For example, if you fall from 12 meters into water, you'll be fine.
If you fall 13 meters into water, you should take 1/2 heart of damage from the impact with the water.
If you fall 14 meters into water, you take 1 heart of damage, and so on and so forth, raising half a heart per meter,
meaning that a 32 meter fall would certainly kill you.
I think a more advanced logarithm would need to be implemented, because fall-rate isn't linear, and neither should be damage.
I've tried downloading a few mods, and sometimes the .Class files are different than the normal ones (which are blank). These have an old Windows logo, and when I try to move them into the minecraft file, it forces me to put them into a .zip. The mod doesn't work.
I've made my house hide everything when I flick a switch. I also have a locking device that keeps everything down if I want (when I implement my design into my server).
You need to run one wire directly to the blocks that are pulled back first, and another one where the signal is delayd by a repeater set to its second setting.
I've done this, and it messes up the blocks that are being pulled back. The first one goes up. and is no longer connected to the piston.
I have a "secret" staircase that pulls back a few blocks, and then raises one. This part works fine, but when I try to hide it, the blocks go back before that one block goes down, and then when it does go down there is a hole. If I try to work it the other way so that it tries to come up first, then one of the blocks is goes up instead of sideways.
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I think a more advanced logarithm would need to be implemented, because fall-rate isn't linear, and neither should be damage.
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Love these. <3
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I use windows Vista, and winRAR
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I use a Vista system.
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Easy way: TMI, build a high platform with no rail, put a spawner, put a saddle on a spawned pig, and wait for it to walk off.
If you want to really get it... Find a pig near the edge, put a saddle on it, and smack it while riding it.
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r = redstone
T = repeater
P = piston
i = torch
1:
rp
rp
rp
rp
T(1)
2:
rp
i
T(2)
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Oops, it was on 3. Thanks for the help.
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I've done this, and it messes up the blocks that are being pulled back. The first one goes up. and is no longer connected to the piston.
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