- Wynn
- Registered Member
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Member for 12 years, 3 months, and 20 days
Last active Sat, Aug, 18 2012 12:36:53
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- 22 Total Posts
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Feb 23, 2012Wynn posted a message on 12w08a Snapshot ReleasedxD The new patch could come with complimentary prostitutes and 20 dollar refunds (making it almost free) and it would never be good enough for some people. I do like this snap, just like the previous 7. It's more flavorful content and things we've wanted for a long time. Atleast the response wasn't as grotesque as the LoL sesspool during each new patch.Posted in: News
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Feb 23, 2012Wynn posted a message on Feature Leak for Upcoming SnapshotMother of god, a developer that spends the scale of a large update making things the players have been asking for since the game's early stages...I must be dreaming.Posted in: News
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Feb 21, 2012Wynn posted a message on Community Spotlight - Computer Craft:biggrin.gif: I'm so glad this is getting some limelight. All I have to say is that is the best freakin mod thus far. I'd actually like to see Mojang embrace this to compact some complex redstone circuitry :smile.gif:Posted in: News
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Feb 20, 2012Wynn posted a message on Minecraft Snapshot 12w07b (updated) is Ready For Testing!Any news on the a tentative date for the release of 1.2? Also, caves were removed? I'm still generating caves, ravines and other such structures without any hassle short of having to dig out gravel and dirt (which has always been part of the deal- afterall pits of gravel lead to adventure!)Posted in: News
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Dragon Quest throwbacks in an already awesome texture pack? And to think I've missed out on this my whole live. Good stuff Andre!
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I think you spelled it wrong... AMIDST is the program name. I made a desktop icon that uses the command
"java -noverify -jar /home/wynn/Documents/AMIDST.jar"
It may be that you're using Windows so the command line reads a different language than the terminal of a Unix or GNU OS.It could also be using "-java -noverify -jar" instead of "java -noverify -jar". You could also need to define the directory as opposed to just asking it to use AMIDST. All shots in the dark (I'm no expert) good luck!
Poor Skidoodle gets all of the worst luck :sad.gif: New Snapshot out means people are going to want him to update it AGAIN, right after catching it up. Here's to hoping vanilla 1.2 comes soon so he can get a break. Also, am I the only one that notices the "update" button doesn't work?
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Perhaps there could be truffle hunting with tamed pigs?
The object isn't to stop creepers from being awesome, just to make them easier to avoid at the surface level (IE underground, torches be damned). I really like creepers too, it's just that it is hard to approach it them with a sense of humor when they take out the front half of your first hidey hole. Perhaps that is a bit much though, I just thought that at surface elevation it doesn't do much harm to the fun they produce, while below surface level, they jump from around the corner and make us froth at the mouth in outrage for not being prepared.
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+ Normal, black spiders should become neutral towards PCs, and perhaps even hostile towards future critters. The reason being that the spider's "night-only aggro" often doesn't turn off, and while it's cool that they can sense the player through walls, it often results in sitting in a mineshaft and trying to work around the spider, only to come out of the shaft and have to kill it anyways. Cave spiders (and future subspecies), on the otherhand have very specific environments, which makes encountering them in hostility more interesting.
+ Creepers should avoid torches when above surface level- The reasoning for this is simple, Creepers aren't dreaded for being the loveable, explosive critters they are, but for the damage they do to gates and houses. When underground, the kamikaze assault is surprising, spooking and interesting, but above ground, it often just results in feel bad and backtracking. While the 'just turn peaceful mode on" argument stands, it just seems like Creepers would be more fun if when outside of dungeons, they punish you for improper lighting (or straying too far from home)
+ Cows should be able to be able to be saddled... and a subspecies that produces chocolate milk would be awesome to...
+ Why not have tamed pigs? (in the same sense as wolves)
:tongue.gif: Mind you folks, I'm not saying that survival mode is too difficult by any means, but the early phases of mining and building upwards should probably see a little more in the way of curving for less instantaneous feel-bad.