Game Info:You are a guy named Phill,you are a police officer,you sent to a place with your crew where they complained about gunshots.In the game you will search cities(3 small cities) and some places where you can only get in with smart moving.Complete all the quests and try to buy everything from traders.
Bug Info:There might be some lever bugs in the game(you need to pull it twice) except Hing Cave.
I tried to change the wooden tools and swords recipe.(Wooden Sword(Birch),Wooden Sword(Spruce)...)
I tried to make a crafting recipe after I do ''X0X,X0X XYX''(0=birch/spruce/jungle wood,Y=Stick) it can't overwrite orginal wooden sword crafting recipe.So I make the recipe different it worked but its bothering me :/
Villager at Arms -You can own villages by adding a flag or something to townhall.(house which have stone slabs) -When you right-click to a Villager,you can choose its class. -5 Classes:Farmer,Miner,Lumberjack,Archer(Guard),Swordsman(Guard). -Villagers have inventory too,depends its job Villager stock items -AI for finding resources for its class.(except Guards) -Levels.(Maybe)
Classes Farmer: Automaticly finds nearby crops,watering them,weeding them(if given a hoe)and when crops are ready collecting wheats,seeds and replanting them(if have seeds in inventory).If farmer's inventory is full have a ! top of its head.
Miner: Automaticly finds nearby stones,ores,etc,mining it slower than players.(Wooden pickaxe can mine cobblestone in 1.5 seconds but Miners with wooden pickaxe can mine it in 6 seconds.).If a Miner found a diamond and have a stone pickaxe miner will skip that block.If you want miner only mine stone you can select from right-clicking,selecting stone and deselect other ores.If inventory full miner have a ! top of its head.
Lumberjack: Lumberjacks only cut trees if any trees nearby to village.(30 blocks)When lumberjack finished cutting a tree,planting a sapling and cutting other trees.Lumberjacks are slower than player.(Wooden axe can cut a wood block in 1.5 second but lumberjacks with wooden axe can cut wood block in 6 seconds.)Their AI can understand houses and trees so they won't cut down houses.Lumberjack select/deselect options are Pumpkins,Woods,Coca Pods and Huge Mushrooms.If inventory full lumberjack have a ! top of its head.
Guards Archers: Archers can configured by players to which mobs they should attack.(Endermans are not included.)They can configured to nearly all mobs and players too.Archer attack when enemy 10 block nearby village.
Swordsman: Swordsmans are same configurations like archers.Swordsman attack when enemy 20 block nearby village.
Zombie Outbreak When zombies come nearby villages and attacked one villager(except Guards) all other villagers hide in their houses until zombie killed.
Note: If you forget to take items from villagers(1-2 days passed)inventory they will put their items to a chest in townhall.(If there is one.)
Levels Villager gain experience points from their work.They will speed up at their job at every level. Miner Level 1 -> 9 seconds/coal(wooden pickaxe) Miner Level 2 -> 6.75 seconds/coal + %5 chance to drop 2 coal Miner Level 3 -> 4.50 seconds/coal + %10 chance to drop 2 coal Miner Level 4 -> 2.25 seconds/coal + %15 chance to drop 2 coal Miner Level 5 -> 1 seconds/coal + %25 chance to drop 2 coal
Again 'Villagers at Arms' topic with more information.
Villager at Arms -You can own villages by adding a flag or something to townhall.(house which have stone slabs)
-When you right-click to a Villager,you can choose its class.
-5 Classes:Farmer,Miner,Lumberjack,Archer(Guard),Swordsman(Guard).
-Villagers have inventory too,depends its job Villager stock items -AI for finding resources for its class.(except Guards)
-Levels.(Maybe)
Classes
Farmer: Automaticly finds nearby crops,watering them,weeding them(if given a hoe)and when crops are ready collecting wheats,seeds and replanting them(if have seeds in inventory).If farmer's inventory is full have a ! top of its head.
Miner: Automaticly finds nearby stones,ores,etc,mining it slower than players.(Wooden pickaxe can mine cobblestone in 1.5 seconds but Miners with wooden pickaxe can mine it in 6 seconds.).If a Miner found a diamond and have a stone pickaxe miner will skip that block.If you want miner only mine stone you can select from right-clicking,selecting stone and deselect other ores.If inventory full miner have a ! top of its head.
Lumberjack: Lumberjacks only cut trees if any trees nearby to village.(30 blocks)When lumberjack finished cutting a tree,planting a sapling and cutting other trees.Lumberjacks are slower than player.(Wooden axe can cut a wood block in 1.5 second but lumberjacks with wooden axe can cut wood block in 6 seconds.)Their AI can understand houses and trees so they won't cut down houses.Lumberjack select/deselect options are Pumpkins,Woods,Coca Pods and Huge Mushrooms.If inventory full lumberjack have a ! top of its head.
Guards
Archers: Archers can configured by players to which mobs they should attack.(Endermans are not included.)They can configured to nearly all mobs and players too.Archer attack when enemy 10 block nearby village.
Swordsman: Swordsmans are same configurations like archers.Swordsman attack when enemy 20 block nearby village.
Zombie Outbreak
When zombies come nearby villages and attacked one villager(except Guards) all other villagers hide in their houses until zombie killed.
Note: If you forget to take items from villagers(1-2 days passed)inventory they will put their items to a chest in townhall.(If there is one.)
Levels
Villager gain experience points from their work.They will speed up at their job at every level.
Miner Level 1 -> 9 seconds/coal(wooden pickaxe)
Miner Level 2 -> 6.75 seconds/coal + %5 chance to drop 2 coal
Miner Level 3 -> 4.50 seconds/coal + %10 chance to drop 2 coal
Miner Level 4 -> 2.25 seconds/coal + %15 chance to drop 2 coal
Miner Level 5 -> 1 seconds/coal + %25 chance to drop 2 coal
Note:Modders can make a mod about it.If you start please let me know where you publish it.
Why am I doing this topic : I like villagers and villages steal their food,killing them,trading them for valuable items.I don't like Iron Golems maybe normal villager guards would be fine.Then I found an idea.
The idea :We should have a way to own the village like wolves.When you own the village you have a second right-click option Classes.
Classes :When you open classes menu you can select that villager's class. Farmer,Guardsmen,Lumberjack,Miner.You can give clothes to your villager for armor and proper tools.(ex:Miner -> Pickaxe)Guardsmen only attack to zombies who attacking to villagers and other players who hit the player who owns guardsmen.
If you want to upgrade this idea you can start a new topic about it.
I found a swamp and I make my house in the swamp so I can easily collect mushroom for food I surrounded my house with fence I made my mine inside the fence.Then I start mining.I am not dead... yet.
0
I recommend you to play it.
It's short but I had fun making it
0
Thanks forgot about the pictures
0
Game Info:You are a guy named Phill,you are a police officer,you sent to a place with your crew where they complained about gunshots.In the game you will search cities(3 small cities) and some places where you can only get in with smart moving.Complete all the quests and try to buy everything from traders.
Bug Info:There might be some lever bugs in the game(you need to pull it twice) except Hing Cave.
Map Maker:
WylaxX
Alpha Testers:
WylaxX
AOSlayer
towner96
Beta Testers:
WylaxX
towner96
Download Link;
Media Fire: http://www.mediafire...vestigation.rar
Planet Minecraft: http://www.planetmin...-moving-needed/
Installation:Place everything(in the winrar) to .minecraft.
Pictures:
0
I tried to make a crafting recipe after I do ''X0X,X0X XYX''(0=birch/spruce/jungle wood,Y=Stick) it can't overwrite orginal wooden sword crafting recipe.So I make the recipe different it worked but its bothering me :/
0
-You can own villages by adding a flag or something to townhall.(house which have stone slabs)
-When you right-click to a Villager,you can choose its class.
-5 Classes:Farmer,Miner,Lumberjack,Archer(Guard),Swordsman(Guard).
-Villagers have inventory too,depends its job Villager stock items
-AI for finding resources for its class.(except Guards)
-Levels.(Maybe)
Classes
Farmer: Automaticly finds nearby crops,watering them,weeding them(if given a hoe)and when crops are ready collecting wheats,seeds and replanting them(if have seeds in inventory).If farmer's inventory is full have a ! top of its head.
Miner: Automaticly finds nearby stones,ores,etc,mining it slower than players.(Wooden pickaxe can mine cobblestone in 1.5 seconds but Miners with wooden pickaxe can mine it in 6 seconds.).If a Miner found a diamond and have a stone pickaxe miner will skip that block.If you want miner only mine stone you can select from right-clicking,selecting stone and deselect other ores.If inventory full miner have a ! top of its head.
Lumberjack: Lumberjacks only cut trees if any trees nearby to village.(30 blocks)When lumberjack finished cutting a tree,planting a sapling and cutting other trees.Lumberjacks are slower than player.(Wooden axe can cut a wood block in 1.5 second but lumberjacks with wooden axe can cut wood block in 6 seconds.)Their AI can understand houses and trees so they won't cut down houses.Lumberjack select/deselect options are Pumpkins,Woods,Coca Pods and Huge Mushrooms.If inventory full lumberjack have a ! top of its head.
Guards
Archers: Archers can configured by players to which mobs they should attack.(Endermans are not included.)They can configured to nearly all mobs and players too.Archer attack when enemy 10 block nearby village.
Swordsman: Swordsmans are same configurations like archers.Swordsman attack when enemy 20 block nearby village.
Zombie Outbreak
When zombies come nearby villages and attacked one villager(except Guards) all other villagers hide in their houses until zombie killed.
Note: If you forget to take items from villagers(1-2 days passed)inventory they will put their items to a chest in townhall.(If there is one.)
Levels
Villager gain experience points from their work.They will speed up at their job at every level.
Miner Level 1 -> 9 seconds/coal(wooden pickaxe)
Miner Level 2 -> 6.75 seconds/coal + %5 chance to drop 2 coal
Miner Level 3 -> 4.50 seconds/coal + %10 chance to drop 2 coal
Miner Level 4 -> 2.25 seconds/coal + %15 chance to drop 2 coal
Miner Level 5 -> 1 seconds/coal + %25 chance to drop 2 coal
0
0
Again 'Villagers at Arms' topic with more information.
Villager at Arms
-You can own villages by adding a flag or something to townhall.(house which have stone slabs)
-When you right-click to a Villager,you can choose its class.
-5 Classes:Farmer,Miner,Lumberjack,Archer(Guard),Swordsman(Guard).
-Villagers have inventory too,depends its job Villager stock items
-AI for finding resources for its class.(except Guards)
-Levels.(Maybe)
Classes
Farmer: Automaticly finds nearby crops,watering them,weeding them(if given a hoe)and when crops are ready collecting wheats,seeds and replanting them(if have seeds in inventory).If farmer's inventory is full have a ! top of its head.
Miner: Automaticly finds nearby stones,ores,etc,mining it slower than players.(Wooden pickaxe can mine cobblestone in 1.5 seconds but Miners with wooden pickaxe can mine it in 6 seconds.).If a Miner found a diamond and have a stone pickaxe miner will skip that block.If you want miner only mine stone you can select from right-clicking,selecting stone and deselect other ores.If inventory full miner have a ! top of its head.
Lumberjack: Lumberjacks only cut trees if any trees nearby to village.(30 blocks)When lumberjack finished cutting a tree,planting a sapling and cutting other trees.Lumberjacks are slower than player.(Wooden axe can cut a wood block in 1.5 second but lumberjacks with wooden axe can cut wood block in 6 seconds.)Their AI can understand houses and trees so they won't cut down houses.Lumberjack select/deselect options are Pumpkins,Woods,Coca Pods and Huge Mushrooms.If inventory full lumberjack have a ! top of its head.
Guards
Archers: Archers can configured by players to which mobs they should attack.(Endermans are not included.)They can configured to nearly all mobs and players too.Archer attack when enemy 10 block nearby village.
Swordsman: Swordsmans are same configurations like archers.Swordsman attack when enemy 20 block nearby village.
Zombie Outbreak
When zombies come nearby villages and attacked one villager(except Guards) all other villagers hide in their houses until zombie killed.
Note: If you forget to take items from villagers(1-2 days passed)inventory they will put their items to a chest in townhall.(If there is one.)
Levels
Villager gain experience points from their work.They will speed up at their job at every level.
Miner Level 1 -> 9 seconds/coal(wooden pickaxe)
Miner Level 2 -> 6.75 seconds/coal + %5 chance to drop 2 coal
Miner Level 3 -> 4.50 seconds/coal + %10 chance to drop 2 coal
Miner Level 4 -> 2.25 seconds/coal + %15 chance to drop 2 coal
Miner Level 5 -> 1 seconds/coal + %25 chance to drop 2 coal
Note:Modders can make a mod about it.If you start please let me know where you publish it.
0
The idea :We should have a way to own the village like wolves.When you own the village you have a second right-click option Classes.
Classes :When you open classes menu you can select that villager's class. Farmer,Guardsmen,Lumberjack,Miner.You can give clothes to your villager for armor and proper tools.(ex:Miner -> Pickaxe)Guardsmen only attack to zombies who attacking to villagers and other players who hit the player who owns guardsmen.
If you want to upgrade this idea you can start a new topic about it.
Thanks for reading
3
I like bats and witch they're so cool!
But they should do Realistic Sounds:ON/OFF for some people who wants orginal sounds
0
0
This seed places you in Taiga Biome between Huge Taiga Forest and Double Ravine.
Double Ravine:
x:-204
y:-116
If you don't like Taiga biomes
Forest:
x:-253
y:-47
Seed : ihateskeletons
0
0
You can check inside with seed
(Because I am too lazy for that )
0
I think same as you first time.
0
I gave the seed and codes check it.I think it's a bug.