[SMC INF]Program gbuffers_terrain loaded
[SMC INF]Info log: /shaders/gbuffers_water.vsh
WARNING: 0:50: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:172: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:172: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:172: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program gbuffers_water loaded
[SMC INF]Program gbuffers_entities loaded
[SMC INF]Program gbuffers_hand loaded
[SMC INF]Program gbuffers_weather loaded
[SMC INF]Info log: /shaders/composite.vsh
ERROR: 0:23: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:52: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:134: 'ToD' : undeclared identifier
ERROR: 0:134: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:134: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:135: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:135: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:137: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:142: 'ToD2' : undeclared identifier
ERROR: 0:142: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:142: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:143: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:143: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:145: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram composite
GL error 0x0501: Invalid value at useProgram composite
[SMC SEVERE][Shaders] Error : Invalid program composite
[14:52:50] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite
[SMC INF]Info log: /shaders/composite1.vsh
ERROR: 0:13: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:43: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:95: 'ToD' : undeclared identifier
ERROR: 0:95: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:95: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:96: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:96: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:98: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:101: 'ToD2' : undeclared identifier
ERROR: 0:101: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:101: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:102: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:102: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:104: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram composite1
GL error 0x0501: Invalid value at useProgram composite1
[SMC SEVERE][Shaders] Error : Invalid program composite1
[14:52:50] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite1
[SMC INF]Info log: /shaders/final.vsh
ERROR: 0:9: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:52: 'ToD' : undeclared identifier
ERROR: 0:52: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:52: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:53: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:53: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:55: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram final
GL error 0x0501: Invalid value at useProgram final
[SMC SEVERE][Shaders] Error : Invalid program final
[14:52:50] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program final
[SMC INF]Info log: /shaders/shadow.vsh
WARNING: 0:18: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:19: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program shadow loaded
[SMC INF]Framebuffer created.
[SMC INF]Reset model renderers
[SMC INF]Reset world renderers
[SMC INF].
[14:52:50] [Client thread/INFO]: [CHAT] Shaders initialized.
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000000f71d6a0, pid=11388, tid=13308
#
# JRE version: Java(TM) SE Runtime Environment (7.0_60-b19) (build 1.7.0_60-b19)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (24.60-b09 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig75icd64.dll+0x7d6a0]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Ap3x\AppData\Roaming\.minecraft\hs_err_pid11388.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Me too I would love to be beta tester as well I'm jailbroken so ya and I have a computer and Skype if you need anything. Feel free to add me: THENAMSTA!Doesn't have exclamation point btw
Omg I agree that free raft mod should be taken away however exploding arrows fly in survival should be not! I think that if anyone wants free craft in survival they should it make it them selves however not release it to the public. Btw guys this is just the beginning of mcpe their will be worse hackers than this soon. Just look at how many hackers there are on the pc! We can't stop them but certain mods shouldnt be released but that doesn't no mods should released at all! That's stupid and I think that fly in survival and exploding arrows, sprinting, sneaking should be back and if you think it's unfair advantage sucks for u go get a jailbreak! It's not the modders fault that some people can't jailbreak. Just like some people can't get hacked clients on pc I also think that carbon pe is a not a good way to have mods since some devices can't handle all those mods at once. I think should be able to download mods however and be able to spill them on carbon hacked client as then the players can decide what mods the want. Again I think that free craft mod should be taken away however it should not effect other mods as that is now bothering me!!!!!
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Heres Error code
[SMC INF]Loaded shaderpack.
[SMC INF]Uninit
[SMC INF]OpenGL Version : 4.2.0 - Build 10.18.10.3412
[SMC INF]Vendor : Intel
[SMC INF]Renderer : Intel(R) HD Graphics 4600
[SMC INF]Capabilities 2.0 2.1 3.0 3.2 4.0
[SMC INF]GL_MAX_DRAW_BUFFERS = 8
[SMC INF]GL_MAX_COLOR_ATTACHMENTS_EXT = 8
[SMC INF]GL_MAX_TEXTURE_IMAGE_UNITS = 32
[SMC INF]Program gbuffers_basic loaded
[SMC INF]Program gbuffers_textured loaded
[SMC INF]Program gbuffers_textured_lit loaded
[SMC INF]Info log: /shaders/gbuffers_terrain.vsh
WARNING: 0:95: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program gbuffers_terrain loaded
[SMC INF]Info log: /shaders/gbuffers_water.vsh
WARNING: 0:50: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:172: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:172: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:172: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program gbuffers_water loaded
[SMC INF]Program gbuffers_entities loaded
[SMC INF]Program gbuffers_hand loaded
[SMC INF]Program gbuffers_weather loaded
[SMC INF]Info log: /shaders/composite.vsh
ERROR: 0:23: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:52: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:134: 'ToD' : undeclared identifier
ERROR: 0:134: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:134: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:135: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:135: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:137: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:142: 'ToD2' : undeclared identifier
ERROR: 0:142: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:142: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:143: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:143: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:145: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram composite
GL error 0x0501: Invalid value at useProgram composite
[SMC SEVERE][Shaders] Error : Invalid program composite
[14:52:50] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite
[SMC INF]Info log: /shaders/composite1.vsh
ERROR: 0:13: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:43: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:95: 'ToD' : undeclared identifier
ERROR: 0:95: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:95: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:96: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:96: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:98: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:101: 'ToD2' : undeclared identifier
ERROR: 0:101: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:101: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:102: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:102: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:104: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram composite1
GL error 0x0501: Invalid value at useProgram composite1
[SMC SEVERE][Shaders] Error : Invalid program composite1
[14:52:50] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite1
[SMC INF]Info log: /shaders/final.vsh
ERROR: 0:9: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:52: 'ToD' : undeclared identifier
ERROR: 0:52: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:52: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:53: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:53: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:55: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram final
GL error 0x0501: Invalid value at useProgram final
[SMC SEVERE][Shaders] Error : Invalid program final
[14:52:50] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program final
[SMC INF]Info log: /shaders/shadow.vsh
WARNING: 0:18: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:19: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Program shadow loaded
[SMC INF]Framebuffer created.
[SMC INF]Reset model renderers
[SMC INF]Reset world renderers
[SMC INF].
[14:52:50] [Client thread/INFO]: [CHAT] Shaders initialized.
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000000f71d6a0, pid=11388, tid=13308
#
# JRE version: Java(TM) SE Runtime Environment (7.0_60-b19) (build 1.7.0_60-b19)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (24.60-b09 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig75icd64.dll+0x7d6a0]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Ap3x\AppData\Roaming\.minecraft\hs_err_pid11388.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
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