https://minecraft.curseforge.com/projects/clay-soldiers-mod/files
https://github.com/SanAndreasP/ClaySoldiersMod/issues
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So you're probably wondering to yourself "A mod involving clay? No Way! I need all the grey goop I can get for my brick castle!" Well put those tried, burnt hands to rest for a second and think about this: What if you could create your own miniature army out of clay and stage the most epic battles imaginable in a space small enough to be your backyard? Now before you accuse us of being a madman, take a look at this mod. Read ahead through the thread, and you'll see just what kind of violent mayhem you can cause with just a few simple materials plucked right from the ground.
Clay Soldiers
A clay soldier is an item you can hold in your hand. It is crafted using a clay block (for substance) and soulsand (for sustaining intelligent life). Once you have a nice little pile in your hands (up to 16), right-click to place them all at once or sneak-right-click to place only one.
They will quickly spread out and begin to roam the landscape. The soldiers walk slow and don't jump very high, but they have enough arm strength to climb up a single block. Unfortunately, since they lack a decent skeletal support structure (or even skin, for that matter), their delicate figures can be horribly mutilated by even the weakest of blows. A player can cripple a clay soldier in just a single punch.
So naturally, they aren't hostile towards anything bigger than themselves. But what in the world are they qualified to fight against? Other clay soldiers, of course! There are a whole lot of different teams you can craft your pale gray soldiers into: All 16 dyes (light gray count as regular soldiers for that matter) and even melon/pumpkin flavored! If you place two (or more) different teams and they can see each other, they immediately begin to fight.
You're probably thinking: "Well, that's neat and all, but is there anything to spice up the fights?" The answer is: Of course! Clay Soldiers can ride a plethora of different mounts and can hold a huge array of upgrades, on which you'll find out shortly.
- Stick, 20 uses, increases melee damage by 2-3 points
- Arrow, 20 uses, increases melee damage by 4-5 points, drops feather, counts as stick upgraded with flint
- Blaze Rod, 20 uses, increases melee damage by 1-2 points, causes burn time on target
- Bone, 30 uses, increases melee damage by 3-4, increases melee range slightly, can not be equipped while riding mount, can not ride mount while equipped
- Shear Blade, 25 uses, increases melee damage by 1-2 points, by 3-4 damage on first hit while stealthed, can be held in either hand
- Glistering Melon, 25 uses, heals any ally below 25% hp by 15 points, soldier doesn't attack enemies while equipped with this
- Gravel, 15 uses, thrown for 2-3 points damage
- Snowball, 5-20 uses, thrown for 0 damage, slows target on hit info: uses depend on the item given! snowball gives 5; snow layer gives 10; snow block gives 20
- Fire Charge, 15 uses, thrown for 1-2 damage, causes burn time on hit
- Bowl, 20 uses, reduces incoming physical damage by half (when used with leather, only receives 25% of original damage) info: no longer entirely blocks ranged attacks, only reduces damage from them
- Shear Blade, 25 uses, increases melee damage by 1-2 points, by 3-4 damage on first hit while stealthed, can be held in either hand
- Emerald, 5-45 uses, deals 3-4 direct unavoidable damage at medium range, plus two with sugarcane boost, doubles if target is wet info: uses depend on the item given! emerald item gives 5 uses; emerald block gives 45 uses
- Nether Quartz, 4 uses, deals heavy knockback to all targets nearby if soldier takes too many hits
- IronIngot, Makes soldier vastly resistant to knockback, increases knockback dealt to others, both effects neutralized vs another iron ingot user
- Brick, Makes soldier extremely slow and less willing to move, will use ranged attacks if available before melee
- String, Makes soldier resist all damage from one explosion
- Cactus, 75% chance to negate burn time, halves total burn time otherwise
- Nether Brick, Gives burn time to any soldier that attacks nether brick user with unarmed attacks
- Wheat, Makes soldier never attack, even if hit first
- Nether Wart, Makes soldier attack its allies
- Fermented Spider Eye, Makes soldier not attack, unless attacked first
- Leather, 20 uses, reduces incoming physical damage by half (when used with bowl, only receives 25% of original damage)
- Food, 4 uses, heals soldier when below 25%, healed XP is hungerPoints * 0.5
- Gold Nugget, gives soldier a crown, all of team follows the king
- Glowstone, makes soldier glow, block gives to infinite soldiers
- Gunpowder, 1 use, soldier explodes on death (incompatible with magmacream/firework star)
- MagmaCream, 1 use, places a 2 second time bomb on the soldier which deals the final attack if killed by melee hit (incompatible with gunpowder/fireworkstar)
- Sugar, makes soldier move faster (incompatible with diamond upgrades)
- Clay, 4 uses, revives fallen soldiers of own color
- GhastTear, 2 uses, revives brick dolls to own color
- RedstoneDust, 4 uses, causes target to entirely stop attacking for 3 seconds, applied by all thrown and melee attacks, block gives to infinite soldiers
- Slimeball, 5 uses, causes target to entirely stop moving for 3 seconds, applied by all thrown and melee attacks
- Feather, soldier can not attack while falling, soldier's fall is slowed greatly and takes no damage on landing, no effect with iron ingot or while mounted
- GlassBottle/Pane/Block, doubles vision range, soldier can see stealthed enemies, bottles and panes give 1, block as infinite supply
- Paper/Book, gives a plain cape, dyed paper and books give colored capes, book gives to infinite soldiers
- Diamond, gives super crown and cape, doubles number of uses for all limited use items, grants sugar speed boost, multiplies hp by 10, incompatible with diamond block
- Diamond Block, gives super crown and cape, multiplies limited use item uses by five, grants sugar speed boost, multiplies hp by 80, incompatible with diamond
- EnderPearl, soldier zombifies, gains +5 hp, heals fully when deals last hit to a target, targets slain become zombies, dies after 10 minutes of no fighting
- BlazePowder, 1 use, instantly kills target with fire, turning it into brick doll
- RedMushroom, 1 use, applies poison to target
- BrownMushroom, 2 uses, heals soldier for 10 hp when below 25%
- LillyPad, soldier has pants and will float on water, no effect when used with iron ingot
- Egg, soldier is ghostly and can not be detected by enemies not wearing glass goggles, doubles damage output of shears, will be detected when others wearing glasses
- WheatSeed, soldier can NOT be infected by any zombification
- WoodButton, increases melee damage by 1 when no weapon is equipped, incompatible with stone button
- StoneButton, increases melee damage by 2 when no weapon is equipped, incompatible with wood button
- MobHead, gives the soldier a mask to wear
- FireworkStar, 1 use, soldier explodes on death in a firework effect, incompatible with gunpowder/magmacream
Before we'll talk about the mounts, lets firstly talk about how to clean up a mess! Your soldiers run away and you don't want to chase them around, killing every single one of them? Or you're just tired of the current fight and want to restart the match with different upgrades? Then we have the right device for you! Upon usage it will kill every soldier (and mounts, too) in a 32 block radius, clean and tidy! There's also a hardened version, which gives the double amount of uses.
For the creative crafters: When you use it while sneaking, you can delete every clay soldier / mount item laying on the floor, too!
Indeed you can craft a trusty steed for them to sit on! Simple soulsand and a material, which is usable to craft a horse for your personal armies to ride and enjoy. Horses have no team allegiance, so any soldier can ride any horse. Depending on the used material, a horse will have either more health or more speed. In 50% of cases a soldier with a horse gets hit, the horse will take the damage instead of the rider. Be careful not to burn the horses, though!
But normal horses may be not enough for you. So why not try pegasi? Those elegant flying creatures will hover above the ground and share the same material treats as horses.
These adorable little things come in different flavors, which are all capable of holding your armies above water. Also, if they get damaged, they'll reflect a small potion of the damage back to the attacker! Other than that, each type has it's own speed and health values, just like horses do. Bunnies
Bunnies come in ALL the wool colors and, different from their horse/pegasus/turtle counterpart, have the same speed and amount of health. They will hop as high as the player can, even when ridden, which is amazing considering their size! Oh, and they constantly jump around when a soldier hops on them, making it difficult for the enemies to hit them properly. Geckos
Those spider-like creatures can be crafted from any type of (vanilla) sapling, so there are the richest mount regarding type variety! You ask "Why spider-like?" Well, because they can climb up to 3 block-high walls! Despite having so much different types (36), or even because of that, they are all the same regarding speed/health, just like bunnies. Clay Nexus
The day of extended, never ending battles is upon us! This is the greatest piece of clay-technology we've ever made. This device, when activated, will call upon the spirits of fallen soldiers of the many battles past to return to the frey in an attempt to redeem themselves in combat once more! It can also provide a spirit-mount for the spawned soldier. Both won't drop any item upon death, neither themselves nor their upgrades! Enemy soldiers will attempt to deactivate the nexus, but only when they have no target to attack anymore. Did we tell you that it can throw anything the soldiers can throw? No? Well, now you know. Clay-Statistics Display
You've always wanted to know how many soldiers are on the battlefield and predict who will win? We've heard your calls and crafted this next wonder in clay-technology! Just by holding it, you can see which team with how many members is on the battlefield. It even goes as far and counts the number of mounts.
This is a non-finished feature for now! Stuff can change, you have been warned! Shear blades
This is explained in the upgrades section, so we'll just give you the crafting recipes here:
For all those adventurers out there, we've asked the all-mighty ChunkGenerator to add those to his generation features, and he finally heard us! When generating new chunks of land (either by generating a new world or by exploring new areas), you may encounter one of these buildings, filled with peaceful clay soldiers and a chest filled with clay-related stuff in them. But be careful, since there is a chance of encountering a zombified hut whose inhabitants are out to kill you!
This is a non-finished feature for now! Stuff can change, you have been warned!
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If you want to see some screenshots first, then have a look inside this mysterious spoiler:
An awesome Spotlight by DrPlaystation
An awesome Showcase of v1.9 by EnigmaticMiner
Installation
So you've come all the way here and asking yourself: "Well, how do I install it then?" Here's the answer to that, mate!
- Install Minecraft Forge
- Install my Manager Pack
- Drop the downloaded jar file inside the /mods folder
- Play Minecraft
You need to have my Manager Pack (required by all my mods)!
Current Version:
Older versions:
We will organize all the updates to the new thread style, but it takes time, so have the old style within the spoiler (w/o changelogs)! Also alpha/beta build will NOT be listed here, sorry!
Please note those versions are not supported! Use at your own risk!
- This is the beta build! Stuff may be changing!
- Complete recode of the codebase, doing lots of improvements
- soldiers can now see each other and items through tall grass / snow / other non-solid blocks
- added new upgrades, we'll list all the new upgrades when the final is out
- added acacia and dark oak types of the geckos
- added hardened clay disruptor
MC 1.5 - v. 9.1: Download
MC 1.4.6 / 1.4.7 - v. 9.0_05: Download
MC 1.4.5 - v. 9.0_04: Download
MC 1.4.4 / 1.4.5 - v. 9.0_03: Download
MC 1.4.4 - v. 9.0_02: Download
MC 1.4.2 - v. 9.0_01: Download
MC 1.4.2 - v. 9: Download
MC 1.3.2 - v. 8.0_02: Download
MC 1.3.2 - v. 8.0_01: Download
MC 1.3.2 - v. 8: Download
MC 1.2.5 - v. 7.1: Download
MC 1.2.5 - v. 7: Download
MC 1.2.5 - v. 6.2: Download
MC 1.2.4 - v. 6.1: Download
MC 1.2.3 - v. 6_03: Download
MC 1.2.3 - v. 6_02: Download
MC 1.2.3 - v. 6_01: Download
MC 1.2.3 - v. 6: Download
MC 1.1.0 - v. 5: Download
MC 1.1.0 - v. 4.1: Download
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
https://github.com/SanAndreasP/ClaySoldiersMod
My Twitter for updates:
https://twitter.com/SanAndreasP
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Thanks the creator of the: MC for Kids texture pack.
This is somewhat inspired by Machu Pichu
Get ready for huge amount of text!
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Timeline of The Kingdom of Gateholm
-1298: The City of Stone is established by the sea and at the foot of the Great Mountain by David Endleberry Gateholm.
-1310: King David Endleberry Gateholm is killed during a visit to a nearby island by his own guards. He is replaced by his son George Henry Stevens Gateholm.
-1315: King Henry of Gateholm is killed by poison tipped arrows released by hidden archers in The Great Mountain. He is replaced by Thenal Steward of the city 2 days later as he had no heir.
-1320: Builders leave the City of Stone and establish major cities elsewhere, Thenal the steward leaves for other cities and The City of Stone is thrown into its peoples hand.
-1322: Many civilians and villagers leave for other cities on long journeys through the wilderness, The City of Stone now only populates 2 500 people.
-1324: The City of Stone finally agrees to a leader, Lord Craig Halaberry Holmsworthy, a relative of the first king.
-1328: Other major cities of the kingdom of Gateholm begin excluding The City of Stone from trade and protection as it has turned away from it's kingdom.
-1330: Halaberry Lord of Stone is killed during a boat voyage to begin building for the Endleberry fort, it is identified that it was Gateholm archers.
-1332: The City of Stone becomes independent and finishes the Endleberry fort, The kingdom of Gateholm declares war on the The City of Stone, now a tiny nation.
-1334: The City of Stone prepares to elect a leader to fight but the Kingdom forces invade.
-1335: After a year of siege on the Endleberry fort and Gateholm, The City of Stone is ruined.
-1400: Explorers are beginning to discover barbaric settlements to the north of The City of Stone which is now occupied by The Kingdom of Gateholm.
-1410: 400 Kingdom troops are found slaughtered after the City of Stone is being secured for the Barbarians.
-1420: The Barbarians along with many other civilizations destroy Gateholm's outer cities and begin an invasion in the heart of its land.
-1422: King Sir Henry Lawful Jones hands his crown to Mckay of Forsden.
-1423: Captain James Angus Cru, the most decorated Captain of the Kingdom Force is hewed by a Southern blade and burned, he is then delieved to a nearby Gateholm controlled city.
-1430: The capital, Forsden is bombared by boulders thrown from catapults and surrenders after intense fighting. The last king, Lord Brian Newholm a distant relative to the first king is hanged and tried for service in the Kingdom Army. The Kingdom is never rebuilt and is left to rot by its occupiers.
Images:
The Ruined city in 1510
Fort Endleberry from its rear.
The City of Stone from an Endleberry Fort window
The Ruins of Endleberry fort from the front walls of The City of Stone.
NOTE: I know and please don't go laughing at me that this isn't really good at all. But I thought it'd be interesting to create a series of a lost kingdom on Minecraft.
This is also me ruining a good seed, I KNOW! If you want to know why I posted this was because I wanted to make a series of a ruined kingdom. It seems interesting and would be my first big project so I made this. But then I thought what was the point if I couldn't show it to people and I just kept it in my single player world.
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The Line of Kings for the Gateholm Kingdom: From one is the oldest.
(Note: people like Halaberry Lord of Stone did not end up RULING the kingdom for during the time of the colonies The City of Stone was considered old and inferior).
The Age of Old
1. First Lord David Endleberry Gateholm of The City of Stone
2. King David Endleberry Gateholm of The City of Stone
3. Sir Arthur Thernal Stewart (Steward) of The City of Stone to the Jamestown colony.
4. King James Mckay Lewis of the Jamestown colony
5. King Robert Joesph Stewart of The City of Jamestown
6. Lord Joshua Endell (Inferior Lord: Halaberry Lord of Stone). of the colony of Josephine
7. Mr. George Constable (Inferior Lord: Halaberry Lord of Stone). of The City of Jamestown
Age of the stewards.
8. Master Arthur Gary Gray (Steward) of the city of Old Mckay
9. Master Joe Inkfall (Steward) of the Fordstown colony
10. General Gary Stevenson (Steward) of the Fordstown colony
11. Field Marshal Vincent August Baker (Steward) of the Fordstown colony
Age of War.
12. General Duril Samson Fordes King of Port Jackal
13. Lord Daniel Morwail of the city of Fordstown
14. King Henry Jo Morwail of the city of Fordstown
Dark Period
15. King Morgan Arthur of the city of Fordstown
16. Master Ned Forester of the Red City
17. Captain Roger Lawful of the Red CIty
18. King Sir Henry Lawful Jones of Old Fordstown
19. King Mckay of Forsden
20. Lord Brian Newholm (4 day reign) of Newberry establishment
Other info:
The different branches of the Kingdom Army
-The Lords Army Corps, numbering: 200 000
-The Kings Gunnery Corps, numbering: 12 000
-Newberry Establishment defence, numbering: 250
-The Endleberry Infantry (City of Stone infantry), numbering: 2 700
-Westron Reserves, numbering: 150 000
-The Lords Basic Infantry, numbering: 120 000
Capitols of the Gateholm:
The city of Stone
The Red city
Port Newbuck
Jamestown (1 year)
Fordstown
Forsden
Newberry Establishment of the Lesser Gateholm nation.
You might’ve noticed that Gateholm is a kingdom of lots of changing. The Capitols up to Fordstown were mainly in progress cities that were known as colonies. The rulers were obsessed with the colonies and decided on the change of capitols frequently. Though most of the time the capitol did not even house anyone, both a good and bad thing for the Gateholm Kingdom.
Early history of the origin of the Gateholm peoples:
Beginning as groups of Nomadic tribes they ventured to find the seas. Crossing Hilldale’s jungles they came to the sea and rested near the mountain. They did that for years and finally David Endleberry Gateholm established stone buildings and walls though during the peak of the Gateholm Kingdom, the building style of The City of Stone was considered ancient. Brick was NEVER used in the history of THE CITY OF STONE. In fact during the years of Thernal Stewart, Jamestown was constructed mainly out of stone and some use of wood. Wood was only ever used for ship building though that was scarcely used.
What was the role of the ruler’s job in Gateholm
They played the relaxing job of the kingdom. It was mainly the Generals/commanders and high ranked army officials that really ordered things and made the decisions. You will notice that many of the rulers and stewards used military ranks instead of saying “King or Lord”, which is due to the fact that Gateholm was a large militaristic kingdom, a kingdom that in later years was mainly built on warfare and arms races. The ruler was mainly sitting back eating surrounded by his generals, not ministers who never existed in the time of the Golden age of Gateholm. The normal view of the kingdom was that, “It was so rich due to its forefathers”. During the age of old the rulers were well respected until Thernal introduced the conquest of lands.
What was the ruling system like in the Gateholm Kingdom?
It was half monarchy, which picked leaders by either their blood and relations to previous rulers or their decoration in war. The system was strange, you could be an 18 year old general who served in 3 battles which were all victories or you could be a peasant who just realised you have a distant relation to a previous ruler. And it was poor, extremely poor.
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