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    posted a message on [1.8 + 1.7.x] RARE Seed! All Biomes within 2000 Blocks #02

    100% commend! Great job.

    Posted in: Seeds
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    posted a message on [1.8 + 1.7.x] AWESOME COLLECTION | THE LARGEST BIOMES EVER

    I just love this! I do believe this should continue far into the future with potential new biome additions!

    Posted in: Seeds
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    posted a message on Looking For a Mesa Seed with an Oasis looking area

    Usually, if you raise the water level 2 blocks on a customized world, you will get many oases. Lakes can range from 10-15 blocks across to multiple hundreds.

    Posted in: Seeds
  • 0

    posted a message on Unlimited COLORS!?

    Fully support. Trying to build some brick-green roofed building, but can't. 100% YES

    Posted in: Suggestions
  • 0

    posted a message on Minecraft 1.11 - The landscape update

    I have edited this to some of yalls liking. Thanks for the feedback!

    Posted in: Suggestions
  • 8

    posted a message on Minecraft 1.11 - The landscape update

    The Landscape Update

    This thread is a suggestion post for a potential set of changes for the theoretical 1.11 update. The update would focus around changing the landscape generation, and making said landscape more realistic. This would include some of the following below.

    -Rivers now flow from mountains and other uplands.

    -Rivers are now split into 3 categories: Rivers, Streams, and Arroyos (Dry creeks)

    -Rivers are now split into these categories by their length, and by the biomes they flow through. (500 block long waterway flowing through desert = Dry, 2-3 blocks wide ::: 250 block long waterway flowing through jungle = 10-15 blocks wide)

    -The land on "Continents" Now slopes up towards 1-3 mountain ranges.

    -Rivers either empty into a bay or delta. (If the river flows through sandy biomes, the deltas will be very large and plains-like. If the river flows through grass-dominant biomes, the delta will be average, but still protruding into the ocean. If the river flows through mountains for a long while, there will be a bay at their end.

    -Rivers now drop from mountains (Starts at Y=127, ends at Y=62)

    -Ice rivers no longer exist if the river is "Warm" (flows through warm biomes)

    -Mountain ranges usually stretch up to Y=200.

    -Boats can now float up in water

    -Fish mobs are added: Clownfish, Pufferfish, and Salmon.

    -Removed Herobrine

    -Rivers flow into other rivers.

    -The flow of a river will transfer into the next river.

    (10 3-block FLOWING rivers will make a 30-block wide river, but 10 3-block DRY arroyos will still make an arroyo)

    -Rivers will always flow into an ocean or major lake.

    -All land will slope towards water bodies.

    -Being near a large river will increase crop growing speed

    -Mountainous Biomes are much larger now.

    -Rain can rarely cause floods. Water level will rise 4-6 blocks above the level of the nearest rivers.

    -Rain is now regional (Grouped by biome)

    -Colder, Oceanside biomes now have jagged coastlines with fjords.

    -Warmer biomes will have smoother coastlines

    -Ocean Islands are rarer. Islands in slow-flowing rivers are common.

    -Oxbow lakes form on the banks of large rivers.

    -Valleys are much more common.

    Posted in: Suggestions
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