[represent]
Custom LAN Mod
What is this?
This mod allows for you to enter a custom port, IP, and MOTD*! I did not stop there. I saw the opportunity to add more features, and I did. Now you can edit almost everything you could edit on a normal, vanilla, server! I also added some basic options to get your LAN feeling a bit more like a real server. It's like starting a server, but with your own Single Player worlds, and with your own Single Player mods.
*Stands for Message Of The Day. Visible under your server name in the servers list.
What are the requirements?
Forge, of course! Unless you're using older versions. Standalone versions don't need anything to run.
How do I install it?
Ah. The infamous question asked by many. Yet, it almost always has the same answer. Follow the steps:
All:
- Download the installer
- Select your desired version
- Click install
- ????
- Profit
- Download the Forge version of the mod
- Put it in your mods folder (coremods if you're using a version older than 1.6.4)
- ????
- Profit
- Download the mod
- Backup your minecraft.jar
- Delete the META-INF folder from your minecraft.jar
- Extract the mod into your minecraft.jar
- ????
- Profit
It's very simple. First, go to Options > Multiplayer Options and edit the settings to your liking. In the latest Forge version, this is located in Mods > Custom LAN > Config. After you are satisfied with the settings, go to one of your worlds. Press pause (ESC) and choose Open to LAN. Now, for the IP field, it is strongly recommended to keep it to the default value, unless you know what you are doing. The IP field should be you Local IP ONLY! You will get an error if you try to use your Public IP! In the port field, choose a port of your liking. 25565 is recommended, since it is the default on a real Minecraft server. If you want people outside your internet (Non-LAN) to join your game, port forward the port you entered. You can find more information on how to do that here Now, you've come to the final part! Just click Start LAN World, and watch your SinglePlayer world turn into a MultiPlayer Server! Now, if you port forwarded and want other people to join your server, give them your Public IP (you can find it here) followed by a ":" and your port number. For example, 0.0.0.0:25565. If you launched a server and you have a mod installed that adds a block or an item, make sure that everyone who joins your server has the same mods, too!
What commands are available?
- /Back (Teleports you to latest deathpoint)
- /Broadcast (Broadcasts a purple colored message to everyone on the server.)
- /Ban [reason]
- /BanIp [reason] (name of player will be changed to his IP automatically.)
- /Unban
- /UnbanIp
- /BanList (lists people who are banned)
- /Kick [reason]
- /Op
- /Deop
- /Fireball
- /Lightning
- /God [OptionalPlayerName]
- /GetTime (Returns a nice representation of the current world's time)
- /Hat (Puts whatever item in your hand as a helmet!)
- /Heal [OptionalPlayerName]
- /Eat [OptionalPlayerName]
- /PM
- /Save-All
- /Save-Off
- /Save-On
- /Stop
- /SetHome
- /SpawnMob [X] [Y] [Z]
- /Home
- /ViewMOTD (View's server MOTD)
- /SetWarp
- /Warp
- /RemoveWarp
- /WarpList
- /Spawn
- /SetSpawn
- /Reload
- And more to come!
Screenshots:
Installer (.JAR):
Installer (.EXE):
Mod Spotlight:
By Finalclaw:(Most current spotlight, and an interview!)
By thisisdwood1: (Thank you very much, great spotlight!)
By mrmacmm: (English and German, Bilingual! Great spotlight!)
By thisisdwood1: (Thank you very much, great spotlight!)
By mrmacmm: (English and German, Bilingual! Great spotlight!)
Downloads (If the links are down, try again later. I don't have the greatest host):
Installers:
Forge Versions (I am only making Forge versions from now on): (.JAR)
1.7.2 Recommended! Most stable release.
ModLoader Versions: (.ZIP)
Older - 1.5.1, (Older versions do not get updates)
Standalone Versions: (.ZIP)
Known Bugs:
- N/A
Team:
- CptHunter - Main Developer
- Finalclaw - Debugging
V2.3 (Current) (Most feature-filled update!)
- Added 1.7.2 and 1.6.4 support
- Recoded a lot of code to run better
- Different approach on hooks, this mod doesn't edit any base classes now!
- /Stop command now stops the actual server instead of exiting the world.
- /Reload works more effeciently now
- Added /Eat
- Permissions GUI now is automatic, meaning all future commands will have a permission automatically!
- Bug fixes
- General imporvements
- 2.3.1: Fixed /help bug
- Added 1.5.2 support
- Fixed IP fields not working correctly
- Added optional X Y Z coordinates in SpawnMob command
- General, minor, bug fixes
- Added 1.5.1 support
- Added /spawnmob
- Fixed max players with Forge version
- Fixed ops with Standalone version
- Code improvements
- Added /Fly.
- Added /ReloadOps.
- Added /Explosion.
- You do not have to type the whole name anymore, for example, if you want to teleport FirstPlayer to SencondPlayer, you can type "/tp fir sec" and it will work.
- Enhanced GUI.
- Added more permissions.
- Added /Broadcast.
- Added /ViewMOTD.
- Added /GetTime.
- Forge version is more stable.
- Out of development (BETA) stage.
- Added /Back.
- Added /Stop.
- Added /PM.
- Added /Save-All.
- Added /Save-Off.
- Added /Save-On.
- Added /Lightning.
- Added /Fireball.
- More customizable permissions.
- Fixed MOTD bug in 1.4.7.
- Added /warplist.
- Added /removewarp.
- Added /reload.
- Bug fixes, yet again.
- Fixed big where server hoster/Ops could not use Op-specifc commands.
- Added support for Player API and a couple of other mods.
- Added a message that states you have to reload the world whenever you need it to apply changes.
- Minor GUI bug fix
- Fixed permissions for /ban|/unban. I am ashamed for releasing a version where anyone can use them, glad someone reported it though.
- Improved usage of /ban, /banip, and /kick.
- Disabled the ability to kick/ban the host.
- Fixed a permission bug where /banip's permission did not work.
- Added /setspawn command.
- Fixed /spawn command.
- Fixed permission bugs.
- Added feature where you can edit permissions of certain commands.
- Seperated GUI so it's not as piled up as it was with earlier versions.
- A couple of bug fixes from here and there.
- Added a Max Players option.
- Added /ban|/unban.
- Added /banIp|/unbanIp.
- Added /banList.
- Added /op|/deop.
- Added /kick.
- Added /sethome|/home.
- Added /spawn.
- Added /god.
- Added /setwarp|/warp.
- Added /hat.
- Fixed MOTD being always "Null". (surprised no one commented on this particular issue...)
- Added a reset button on the IP field, so you can quickly set it to default.
- Added a debug when leaving the port field empty.
- Added 1.4.6 support
- Fixed a bug where Minecraft sometimes crashes after players join.
- BETA Stage.
- Added Online Mode option.
- Added Allow PvP option.
- Added Allow Monsters option.
- Added Allow Animals option.
- Added Allow Flight option.
- Added feature where all settings save on exit, including IP and Port fields.
- A lot of bug fixes.
- Stability enhancements.
- Fixed IP field accepting wrong IPs on Standalone.
- Added feature where MOTD saves on exit.
- Added support for OptiFine and many other mods.
- GUI upgrade.
- Bug fixes.
- A lot of bug fixes with Forge version, used to be unstable.
- Added support for Forge and ModLoader.
- Bug fixes.
- Released (Alpha).
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Hey guys, Wolfman87x here bringing you my first ever Pixelmon Server. It is called The Emerald Zone. It is brand new with barely anything on the map. I plan on adding a Pokemon Center and a PokeMart to the spawn for basic things. I need Builders and Moderators. We also have a mumble server.
We have a few plugins like Essentials, Factions, and SimpleKits for basic stuff. We will be adding new plugins soon.For now you can get on and just roam around and catch Pokemon and stuff. You can make a Group (ex: Team Magma) with Factions and make a base for other people to join.
I hope you have fun!
Mod App:
IGN:
Why do you want to be a mod?
Experience being a mod:
Knowledge/Experience with Pokemon/Pixelmon:
How often can you be on?
Mumble: mumble.spartanhost.net:64773
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Does this forum have a dislike button?
Mcreator is awesome. I am currently working on a mod with it and have alredy made a working mod.
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Definitely go with synstick. its awesome