• 0

    posted a message on Spawn Detector (Liteloader Only)

    could u please bring this to 1.15 via the fabric framework?

    Posted in: Minecraft Mods
  • 0

    posted a message on LiteLoader

    I just got this error this morning from MultiMC 5..


    Instance update failed because: Game update failed: it was impossible to fetch the required libraries.

    Reason:

    Job 'Libraries for instance Normal' failed to process:

    http://repo.mumfrey.com/content/repositories/snapshots/com/mumfrey/liteloader/1.12.2-SNAPSHOT/liteloader-1.12.2-20171128.144431-4-release.jar.

    Posted in: Minecraft Mods
  • 0

    posted a message on Macro / Keybind Mod

    Please help, I'm having a major PLACESIGN issue on one of the more popular mc servs applecraft. It works fine on the ground or wall, but not when placing on a chest. Instead it opens the chest as if the "use" key is being used to place the sign without the "sneak" key also being depressed which would allow for the sign placement on the chest.


    I've tried working around this a few different ways, none of which have worked.. I'm hoping someone else will know how to fix it.



    $${
    SET(&price, "[PRICE]");
    PLACESIGN(%&price%,$$[Quantity],$$[Ore],$$[ForUser],TRUE);

    }$$

    Posted in: Minecraft Mods
  • 0

    posted a message on Macro / Keybind Mod

    On second thought, you dont even need a different command to do this. Just have the current ones, if the quantity is >= 64 utilize this method to do a full stack of 64.. then deduct 64 from the quant left to make... recheck if it is >= 64.. if not revert to counting items 1 by 1 until the total wanted is hit. Thanks Again...

    Posted in: Minecraft Mods
  • 0

    posted a message on Macro / Keybind Mod

    Ok... So i've searched a bunch for an answer as it appears there hasn't been a solution to this ongoing crafting issue for years now. The issue is it takes FOREVER to craft large quantities of tiems because it doesn't process it via stacks, and only processes via single items. So can we get CraftAndWait copied to like a CraftMax where to once it finds the slot of the item it double clicks the item instead of single clicks. This would then make the game automatically make the item you just picked up a full stack, or the max of the item you have. Place the item normally and repeat. Then do a shift click on the resulting crafted item to auto move the full stack to inventory. This single small change would take crafting from being 3 min to process a stack to under 5 seconds. Thanks for your consideration.

    Posted in: Minecraft Mods
  • 0

    posted a message on Radiant Pixels v2.3 [OptiFine] [CTM] [Custom Colors] [Overlays] [Random Textures] [3D Models]

    Thanks for the update Aurum! Would it be possible to have an option to have the old wool block design back? i love the new wool design as you have it applied to the carpet, so for that i think it's great, but but having the bold design on the wool blocks which are used for walls and pixelart.. well... it really messes with pixel art so badly i need to figure out a solution.. =/

    Posted in: Resource Packs
  • 0

    posted a message on Radiant Pixels v2.3 [OptiFine] [CTM] [Custom Colors] [Overlays] [Random Textures] [3D Models]

    looking good! can't wait to try it out.

    Posted in: Resource Packs
  • 0

    posted a message on Radiant Pixels v2.3 [OptiFine] [CTM] [Custom Colors] [Overlays] [Random Textures] [3D Models]

    Thank you so much for the response, we are all eagerly awaiting your update. Keep up the great work! =)

    Posted in: Resource Packs
  • 0

    posted a message on Radiant Pixels v2.3 [OptiFine] [CTM] [Custom Colors] [Overlays] [Random Textures] [3D Models]

    Hi Aurum, Any idea when you will be able to release the 1.12 version? Everyone is talking about the new recipe book and i really would love to have things updated so we have access to it! Keep up the great work, we love your texturepack and really appreciate all the work you've put into it!

    Posted in: Resource Packs
  • 0

    posted a message on TabbyChat 2 - SMP Chat Overhaul (New Maintainer)

    hmm.. also clicking on my server's /vote links in chat isn't working either.. =/

    Posted in: Minecraft Mods
  • 0

    posted a message on TabbyChat 2 - SMP Chat Overhaul (New Maintainer)

    Hey there, i just installed the beta for 1.12 but am having 2 problems... 1) the resize box doesnt respond when i click/drag on it... 2) pageup/pagedown don't work to scroll through the chatlog... Any advice? Thanks!

    Posted in: Minecraft Mods
  • 1

    posted a message on Radiant Pixels v2.3 [OptiFine] [CTM] [Custom Colors] [Overlays] [Random Textures] [3D Models]

    I absolutely LOVE this pack. Thank you SOOO much for making it. It adds a playful and colorful vibrancy to the game!


    I do however have 2 requests. I recently got into doing pixel art. The vibrant colors all work well for it except for one. Your Hot Pink breaks compatibility with default color schemes and most other texture packs. Aka, while pink looks pink in everything else so it's usable for faces, in yours i can't use it as it distorts the image to not be recognizable.


    So I was hoping and wondering if you could change your pinks back to a regular pink tone from the hot pink tone?


    Also, i was wondering if you could add additional flower pot textures, like they have in other packs. I use a lot of flower pots, so some more designs would break up the monotony.

    Posted in: Resource Packs
  • To post a comment, please or register a new account.