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    posted a message on [1.12] Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod (beta) for 1.12

    We already have more models than that mod so I'm not sure if a patch would be worth it if i'm being honest, Don't take my word for it though, After all I am just a modeler. ;)

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12] Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod (beta) for 1.12

    As far as I can tell 1.7.10 is what they are going with for now.

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12] Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod (beta) for 1.12

    It's likely gonna be a while.

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12] Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod (beta) for 1.12
    Quote from Mirage920»


    It's really nice and quite a relief to know that you are doing the OT and the EU, since there is so much that can be done there and the powers that could stem from both sides of the Force tree are huge. It's also really awesome to know that you're keeping things open :D By the way if I may make a special request, with your 3D modelling - when you do begin working on the EU content - can there be a Darth Revan kit/set with his lightsabers and armour, it would be really cool to see the Ancient Sith get some real recognition. Perhaps in the questing system it may include going to find a specific Jedi/Sith holocron to unlock armour or a new Force move. I don't know really but it really is amazing to know you're going to be working on that :) I can't wait to see the immersion mechanics that you're going to be adding xD

    P.S. Is there a date on update 1.3? Or the next major update? It'd be nice to know xD
    Thanks again :)


    I'm down to model some EU stuff but I wouldn't expect it anytime soon.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.12] Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod (beta) for 1.12
    Quote from Trinicrafter10»

    Hey dude, sent you a message more specific about this but I would like to host an 'official server' for the mod. Just putting that out there for anyone who may be interested. For Parzi, more details in the message I sent you.


    I'd play on that, I support you sir.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12] Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod (beta) for 1.12

    Hello there. I need your help. Here is a crash report from when I try to join the server with this mod.




    ---- Minecraft Crash Report ----
    // I bet Cylons wouldn't have this problem.

    Time: 2/11/16 12:19 AM
    Description: Ticking screen

    java.lang.IndexOutOfBoundsException
    at java.nio.Buffer.checkIndex(Buffer.java:540)
    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
    at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
    at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
    at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
    at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
    at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(SourceFile:78)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1661)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.nio.Buffer.checkIndex(Buffer.java:540)
    at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
    at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)
    at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)
    at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)
    at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)
    at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
    at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(SourceFile:78)

    -- Affected screen --
    Details:
    Screen name: net.minecraft.client.multiplayer.GuiConnecting

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 0 total; []
    Chunk stats: MultiplayerChunkCache: 0, 0
    Level seed: 0
    Level generator: ID 01 - flat, ver 0. Features enabled: false
    Level generator options:
    Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 0 game time, 0 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Forced entities: 0 total; []
    Retry entities: 0 total; []
    Server brand: ~~ERROR~~ NullPointerException: null
    Server type: Non-integrated multiplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:919)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 8.1 (amd64) version 6.3
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 182594576 bytes (174 MB) / 362328064 bytes (345 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 4 mods loaded, 4 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
    UCHIJA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
    UCHIJA starwarsmod{1.2.8} [Parzi's Star Wars Mod] (Parzi's Star Wars Mod v1.2.8 (2).jar)
    GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13399 Compatibility Profile Context 15.200.1062.1004' Renderer: 'AMD Radeon HD 8570'
    Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10
    LWJGL: 2.9.1
    OpenGL: AMD Radeon HD 8570 GL version 4.5.13399 Compatibility Profile Context 15.200.1062.1004, ATI Technologies Inc.
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)

    Could you please tell us why this is crashing?


    Don't post crash reports on this forum, Post them here https://github.com/Parzivail-Modding-Team/ParziStarWarsMod/issues
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12] Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod (beta) for 1.12

    So a grey jedi? That would be cool.

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12] Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod (beta) for 1.12
    Quote from hikaru0_0»

    3d lightsabers? please..


    (like the advanced lightsaber mod)


    That would be awesome :)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12] Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod (beta) for 1.12

    How is the new build coming along? If it's okay to ask.

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12] Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod (beta) for 1.12

    That sounds fairly non-conon ;) Would be cool though if masters were a thing.

    Posted in: Minecraft Mods
  • 1

    posted a message on [1.12] Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod (beta) for 1.12
    Quote from skylordg»

    how do I use the force


    Do or do not, There is no try. But for realzies I have no idea.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12] Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod (beta) for 1.12

    Nice! I like the third one

    Thanks, It would be for a sith based character.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.12] Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod (beta) for 1.12

    Hmm, is there a model for a double blade lightsaber? Activated? Black core-Red crystal?

    I haven't made any double bladed ones yet. Just these:

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12] Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod (beta) for 1.12

    Now THAT is awesome! I wonder do you have a model for droideca, Darth Revan or Darth Nihilus, lol

    I haven't made a droidica..Yet. Although I do have a battledroid, R2, R5, And an assassin droid. I also have tons of lightsaber hilt models.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.12] Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod (beta) for 1.12

    Well if you guys want another modeler i'd be willing to help, I have more models and have been making mandalorian armor recently.

    Posted in: Minecraft Mods
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