• 1

    posted a message on Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod!
    Quote from XJohnSpartanX»

    Thanks for the answer !


    I Will do this.


    some other questions,


    I start the rebel quest, and I made my way to the deep space.


    I died because I was at the edge of emptiness, and a skull has trow me an arrow that makes me fall.

    I spawn now in the emptiness and must turn the creative mode on to go back in the station. And unfortunately and accidentally, I throw my quest log. it lost now.


    do I have to start again all quest ? Because now the station is infested with zombies, skulls and creepers, I can't take any ship because the rebel quest has been lost with my quest log.

    can I do something, or do I have to give me a Tatooine hyperdrive and start all from the beginning (I know what to do, but I'm questioning: I haven't lost my Holocrons, so my Jedi level remains the same, so do I have to go back to Tatooine, talk to the guy with funny shirt and go back to Yoda's?)


    If you say to me that my quest log is definitively lost, I will give me all necessary to go back where I was, because I don't feel right to find any regular mobs in the deep space, in an anormal number.


    Hope my english is well and understood.


    thank you for your fast answer !


    So this is another major flaw with the way that we did questing in the 1.7.10 version on the mod and unfortunately there is no real way around any of this. The only solution whatsoever is to actually go back and restart everything with a new quest log. We are going to try to have a different system in place for 2.0 that doesn't have these same inherent problems that cause so much backtracking. So yeah basically you have to restart, sorry in the meantime, but we are trying to find a remedy for this in the new version.
    Posted in: Minecraft Mods
  • 1

    posted a message on Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod!
    Quote from XJohnSpartanX»

    Hi guys, many questions from France.


    First of all, I would like to thank you because this mod it truly the best I've never played. keep going on, waiting for 2.0 !!


    I'm stuck on many question that I can't answer, I've started the Jedi quest and:

    • I found many Kyber Crystal Ore, but it won't melt in a furnace, or anything, how can I do it ?

    • According to your Wiki, to make a Lightsaber, we needs some stuff that are on planet Hoth, Endor, Yavin 4 and Kashyyyk. do I have to start a rebel quest or can I find a way to go to those planets without it ?


    I notice a couple of bad situations:

    • When the Jedi Master give us the Holocrons, we have Force XP, but still no power. when we use the keys "G" or "H" in this situation (when we haven't enable any Force power yet) the game crash.

    • one time on two, my ship disappears after a lightspeed travel.

    • every time I go on Ilum, I spawn IN the wall, one time on two, I die before I can go out of it.

    • I died many time because I was stuck in a hole with a land speeder, or just right next to it, I think that the fact we can go through vehicles is a bad thing.


    Thank you for any answer, hope it'll be nice to keep on the adventure !!


    Thanks for sharing, these are all known issues that will have full fixes in 2.0. As for the Force XP with no power, you have to collect vanilla XP in order to level up to gain access to powers. And for the crystal ore, it was meant to be smelted but we completely goofed and forgot to add the recipe while rushing to get 1.3 out and so there is no survival way to convert the ore. What we've told people is to just give yourself the corresponding crystal using survival, which isn't the best solution, but at the end of the day you will still get your crystal for now.
    Posted in: Minecraft Mods
  • 1

    posted a message on Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod!

    Small update


    We're currently starting getting all of our weapons/items into 2.0 and I am modeling some new ships and other new blocks. I'll probably post some screenshots in the next few days of some of the models. Of course, still lots of obstacles and thanks to everyone sticking around.

    Posted in: Minecraft Mods
  • 0

    posted a message on Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod!
    Quote from Weastonnnext

    We're working, sorry it's taking so long, it's just a very big undertaking to get everything on 1.11. Like we've said before, we'll keep you updated on major improvements, but unfortunately it's just lots of grinding right now. Sorry for the wait.

    I wasn't having a go at you, you're doing great work with this mod. I was having a go at the user who was demanding an update. Take as long as you need.

    Like Parzi said, not havin a go, just talking to everyone and using your post to reply since it was the most recent haha.
    Posted in: Minecraft Mods
  • 0

    posted a message on Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod!

    Excuse me, could you be anymore rude? It's their mod and they'll do what they want with it. Stop demanding things like a spoiled child.

    We're working, sorry it's taking so long, it's just a very big undertaking to get everything on 1.11. Like we've said before, we'll keep you updated on major improvements, but unfortunately it's just lots of grinding right now. Sorry for the wait.
    Posted in: Minecraft Mods
  • 2

    posted a message on Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod!
    Quote from Moonw1ng»

    Oh my god, thank you so much!


    For reference, those maps were made by me and are all on the wiki.
    Posted in: Minecraft Mods
  • 1

    posted a message on Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod!
    Quote from Moonw1ng»

    I can't use force pull or force push anymore. Defend doesn't work either. Also what am I supposed to do to complete the first quest from Yoda, I used pull once on a stormtrooper but when I returned it didn't complete the quest. Please help me as fast as you can.


    You're meant to use the Grab power for the first Yoda quest, not Pull.
    Posted in: Minecraft Mods
  • 1

    posted a message on Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod!
    Quote from Purecreationer»

    If that's the logic you're using then what's the point in having the boba fett armor in game or storm trooper armor in general considering how quickly you can be killed regardless of equipment so far, besides for the effect or "RP," elements, especially whenever there are better, or more convenient means of obtaining better equipment.

    Also I think you're just focusing on say thing oh the whole RP thing for cybernetic limbs things, sure it would be neat to have asthetics but the overall point I'm trying to get at is that it would be neat to have some sort of negative consequences for whenever you get damaged in a lightsaber fight, maybe some sort of effect that somewhat hinders you.

    But I get it the developers atm just feel like doing the minimum so far with the mod in terms of asthetics with combat due to the lack on interest in making animations for the mod or maybe the lack of ability to do so.

    It's not lack of ability or interest, it's all about time, and seeing as how we're currently in the process of moving to 1.11, we have a lot more to worry about right now. Would we like to do it, sure yeah it'd be cool, but think about all the extra math and tracking happening on everything, calculating damage values based on hit box locations in 3D space, and then overwrite all of the minecraft vanilla rendering for that arm and make you unable to use any tools in that hand, not to mention you would be unable to use any items if you lost your right hand and trying to overcome minecraft's newer dual wield but limited functionality code would be an entirely different beast. We don't want to do it because of time, but if at some point we think we have the time, then sure we'll give it a shot, but we would like to add more meaningful star wars content than limb damage which could really be it's own mod on it's own.
    Posted in: Minecraft Mods
  • 0

    posted a message on Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod!
    Quote from Purecreationer»

    So pretty much we shouldn't really expect animations for whenever it comes to combat though in the near future if at all? Like nothing super complex just like the arms or the saber being held differently to represent the different forms?

    But I'm mainly wondering about the whole idea about getting robotic, cybernetic robotic limbs thing though? (Even though it would mainly be used for the whole RP aspect of it though, I don't care too much for the whole gore thing, though it would be cool to simply have negative consequences for getting into a drawn out saber fight.)

    Idk man, we have a lot of other stuff we'd rather add than specific lightsaber combat styles, especially seeing as how that would all be custom animation stuff that would take a ton of time. As for losing and having to replace limbs, that will probably never happen just because of how weird that would be to code, but again, who knows
    Posted in: Minecraft Mods
  • 0

    posted a message on Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod!
    Quote from Marl_Norgshock»

    I really wish there was a Parzi Star Wars mod team pvp server. Because I love the mods blasters, sabers and ships but i wish i could combat others without making my own server and finding 50 people to join.


    If you had taken part in our Patreon specifically for a server, this might have been a reality, but since we got so few people to participate, we have since abandoned the notion of an official server for the foreseeable future.
    Posted in: Minecraft Mods
  • 0

    posted a message on Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod!

    Just wanted to say hello and let everyone know that we're still working and we'll show you guys stuff as it comes along. Cheers.

    Posted in: Minecraft Mods
  • 0

    posted a message on Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod!
    Quote from Purecreationer»

    My question is, is that how in the world do you get the kyber crystal's ore to turn into the kyber crystal itself so that way it could possibly be usable?

    Because I found the ore, but I can't seem to figure out how to convert/craft it into the crystal itself. Idk how to do it in the 1.3.3 version of this mod.

    Anyone got/have any suggestions that could help out?


    The unfortunate answer is that you can't. You're supposed to be able to smelt the ore into the crystals, but we were rushing to push 1.3 and forgot to add the functionality. It will be fixed in 2.0, sorry in the meantime.
    Posted in: Minecraft Mods
  • 0

    posted a message on Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod!
    Quote from Marl_Norgshock»

    Hey I have a few questions about content.

    1. Will there be prequel era items?

    2. For the blasters: will you be changing any of the sounds and damage done by each, and can you make it so that when a player holds a gun they aim it?

    3. Will any variant of the AT-AT walker be added?]

    Thank you


    1. Yes
    2. No sound changes, possible damage changes, no aiming
    3. Maybe eventually
    Posted in: Minecraft Mods
  • 0

    posted a message on Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod!
    Quote from TheChomper»

    I'm just wondering about a general eta on the 1.11 version. Is it on the scale of 1-2 months, or more along the scale of 6+ months out?


    We really can't definitively say unfortunately, but we'd like to get it out sooner rather than later for sure. Once we have things a bit more set in stone we'll give a more reliable date, because we really want to get back to making more new content rather than re-implementing everything in 1.11 cause it's super tedious.
    Posted in: Minecraft Mods
  • 0

    posted a message on Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod!

    hey. what about the 1.11 version?


    We're working on it, still very much in development
    Posted in: Minecraft Mods
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