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    posted a message on [1.7.10] [1.8] [V0.0.7] Elemental Witches Mod (Server Fix, New Witches, New Pets)
    Yeah, the new UI is awesome looking!
    Posted in: WIP Mods
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    posted a message on [1.7.10] [1.8] [V0.0.7] Elemental Witches Mod (Server Fix, New Witches, New Pets)
    The Light and Dark Witches should do extra damage to each other as they are non-aggressive. The light which should be non-aggressive until attacked as light usually seems to be good. The pet for the light witch should be able to change the time to day if you right click it or something. For the pet and the witch itself they should have a slow regen during day, but then during night they have almost no regen at all. This could be the same for the dark witch and dark pet just opposite (heal in night and get little regen in day). For the dark witch, if you have a vanilla pet (wolf or ocelot) or a elemental witch mod pet (air pet, ground etc.) it can corrupt it for a while. This means it turns pitch black and attacks you. After a while it will turn back to your pet. Also, if you kill it when it is corrupt, it will spawn in with full health back on your side, otherwise you would lose your pets because you would have to kill them. Don't know how hard this would be to code though, but those are some ideas.
    Posted in: WIP Mods
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    posted a message on [1.7.10] [1.8] [V0.0.7] Elemental Witches Mod (Server Fix, New Witches, New Pets)
    Oh he did? That's sad. Maybe if he doesn't want to make it you could make it so that you have to craft a spawn egg for them in case he is worried people won't like it.
    Posted in: WIP Mods
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    posted a message on [1.7.10] [1.8] [V0.0.7] Elemental Witches Mod (Server Fix, New Witches, New Pets)
    You should make a witch boss with a lot of health but can have really good drops. One could be an elemental witch, which is a mix of the first witches added, fire, wind, lightning and earth. It can have like 750 health and can use all their abilites plus more. Maybe it could summon the pets that you get from the witches to aid it. It could drop all the normal drops from the witches, and rarely drop an egg from one of the witches so you can get a pet. It could also have some extra custom drops, like 'elemental essence,' for lack of a better name, that can craft armour. Each part can make you immune to one element maybe, like the leggings could give you fire resistance (fire) the boots have feather falling x so you have no fall damage (wind) etc. Once the full set is on, when you are being attacked you could have a chance of spawning in a random minion that the other witches use to fight you, that is friendly and helps fight before dying. I just think it would be cool to have a boss with a bunch of drops. Another boss could be a mix of the light and dark witch. With their drops you can craft a spawn egg that can only be spawned in the nether or end. It could be really powerful, with something like 1500 health, but with good drops. That is my idea :P By the way are you still working on your other mods like myths and monsters, vulcan's revenge etc or are you focusing on this?
    Posted in: WIP Mods
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    posted a message on [1.7.10] [1.8] [V0.0.7] Elemental Witches Mod (Server Fix, New Witches, New Pets)
    Haha the model looks really cool and looks like a pokemon :P
    Posted in: WIP Mods
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    posted a message on [1.7.10] [1.8] [V0.0.7] Elemental Witches Mod (Server Fix, New Witches, New Pets)
    Oh, it would be interesting if there was an animal witch which is not aggressive until attacked. It can summon some zombie minions at night and spiders during day. Also when it is low on health, every animal within a 10 to 20 block radius gets aggressive towards you. This would be interesting as you would have to trap it alone to be able to kill it better. Also, if you kill the animals that it turned against you (NOT the ones he summoned) then he gains back half a heart of health. Another idea is that if you had your myths and monsters mod (when it gets fixed and is NOT mandatory for this) then it could summon one of the minions when at low health. You could make a staff that lets you summon some mobs to help you, but has a low durability. The pet that you get from it could be a mix of some animals together or it could be a random hostile mob from vanilla minecraft, such as a zombie and a skeleton. To balance it out though, each mob could have some special abilities, like the skeleton can shoot a ton of arrows really quickly every once in a while so it is as good as the other pets. The zombie could summon baby zombies that are very fast and do a lot of damage but disappear after 10 seconds and has a minute or two recharge. These are just some ideas for the pets you could get.
    Posted in: WIP Mods
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    posted a message on Essence of the Gods [V1.0.0] [Minecraft 1.8] [79k+ Downloads!] [FORGE] [SMP]
    What do the christmas lights do? I place them and they just look like normal leaves :P is that meant to happen or are you meant to use something on them? Also why is the 1.5 update 9 MEGABYTES! The older ones were like 2 1/2. Anyway you could make it smaller? Love the mod though :P. And plus my textures seem glitched and I don't have optifine and x-ray mod. Could it be from a minimap because billytpy also had this issue and he had a minimap.
    Posted in: Minecraft Mods
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    posted a message on [1.7.2][1.7.10] [V1.0.2] Myths and Monsters Mod (Check my last comment on the thread for status update)
    Are you two almost finished updating it? How much longer will it be because I really want to try this mod out :P
    Posted in: Minecraft Mods
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    posted a message on The Ultimate Pun Mod! Updated Aug 2015
    Oh yeah, also make a sk-hell-eton that spawns in the nether and shoots flaming arrows :P
    Posted in: Minecraft Mods
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    posted a message on The Ultimate Pun Mod! Updated Aug 2015
    There should be another dimension with a bunch of dyes growing and a high spawn rate of dyemonds in the dimension. Call it the Dye-mension! :P I love puns soooo much haha
    Posted in: Minecraft Mods
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    posted a message on [1.7.2][1.7.10] [V1.0.2] Myths and Monsters Mod (Check my last comment on the thread for status update)
    I have a question, are there any bosses and biomes currently? I would love to see those in a future update! One other question, is there any way to attach leads to some of the animals, as it would be so cool if you could attach one to a celestial ursa and bring it to your house :P. Just a simple thing you could add. And the final question is, can you heal the battlesune with food like wolfs and ocelots, or do you need potions?

    Wharris1232.
    Posted in: Minecraft Mods
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    posted a message on [1.7.2][1.7.10] [V1.0.2] Myths and Monsters Mod (Check my last comment on the thread for status update)
    YAY! Can't wait. Could you maybe add in a pheonix as they are my favorite mythical creature. They could be non-aggressive but if attacked can light you on fire. They could also be tamable, and drop pheonix tears which can make like a healing potion or something? And when they are tamed, when you are low on health, they can fly over you and 'cry' to heal you, because pheonix tears supposedly heal. You could tame it with blaze powder and it starts off as a baby, but later it grows and you can fly it around. And it could also get a small amount of weakness when it rains because it is a fire animal. That is my suggestion :)
    Posted in: Minecraft Mods
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    posted a message on [1.7.2][1.7.10] [V1.0.2] Myths and Monsters Mod (Check my last comment on the thread for status update)
    Your computer fixed yet? Or will it be fixed a little later? I can't wait for the update :P
    Posted in: Minecraft Mods
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    posted a message on [1.7.2] [1.7.10] [V0.0.1] Vulcan's Revenge Mod
    When I said mod support I meant fixing and updating your mods, like adding new features and making sure they work. I wish I could code in Javascript, because I have a ton of ideas :P but I only know a little code and am learning now.
    Posted in: WIP Mods
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    posted a message on [1.7.2] [1.7.10] [V0.0.1] Vulcan's Revenge Mod
    Hey HoopaWolf, I have yet another question :P, are you making any new mods anytime soon? Or are you working on support for your current mods?
    Posted in: WIP Mods
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