• 1

    posted a message on Curse of Leeching (Drain player health to restore durability)

    Curse of Leeching: An enchantment with max level 5, drains your health to restore durability.


    Here is a breakdown of how it should work

    if ((LVL > 4) or (player_health > 1)) and (durability > 0) and (tool is in main hand, off hand, or worn as armor)
    drains 1 health ignoring armor, every (800/LVL)-(28*LVL) ticks, to restore 1+floor(LVL/2) durability

    or a more literary version

    While the tool is held in either hand or worn as armor, it will periodically, but faster depending on the level (min level's is 774 ticks, max level is 20 ticks), drain 1 health (while ignoring armor) from the player to restore the tool's durability, more durability is restored depending on the level (min level's is 2, max level's is 4). This is unable to kill the player except at level 5, which is the maximum level for the enchantment.

    death message "[player] was leeched to death by their tool"

    1.12.2 preferred, and thanks for viewing my post!

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Skyplatform (1 Command Creation)

    The chest is actually 1/2 predetermined and 1/2 bonus chest.

    The water buckets also used to be stacked. For those who don't know, using a stack of water buckets turns the entire stack of buckets into 1 empty bucket.


    Replying with videos is okay on this thread.

    Posted in: Maps
  • 0

    posted a message on Skyplatform (1 Command Creation)

    A variant of Skyblock.


    Create a superflat world using 'The Void' preset, put a command block on the cobblestone, then add this command to it


    summon falling_block ~ ~2 ~ {Time:1,Block:"minecraft:redstone_block",Passengers:[{id:"falling_block",Time:1,Block:"minecraft:activator_rail"},{id:"commandblock_minecart",Command:"fill ~-70 ~8 ~-2 ~-74 ~12 ~2 diamond_ore"},{id:"commandblock_minecart",Command:"fill ~70 ~8 ~-2 ~74 ~12 ~2 iron_ore"},{id:"commandblock_minecart",Command:"fill ~-2 ~8 ~70 ~2 ~12 ~74 water"},{id:"commandblock_minecart",Command:"fill ~-2 ~8 ~-70 ~2 ~12 ~-74 lava"},{id:"commandblock_minecart",Command:"fill ~-70 ~8 ~70 ~-78 ~16 ~78 redstone_ore"},{id:"commandblock_minecart",Command:"fill ~70 ~8 ~-70 ~78 ~16 ~-78 emerald_ore"},{id:"commandblock_minecart",Command:"fill ~-70 ~8 ~-70 ~-78 ~16 ~-78 lapis_ore"},{id:"commandblock_minecart",Command:"fill ~70 ~8 ~-70 ~78 ~16 ~-78 gold_ore"},{id:"commandblock_minecart",Command:"fill ~71 ~ ~74 ~73 ~ ~74 end_portal_frame 2"},{id:"commandblock_minecart",Command:"fill ~74 ~3 ~70 ~71 ~5 ~71 tripwire 2"},{id:"commandblock_minecart",Command:"fill ~71 ~ ~70 ~73 ~ ~70 end_portal_frame 0"},{id:"commandblock_minecart",Command:"fill ~70 ~ ~71 ~70 ~ ~73 end_portal_frame 3"},{id:"commandblock_minecart",Command:"fill ~74 ~ ~71 ~74 ~ ~73 end_portal_frame 1"},{id:"commandblock_minecart",Command:"summon falling_block ~2 ~-3 ~ {Time:1,DropItem:0,Block:\"chain_command_block\",TileEntityData:{auto:1b,Command:\"fill ~-2 ~ ~ ~ ~9 ~ air\"},Passengers:[{id:\"falling_block\",Time:1,DropItem:0,Block:\"chain_command_block\",Data:6,TileEntityData:{Command:\"kill @e[type=commandblock_minecart,r=8]\",auto:1b},Passengers:[{id:\"falling_block\",Time:1,DropItem:0,Block:\"command_block\",Data:6,TileEntityData:{Command:\"setblock ~ ~-1 ~1 chest 0 replace {LootTable:\\\"minecraft:chests/spawn_bonus_chest\\\",LootTableSeed:47}\",auto:1b},Passengers:[{id:\"falling_block\",Time:1,DropItem:0,Block:\"command_block\",Data:6,TileEntityData:{Command:\"summon falling_block ~-1 ~-1 ~1 {Block:\\\"minecraft:chest\\\",Time:1,DropItem:0,TileEntityData:{Items:[{id:\\\"minecraft:lava_bucket\\\",Slot:0b,Count:1b},{id:\\\"minecraft:water_bucket\\\",Slot:1b,Count:1b},{id:\\\"minecraft:water_bucket\\\",Slot:7b,Count:1b},{id:\\\"minecraft:sapling\\\",Slot:2b,Count:4b,Damage:4s},{id:\\\"minecraft:grass\\\",Slot:3b,Count:8b},{id:\\\"minecraft:wheat_seeds\\\",Slot:6b,Count:8b},{id:\\\"minecraft:dirt\\\",Slot:4b,Count:32b},{id:\\\"minecraft:sand\\\",Slot:5b,Count:64b},{id:\\\"minecraft:cobblestone\\\",Slot:6b,Count:24b}]}}\",auto:1b},Passengers:[{id:\"falling_block\",Time:1,DropItem:0,Block:\"command_block\",Data:6,TileEntityData:{Command:\"fill ~ ~ ~ ~-2 ~-2 ~ air\",auto:1b}}]}]}]}]}"}]}


    Then set to always active, to create this:



    Chest on platform:

    Posted in: Maps
  • 0

    posted a message on Armor Chroma 1.3 - For a more colorful armor bar!

    How do you add your own armor icon?

    Posted in: Minecraft Mods
  • 0

    posted a message on Help me please - Lucky Block Config!

    Excuse me Noahg10, but I think that response is totally irrelevant. Also Stop Talking Like This

    please don't permaban me if this is a necropost PLEASE!!!!!!

    As for roxieraven327's question, I don't know whats going on. Is there an error in the .log file?

    Posted in: Mods Discussion
  • 0

    posted a message on [1.14] Chocapic13's Shaders

    Will you allow people to put your shader in their modpack if they follow the current thread's rules for sharing and modification?

    Posted in: Minecraft Mods
  • 1

    posted a message on UNDERTALE - Mod & Map [Minecraft 1.10.2]

    I downloaded 1.6.6 (the latest version at the time) and "it didn't want to run on 1.9". It worked on 1.10.2 though.

    Posted in: Minecraft Mods
  • 0

    posted a message on MoreChineseMinecraft

    I have a question. In the first two screenshots, I think the blocks the trees are on are sand. Am I wrong?

    Can you also put text under the screenshots saying whats different to regular Minecraft?

    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers' Construct 2

    I found it.

    and by it i mean assets/tinker/textures/mob/skyla.png

    I don't think I was the only one to find this after all this time

    Posted in: Minecraft Mods
  • 0

    posted a message on Everything Ingots [1.7+ textures, updated 4/4/15]

    Looks interesting! If you need help with things, I could (probably).

    Posted in: Resource Packs
  • 0

    posted a message on Dimensional Doors v2.2.4
    Quote from WitherCraft66»

    THE SIGN S FALSE! THAT IS NOT MY IP, I USE COMCAST, AND I USE INTERNET EXPLORER!



    About that sign... It's not the same sign for everyone. It just reads some things from your computer.


    Also... some pocket dimensions are coated with TNT. So don't ever use TNT in a pocket dim you make.

    Posted in: Minecraft Mods
  • 0

    posted a message on Project Blue 1.1.6 (a Project Red add-on)

    The control panel looks AMAZING!!!! Great job! :D

    Posted in: Minecraft Mods
  • 0

    posted a message on Future Texture Pack
    Is this going to be updated?

    Quote from tacomanaw»
    DUDE SET IT FOR 1.8!!!!!

    Quote from ShadowRatchet6»
    He said he was gonna update it...

    If it isnt already, can you make a texture for the new beds and items aswell?
    e.g. cobble halfsteps, sandstone halfsteps?

    Quote from lucasvader6»


    It is unavalible with beta and will not work with beta so he took it down

    Although KDStudios has taken it and has made it beta compatible

    You're sad? I'll revive the pack sometime. I'm working on it
    Posted in: Resource Packs
  • 0

    posted a message on Lucky Block Mod - Drops items, spawns mobs, structures and more!

    If you break Lucky Blocks with a tool that has "Silk Touch" or in creative mode, it won't work (in the creative mode case, theres a setting in .minecraft/config/lucky/ that allows you to allow lucky block drops in creative mode).

    Posted in: Minecraft Mods
  • 0

    posted a message on Necroposting: How old is old?
    Quote from Baryonic_Lord»

    Also, one thing to consider is if the OP has been active in a reasonable amount of time. I've seen people ask questions towards an OP who haven't been active in the past four years. You probably should never bring a topic back to life if it was something like a guy asking for help or some friend to play with if the OP won't see it.


    Quote from migueeel»

    Well, if you feel like your message is highly needed / relevant / etc and the thread is under 6 months (that's my margin), you should be able to post fine.


    Thank you! I think this info should be placed on the necro-posting warning. :steve_shocked:
    Posted in: Forum Discussion & Info
  • To post a comment, please .