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    posted a message on Lost My Worlds?

    So you didn't back up your old worlds to an external source and the original source is gone. I think this case is solved fella's! Pack up the van, we're heading back to HQ!


    For the record, backing up any data is only helpful if you remove the backup from the original source.

    Posted in: Java Edition Support
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    posted a message on Illegal Minecraft Rapidly Spreading -Alert to Problem-
    Quote from JJ48car»

    Again, we're not talking about whether or not they're breaking the law. We're talking about whether or not it affects the economy, and to what extent. If someone wishes to claim that people downloading cracked versions of Minecraft is contributing to 373,000+ people being out of jobs, I would think the burden of proof should be on that person to support that claim, especially when the report from which they're drawing their statistics isn't even talking about the same issue.



    I haven't made that claim so there's no burden of proof for my argument. I am speaking directly to the fallacious argument that piracy does not affect sales. You are arguing against the status quo, which is to say that you are arguing against legal, and by majority view, moral commerce. Commerce is the status quo, pirating is the exception. It is your burden to prove that pirating is not affecting sales. I understand very well that this is a dubious task to prove such an assertion to a large extent as any survey would undoubtedly be skewed by the pirates own moral ambiguity. It does, however, remain your burden.

    Posted in: Discussion
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    posted a message on Illegal Minecraft Rapidly Spreading -Alert to Problem-
    Quote from thebest108»

    Dude calm down, you're talking about the most profitable game in history! Mojang doesn't care if people pirate

    (Proof Here: https://twitter.com/notch/status/157261795139125248_)

    they've already made billions.


    This idea that you need to defend Minecraft is ridiculous, please don't fanbody for a company, it just makes you look bad.


    Mojang can advocate piracy all they like, but it's not their decision anymore.

    And defending Microsoft is no different than defending a 2 man indie developer. Your ability to pay for something does not negate or validate your rights. Rights are universal and should never need to pass a litmus test. Either you support piracy in all kinds or you do not. There is no gray area here.
    Posted in: Discussion
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    posted a message on Illegal Minecraft Rapidly Spreading -Alert to Problem-
    Quote from SnailsAttack1»

    Eh. Minecraft has made MILLIONS already. The fact that microsoft, the multibillion dollar company that it is, now owns it and is STILL MILKING THE DAMN GAME FOR 30 BUCKS, is kind of a sin. So what if people pirate it?




    Milking? How much did Microsoft pay for Mojang? $2.5 Billion dollars. That would require 83 Million full price purchases of the original software just to break even. That's 83 Million ADDITIONAL users on top of the existing user base. How in the hell is that milking anything?



    Quote from JJ48car >>
    Apples to oranges, my friend. In the case of the shoplifter, he has taken a physical copy of the item, and thus deprives the victim of it. In the case of illegal downloading, the victim is deprived of nothing save a potential sale, which has no guarantee that it would have occurred anyway.

    And you have no guarantee that those pirates wouldn't have purchased the game in the absence of piracy either. The fact is that in the absence of a sale there's no way to know for certain, so the burden of proof lies with you to prove otherwise as intellectual property law clearly lies in favor of the copyright holder.
    Posted in: Discussion
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    posted a message on How do YOU think the mob sounds were made?

    Baby zombie is almost certainly a developers kid making zombie noises.

    Posted in: Discussion
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    posted a message on Please help my tagd friendly mobs are disapearing
    Quote from TheMasterCaver»

    Well, it sure has not happened to me; here is what MCEdit says about entities in my world and a look at the world itself:
    ,<Entities>,16802
    Arrow,Arrow,8
    Bat,Bat,16
    Boat,Boat,5
    CaveSpider,CaveSpider,1
    Chicken,Chicken,2715
    Cow,Cow,2767
    Creeper,Creeper,17
    Enderman,Enderman,7
    EntityHorse,EntityHorse,40
    Item,Apple,25
    Item,Arrow,33
    Item,Bone,52
    Item,Brown Mushroom,14
    Item,Chainmail Helmet,1
    Item,Coal,2
    Item,Cobblestone,4
    Item,Dirt,11
    Item,Egg,719
    Item,Feather,6
    Item,Flint,3
    Item,Flower,6
    Item,Glass Bottle,2
    Item,Golden Chestplate,1
    Item,Gravel,20
    Item,Gunpowder,21
    Item,Ink Sack,3
    Item,Iron Ore,1
    Item,Jungle Sapling,6
    Item,Leather,2
    Item,Lily Pad,2
    Item,Oak Sapling,227
    Item,Rail,422
    Item,Raw Chicken,6
    Item,Raw Porkchop,1
    Item,Red Mushroom,9
    Item,Rotten Flesh,98
    Item,Seeds,11
    Item,Slimeball,62
    Item,Spider Eye,7
    Item,Spruce Sapling,1
    Item,String,85
    Item,Torch,1
    ItemFrame,ItemFrame,10
    MinecartChest,MinecartChest,1625
    MinecartRideable,MinecartRideable,16
    Ozelot,Ozelot,1643
    Pig,Pig,2566
    Sheep,Sheep,3259
    Skeleton,Skeleton,23
    Slime,Slime,1
    Spider,Spider,10
    Squid,Squid,6
    Villager,Villager,76
    VillagerGolem,VillagerGolem,2
    Wolf,Wolf,11
    XPOrb,XPOrb,20
    Zombie,Zombie,94




    That includes over 11,000 passive mobs; during world generation one pack of 4 passive mobs spawns every 10th chunk if conditions allow them to spawn (they do not spawn in rivers, oceans, or deserts, as well as any areas that are underwater; this is as of 1.6.4, the version I play on, 1.7 includes some more biomes which exclude them but otherwise did not change their spawn rules) so you'd expect that there would be around 20,000 passive mobs with perfect conditions; half of this number sounds about right when looking at how much of the world is suitable for passive mob spawning - not many mobs have disappeared or otherwise killed themselves (or in the case of chickens, killed by ocelots unless they spawned inside of leaves; wolves also kill sheep but since they do despawn unless tamed and typically never respawn due to the passive mob cap, hence why there are just 11 in the entire world including 3 I tamed, the loss is likely insignificant).

    The Wiki doesn't make any mention of passive mobs despawning either, for any version (at least current PC versions, as they did despawn back in Beta before they added breeding):

    http://minecraft.gamepedia.com/Spawn#Despawning

    Are you aware that you are posting in the XboxOne forum? McEdit is a PC program. The XboxOne edition very certainly has a despawn issue, intentional or not. The warning is very definitely on the load screen in the XboxOne version. If I had a screen shot I would provide it.
    Posted in: MCXONE: Discussion
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    posted a message on My MOOshrooms are gone?
    Quote from mc_dirtblock»

    You really should read the bug reports and not waste forum space my friend.


    Are you going to stalk me now? If you want my phone number you should just ask.
    Posted in: MCXONE: Discussion
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    posted a message on Star wars biomes

    It's not overpowered it just has every enchant in the game at max level.


    Oh, well in that case.....

    Posted in: Suggestions
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    posted a message on Please help my tagd friendly mobs are disapearing
    Quote from TheMasterCaver»

    Passive mobs (farm animals) never, ever despawn, even when unnamed



    There's a tip on the rotating loading screen that says farm animals may despawn in plots that are 20 or more blocks long. I thought this was common knowledge? It has happened to me on numerous occasions.

    Posted in: MCXONE: Discussion
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    posted a message on Does this sub-forum have a moderator?
    Quote from KioriBug»

    I have been looking for moderators, but I wont recruit someone to be a moderator simply because they ask.


    Perhaps I'm being a tad vain here but I do hope you weren't highlighting those words for my sake. For the record I have no interest in moderation aside from my sideline soccer parent critiques. I've moderated and administrated many forums in my past and I agree with you that it is largely a thankless job, although there are certainly perks to be had I'm sure. Whether or not those perks are worth the hassle is quite another story.

    As for reporting threads and not seeing results, all thread that have been reported that were in the wrong sections have always been dealt with. No reports have been missed.


    I suspect they were not addressed very promptly which might be the reason why I assumed they were being ignored. If I am wrong then I apologize.

    Posted in: Forum Discussion & Info
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    posted a message on Does this sub-forum have a moderator?

    I gave up reporting them after seeing no results. I don't think anyone is looking for omniscience here, but a daily visit from a moderator would be nice. Relying on the report function from your members is lazy moderation, no offense intended. Have you considered appointing a new moderator? If Other Platforms is such a huge undertaking then it sounds as if you need help. I'm sure you have a list of experienced and senior members that would be interested. I would also like to suggest a sticky (or whatever notification system you have in place) that directs people to the proper forum for multiplayer requests. That would go a long way towards solving this issue.

    Posted in: Forum Discussion & Info
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    posted a message on How to Breed Villagers?
    Quote from Adrian2k3k»

    Thank you for a Quick Answer, Yes ive been trading with all of them and thrown Wheat / Potatos at them but nothing happends.



    ill throw with a picture of the Building


    Your "roof of doors" is too high to register. According to the wiki "Villagers will recognize a house within sixteen blocks along both horizontal axes, and up to three blocks above or five blocks below the level of the ground the villager is standing on" Your doors are four (4) blocks above ground level which would render them useless towards the village total. May I suggest placing them on the sides of the building like regular doors? You can easily achieve the desired effect that way.
    Posted in: Survival Mode
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    posted a message on How to Breed Villagers?

    I'm confused when you say a "roof of around 40/50 doors." I assume you mean an enclosed building (with a valid roof) with doors on the the exterior? If so that should work.


    Are you trading with your villagers? New offerings will enable them to become willing. You can also toss bread, wheat, carrots or potatoes at their feet. Sometimes it just takes a while.

    Posted in: Survival Mode
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    posted a message on No More X-RAY
    Quote from TheBurntMan»

    If he likes duping, or X-raying or any other sort of thing that is a glitch to make the game fun for him doesn't mean he shouldn't be playing it at all. Some people have different tastes, It's just minecraft FFS no idea why you take his post so serious. I just supposed he should get it on PC so he can use mods to have the kind of fun he needs, or wants.


    Except he's getting upset because they "took away" his glitch. He's acting as if the glitch was a feature when he readily admits that it wasn't when he calls it a glitch. Had he come here and said "hey, what happened to the x-ray feature?" then he might have some credibility.
    Posted in: MCXONE: Recent & Upcoming Updates
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    posted a message on Does this sub-forum have a moderator?

    Multiplayer threads are drowning out the discussion and it seems that nobody cares. There is a dedicated multiplayer forum yet nobody is being directed to use it. I've reported numerous threads and no action has taken place.


    Are the moderators on vacation?
    I'm taking bets on how soon this thread gets closed/moved because it breaks the rules but the multiplayer threads remain untouched. Right now the odds are 90/10 in favor of closure because someone will get their feelings bent over being called out for not doing their job properly.


    In the off chance that someone actually wants to take ownership of this problem I will gladly retract my criticism.

    Posted in: Forum Discussion & Info
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