• 0

    posted a message on Help Setting Up Server on Work Computer

    No I'm 99% sure there's no work around. You're going to need to route the traffic (i.e. port forward) otherwise it won't work.


    If your work has VPN access, you could VPN into that, then connect to your server locally, but thats not really ideal.

    Posted in: Server Support and Administration
  • 0

    posted a message on How do I make a Minecraft server use HTTP instead of TCP/UDP?

    erm. no. You can't just change Minecraft's protocol like that, but you could try just changing the port to 80 (this is the standard http port).


    BUT


    The way I used to get around school firewalls back in the day was using VPNs - they're generally not blocked and let you brows the internet as normal.


    Before I learnt about VPN's I used to use TeamViewer to remote into my computer back at home and therefor have unrestricted access that way too.

    Posted in: Server Support and Administration
  • 0

    posted a message on What is THAT BUG ??

    still there after you die? Kinda looks like you're glitching out from falling to death but didn't actually die. (Poorly programmed god plugin?)



    If dying doesn't help, what happens when you disable all plugins? (if this helps, then go through an enable one by one slowly till you find the one that causes it) OR maybe your logs have some warning/error messages that could help you out.

    Posted in: Server Support and Administration
  • 0

    posted a message on Trouble with Minecraft Server.
    Quote from turtlebasic»

    No they cant, read the original post.

    Quote from turtlebasic»

    But whenever I try and connect with my public IP



    No need to get salty. You said *you* couldn't using your public IP, I was asking could they. But thanks for clarifying. Good luck with your issue.

    Unsubing from this thread, but I'd checkout your NAT rules.
    Posted in: Server Support and Administration
  • 0

    posted a message on Trouble with Minecraft Server.

    What about people outside of your network? Can they connect using your public IP? And can you connect from within your network using your local IP?

    Posted in: Server Support and Administration
  • 0

    posted a message on Running Minecraft servers within virtual machines: good or bad idea?
    Quote from D3B1AN»

    Yes, it's good idea. If it's yours, it's even better idea. You can control how many resources you want to give, can shutdown and start easily. Also, I would recommend using DEBIAN for VM, because, as I've heard, it's one of the best OS for servers.


    Going off of this, I've always been a big fan of CentOS. It's my OS of choice for servers *every time*. Lightweight, but powerful and fully expandable. But I've heard good things about Debian servers too - and you probably couldn't go wrong with any of the big names anyway..

    (lol just noticed your name ;P )
    Posted in: Server Support and Administration
  • 0

    posted a message on Minecrafts Realms gets super laggy after 7:00 PM
    Quote from Sefatkidsepic»

    Thanks for the advice! but i think i will stick to realms for a bit


    Of course, but please keep this thread updated if you continue to experience lag or figure out what it was! I'm genuinely interested!



    ~Brent
    Posted in: Server Support and Administration
  • 0

    posted a message on Minecrafts Realms gets super laggy after 7:00 PM

    Hi Sefat,


    Is it possible that its you're internet that slows down? Sometimes Internet Service Providers (ISP's) get a little bogged down during those times when literally everyone hops on the internet to watch live streams, Youtube videos, and play video games after dinner.


    You can test this by going to fast.com. Check your speed before 7pm say like 4 - 6, then check it again once you notice the lag. If you notice a major drop in speed, then its your connection and not Realms, but if you notice no drop, then it is indeed Realms.


    If it is indeed Realms it's possible you're overusing your allocated resources with too many mobs spawned or something similar to that.. I've never liked Realms much due to the lack of control and advanced options.



    Good luck!


    ~Brent

    Posted in: Server Support and Administration
  • 0

    posted a message on Run the same Minecraft Server from 2 different computers.
    Quote from Vortakor»

    Just a shot in the dark, maybe you could use a dynamic dns service [1] like DynDNS [2], so you may give Sugarsync the DDNS address. While the one of you hosting your MC server is registering his IP at the DDNS provider, the other would connect to the server via the DDNS address. Under [1] you can find links to two lists of DDNS providers.

    [1] https://en.wikipedia.org/wiki/Dynamic_DNS
    [2] https://en.wikipedia.org/wiki/Dyndns

    But I'm not saying this will work, it's just an idea. :)

    *sorry for the third post.. should've just multi-quoted but I didn't know I would be replying to all these..*
    This will work! You can either manually change the DNS settings and update the IP each time you switch, or you can load balance it by adding both IP's (at least this would work with a web server, MC might behave a little differently). If that doesn't work, you could load balance with HAproxy which would ping both IP's and whichever is up, the traffic will be sent there. That's a little more complicated though..
    Posted in: Server Support and Administration
  • 0

    posted a message on Run the same Minecraft Server from 2 different computers.
    Quote from RooosterBO»

    if im hosting the server on drop box will it still use my pc's ram or my friends if he's the one hosting?


    Nope. Dropbox only hosts the files. So when you pull the files from the cloud (sync) then run the server, it will use your local resources - it can't actually touch the remote (the friends) computer's hardware resources.

    ~Brent
    Posted in: Server Support and Administration
  • 0

    posted a message on Run the same Minecraft Server from 2 different computers.
    Quote from dasoren»


    WHAT!!!! None of you guy know how to do this? ...... Well I do thankfully. Use Dropbox. and just run the game from the dropbox folder, and when stop the server and your friend can then start the server and play.

    DO NOT, DO NOT, DO NOT, (cant say this enuf) DO NOT run the server on both computers at the sametime, IT WILL KILL THE WORDFILES, only one(1) pc can host the server at a time doing this way, and the files can not be bigger then 2GB. as bropbox only has 2GB HHD. but it works it you want to use it.

    If you would like me to help you, Join mcr.dasoren.com (its a TeamSpeak3 server) and I could help you.


    Came here to say something similar! I was going to suggest google drive! (my personal favorite since you can get like 100GB for $1 per month..)

    Good luck!


    ~Brent

    Posted in: Server Support and Administration
  • 0

    posted a message on Running Minecraft servers within virtual machines: good or bad idea?
    Quote from cosmopathMC»



    Great, thanks to both of you. I have multiple drives in the PC (and also plan on expanding with some SSDs whenever I have the funds to comfortable do so), so I'll probably split each drive up for a maximum use of say, maybe three servers?

    Also @WoBHosting, thanks for letting me know about not needing multiple VMs, that definitely sounds less resource intensive and overall the better thing to do. You're right in that I'm managing each server myself, and I very likely do not need any extra specific controls, so looks like I can just go the normal route.


    I just found Minecraft Server Control Script (MSCS) which might be a good option for you as well!

    ~Brent
    Posted in: Server Support and Administration
  • 1

    posted a message on Take a picture of your Minecraft server!

    No I don't mean a screenshot of the Minecraft server interference, I mean taking a photo of your computer that is capable of running a Java version of Minecraft.
    Because whenever I Googled "Minecraft server in real life" it does not give the relevant results.
    I am wondering whether or not a Minecraft server can be run on a Nintendo DS, or a Nintendo 3DS. or whether or not it can run on a PS2, PS3, PS4, PSP, Psvita, Xbox 360, Xbox One. Or an iPhone or android or Samsung galaxy series. So if a Minecraft Server could be run on any of these above, let me know by taking a picture of your machine as evidence.

    Also if I am posting in the wrong thread, forgive me.



    To answer your question, since others seem to be arguing the definition of what a "server" is ;P

    Short answer is no, you can't run a server on any of those systems you listed. Reason being, they have very restricted operating systems which would require you to jailbreak or otherwise install a new operating system on them. You could however run a MC:PE server from an android phone using Pocketmine-MP.


    edit: you might be able to host xbox's version of MC on an Xbox, I'm not entirely sure how that works though (you probably need MC Realms for that).


    hope that helps a little. Good luck with whatever you're trying to do!

    Posted in: Discussion
  • 0

    posted a message on Spam Accounts

    Is your server in offline mode? If so, switching to online mode will certainly help..


    I'd suggest using MCBans (if your in online mode). That's what I always did back when I managed my own server. Essentially if an account has been banned enough times (which is probably the case for spam/hacked accounts) then they won't be allowed on your server. Check it out, always loved that plugin!


    ~ Brent

    Posted in: Server Support and Administration
  • 0

    posted a message on Can Not Connect To My Own Server

    That's really strange. Definitely some kind of weird networking going on. You shouldn't have any problem connecting using the external IP if everyone else isn't have problems. But that said this is hard to diagnose without a better understanding of your network.


    It's possible but unlikely it has something to do with your port forwarding. I would look into your firewall rules on the server, and your router, (maybe even turn debugging/logging on and see if you can find a deny entry). You also might be able to find a duct tape solution using NAT translations or maybe try and put the server into a network DMZ.


    Sorry for being vague and probably not very helpful but there's not much I can suggest without knowing more about the network/routing.

    Posted in: Server Support and Administration
  • To post a comment, please or register a new account.