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    posted a message on X-TremeCraft (Sonic X-Treme Custom Map[s])
    Quote from G_And_OStudios

    In simple language,it will be released next week.(As that is when 1.6 is coming out.)


    And exactly where did I say that? I thought you weren't coming back here anyways... For somebody with such an impulsive and spiteful mind, you seem to hang around quite a bit acting like nothing ever happened.
    Posted in: Maps
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    posted a message on X-TremeCraft (Sonic X-Treme Custom Map[s])
    Quote from koolgamer12



    What would you need help with?


    Well right now, likely surface detailing. Walls, floors, grass, etc. It's boring work and I often find myself straying away from it to perform more complex and engaging tasks such as new gameplay mechanics through redstone and command blocks. The faster the map itself gets done, the sooner we can put all that to use.
    Posted in: Maps
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    posted a message on X-TremeCraft (Sonic X-Treme Custom Map[s])
    Quote from koolgamer12



    What do you mean?


    Well, if you wish to have early access to the map, I'm able to host it on a private server for anybody who wants to help detail and perfect its design. After all, the more we have working on it, the sooner it can be released!
    Posted in: Maps
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    posted a message on X-TremeCraft (Sonic X-Treme Custom Map[s])
    Quote from koolgamer12

    When will it be downloadable......


    In due time. Likely not until after 1.6 however due to the fast evolving resource pack format being required for the sounds. If I can finish the map before then however, I'll release an Audiotori compatible version as well.

    That aside, I'm also open to assistance from anyone willing to join a server and accept a pack of original model screenshots for reference. :)
    Posted in: Maps
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    posted a message on Sound Effect Random Pitch Changes & Time Limitations
    Quote from charsmud

    You can probably get someone to make the mod for you, as it's only a few lines commented out.


    If it's all the same actually, I'd rather just be directed on how to do it myself. That way if I need to do it again, I don't need to call for help! :D
    Posted in: Java Edition Support
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    posted a message on Sound Effect Random Pitch Changes & Time Limitations
    Quote from charsmud

    It wouldn't be that difficult, as you just have to comment out a line or so in the Entity file.


    Well that does sound simple enough. Then again the most experience I have with Minecraft modding is trying, and failing to import a custom mob. :P
    Posted in: Java Edition Support
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    posted a message on Sound Effect Random Pitch Changes & Time Limitations
    Quote from charsmud

    The pitch change is coded into the game. You would have to modify a few base classes to remove it.


    That's what I was afraid of. How difficult of a mod is it to make? Assuming I could get it done myself once I get an idea of exactly what I have to change, and given the goal of resource packs, I'm pretty sure I could include it with my map once it's done. Then of course there's the matter of the time limit...
    Posted in: Java Edition Support
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    posted a message on Sound Effect Random Pitch Changes & Time Limitations
    Bump. This apparently still happens with the resource pack format. Any suggestions?
    Posted in: Java Edition Support
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    posted a message on X-TremeCraft (Sonic X-Treme Custom Map[s])
    Quote from koolgamer12

    That is smart the way you made those pictures.


    Why thank you. It nearly melted down my computer to make, (actually DID freeze up a few times. The automated process I have for compiling such large animations isn't exactly lightweight on system resources. xD) but in the end, it did get done. Albeit through sheer determination and waiting ten minutes per block. xD
    Posted in: Maps
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    posted a message on X-TremeCraft (Sonic X-Treme Custom Map[s])
    Quote from No_Name_Noah

    Wow, this is quite amazing, and I can't wait till it is completed. How did you get the videos working?


    I took the video, split it in to six chunks, (saved as an image sequence) and added each chunk as an animated texture for a grid of blocks. :)
    Posted in: Maps
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    posted a message on Snapshot 13w24a Ready For Testing!
    Quote from 5thHorseman

    Okay you won't shut up until someone replies to you, so here goes:

    WE DON'T KNOW. You said yourself they didn't tell us. How the hell would we know if you don't?

    You need to ask someone involved in the game. Ask Jeb on Twitter, or Dinnerbone. Or someone who isn't just a player like yourself.


    Well I figured that somebody here may have just figured it out. Because it's not like people just figured out everything else we know about modding the game or anything. You don't have to be a jerk about it. It was just a simple, legitimate question that went unanswered, and I think I'm well within my rights to request an answer at least once per page.
    Posted in: Minecraft News
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    posted a message on Snapshot 13w24a Ready For Testing!
    Quote from 5Jango5

    Anyone know any tutorials on how to make custom sounds?


    I've asked that question three times now, or rather a question about the folder tree in general. Unfortunately I have been ignored every single time. Good luck trying to figure it out on your own cause nobody here seems to be of any help. >.>
    Posted in: Minecraft News
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    posted a message on Snapshot 13w24a Ready For Testing!
    Still waiting for a reply on that folder structure question I've had to ask three times now...
    Posted in: Minecraft News
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    posted a message on Snapshot 13w24a Ready For Testing!
    *Sigh* I shall repeat myself since I've been ignored. How do you add sounds? This information, along with that of the rest of the folder structure has not yet been released.
    Posted in: Minecraft News
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    posted a message on Snapshot 13w24a Ready For Testing!
    Am I seriously the only one asking the important question of how to USE resource packs? Yeah sure I have my texture packs converted, and aside from my HD video blocks, (yes, I made video blocks..) everything is just fine and dandy, but unless I'm missing something, I should be able to add a new sound. Now who's job was it to tell us the folder structure of everything that's not a texture? CLEARLY not Mojang since there's not a peep about it anywhere at this time. O_o
    Posted in: Minecraft News
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