn't supposed to self-extinguish. It just won't spread. Just like PC.
1
idk, honestly I would love AM2(3?) for either 1.9.4 or 1.10.
0
I placed the mod into my modpack and now it's crashing. Here is the crash report
---- Minecraft Crash Report ----
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
Time: 6/3/16 7:23 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraftforge/event/world/BlockEvent$PlaceEvent
at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:515)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: net/minecraftforge/event/world/BlockEvent$PlaceEvent
at java.lang.Class.getDeclaredMethods0(Native Method)
at java.lang.Class.privateGetDeclaredMethods(Class.java:2693)
at java.lang.Class.privateGetPublicMethods(Class.java:2894)
at java.lang.Class.getMethods(Class.java:1607)
at cpw.mods.fml.common.eventhandler.EventBus.register(EventBus.java:47)
at net.divinerpg.utils.Util.postFMLEvent(Util.java:73)
at net.divinerpg.utils.proxies.CommonProxy.preInitServer(CommonProxy.java:98)
at net.divinerpg.DivineRPG.preInit(DivineRPG.java:46)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:513)
... 10 more
Caused by: java.lang.ClassNotFoundException: net.minecraftforge.event.world.BlockEvent$PlaceEvent
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:188)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 44 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at cpw.mods.fml.common.asm.transformers.TerminalTransformer.transform(TerminalTransformer.java:14)
at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:276)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:174)
... 46 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1012551960 bytes (965 MB) / 1602748416 bytes (1528 MB) up to 5726797824 bytes (5461 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx6G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.25.1208 Minecraft Forge 10.13.0.1208 91 mods loaded, 90 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{7.10.25.1208} [Forge Mod Loader] (forge-1.7.10-10.13.0.1208.jar) Unloaded->Constructed->Pre-initialized
Forge{10.13.0.1208} [Minecraft Forge] (forge-1.7.10-10.13.0.1208.jar) Unloaded->Constructed->Pre-initialized
CodeChickenCore{1.0.3.26} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized
MobiusCore{1.2.3} [MobiusCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized
NotEnoughItems{1.0.3.56} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.3.56-universal.jar) Unloaded->Constructed->Pre-initialized
TConstruct-Preloader{0.1.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized
bspkrsCore{6.14} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.14.jar) Unloaded->Constructed->Pre-initialized
ArmorStatusHUD{1.27} [ArmorStatusHUD] ([1.7.10]ArmorStatusHUD-client-1.27.jar) Unloaded->Constructed->Pre-initialized
StatusEffectHUD{1.26} [StatusEffectHUD] ([1.7.10]StatusEffectHUD-client-1.26.jar) Unloaded->Constructed->Pre-initialized
Enchiridion{1.1} [Enchiridion] (Enchiridion-1.7.X-1.2b.jar) Unloaded->Constructed->Pre-initialized
Baubles{1.0.1.7} [Baubles] (Baubles-1.7.10-1.0.1.7.jar) Unloaded->Constructed->Pre-initialized
adventurersamulets{1.7.10-1.3.0d} [Adventurer's Amulets] (AdventurersAmulets-1.7.10-1.3.0d.jar) Unloaded->Constructed->Pre-initialized
ArchimedesShips{1.7.10 v1.7.1} [Archimedes' Ships] (ArchimedesShips-1.7.1.jar) Unloaded->Constructed->Pre-initialized
asielib{0.2.11} [asielib] (AsieLib-1.7.10-0.2.12.jar) Unloaded->Constructed->Pre-initialized
Backpack{2.0.0} [Backpack] (backpack-2.0.0-1.7.x.jar) Unloaded->Constructed->Pre-initialized
Thaumcraft{4.2.0.1} [Thaumcraft] (Thaumcraft-1.7.10-4.2.0.1.jar) Unloaded->Constructed->Pre-initialized
betterstorage{0.10.0.112-dev} [BetterStorage] (BetterStorage-1.7.10-0.10.1.113.jar) Unloaded->Constructed->Pre-initialized
BetterTitleScreen{1.7.10-1.1} [Better Title Screen] (BetterTitleScreen-1.7.10-1.1.jar) Unloaded->Constructed->Pre-initialized
BiblioCraft{1.8.1} [BiblioCraft] (BiblioCraft[v1.8.1][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized
Mantle{1.7.10-165.4bc3343} [Mantle] (Mantle_mc1.7.10_0.3.0.jar) Unloaded->Constructed->Pre-initialized
Natura{2.2.0} [Natura] (natura-1.7.10-2.2.0-b1.jar) Unloaded->Constructed->Pre-initialized
BiomesOPlenty{2.1.0} [Biomes O' Plenty] (BiomesOPlenty-1.7.10-2.1.971.jar) Unloaded->Constructed->Pre-initialized
BiblioWoodsBoP{1.7} [BiblioWoods Biomes O'Plenty Edition] (BiblioWoods[BiomesOPlenty][v1.7].jar) Unloaded->Constructed->Pre-initialized
BiblioWoodsNatura{1.3} [BiblioWoods Natura Edition] (BiblioWoods[Natura][v1.3].jar) Unloaded->Constructed->Pre-initialized
AWWayofTime{v1.0.1g} [Blood Magic: Alchemical Wizardry] (Blood Magic-v1.1.0(1.7.10).jar) Unloaded->Constructed->Pre-initialized
Botania{r1.2-116} [Botania] (Botania r1.2-116.jar) Unloaded->Constructed->Pre-initialized
CarpentersBlocks{3.2.8} [Carpenter's Blocks] (Carpenters Blocks v3.2.8 - MC 1.7.10.jar) Unloaded->Constructed->Pre-initialized
chisel{1.5.7} [Chisel] (Chisel-1.7.10-1.5.7.jar) Unloaded->Constructed->Pre-initialized
CraftHeraldry{1.1.3} [CraftHeraldry] (CraftHeraldry 1.1.3.jar) Unloaded->Constructed->Pre-initialized
props{1.10} [Decocraft] (Decocraft-1.10_1.7.2and1.7.10.jar.zip) Unloaded->Constructed->Pre-initialized
divinerpg{1.4.1.3} [DivineRPG] (DivineRPG-1.4.1.3.jar) Unloaded->Constructed->Errored
DragonMounts{r40-1.7.10} [Dragon Mounts] (DragonMounts-r40-1.7.10.jar) Unloaded->Constructed->Pre-initialized
MoCreatures{6.3.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.3.1.zip) Unloaded->Constructed->Pre-initialized
Waila{1.5.4a} [Waila] (Waila-1.5.4a_1.7.10.jar) Unloaded->Constructed->Pre-initialized
TConstruct{1.7.10-1.6.0.build591} [Tinkers' Construct] (TConstruct.jar) Unloaded->Constructed->Pre-initialized
ExtraTiC{0.8.4} [ExtraTiC] (ExtraTiC-1.7.10-1.0.3.jar) Unloaded->Constructed->Pre-initialized
ForgeMultipart{1.1.0.300} [Forge Multipart] (ForgeMultipart-1.7.10-1.1.0.300-universal.jar) Unloaded->Constructed->Pre-initialized
ExtraUtilities{1.1.0i} [Extra Utilities] (extrautilities-1.1.0i.jar) Unloaded->Constructed->Pre-initialized
FoodPlus{3.2rS} [§bFood Plus] (FoodPlus-1.7.2-3.2rS.jar) Unloaded->Constructed->Pre-initialized
ganysend{1.8.2} [Gany's End] (Ganys End-1.8.2.jar) Unloaded->Constructed->Pre-initialized
ganysnether{1.7.5} [Gany's Nether] (Ganys Nether-1.7.5.jar) Unloaded->Constructed->Pre-initialized
ganyssurface{1.9.1} [Gany's Surface] (Ganys Surface-1.9.1.jar) Unloaded->Constructed->Pre-initialized
GardenCore{1.2.0} [Garden Core] (GardenStuff-1.7.10-1.2.1.jar) Unloaded->Constructed->Pre-initialized
GardenContainers{1.2.1} [Garden Containers] (GardenStuff-1.7.10-1.2.1.jar) Unloaded->Constructed->Pre-initialized
GardenTrees{1.2.0} [Garden Trees] (GardenStuff-1.7.10-1.2.1.jar) Unloaded->Constructed->Pre-initialized
Growthcraft{2.1.0a} [Growthcraft] (growthcraft-core-1.7.10-2.1.0a.jar) Unloaded->Constructed->Pre-initialized
Growthcraft|Cellar{2.1.0a} [Growthcraft Cellar] (growthcraft-cellar-1.7.10-2.1.0a.jar) Unloaded->Constructed->Pre-initialized
Growthcraft|Apples{2.1.0} [Growthcraft Apples] (growthcraft-apples-1.7.10-2.1.0.jar) Unloaded->Constructed->Pre-initialized
Growthcraft|Bamboo{2.1.0} [Growthcraft Bamboo] (growthcraft-bamboo-1.7.10-2.1.0.jar) Unloaded->Constructed->Pre-initialized
Growthcraft|Bees{2.1.0} [Growthcraft Bees] (growthcraft-bees-1.7.10-2.1.0.jar) Unloaded->Constructed->Pre-initialized
Growthcraft|Fishtrap{2.1.0a} [Growthcraft Fishtrap] (growthcraft-fishtrap-1.7.10-2.1.0a.jar) Unloaded->Constructed->Pre-initialized
Growthcraft|Grapes{2.1.0} [Growthcraft Grapes] (growthcraft-grapes-1.7.10-2.1.0.jar) Unloaded->Constructed->Pre-initialized
Growthcraft|Hops{2.1.0} [Growthcraft Hops] (growthcraft-hops-1.7.10-2.1.0.jar) Unloaded->Constructed->Pre-initialized
Growthcraft|Rice{2.1.0a} [Growthcraft Rice] (growthcraft-rice-1.7.10-2.1.0a.jar) Unloaded->Constructed->Pre-initialized
iChunUtil{4.0.0} [iChunUtil] (iChunUtil-4.0.0.jar) Unloaded->Constructed->Pre-initialized
ImLookingAtBlood{1.1} [I'm Looking At Blood] (ImLookingAtBlood-1.7.2-1.1a.jar) Unloaded->Constructed->Pre-initialized
inventorytweaks{1.58-147-645ca10} [Inventory Tweaks] (InventoryTweaks-1.58-147.jar) Unloaded->Constructed->Pre-initialized
IronChest{6.0.60.741} [Iron Chest] (ironchest-1.7.10-6.0.60.741-universal.jar) Unloaded->Constructed->Pre-initialized
LunatriusCore{1.1.2.11} [LunatriusCore] (LunatriusCore-1.7.10-1.1.2.11-universal.jar) Unloaded->Constructed->Pre-initialized
radixcore{1.3.1} [RadixCore] (RadixCore-1.3.1 MC-1.7.x.zip) Unloaded->Constructed->Pre-initialized
mca{4.1.2} [Minecraft Comes Alive] (MCA-4.1.2 MC-1.7.10.zip) Unloaded->Constructed->Pre-initialized
MineMenu{1.1.8} [MineMenu] (MineMenu-1.7.10-1.1.8.B40-universal.jar) Unloaded->Constructed->Pre-initialized
AS_Minions{1.9.4} [Minions] (Minions-1.7.10.jar) Unloaded->Constructed->Pre-initialized
Morph{0.9.0} [Morph] (Morph-Beta-0.9.0.jar) Unloaded->Constructed->Pre-initialized
cfm{3.3.5} [§6MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.3.5(1.7.10).jar) Unloaded->Constructed->Pre-initialized
necromancy{1.7.0} [Necromancy] (Necromancy-1.7.10.jar) Unloaded->Constructed->Pre-initialized
NEIAddons{1.12.2.9} [NEI Addons] (neiaddons-mc1710-1.12.2.9.jar) Unloaded->Constructed->Pre-initialized
NEIAddons|Botany{1.12.2.9} [NEI Addons: Botany] (neiaddons-mc1710-1.12.2.9.jar) Unloaded->Constructed->Pre-initialized
NEIAddons|Forestry{1.12.2.9} [NEI Addons: Forestry] (neiaddons-mc1710-1.12.2.9.jar) Unloaded->Constructed->Pre-initialized
NEIAddons|CraftingTables{1.12.2.9} [NEI Addons: Crafting Tables] (neiaddons-mc1710-1.12.2.9.jar) Unloaded->Constructed->Pre-initialized
NEIAddons|ExNihilo{1.12.2.9} [NEI Addons: Ex Nihilo] (neiaddons-mc1710-1.12.2.9.jar) Unloaded->Constructed->Pre-initialized
PetBat{1.3.6} [Pet Bat] (PetBat-1.7.10.jar) Unloaded->Constructed->Pre-initialized
slabcraftmod{1.7} [Slabcraft] (Slabcraftmod 1.7 - 1.7.10 Forge.jar) Unloaded->Constructed->Pre-initialized
staircraftmod{1.7} [Staircraft] (Staircraftmod 1.7 - 1.7.10 Forge.jar) Unloaded->Constructed->Pre-initialized
statues{2.1.3} [Statues] (statues-1.7.10-2.1.3.jar) Unloaded->Constructed->Pre-initialized
StorageDrawers{1.1.1} [Storage Drawers] (StorageDrawers-1.1.1.jar) Unloaded->Constructed->Pre-initialized
ThaumcraftMobAspects{1.7.2-2A} [Thaumcraft Mob Aspects] (ThaumcraftMobAspects-1.7.2-2A.jar) Unloaded->Constructed->Pre-initialized
thaumcraftneiplugin{1.7.10-1.7} [Thaumcraft NEI Plugin] (thaumcraftneiplugin-1.7.10-1.7.jar) Unloaded->Constructed->Pre-initialized
TiCTooltips{1.1.9} [TiC Tooltips] (TiC-Tooltips-mc1.7.10-1.1.9.jar) Unloaded->Constructed->Pre-initialized
treeGrowingSimulator{0.0.3} [Tree Growing Simulator 2014] (TreeGrowingSimulator2014-MC1.7.10-0.0.3-22.jar) Unloaded->Constructed->Pre-initialized
TwilightForest{2.2.3} [The Twilight Forest] (twilightforest-1.7.2-2.2.3.jar) Unloaded->Constructed->Pre-initialized
VeinMiner{0.31.4_build.unknown} [Vein Miner] (VeinMiner-1.7.10_0.31.4.unknown.jar) Unloaded->Constructed->Pre-initialized
VeinMinerModSupport{0.31.4_build.unknown} [Mod Support] (VeinMiner-1.7.10_0.31.4.unknown.jar) Unloaded->Constructed->Pre-initialized
WailaHarvestability{1.1.0} [Waila Harvestability] (WailaHarvestability-mc1.7.x-1.1.0.jar) Unloaded->Constructed->Pre-initialized
wtp{1.0} [WTP] (whatsthispack-1.7.2-1.0.jar) Unloaded->Constructed->Pre-initialized
witchery{0.20.5} [Witchery] (witchery-1.7.10-0.20.5.jar) Unloaded->Constructed->Pre-initialized
McMultipart{1.1.0.300} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.1.0.300-universal.jar) Unloaded->Constructed->Pre-initialized
IguanaTweaksTConstruct{1.7.10-2.0.1.DEV.84b0c6f} [Iguana Tweaks for Tinkers Construct] (IguanaTinkerTweaks-1.7.10-2.0.1B2.jar) Unloaded->Constructed->Pre-initialized
ForgeMicroblock{1.1.0.300} [Forge Microblocks] (ForgeMultipart-1.7.10-1.1.0.300-universal.jar) Unloaded->Constructed->Pre-initialized
asielibcore{} [AsieLib CoreMod] (minecraft.jar) Unloaded->Disabled
Mantle Environment: Environment healthy.
TConstruct Environment: Environment healthy.
Any help please?
0
Is it okay if I include your mod in my modpack? This would be perfect!
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I would love to see this mod fully compatible with Biome's o Plenty. Seeing an enchant forest village gives me goose bumps.
/me is now subscribed to this thread because awesome mod!
1
I love the new sounds! It's so, awesome hearing more than just *oink* and *bone clank* for a change
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Why are most? Who is this most? 1.9 is the best thing that has happened to Minecraft next to 1.7.10
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I'm looking for an enhanced vanilla Minecraft server that has at least a tree feller plug in, anti-greifing measures, a chest lock plugin and economy
Maybe no PVP except in certain areas? There was too much drama over at the old server I used to play on, even tho I logged over 50 days of ontime
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I hope optifine comes out as soon as 1.9 does. I miss my cape and my 60 fps in the snapshots
Hell, to celebrate 1.9 release of optifine, I'll donate again!!
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Sorry, it didn't work at all. Also I don't no any scripting stuff, well, I get it but...
Any help?
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Say if I wanted to have something like, put in a command (/feed) automatically every 2 minutes to skip a server from putting me into afk while I'm at my skeleton grinder while watching a movie IRL.
How would I do that? Would it be possible to have it toggle on/off when I'm not using it?
Thanks
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In 1.9, the Elytra is, so far, a good concept. But what we need is fixes not new stuff.
What I'm talking about is making it so you could revert stairs/slabs back to their raw material in case you made too many of them. Or, take the trapped chest for example. It's recipe is not efficient at all.
You need to make a trip wire hook, then a chest, then place both chest and trip wire hook in the grid to make a trapped chest. Why not just surround the trip wire hook with planks to make a trapped chest?
Keep up the good work guys!
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whenever plays solo on the computer, I always have dofiretick off for two reasons. One because I hate seeing forest being burned down by surface lava and the other I never used torches I light fires everywhere. A bit dangerous but it makes it a little fun to throw zombies into them lol plus they provide decent light.
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When fire spread is off, fire isn't supposed to self-extinguish. It just won't spread. Just like PC.
It's a feature.
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Yes please! I tried someone 64 bit but the grass blocks were buggy. Besides the 32 bit looks better imo.
1
imo, better than blocklauncher, more features too.