Here are some result of my work, config is still incomplete:
About mobs - I have a small thread on GitHub. I collect there plenty of ideas, that I received. I will probably implement some ideas as mobs, this is not fast process as well. Each mob have its own model done in pure code, it needs AI (also done in code, actually sometimes written from scratch), it needs spawn behavior, textures, loot tables (in JSON), etc. For simple mobs like fireflies or jellyfishes I spend 8-20 hours (or some days, sometimes). Simple mobs like jungle skeleton required 2-3 hours. That's the main reason why there is not a lot of mobs now, but I keep working.
1
I really like this mod, my only issue with it is that it feels a bit too cluttered and noisy, but other than that It's really well made and it adds a lot to the game, especially with 1.16, great job buddy!
1
Ah, that's a shame, although I liked nature's revenge I can understand how hard it is to overhaul such a big mod especially with no one to help you out, but I've seen enough potential on this new mod to keep my interest, might even be willing to join a discord server and such to keep up with what's going on behind the curtains if that's a thing, and so I'll wait for a full release of the mod and keep an eye out. I wish you the best of luck with creating this mod pal.
And lol that little history lesson was fun to read through
1
2
Yeah been a while since the last update but we shouldn't rush andr, like RunicGlympsesaid updating that code will take quite a while. but since we're talking updates and all, anyone remembers the whole "Adding Sans and the twins and other video game characters to the mod" thingy? what happened to that, is it still going to happen or did you drop it, I haven't been checking on this in quite a while so I don't really know what happened while I was away.
Also on an unrelated note I agree with werff, most of these mobs are too op for vanilla Minecraft, while I like them to be as op as they are, I don't like how easy it is to tame their wild counterparts so either making them spawn less frequently or making them harder to tame would be a nice addition to the next update.
1
Very interesting, good luck on the project buddy i'll keep an eye out for the update
1
That looks fantastic! also if you don't mind me asking are those the terracotta blocks from 1.12? if so are you updating this mod to that version of the game or is there something else going on here?
and if so how close are we to seeing a release of the 1.12 version?
Edit: nvm the first question i just read what you typed...*facepalm*
1
I Love This Mod Already...Can't Wait For CreepTech 2!!!!
1
this is one of the best mods i ever seen...it has alot of effort ito it and i like it...the mobs are good.the swords are epic.the guns are insane.the bosses need some work...(the name of the mod suits it as well)...i like evry thing about this mod...but the only 2 things i hate about it are: 1 the is no config file for the mod. 2:i hate when ever it turns to night or fighting a boss the brightness change from bright to moody...i hope you fix those things and make this mod one of the best...and i might showcase this mod on my new youtube channel as well so keep the good work guys ant tell me if you gonna fix that
1
help im crashing so bad with this mod...i can play with it but the only mobs that are spawning are puppet springtap freddiy bonny and purple guy and if i spawned anotherrobot i will crash and get this...plz help!!!
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 3/4/16 11:18 PM
Description: Rendering entity in world
java.lang.NullPointerException: Rendering entity in world
at net.minecraftforge.client.model.obj.WavefrontObject.tessellateAll(WavefrontObject.java:197)
at net.minecraftforge.client.model.obj.WavefrontObject.renderAll(WavefrontObject.java:187)
at net.richdigitsmods.fnaf.client.rendering.entities.FNAFRender.func_76986_a(FNAFRender.java:141)
at net.richdigitsmods.fnaf.client.rendering.entities.SpecialRenderer.func_76986_a(SpecialRenderer.java:32)
at net.minecraft.client.renderer.entity.RenderManager.func_147939_a(RenderManager.java:293)
at net.minecraft.client.renderer.entity.RenderManager.func_147936_a(RenderManager.java:271)
at net.minecraft.client.renderer.entity.RenderManager.func_147937_a(RenderManager.java:244)
at net.minecraft.client.renderer.RenderGlobal.func_147589_a(RenderGlobal.java:712)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1549)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1299)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:990)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.client.model.obj.WavefrontObject.tessellateAll(WavefrontObject.java:197)
at net.minecraftforge.client.model.obj.WavefrontObject.renderAll(WavefrontObject.java:187)
at net.richdigitsmods.fnaf.client.rendering.entities.FNAFRender.func_76986_a(FNAFRender.java:141)
at net.richdigitsmods.fnaf.client.rendering.entities.SpecialRenderer.func_76986_a(SpecialRenderer.java:32)
-- Entity being rendered --
Details:
Entity Type: FNAFChica (net.richdigitsmods.fnaf.entities.Chica)
Entity ID: 4209
Entity Name: Chica
Entity's Exact location: 6.50, 64.00, 90.50
Entity's Block location: World: (6,64,90), Chunk: (at 6,4,10 in 0,5; contains blocks 0,0,80 to 15,255,95), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Entity's Momentum: 0.00, 0.00, 0.00
-- Renderer details --
Details:
Assigned renderer: net.richdigitsmods.fnaf.client.rendering.entities.ChicaRender@11c7eb2
Location: -3.13,-1.62,0.37 - World: (-4,-2,0), Chunk: (at 12,-1,0 in -1,0; contains blocks -16,0,0 to -1,255,15), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Rotation: -104.0625
Delta: 0.6703733
Stacktrace:
at net.minecraft.client.renderer.entity.RenderManager.func_147939_a(RenderManager.java:293)
at net.minecraft.client.renderer.entity.RenderManager.func_147936_a(RenderManager.java:271)
at net.minecraft.client.renderer.entity.RenderManager.func_147937_a(RenderManager.java:244)
at net.minecraft.client.renderer.RenderGlobal.func_147589_a(RenderGlobal.java:712)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1549)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['VoidKaiNight'/2372, l='MpServer', x=9.63, y=65.62, z=90.13]]
Chunk stats: MultiplayerChunkCache: 139, 230
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (17,64,26), Chunk: (at 1,4,10 in 1,1; contains blocks 16,0,16 to 31,255,31), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 31085 game time, 12022 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 14 total; [EntityClientPlayerMP['VoidKaiNight'/2372, l='MpServer', x=-7.10, y=65.62, z=7.86], EntityClientPlayerMP['VoidKaiNight'/2372, l='MpServer', x=9.63, y=65.62, z=90.13], EntityItem['item.tile.flower2.poppy'/2833, l='MpServer', x=74.25, y=62.13, z=57.88], EntityBat['Bat'/3752, l='MpServer', x=-3.51, y=15.84, z=112.40], EntityBat['Bat'/3753, l='MpServer', x=-11.50, y=15.10, z=113.97], EntityTrail['unknown'/3120, l='MpServer', x=9.63, y=65.62, z=90.13], EntityZombie['Zombie'/2492, l='MpServer', x=-17.37, y=-5444.71, z=4.25], EntitySpider['Spider'/2497, l='MpServer', x=37.02, y=-5763.89, z=29.35], EntityClientPlayerMP['VoidKaiNight'/2372, l='MpServer', x=-52.50, y=69.62, z=-411.69], EntityItem['item.item.seeds'/3912, l='MpServer', x=23.59, y=66.13, z=83.22], EntityItem['item.item.seeds'/4170, l='MpServer', x=26.69, y=66.13, z=86.16], EntitySheep['Sheep'/2271, l='MpServer', x=66.94, y=65.00, z=33.63], EntityBat['Bat'/3170, l='MpServer', x=12.20, y=29.95, z=55.82], Chica['Chica'/4209, l='MpServer', x=6.50, y=64.00, z=90.50]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2433)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:908)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_73, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 299694504 bytes (285 MB) / 660668416 bytes (630 MB) up to 966393856 bytes (921 MB)
Mod Pack: Unknown / None
LiteLoader Mods: 3 loaded mod(s)
- WorldEditCUI version 1.7.10_00
- VoxelMap version 1.5.17
- WorldEditWrapper version 1.2.0
LaunchWrapper: 30 active transformer(s)
- Transformer: cpw.mods.fml.common.asm.transformers.PatchingTransformer
- Transformer: optifine.OptiFineClassTransformer
- Transformer: cpw.mods.fml.common.asm.transformers.MarkerTransformer
- Transformer: cpw.mods.fml.common.asm.transformers.SideTransformer
- Transformer: cpw.mods.fml.common.asm.transformers.EventSubscriptionTransformer
- Transformer: codechicken.lib.asm.ClassHeirachyManager
- Transformer: codechicken.core.asm.InterfaceDependancyTransformer
- Transformer: codechicken.core.asm.TweakTransformer
- Transformer: codechicken.core.asm.DelegatedTransformer
- Transformer: codechicken.core.asm.DefaultImplementationTransformer
- Transformer: clickme.nocubes.asm.BlockTweakInjector
- Transformer: clickme.nocubes.asm.RenderTweakInjector
- Transformer: codechicken.nei.asm.NEITransformer
- Transformer: api.player.forge.PlayerAPITransformer
- Transformer: com.mumfrey.liteloader.transformers.event.EventProxyTransformer
- Transformer: com.mumfrey.liteloader.launch.LiteLoaderTransformer
- Transformer: com.mumfrey.liteloader.client.transformers.CrashReportTransformer
- Transformer: cpw.mods.fml.common.asm.transformers.DeobfuscationTransformer
- Transformer: cpw.mods.fml.common.asm.transformers.AccessTransformer
- Transformer: net.minecraftforge.transformers.ForgeAccessTransformer
- Transformer: codechicken.core.asm.CodeChickenAccessTransformer
- Transformer: cpw.mods.fml.common.asm.transformers.ModAccessTransformer
- Transformer: cpw.mods.fml.common.asm.transformers.ItemStackTransformer
- Transformer: cpw.mods.fml.common.asm.transformers.TerminalTransformer
- Transformer: com.mumfrey.liteloader.client.transformers.LiteLoaderEventInjectionTransformer
- Transformer: com.mumfrey.liteloader.client.transformers.MinecraftOverlayTransformer
- Transformer: com.mumfrey.worldeditwrapper.asm.InteractionTransformer
- Transformer: com.mumfrey.liteloader.common.transformers.LiteLoaderPacketTransformer
- Transformer: com.thevoxelbox.voxelmap.litemod.VoxelMapTransformer
- Transformer: cpw.mods.fml.common.asm.transformers.ModAPITransformer
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn1280M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.85.1230 Minecraft Forge 10.13.2.1230 Optifine OptiFine_1.7.10_HD_U_A4 25 mods loaded, 25 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
FML{7.10.85.1230} [Forge Mod Loader] (forge-1.7.10-10.13.2.1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Forge{10.13.2.1230} [Minecraft Forge] (forge-1.7.10-10.13.2.1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
CodeChickenCore{1.0.2.9} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
NotEnoughItems{1.0.2.15} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.2.15-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
PlayerAPI{1.0} [Player API] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
FiveNightsAtFreddys{1.1.0} [FiveNightsAtFreddys] ([1.7.10]FiveNightsAtFreddies-1.1.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
bspkrsCore{6.14} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Treecapitator{1.7.2} [Treecapitator] ([1.7.2]Treecapitator-universal-2.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
customnpcs{1.7.10c} [CustomNpcs] (CustomNPCs_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
DamageIndicatorsMod{3.2.0} [Damage Indicators] (DamageIndicatorsMod-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
eplus{1.7.10-3.0.1} [Enchanting Plus] (EnchantingPlus-1.7.10-3.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
F2L{1.7.10b} [Flesh2Leather] (Flesh2Lether [1.7.10b].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
iChunUtil{4.0.0} [iChunUtil] (iChunUtil-4.0.0(2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
mobends{0.20.1} [Mo' Bends] (MoBends-0.20.1 for MC 1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
MoreEnchants{1.3.0} [MoreEnchants] (MoreEnchants-MC1.7-1.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
cfm{3.4.8} [§9MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.4.8(1.7.10) (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
noCubes{0.8} [No Cubes] (noCubes-0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
pandorasbox{2.0.1} [Pandora's Box] (PandorasBox-2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
AS_Ruins{13.8} [Ruins Spawning System] (Ruins-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
AS_UpdateCheck{1.1.6} [AtomicStryker Update Check Mod] (UpdateCheckerMod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
UtilityMobs{3.1.1} [Utility Mobs] (UtilityMobs-1.7.10-3.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Waila{1.5.5} [Waila] (Waila-1.5.5_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
youtubers{1.8.0} [Youtubers+ Mod] (youtubers-1.8.0-MC1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
lucky{5.1.0} [Lucky Block] (z[1-7-10]_Lucky_Block_v5-1-0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
Launched Version: Modpack_23_-_1.7.10
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics 4000 GL version 3.3.0 - Build 8.15.10.2712, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)