Maybe a simple mod that makes the vanilla Minecraft experience better
Additions:
Notch Apple (it's a cool item, shame they disabled the crafting for it)
make blind potions brewable
ability to toggle between 1.8 and 1.9 pvp
an item that will keep the player's inventory (but maybe damage the armor and tools after death)
Modifcations:
splash Invisibility potions make entities including Minecarts and armorstands invisible
eating glistering melon gives the player 4 seconds of regen
eating golden carrot gives the player absorption
Fixes:
when holding a shield while placing blocks quickly, sometimes the shield will block making it very annoying, would be nice if it can be fixed
after crafting an item the item the player is holding twitches, this should be removed
reintroduce the feature where the player can hotkey a crafted item from the crafting grid to the inventory (for example I can press 1 over my crafted sword so the sword goes to my first slot, makes it faster (this feature exists in older versions))
Would be cool if someone were to be able to make this mod
Can some make a mod where an item's enchantment shows on the item instead of having to hover over it and check it so it's more convenient. For example when i play uhc and after I killed someone they dropped some armor, and it would be amazing if it would say like p2 or pj 2 (protection 2 or projectile protection 2) so I would know if it's better than mine or if i should throw it out.
I was wondering if you would be updating the pack to 1.10 as it adds only a few new blocks. And since 1.11 came out do you have plans to update to that as well?
Yes the addon is available for 1.10 (go to the website and scroll down to the downloads section, there are 2 sets of links), not all the blocks and items are added yet though. Yes, we do expect to add 1.11 textures onto our current 1.10 patch, and renaming it to 1.10+ patch probably.
Does anyone have the the old Default Realism R3D Craft texturepack? If I download the current default realism one it looks like it has too much noise and doesn't match the old style
I don't know what you meant by "old Default Realism", if you are looking for the original official Default Realism download links, they are here:
Oh that's cool! by the way what if there will be multiple armorstand stuff being made? Will it affect the other armorstands? Also, I couldn't get the rotation tag for the armor stand to work, i did Rotation:[90f,0f] and Rotation:[90f], both won't rotate the armorstand.
I have an item where if you throw in on the ground, it will set a block and create some invisible armorstands. But I can't get it to work, the armor stands gets messed up and so forth.
What I did is i had a command block that test for that item to be thrown on the ground, then an item frame is summoned and teleported to the thrown item. I am using an item frame for centering my armor stand since no matter how you summon them their coords will always be ~ ~ ~0.0469 off. Then I create the armor stands, then teleporting them to the itemframe, 1 by 1.
I want to have a cauldron with trapdoors on all of its 4 sides, can someone help me? I've been having troubles teleporting the entities and the head rotation's and stuff.
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v0.5.26
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Yes
1
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512 link:
https://mods.curse.com/texture-packs/minecraft/229249-r3d-craft-default-realism-512px
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Maybe a simple mod that makes the vanilla Minecraft experience better
Additions:
Modifcations:
Fixes:
Would be cool if someone were to be able to make this mod
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Maybe some day in the future
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0
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Hi guys,
Can some make a mod where an item's enchantment shows on the item instead of having to hover over it and check it so it's more convenient. For example when i play uhc and after I killed someone they dropped some armor, and it would be amazing if it would say like p2 or pj 2 (protection 2 or projectile protection 2) so I would know if it's better than mine or if i should throw it out.
some concept art^
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v0.5.15
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v0.5.8
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Yes the addon is available for 1.10 (go to the website and scroll down to the downloads section, there are 2 sets of links), not all the blocks and items are added yet though. Yes, we do expect to add 1.11 textures onto our current 1.10 patch, and renaming it to 1.10+ patch probably.
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I don't know what you meant by "old Default Realism", if you are looking for the original official Default Realism download links, they are here:
The links seem to be broken on the official R3D craft thread
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Oh that's cool! by the way what if there will be multiple armorstand stuff being made? Will it affect the other armorstands? Also, I couldn't get the rotation tag for the armor stand to work, i did Rotation:[90f,0f] and Rotation:[90f], both won't rotate the armorstand.
0
Hi guys,
I have an item where if you throw in on the ground, it will set a block and create some invisible armorstands. But I can't get it to work, the armor stands gets messed up and so forth.
What I did is i had a command block that test for that item to be thrown on the ground, then an item frame is summoned and teleported to the thrown item. I am using an item frame for centering my armor stand since no matter how you summon them their coords will always be ~ ~ ~0.0469 off. Then I create the armor stands, then teleporting them to the itemframe, 1 by 1.
I want to have a cauldron with trapdoors on all of its 4 sides, can someone help me? I've been having troubles teleporting the entities and the head rotation's and stuff.