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    posted a message on OH NO THEY ARE TAKING OUR HOUSES NOW!
    Quote from nekom

    Anyone know for sure whether or not they can move fences? I watched a few of them one night, and they DIDN'T but that doesn't necessarily mean they CAN'T.

    They can even remove bedrock... but im not sure about fences :iapprove:
    Posted in: 1.8 Update Discussion
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    posted a message on OH NO THEY ARE TAKING OUR HOUSES NOW!
    Everybody, i just dont want them to ruin peoples creations.
    Like creating a mob killing machine, endermen can spawn there.
    They will obviously GRIEF...

    ..now that i think of it, they will always be griefers in survival servers! AHH! Even if you put anti-creeper-explosion, even if you have a house made out of bedrock, EVEN if you have an anti-grief plugin, THEY WILL TEAR EVERYTHING APART!... ...unless you have a anti-endermen-spawn thingy :iapprove:
    Posted in: 1.8 Update Discussion
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    posted a message on OH NO THEY ARE TAKING OUR HOUSES NOW!
    Quote from skystopper

    Solution: Build your houses high up in the sky! :wink.gif:

    How do i get back up? they can steal my ladders too! thats plain annoying, please notch FIX THIS!
    Posted in: 1.8 Update Discussion
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    posted a message on OH NO THEY ARE TAKING OUR HOUSES NOW!

    Well, i dont know if they can take player-placed blocks but LOOK AT THIS! THEY TOOK THEIR HOUSES... and we are next!

    EDIT: They can.
    Posted in: 1.8 Update Discussion
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    posted a message on Offical mod support?
    At first, notch said mod support will come at 1.7
    Then, he released 1.7, and said it will be in 1.8 (he even said "for serious this time :iapprove: ")
    And? There is no mod support! If there is, please inform me.
    Posted in: 1.8 Update Discussion
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    posted a message on What's the coolest Way you've died in Minecraft?
    Winning the record of longest possible freefall ( :: then :grass: then :opblock: then... :Skeleton: )
    Posted in: Discussion
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    posted a message on "Human mob" changelists. (1.6.6 and 1.7)

    1.7:
    + Added pistons
    + Fire or redstone is now required to trigger TNT
    + Fences can be stacked
    + Added shears
    + Shears can be used to pick up leaf blocks
    + Shears can be used to shear sheep without hurting them
    * Sheep no longer drop wool from being punched
    - Removed Herobrine

    + Added a new use for bonemeal
    * Changed the material of glowstone from “glass” to “stone”. This means you need a pickaxe to get resources from it
    * Made glowstone drop more loot
    * Made the recipe sizes for creating cloth blocks and glowstone blocks smaller (2x2 instead of 3x3)
    * Re-introduced unlimited FPS, renamed the option again
    * Fixed beds not working very well at all in SMP
    * Fixed destroying a boat spawning the player too low, causing them to sometimes fall through the ground
    * Boats float up to the surface quicker
    * Boats falling down into water lose their vertical momentum very fast
    * Removed Herobrine


    Hello. What i am going to discuss is not if herobrine exists or not. What i am going to discuss is what people are saying about the changelist;

    Typical User

    He didnt remove herobrine, it was a joke about removing all the coding for the human/monster mob.


    Now. If you didnt notice sooner or later, the human mob still exists. If you were to use a mod or server plugin that spawns mobs, you CAN see that you are able to spawn the "monster", who is the human mob. If you are a modder, you might have seen the codings of the human mob (i am not a modder btw).

    Post what you think.
    Posted in: Discussion
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    posted a message on The Creeper Temple (work in progress)
    Traps are gone guys! They are not traps like creeper spawners! There is holes in the ground, filled with water. In some of them, theres TNT, and in some of them, there is lava and stuff... Get ready for the video btw :SSSS:
    Posted in: Screenshots
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    posted a message on The Creeper Temple (work in progress)
    Quote from Poofball »
    Quote from WashedGlass »
    Quote from wazaa »
    Why not change colour of the wool to green? Would make more creeperish feel to it.


    Its the Ghastcreeper, the leader of the nether, came out of Nether for you!


    Also, the wool would catch fire :smile.gif:


    This place is his tomb, actually :tongue.gif:
    Posted in: Screenshots
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    posted a message on The Creeper Temple (work in progress)
    Quote from Perker »
    Quote from WashedGlass »
    Im gonna make a video, and its gonna have creeper traps in it! Anyone have any GOOD recording program? (cept for fraps, it lags :SSSS: )


    Hmm. search up Camtasia or Wegame, try one of those.

    Thank you :biggrin.gif:
    Also, bump
    Posted in: Screenshots
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    posted a message on The Creeper Temple (work in progress)
    Im gonna make a video, and its gonna have creeper traps in it! Anyone have any GOOD recording program? (cept for fraps, it lags :SSSS: )
    Posted in: Screenshots
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    posted a message on The Creeper Temple (work in progress)
    Quote from wazaa »
    Why not change colour of the wool to green? Would make more creeperish feel to it.


    Its the Ghastcreeper, the leader of the nether, came out of Nether for you!
    Posted in: Screenshots
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    posted a message on The Creeper Temple (work in progress)
    Quote from xHERROx »
    I would Mod a Creeper Spawner It IT :biggrin.gif: :SSSS:


    But its supposed to be legit...
    Posted in: Screenshots
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    posted a message on The Creeper Temple (work in progress)
    I am building the SUPER DUPER TRAP MAZE + Lava lake inside it! :biggrin.gif:
    Posted in: Screenshots
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    posted a message on The Creeper Temple (work in progress)
    :SSSS: The Outside is done (legitly) , but inside is empty (still legitly) :SSSS:
    plus, the eyes and mouth is made out of mossy cobblestone
    :Pig: NOT DONE YET :Pig:



    Morning :Blue:



    Night :Water:


    What do you think 'bout it? Took me half an hour to collect the materials, and 20 mins for building it :smile.gif:
    Posted in: Screenshots
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