For some reason, I cannot download the latest version. Adfly stops the waiting countdown and doesn't continue, and there's no consistent pattern to when it stops. Could you add a direct or some other alt link for the latest version? Thank you
I can't wait to try this mod. As it is, I'm having a problem with it crashing. I'm running MC v1.6.2, Biomes o' Plenty v0.5.9.2, and Forge 9.10.0.804 through MagicLauncher 1.1.7. When I try to launch, I get this error:
java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at magic.launcher.Launcher.main(Unknown Source)
Caused by: java.lang.NoClassDefFoundError: net/minecraft/command/ICommandSender
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at ats.(SourceFile:107)
at net.minecraft.client.main.Main.main(SourceFile:83)
... 5 more
Caused by: java.lang.ClassNotFoundException: net.minecraft.command.ICommandSender
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 18 more
Any help with this is much appreciated. Thanks!
Try to not use magic launcher, as it has many problems with it and there is really no need to use it, since the official Mojang launcher is now 10x simpler and Forge has its own installer (meaning no messing around with .json files!!) I don't mean to overly promote this simple process, but just try to see if magic launcher is the problem by installing your mods normally.
I have downloaded the latest Forge .804, the latest 1.16.4. and have installed both on the server (in the other room) and client systems.
In a local game, I can drop the new enchanting table without difficulty and see the new mod enchanting screen.
In the server survival game
- the vanilla table shows the vanilla interface.
- Crafting the "Table Upgrage" appears craftable, but I cannot acquire the item, it "rubber bands" back onto the crafting table.
- the same happens with the "Enhanced Table"
also, where/how do I configure the server. I have read that the new version is "server configurable", but have no idea how to do this. Perhaps this is the issue.
My thanks in advance for everyone's assistance.
The server config file is located in the config file in wherever the server is located (like for a folder called "Server" it would be /server/config/EnchantingPlus.cfg). The config file in your client folder MUST be the exact same thing, or it won't work. However, I feel that the mod was not correctly installed on the server because none of the features are working on the server.
They're FAR worse than wood tools are, so I don't see how you found them overpowered. They're just gag items that are there for the hell of it.
Also, adding blocks and items are far easier than adding biomes (Even though adding biomes is simple to me), so it wasn't just an "exercise" with learning how to add them.
I do approve of all the items, however there is no explanation on how to use them. At least provide a starting point on what to do with some of the other items, please and thank you
Again, thank you soo much. I dunno how I missed that (might be that I've been busy all day and it's currently 2:38am, heh). Minecraft successfully opened and now I can play with Natura and BOP until the rest of the mods I want are updated and soundly working. And now I know a little more about ID conflicts and crash reports. I give you these diamonds and give you this "+1 point" thing at the bottom of the posts.
Instead of doing all of this manually, you can use ID Resolver to automatically sort ALL of your Block and Item ID's, then arrange them so their is no conflicts!
I do have optifine along with chicken chunks and the latest forge. I installed everything correctly as I said previously. The block just is not showing up :/
I installed everything properly, using all the latest updates, and got into my 'mod testing' world without crashes.... and yet their is no block for the chunk loader :/ it says its loaded properly, even in the forge log, and it's not an ID conflict... any idea whats wrong?
---- Minecraft Crash Report ----
// I just don't know what went wrong
Time: 29/07/13 14:09
Description: Initializing game
java.lang.IllegalArgumentException: Can not set static digimobs.ModBase.digimobs field digimobs.ModBase.digimobs.instance to uristqwerty.CraftGuide.CraftGuide_FML
at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(Unknown Source)
at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(Unknown Source)
at sun.reflect.UnsafeStaticObjectFieldAccessorImpl.set(Unknown Source)
at java.lang.reflect.Field.set(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.parseSimpleFieldAnnotation(FMLModContainer.java:445)
at cpw.mods.fml.common.FMLModContainer.processFieldAnnotations(FMLModContainer.java:378)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:520)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:193)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:173)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:104)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:510)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:172)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(Unknown Source)
at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(Unknown Source)
at sun.reflect.UnsafeStaticObjectFieldAccessorImpl.set(Unknown Source)
at java.lang.reflect.Field.set(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.parseSimpleFieldAnnotation(FMLModContainer.java:445)
at cpw.mods.fml.common.FMLModContainer.processFieldAnnotations(FMLModContainer.java:378)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:520)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:193)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:173)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:104)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:510)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:172)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode, sharing), Oracle Corporation
Memory: 39772224 bytes (37 MB) / 134549504 bytes (128 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.04 FML v6.2.19.789 Minecraft Forge 9.10.0.789 5 mods loaded, 5 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{6.2.19.789} [Forge Mod Loader] (coremods) Unloaded->Constructed
Forge{9.10.0.789} [Minecraft Forge] (coremods) Unloaded->Constructed
digimobs{0.8.0} [Digimobs] (1.6.2-Forge9.10.0.789.jar) Unloaded->Constructed
craftguide{1.5.2} [CraftGuide] (1.6.2-Forge9.10.0.789.jar) Unloaded->Errored
Launched Version: 1.6.2-Forge9.10.0.789
LWJGL: 2.9.0
OpenGL: Intel® HD Graphics GL version 3.1.0 - Build 9.17.10.2828, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: hogcraft_texture_16x16_1_4_5.zip
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
AHEM first off PLEASE put error logs in spoiler tags lol and second when and where did it crash? Right at the Mojang screen? When you tried to load a world? When you tried to join a multiplayer server? When you tried to open the GUI? Help me so i can help you!! haha
I really do not want to be a bother, but Adubbz checked in a code fix in the source claiming to address the food issue once and for all 3 days ago, after your release of R1 5 days ago.
-snip-
I am really confused. Could you provide some clarification on this?
The food bug was fixed for singleplayer, but not for servers. That is what I think the problem still is.
Apologies in advance for my newbiness. I am a bit new to this whole server admin stuff and most of what i know how to do is stuff i looked up online. So i installed the mod, just as i have all the other mods on the server by placing the MoreSwordsMod.jar file into the mods folder on the server and then the mods folder in my own .minecraft folder. With every other mod this has worked perfectly fine. The only mod that has given me this error is the MoreSwordsMod.
So care to go into a tad more detail on how i may have different configs between server and client when im placing the exact same jar file into both?
I aprpeciate any assistance you can offer in newbie lamen terms Thanks!
The configs aren't in the mod files themselves, they are actually separate files located in a handy dandy folder in both the client and server called "config". Go inside that folder, and replace either the one in your .minecraft for the one in the server or vice versa. I'd suggest using the client one because you most likely edited it, but its up to you.
If you need any other help with your server, I'm more than glad to help you with anything via PM have fun!
0
0
Try to not use magic launcher, as it has many problems with it and there is really no need to use it, since the official Mojang launcher is now 10x simpler and Forge has its own installer (meaning no messing around with .json files!!) I don't mean to overly promote this simple process, but just try to see if magic launcher is the problem by installing your mods normally.
0
The server config file is located in the config file in wherever the server is located (like for a folder called "Server" it would be /server/config/EnchantingPlus.cfg). The config file in your client folder MUST be the exact same thing, or it won't work. However, I feel that the mod was not correctly installed on the server because none of the features are working on the server.
0
0
Other people have had this issue, and I've said you need to make your client config file the exact same as the server's.
0
This is a crash involving Buildcraft's liquids, not this mod.
I do approve of all the items, however there is no explanation on how to use them. At least provide a starting point on what to do with some of the other items, please and thank you
0
Instead of doing all of this manually, you can use ID Resolver to automatically sort ALL of your Block and Item ID's, then arrange them so their is no conflicts!
0
Make sure your config files for your client AND your server are EXACTLY the same.
Again, the configs from your client must be the EXACT same as the one for the server, or else problems will arise.
Do you have rain particles or weather turned off in the Optifine settings (that is, if you use optifine)?
0
0
0
AHEM first off PLEASE put error logs in spoiler tags lol and second when and where did it crash? Right at the Mojang screen? When you tried to load a world? When you tried to join a multiplayer server? When you tried to open the GUI? Help me so i can help you!! haha
0
0
The food bug was fixed for singleplayer, but not for servers. That is what I think the problem still is.
0
Please read the OP next time, it has the link to the Curse page right there. But here is the latest 1.6.2 link for you:
http://minecraft.curseforge.com/mc-mods/enchanting-plus/files/8-enchanting-plus-1-16-3/
0
The configs aren't in the mod files themselves, they are actually separate files located in a handy dandy folder in both the client and server called "config". Go inside that folder, and replace either the one in your .minecraft for the one in the server or vice versa. I'd suggest using the client one because you most likely edited it, but its up to you.
If you need any other help with your server, I'm more than glad to help you with anything via PM have fun!