• 0

    posted a message on 12w08a Bug
    A sailboat would be awesome. They could add wind effects to ocean biomes that would push the sail around.


    The crafting recipe would be simple too.

    (chest is a boat)
    :: :|: :Lime:
    :: :|: :Lime:
    :: :chestfront: ::


    I don't know how this would fix the issue though.
    Posted in: 1.1 Update Discussion
  • 3

    posted a message on No backward compatibility!!!
    Minecraft will always be in Beta.


    I think your complaint is largely unreasonable. They are trying to increase the opportunities to build. They are fixing things in the game that were once thought to be hopeless. They are trying to add life to an overwhelmingly lifeless world.

    Just who do you think you are? Do you think they should just leave the game unfinished? They should just stop improving upon the strongholds, and AI, and not fix anymore bugs just so mods can still be active. You can forget about the API as well because it will kill the mods.

    What do you want Mojang to do? Notch didn't know what the hell he was doing when he made Minecraft. If he did then they wouldn't need to constantly adjust how things are done, and we wouldn't have nearly as many difficult bugs in the game. You should blame Notch for cutting as many corners as he possibly could have during early development of the game. Now we are paying for it with extra updates that are slowly patching the horrible design choices that Notch made to the game. Updates that will ultimately be mod breaking until the API comes. An API that already existed during Beta, but you can thank Notch for not supporting any form of mods. His stubborn attitude is the reason why Jeb had to manage the API months and months later. Get mad at Notch for being selfish when it came to "his" game. Don't get mad at the people trying to fix it.
    Posted in: 1.1 Update Discussion
  • 0

    posted a message on Too many mobs?
    There's really not enough mobs. Most of the biomes are still largely mobless or spawn the same types of mobs over and over again. We could still use a lot more biome specific and flying mobs.

    Here's my attempt at naming all of the mobs.


    • Sheep
    • Pig
    • Cow
    • Squid
    • Chicken
    • Villager
    • Iron Golem
    • Snow Golem
    • Tamed Wolf
    • Regular Wolf
    • Ocelot
    • Tamed Ocelot
    • Zombie Pigman
    • Slime
    • Blaze
    • Magma Cube
    • Silverfish
    • Zombie
    • Skeleton
    • Enderman
    • Enderdragon
    • Spider
    • Cave Spider
    • Creeper
    • Ghast
    • Spider jockey????
    • Electrified Creeper

    Not a lot of water/flying mobs on that list.
    Posted in: 1.1 Update Discussion
  • 0

    posted a message on I thought shears were supposed to defuse TNT
    Well this sucks. I was experimenting with TNT, trying to see if fire has a delay to lighting TNT depending on which direction it is to the TNT. Now I'll have to light it at bedrock level or make a obsidian platform, a minor annoyance.
    Posted in: 1.1 Update Discussion
  • 0

    posted a message on I thought shears were supposed to defuse TNT
    They don't in the latest snapshot at least. I don't know about previous versions of the game though.
    Posted in: 1.1 Update Discussion
  • 0

    posted a message on Golems mean infinite iron?
    Eh well at least it has been proven and i'm satisfied. Hopefully Jeb will make it only drop things when it is killed by the player. That's how it works with Endermen.
    Posted in: 1.1 Update Discussion
  • 0

    posted a message on Golems mean infinite iron?
    Ooh. So they do spawn right away. You must have over 100 villagers.
    Posted in: 1.1 Update Discussion
  • 0

    posted a message on Soooo Snow Golems...
    Please no... not that face.
    Posted in: 1.1 Update Discussion
  • 0

    posted a message on Golems mean infinite iron?
    I'm here waiting for the yield.
    Posted in: 1.1 Update Discussion
  • 0

    posted a message on Golems mean infinite iron?
    Quote from Mathew9R

    1/ After one has died (roughly a minuet)

    2/ If you can make pistons to sweep em into a water-trap, Not long at all

    3/ Not long, Maybe 2-3 Stacks an hour? (Depends on how big the population is)

    4/ If you like to gather a lot then yes.


    Prove it.

    Make one and show us that it's OP.
    Posted in: 1.1 Update Discussion
  • 0

    posted a message on Golems mean infinite iron?
    Iron has 300 hits I thought. Diamond has 1000.

    But anyways it doesn't matter. Noone is going to get rich off of farming them.
    Posted in: 1.1 Update Discussion
  • 0

    posted a message on An Iron golem? YEAH!
    It spawns based on village population. You can also build one yourself with 4 iron blocks and a pumpkin.
    Posted in: 1.1 Update Discussion
  • 0

    posted a message on Golems mean infinite iron?
    Changed my post.


    And people were starting to. They haven't even seen the golems yet and they are already starting to claim the fact that they drop iron ingots is OP.
    Posted in: 1.1 Update Discussion
  • 0

    posted a message on Golems mean infinite iron?
    People you can't effectively farm a golem. Stop worrying about it.
    Posted in: 1.1 Update Discussion
  • 0

    posted a message on Staggered holes. Steps
    This could be fixed with some proper coding.

    Arrows just shouldn't be stopped in midair.
    Posted in: 1.1 Update Discussion
  • To post a comment, please .