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    posted a message on Inventory Pets: Animated creatures that live in your inventory and give you amazing special abilities

    Yes, go into the config file and you can change the frequency of each structure from a minimum of 0 and a maximum of 10

    Posted in: Minecraft Mods
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    posted a message on Inventory Pets: Animated creatures that live in your inventory and give you amazing special abilities

    Purplicious_Cow, I am using your mod in a personal modpack for me and my friends that I am developing and ran into a very specific issue. As a preface, I have the ice and fire mod installed as well, which adds a sword that strikes the entity hit with lightning. But, with inventory pets downloaded, when the player hits anything in survival the lightning will instantly kill them no matter the armor or other buffs they have. To confirm this, I made 3 separate testing modpacks, one with just ice and fire mod, one with just inventory pets, and one with ice and fire mod and inventory pets. In the modpack with just ice and fire, the lightning strikes dealt 2.5 hearts on my when I was unarmed, and 0.5 with full diamond. In the inventory pets only version, the lightning instantly killed me no matter the armor. The same instant kill happened with the version with both ice and fire and inventory pets. Also, the I did multiple tests: 0, 1, 2, and 3 distance hitting range. The same results as above occurred no matter the range as the effects of the lightning all within the melee distance every time. Anyway, I don't want to remove inventory pets to fix this issue, so would there be a way I could use the config / code of the mod to change lightning back to it's default 2.5 hearts of damage on an unarmored player and 0.5 on an armored player? Thank you in advance.

    Posted in: Minecraft Mods
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