• 1

    posted a message on Meddle - Minecraft TweakClass Mod Loader + 1.9/1.10/1.11 snapshot mods
    Quote from zackeezy116»

    Can I run this in c?


    Not currently, in the next version I will implement dynamic mappings though

    Posted in: Minecraft Mods
  • 0

    posted a message on Nearby Mob Finder 1.2.0 | Compatible with 15w32a

    The mod has now been updated to the latest 1.9 snapshot and runs off meddle. More download information here: https://github.com/VikeStep/NearbyMobFinder/releases/tag/1.0.0-15w32a

    Posted in: Minecraft Mods
  • 0

    posted a message on Need Forge-compatible Anti-Endermen Grief
    Thanks for sharing my mod :)
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on sprinkles_for_vanilla
    1.1.0 has been put out, this mod now also works as a clientside mod, but if it is on the server all of the configs will be used
    Posted in: Minecraft Mods
  • 0

    posted a message on sprinkles_for_vanilla
    Quote from DJCherryTempo»
    Since you were able to add mobGriefing as a config option, what about other game rules like keepInventory or doFireTick?

    It is definitely planned
    Posted in: Minecraft Mods
  • 0

    posted a message on sprinkles_for_vanilla
    Yes it is Forge, seems I forgot to mention that
    Posted in: Minecraft Mods
  • 2

    posted a message on sprinkles_for_vanilla


    This mod aims to add a config for vanilla, currently it is quite new so more configs will be coming but I have made sure to include some of the options I think most people will use first. This mod must be on the server to run and server owners can use it to disable different features such as explosions or mobs if they wish.

    Current Config Options:
    Features that will work even if the mod is not on the server (will even work if server doesnt have forge):
    • Disable any sound (including from other mods)
    • Disable/Enable any particle (only from vanilla)
    • Choose to hide your own potion effect particles, everyone's particles, or see everyone's
    • Choose when to have christmas chest texture
    Must be on server for these to work:

    • Disable/Enable sleep
    • Disable/Enable beds being able to set spawn
    • Disable/Enable nearby mobs preventing sleep
    • Disable/Enable sleeping in other dimensions than overworld
    • Disable/Enable being able to hop in bed when you are not directly close to bed
    • Set time taken to be fully asleep (Currently can only decrease the amount)
    • Set distance checked away from bed for nearby mobs
    • Set distance you need to be away from bed to sleep in it
    • Disable/Enable any mob of your choice
    • Disable/Enable any explosion of your choice
    • Disable/Enable nether portals being generated when caught on fire
    • Disable/Enable nether portals teleporting to the nether
    • Set a multiplier on the chance of zombie pigmen being spawned at a nether portal
    • Choose to enable/disable different forms of mob griefing
    • Add whitelist for what can be used as the beacon base block
    • Disable/Enable ender pearl teleportation
    • Toggle Health, Hunger and XP on respawn
    • Enable/Disable damage from non-mob sources (Cactus, Fire, Lava, Drowning etc.)
    • Set blocks which fire can spread on and their speed, flammability
    An example version of the config on default values can be found here and you can see some planned features on the github repo here.

    Downloads

    Built on Forge 1286

    Modpacks
    Feel free to include this in any pack you make. If you want you can tell me and I will provide a link to your pack in this post.


    Bugs/Suggestions
    Please report any bugs you have to my issues tracker on github. Suggestions can also be posted as issues if you tag them as enhancement and I will look at adding them. If you don't have github you can PM me here or any other place you know to contact me

    Screenshots
    An album of screenshots can be viewed in the images section on CurseForge

    Source
    The source can be found on github, if you wish to contribute or add one of the planned features contact me and we can coordinate that
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.8/1.8.1] FMC - Mod Development System for Minecraft
    I'm going to try it out and see what it can do. I honestly don't think it will replace forge (if that was the intention) but my curiosity has gotten the better of me. (Also make sure to tell people that they need to have their JDK in an environment path, somehow I never had mine in and I was getting some errors)
    Posted in: Minecraft Tools
  • 0

    posted a message on Nearby Mob Finder 1.2.0 | Compatible with 15w32a
    I have updated the mod to be compatible with Minecraft 1.8 (will not work on 1.7). This uses Forge 1245. There are no other changes/bug fixes in the update
    Posted in: Minecraft Mods
  • 0

    posted a message on Nearby Mob Finder 1.2.0 | Compatible with 15w32a
    Updated the mod to version 1.1.1! Download here: Download Link

    Changelog:
    Added:
    • Adds Multiplayer Compatibility
    • Added a "Nearby Mods:" message before showing nearby mobs when using the keybinding.
    Changed:
    • Now required to be on server (not client-side only)
    • Changed chat message from: "Spider: 24, 76, 96" to "Spider x: 24, z: 96 (y: 76)"
    • Will now show "No Mobs Found Nearby" when using the keybinding
    • Updated to Forge 10.13.2.1230


    If anyone could try it out, tell me if there are any problems with other mods (as I haven't been able to test it out with every mod) that would be awesome :D
    Posted in: Minecraft Mods
  • 0

    posted a message on Nearby Mob Finder 1.2.0 | Compatible with 15w32a
    lol, Thanks guys, tell me if you run into any bugs
    Posted in: Minecraft Mods
  • 4

    posted a message on Nearby Mob Finder 1.2.0 | Compatible with 15w32a



    Features
    This mod adds the ability to see the nearby mobs whenever you get the message:
    "You may not rest now, there are monsters nearby"
    It does this by posting the coordinates of the mobs and it's name in chat.


    There is also small feature that allows you to check for the nearby mobs to your own character at any time. This is disabled by default in the config so make sure to enable it if you want to use it. The default key for this option is "U" but it can be changed in the options.

    Downloads
    Latest Releases

    1.9 Snapshot download
    For Minecraft 1.7.10 (v1.1.1) you will need Forge 10.13.2.1230 or later
    For Minecraft 1.8 (v1.2.0) you will need 11.14.0.1245 or later

    For Minecraft 15w32a you will need Meddle 1.1 or later

    You can also find a copy of the latest 1.7 source (that can be compiled) here:
    Source

    Modpacks
    You are free to use this mod in a mod pack. However, if you PM me that it is being included, I will list it below with a link to your respective modpack site.

    Modpacks:

    Screenshots

    Planned Features
    I plan to add the following features eventually:

    • A more graphical way of detecting nearby mobs
    • Config to change the radius of mob detection
    Posted in: Minecraft Mods
  • 1

    posted a message on Grim Pack
    Just so you know, I told BevoLJ about your mods and he quickly covered it in his modded weekly news videos.

    Posted in: Minecraft Mods
  • 0

    posted a message on RemoteIO v2.1 - It's Time to Think Outside the Blocks
    hey dmillerw, so yeah here is the crash I get with Extra Utilities and RemoteIO. This is the server crash I was talking about on the FTB Forums:

    Crash Log: http://pastebin.com/60pgJ0M9
    Server Console Log: http://paste.ubuntu.com/7563402/

    This doesn't occur on SSP

    Extra Utilites 1.1.0a
    RemoteIO 1.0.0.b3
    Forge 10.12.1.1103
    MC 1.7.2
    Posted in: Minecraft Mods
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