• 0

    posted a message on Rendering an armor texture.
    I did my armor renderer setup in preInit, and also I had this in the getArmorTexture method:

    public String getArmorTexture(ItemStack stack, Entity entity, int slot, int layer)
        {
            return null;
        }
    Posted in: Modification Development
  • 0

    posted a message on Rendering an armor texture.
    I had trouble with this at one point, but I found a way to get the textures to work. Try putting the textures in <forge directory>\mcp\src\minecraft\assets\minecraft\textures\models\armor not <forge directory>\mcp\src\minecraft\assets\<mod id>\textures\armor and the armor should render.
    Posted in: Modification Development
  • 1

    posted a message on I would like to start modding need help!
    I've been modding for a while, and I think these Minecraft Forge modding tutorials are really good. I think I used these when I first learned how to mod with Forge. They aren't fully updated to 1.7.2, but they are still quite useful. They can be found at http://www.wuppy29.com/minecraft/modding-tutorials/forge-modding/
    Posted in: Modification Development
  • 0

    posted a message on my mod keeps crashing
    It looks like you zipped the minecraft folder in your reobf directory instead of its contents. If you simply zipped the reobf/minecraft directory, that will cause this error. I actually had this error myself and was able to find a solution. Just compress the directory or directories inside reobf/minecraft, which for you would be flame and possibly net, and not the reobf/minecraft directory itself. This should fix your problem. If it doesn't, post a new crash log after trying this.
    Posted in: Java Edition Support
  • 0

    posted a message on Mo Creatures (doing something wrong?)
    I think you should post a crash report. The information found in the crash report is very important for figuring out issues like this one. However, you do appear to be missing the dependencies for Aether II (ThreadedLighting and PlayerCoreAPI), which could be causing your problem.
    Posted in: Java Edition Support
  • 0

    posted a message on HELP ME I DONT KNOW WHATS GOING ON WITH MY FORGE IN ECLIPSE
    I was having the same problem for a while, and it's a tricky problem to fix. However, the fixes here helped me http://www.minecraftforge.net/forum/index.php?topic=15856.0 I forgot which one worked, but I think it was from there.
    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft Crashes when I have Forge 1.6.4 Flans Mod 1.6.4 Installed, I cant get onto Minecraft!
    I tried to re-create your crash with Forge 9.11.0.883 (using the installer) and Flan's Mod 4.1 and it didn't crash. I suggest you try a fresh install of forge and Flan's Mod. I'm not saying this is what you did, but if you did anything during the Flan's Mod install other than putting the Flan's Mod jar into the mods folder, like putting it into the forge jar file, that may have caused the crash. If re-installing does not help, post the crash report you get after re-installing.
    Posted in: Java Edition Support
  • 0

    posted a message on 1.6.4 Minecraft crash (Help?)
    It looks like your version of the TreeCapitator mod is for Minecraft 1.6.2, while you are running Minecraft 1.6.4. The solution may be to remove the incompatible TreeCapitator mod. If that does not work, try posting the crash report that results when TreeCapitator is removed.
    Posted in: Java Edition Support
  • 0

    posted a message on 1.6.4 Minecraft crash (Help?)
    The problem likely is that you have Mo' Creatures and CustomMobSpawners installed but not GuiApi, and version 6.0.1 of Mo' Creatures requires GuiApi. In order to fix this, you need to either update Mo' Creatures to 6.1.0, which no longer requires GuiApi, or install GuiApi.
    Posted in: Java Edition Support
  • 0

    posted a message on EndPlus 1.7.0 Nether and End Improvements [3000+ downloads]
    It took a while, but here it is. EndPlus has been updated to 1.2.0!

    In this update you will find some improvements to the Nether, mostly centered around a new ore called Umbrite, along with some other changes.

    Full Change list:
    Added Umbrite Ore to the Nether.

    Added craftable Mob Spawners.

    Spawn Eggs are now craftable.

    Added Nether Stone tool set.

    Added End Stone tool set.

    Added Block of Umbrite.

    Monster Egg blocks are now craftable.

    Flamerite ore is now more rare.

    Granite now generates in the Overworld.

    Polished Granite can be made from Granite the same way that Smooth Sandstone is made from Sandstone.

    The download is in the original post.

    It's still for 1.6.4, but it will work for 1.7.2 in the next update.
    Posted in: Minecraft Mods
  • 8

    posted a message on EndPlus 1.7.0 Nether and End Improvements [3000+ downloads]


    The download server is back online.


    Notice: Some websites appear to be redistributing my mod. I did not authorize them to do so. The only official copies of my mod are the ones I link to in this thread, http://kpabr.com/mcmods/endplus, and Phicksur's Explorer's Modpack.


    Other copies are not authorized and should not be downloaded since some of these sites that redistribute mods are known to put malware in with their "downloads". However, you can be sure that the downloads here are safe.


    EndPlus has been updated to 1.7.0 for Minecraft 1.7.10!


    EndPlus has reached 3000+ downloads! Thanks for trying my mod, comment if you like it (or if you don't)!


    EndPlus was released 2 years ago at 8:01 AM on November 28, 2013!

    The mod reached 1000 downloads at 2:18:59 AM server time on November 15, 2014.

    EndPlus is now on GitHub! The repository is at https://github.com/Valiec/EndPlus


    Information about this mod also available at http://kpabr.com/mcmods/endplus.

    Ever thought that the End was a bit empty, or that the Nether needed something more?
    Well, then this might just be the mod you want.

    EndPlus adds new ores, tools, armor and more to the Nether and End dimensions. These ores are Flamerite in the Nether, and Enderite in the End. You can craft Gold and Flamerite together to make Flamerite-Gold. Flamerite-Gold tools and armor have automatic random enchantments. Enderite and Flamerite also have their own tool and armor sets. The End can also generate infinitely, and small patches of Ender Dirt with Ender Wart growing in them can generate in The End. The End terrain is also changed, with bluish Ender Grass and Ender Trees growing around the End. The Nether is now layered, with Soul Dirt on the surface, wild Nether Wart, and Umbrite Ore in the upper layer, and Netherrack on the surface and Flamerite Ore in the lower layer. The terrain of the Nether, except for the ground and ceiling, is made of Nether Stone. Essence blocks generate underground in each dimension. They are currently just decorative. The End also now has a day-night cycle like the Overworld, but no sun visible in the sky.

    Quest Villagers can be found when the population of a village naturally increases, or gotten through Mob Spawners and Spawn Eggs, but they do not spawn naturally with the world. They give the player quests to find a structure containing a certain Quest Block and bring the block back to the villager for a reward. An item known as the Quest Compass points to the correct structure for the most recently activated quest.

    There is a biome in the Overworld called the Enchanted Hills biome. It includes yellowish-gold colored grass and leaves. However, these are not normal grass and leaves. Normal grass and leaves in this biome will still be the colors you expect. These are Enchanted Grass and Enchanted Oak and Enchanted Birch leaves. Underground, a new ore known as Golderald spawns. Golderald can be used in making the Golderald Wand.

    Ender Redstone Ore generates in the End. It can be used to make things like wireless redstone, block breakers, and block placers. However, the wireless redstone still requires a line of sight between the emitter and receiver.

    Mob spawners, spawn eggs, and monster egg blocks are now craftable using a new ore found in the Nether called Umbrite. The Granite from the 1.8 snapshots has also been added to the Overworld, with the textures from the snapshots, but with different generation. Also, Granite can only be mined with a stone pickaxe, rather than any pickaxe like in the snapshots. Cavernstone had also been added to the Overworld. It can rarely drop valuable items, but can also spawn Cave Spiders. Special Ender Blocks can be crafted with Obsidian and either an Ender Pearl or an Eye of Ender.

    But such powerful ores are not left unguarded. In the End, a mob, called the Dragonfire, can spawn and is always hostile. It drops an Eye of Ender.

    Combining Nether Quartz with a Gold Nugget gives you Infused Quartz. It can be made into tools with the durability and strength of iron, and the speed of gold. It can also be made into an armor set with a strength between iron and diamond.

    There also is a new food, Ender wart. It must be grown on Ender Dirt. Once full-grown, it can be harvested like any other crop. The item given, Ender Wart, can be cooked to make Cooked Ender Wart, which makes it more useful.
    There is also a flower called Shadowbloom in the End. It is purely decorative for now.



    Additionally, there is a structure made of Enderwood and Enchanted Ender Obsidian with a chest inside that generates in the End.





    Tools are crafted as normal with sticks and resources.
    Armor is crafted as normal.

    Buoy (makes 1):
    :White: :White: :White:
    :White: :--+: :White:
    :White: :Iron: :White:

    :White: = Any color of wool

    Spawner (makes 1):
    :Iron: :Iron: :Iron:
    :Iron: :SSSS: :Iron:
    :Iron: :Coal: :Iron:

    :Coal: = Umbrite Crystal

    :Iron: = Iron Bars (not ingots)

    :SSSS: = The mob's main drop or one of (Mob:Item)

    Skeleton:Arrow
    Ghast:Ghast Tear
    Witch:Glowstone
    Silverfish:Smooth Stone
    Zombie Pigman:Gold Nugget
    Cave Spider:Spider Eye
    Wolf:Bone
    Ocelot:Raw Fish
    Mooshroom:Red Mushroom
    Villager:Emerald
    Bat:Cobblestone

    Moss Stone Stairs (makes 4):
    :: :: :mossystone:
    :: :mossystone: :mossystone:
    :mossystone: :mossystone: :mossystone:

    Smooth Stone Stairs (makes 4):
    :: :: :stone:
    :: :stone: :stone:
    :stone: :stone: :stone:

    Quest Compass:
    :: :Iron: ::
    :Iron: :Diamond: :Iron:
    :: :Iron: ::

    :Diamond: = Emerald

    Ender Obsidian (makes 8):
    :obsidian: :obsidian: :obsidian:
    :obsidian: :Iron: :obsidian:
    :obsidian: :obsidian: :obsidian:

    :Iron: = Ender Pearl

    Enchanted Ender Obsidian (makes 8):
    :obsidian: :obsidian: :obsidian:
    :obsidian: :GoldBar: :obsidian:
    :obsidian: :obsidian: :obsidian:

    :GoldBar: = Eye Of Ender

    Dyeing buoys: The same as dyeing wool

    Spawn Egg (makes 4): Umbrite gem and the same drop (marked with a :SSSS:) in the Mob Spawner recipe (shapeless)


    Ender Torch: Like a normal torch but with an ender pearl in place of coal (makes 6) (can be done anywhere in grid)

    Glowstone Torch: Like a normal torch but with glowstone dust in place of coal (makes 6) (can be done anywhere in grid)

    Resource storage blocks are crafted with 9 of a resource.



    Most of the added blocks:

    The buoys, glowing at night:

    The improved End worldgen and a Dragonfire:

    The improved Nether worldgen:

    Cooked Ender Wart is edible:

    There are three new armor sets. This is the flamerite set:

    The Ender Wart farms generating in an infinite End (note the coordinates):

    Umbrite ore, Granite, and Mob Spawners:



      • Added Enderite ore, tools, armor, gem, and storage block to the End.

      • Added Flamerite ore, tools, armor, ingot, and storage block to the Nether.

      • Added Flamerite-Gold ore, tools, armor, ingot, and storage block.

      • Added Nether Stone to the Nether.

      • Added Nether Essence to the Nether.

      • Added Ender Wart.

      • Added Ender Dirt.

      • Added Buoy.

      • Added Ender Torch.

      • Added Nether Torch.

    • Added Dragonfire mob to the End.


      • Added infinite terrain generation to the End.

      • Added somewhat rare Ender Wart farms to the end containing 39 Ender Dirt and 13 Ender Wart each.

      • Ender wart has been renamed to Raw Ender Wart.

      • Raw Ender Wart is now edible.

      • Enderite ore is now more rare.

      • Removed Ender Dirt crafting recipe.

    • Removed Ender Wart crafting recipe.


      • Added Umbrite Ore to the Nether.

      • Added craftable Mob Spawners.

      • Spawn Eggs are now craftable.

      • Added Nether Stone tool set.

      • Added End Stone tool set.

      • Added Block of Umbrite.

      • Monster Egg blocks are now craftable.

      • Flamerite ore is now more rare.

      • Granite now generates in the Overworld.

    • Polished Granite can be made from Granite the same way that Smooth Sandstone is made from Sandstone.


    • Fixed crash bug cause by zipping an unneeded containing folder


      • Flamerite-Gold tools now have random enchantments

    • Updated to Minecraft version 1.7.2 and Minecraft Forge 10.12.0.1022



      • A new block called Soul Dirt is available in the creative menu

      • Lucite Ore generates underground at similar depths to gold and drops Lucite Crystals when mined

    • Umbrite and Lucite crystals give useful potion effects, with Umbrite giving more powerful effects, but it has a 1/9 chance of backfiring and giving you the Nausea potion effect for 1 minute and 30 seconds
    Fixed the following bugs:
      • Ender wart looking like a poppy

      • Mined ores other than Enderite Ore not dropping anything

      • Nine flamerite ingots crafting into a Block of Umbrite

      • Nine umbrite crystals crafting into a Block of Flamerite

    • Ender Dirt being missing from the creative menu



      • Added Ender Trees

      • Added Ender Trees to End world generation

      • Added Ender Wood Logs, which craft into Dark Oak Planks

      • Added Ender Leaves

      • Added Ender Saplings

      • Added Ender Grass

      • Improved Nether terrain generation

    • Added Soul Dirt to Nether world generation
    Fixed the following bugs:
      • Missing mcmod.info file

    • Ender Wart dropping Nether Wart


    • Added version checker
    Fixed the following bugs:
      • Ender Wart dropping Nether Wart (the fix didn't work last time)

      • Enderwood Wood not crafting into planks

      • Player-placed Enderwood Leaves decaying

    • Tools not affecting block break speeds


      • Major code rewrite

    • Updated description in mcmod.info
    Fixed the following bugs:
    • Missing mcmod.info file (the fix didn't work last time)



      • Added Cavernstone

      • Added Overworld Essence

      • Added Ender Essence

    • Moved blocks and items into new creative tabs
    Fixed the following bugs:
      • Diamonds generating much more rarely (Thanks for pointing this out Drukie!)

      • All Gold-Flamerite textures missing

    • Message on version checker connection failure is just version server domain name



      • Buoys can now be dyed by crafting them together with a dye

      • Size of Cavern Stone deposits had been reduced from 64 to 40

      • Buoys can now be crafted with Nether and Ender Torches as well as regular ones

    Fixed the following bugs:
      • All Buoy recipes producing White Buoy

      • Block of Lucite harvestable without a pickaxe

      • Buoy needing pickaxe to harvest

      • Dragonfire spawn egg recipe producing entity.MinecartCommandBlock.name spawn egg

    • Version checker failing to connect to server even with working network connection


      • Added Ender Redstone Ore to End

      • Added Ender Redstone Emitter

      • Added Ender Redstone Receiver

      • Added Block Breaker

      • Added Block Placer

      • Added Block of Ender Redstone

      • Added Moss Stone Stairs

      • Added /witty command

      • Added /version command

      • Added Ender Obsidian

      • Added Enchanted Ender Obsidian

    • Added configurable override dimension ID


    • Added Quest Block to creative inventory; to be used for a future feature
    Fixed the following bugs:
    • Missing block names for Ender Obsidian, Enchanted Ender Obsidian, and Block of Ender Redstone
    • Server thinking that latest version is 1.4.4


    • Updated to Minecraft version 1.7.10 and Minecraft Forge 10.13.0.1177
    • Added Infused Quartz recipe, tools, armor, ingot, and storage block (Thanks for suggesting this Zanie!)
    • Added 16 types of Quest Blocks with unique textures for each type
    Fixed the following bugs:
    • Fixed /version command saying mod's version was 0.0.0
    • Fixed recursive updating bugs with Ender Redstone Emitters and Receivers


    • Added Quest Villagers (not exactly, they have been in the mod since 1.5.0)
    • Added Quest Compass to point to quest destinations
    • Added Enchanted Hills biome
    • Added Golderald ore, gem, and storage block to the Overworld
    • Added Enchanted Oak and Enchanted Birch trees in Enchanted Hills biome
    • Added Enchanted Oak and Enchanted Birch trees wood and leaves
    • Added Enchanted Grass
    • Added Smooth Stone Slab and Smooth Stone Stairs
    • Added Chiseled Stone
    • Replaced Dragonfire with Endergeist (Happy Halloween!)

    • Changed Endergeist back to Dragonfire
    • Added Umbrite, Lucite, and Golderald Wands

    Fixed the following bugs:
    • All future versions showing up as "0.0.0" with the /version command
    • Enchanted Oak and Birch Leaves looking like Enderwood Leaves on Fast graphics

    • Added Shadowbloom flower
    • Retextured Enderwood Logs
    • Added Enderwood and Enchanted Ender Obsidian structure with chest inside to End worldgen

    Fixed the following bugs:
    • All future versions showing up as "0.0.0" with the /version command
    • Enchanted Oak and Birch Leaves looking like Enderwood Leaves on Fast graphics

    • Added day-night cycle to End
    • Added Shadow Armor crafted using Shadow Crystals
    • Added Shadow Crystals from crafting Shadowbloom Flowers
    • Added Enderwood Planks, Slabs, and Stairs
    • Added /eptime debug command

    Fixed the following bugs:
    • Fixed all armor having missing textures
    • Fixed certain blocks being breakable by Ender Dragon when they shouldn't be


    1) Install Minecraft Forge (I developed the mod with 10.13.0.1177, so it is guaranteed to work)
    2) Run Minecraft to create a mods folder
    3) Place the EndPlus-1.7.0-mc-1.7.10.jar file into your mods folder inside your minecraft folder

    Note: The mod connects to a server every time you open a world in order to check its version.

    The URL the version checker polls also increments a counter every time it is requested, giving me a rudimentary play counter. Note that there is no player data sent: it is purely a count of how many times that URL has been requested.

    Download EndPlus 1.7.0 For Minecraft 1.7.10



    Here is a banner for this mod that you can put in your signature!


    Code:
    <a href="http://www.minecraftforum.net/topic/2156965-"><img src='http://kpabr.com/mcmods/endplus/screenshots/banner_v3.jpg' /></a>

    Public Modpack Rules (you have to follow these if you put my mod into your modpack)


    • Credit me (Valiec2019) as being the mod's developer.


    • Provide a link to this thread. You can use either the actual URL of the forum thread or the tinyurl I have created (tinyurl.com/EndPlus).


    • If you are doing something that will allow you to make any money off of your modpack (e.g. using adf.ly), whether or not you have been or are about to be actually paid (e.g. adf.ly doesn't pay until you have a lot of downloads I think) ask permission about doing it first and wait for a response before implementing it (you can distribute the modpack without the possibility of making money from it until you get permission or if you don't get permission however).

    Note: Donations don't count as "making money", as long as they are completely optional and do not affect the modpack in any way (donations affecting gameplay is an absolute no, ask me if it affects cosmetic stuff).

    Another note: You do not need explicit permission if you aren't making money, but still please PM me (if you really don't want to, you don't have to) to tell me that you are using my mod (I just am curious what modpacks it's in), but in this case (just a notice, not a permission request), you do not have to wait for a response before distributing the pack.

    Private modpack rules are the same, except you don't need to PM me if you aren't making money off it (though it would still be nice if it's used by a lot of people on a large server).


    Modpack suggestions (you don't have to follow these, but in most cases it would improve the gameplay, but if you want to, ignore these)


    • Don't completely override the Nether or End worldgen.


    • Make sure the End stays infinite.


    • Don't break Vertical Pseudobiomes (The vertical terrain variation thing in the Nether).

    • If you remove a crafting recipe because you want someone to find an item in the world (e.g. in loot chests like in Phicksur's Explorer's Modpack), make sure it can actually be found in said chests. If you made it uncraftable because you want the item to be inaccessible, leave it inaccessible. Thanks for getting me to think of this, Phicksur!

    Modpack rules only apply if you actually distribute the pack with EndPlus in it. Just clarifying in case I accidentally scared anyone off there by making them think these rules apply just because you are running EndPlus with other mods or adding it to your personal copy of a modpack you play.

    Posted in: Minecraft Mods
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