Quote from orchard28
Looks great, the starting area is lacking though, it looks very boring, i don't exactly know how you can fix it, but try experimenting with more detail and i think adding another block into the variation of the terrain would fit nicely, i would also experiment with obsidian pillars.
Yeah, I've only gotten overhead views of the starting area from flying around lately, but seeing it from that angle I agree. I think I'll add a more foliage for a splash of color, and probably a dilapidated watchtower to give some more verticality and break up the dirt columns. I'll probably hold off on obsidian pillars for a last resort though, since I feel that everyone uses them
1
Awesome!
My map I want to make accesible to all players, yet I do limit the resources... I will make a much easier one next.
I use kind of the shell-shock experience that Three_Two uses, where you can scavenge enough resources to live, but not get comfortable.
But I do rarely use the blaze spawner, the ghast spawner, or the cave spider spawner. I will use them on rare occasions.
But they will come out in the final areas of my map... [puts on evil grin]
2
So I heard that that poor guy MattGeek1997 didn't have a banner... Poor him.
What do you think?
Good.
Ma boy, remember, if you still have the signature saying that Withers are cute, I iz disappoint. Change one word.
Withers ---> Bats.
5
What defines a CTM map is that it has an objective, and it is tougher than normal vanilla minecraft, with a different environment.
Vechs was the first ever to think up of the CTM genre. He had already made a couple survival maps, but they had no objective, so they were never really complete. Vechs got bored of just surviving, so he made the monument system.
I believe the biggest reason that defines a ravine between adventure maps and CTM maps is the fact that in an adventure map, you have very VERY strict rules, with basically no difficulty. On the other hand, a CTM map forces you to survive in a land in the hands of a maniacal mapmaker with the means to twist the terrain in any way he pleases. He can limit you to no diamonds or iron until very late in the map, or throw billions of mobs at you. The means of a CTM map maker are to make aesthetically pleasing areas, with ultimums of different levels of difficulty, where as the adventure map maker has to build awe-dropping structures for a player to explore.
2
Change dat signature.
1
Hmmmm...
*Downloads
*Get's pwned by [REDACTED]
*Respawns on top of world with no water pillar
*Quits
1
A lot of people may say that it is a copy of Legendary, but I wouldn't say so. I think that you have very nice structure layouts and you really spend a lot of time on it. Now that ModLoader is out for 1.4, I will have to start working on my map
1
It's alright. You don't need to feel that way. I guess I was a bit to harsh on what I said, and I guess I didn't completely understand it. Can we just make up and continue on with life? If so, then we can end it, and we won't continue on. Hope we can do it.
-WittyWhiscash
1
-WittyWhiscash