Ever since I updated to 1.4.6, the camera panning seems to be a lot slower, as if the mouse sensitivity was turned down or something. It isn't F8 mode, nor is my mouse's DPI too low (2100 I think), and touchscreen mode is off. I find that I move my mouse a lot more to turn the same amount compared to 1.4.5. Any ideas on whats going on?
Not sure if this is More Player Models causing it, but sometimes randomly another player's model appears on my head upside down. When I look down, it disappears, but if I look level or up, its there again.
i just got this mod using the Technic pack installer and wanted to know what it did. I flew around the skyline, snooped in some caves, and tried to survive for a while and found something rather irritating: this mod adds NO NEW CONTENT besides some better graphics, a version of tmi that doesn't work, and some other stuff that could be easily called "smoke and mirrors." The high expectations of a mod that got to share an installer with the amazing technic pack that never got met, coupled with the intense lag spike that consumed my game play with things like double tapping space bar about 30 times to start flying, has made me draw this conclusion: you have successfully made minecraft in all it's glory less fun to play, by adding no new features that actually mattered. you have taken your smoke and mirrors and ruined a perfectly good game by making it nearly unplayable as its ONLY FEATURE. i would suggest adding some mods to 1.3.2 before you release it within the Technic launcher. it already has the ability to backdate minecraft, use it! and if it turns out that the technic launcher is at fault, please try submitting your mod pack to technic on something other than a cerial box.
screw this everyone, get the technic pack. here are just some of it's features: flatten areas quickly with dark matter tools, turn 256 sugar cane into a diamond and use it for your automated diamond farm, use a nuclear reactor to make UU matter that can be crafted into just about anything, turn almost any item in the game into something of similar value, make just about any redstone contraption 4 time smaller with RedPower, and cross breed crops to make things like coffee beans and overworld-compatible nether warts.
It adds quite a lot of stuff. You just didn't find them or use them.
VoxelSniper, a minimap, a keybinding mod, WorldEditCUI, etc. The VoxelModpack is more geared towards multiplayer.
And Technic is very restricting, even if it adds items. Voxelmodpack can be used on any vanilla server and singleplayer game, while Technic / Tekkit can only be used on Technic / Tekkit worlds.
You should think about getting the armor weight plugin. So that heavy armor wearers cannot normally run at fast speeds. http://dev.bukkit.or...ods/heavyarmor/ - This seems to be the only one around unless we get a programmer. http://forums.bukkit...rb-1-2-5.23075/ - Or this one if we can get it too update.
Don't get more physics. We have it on our RP server, and its spazzy as anything. It simulates weight with potion effects, so your POV is constantly spazzing out.
Just my personal bit of advice from experience moderating a RP server:
People really hate it when rules force them to kill off their character. If they spend a few months developing their character, it would be a really big put down if they died because they lagged and couldn't avoid falling into space without a helmet or some other event. Usually, people like to kill off their character at their own pace.
Well that explains. I've added VR-chatmod to the incompatible list.
And please use the edit button next time.
That's probably why I'm crashing, since I use VR-chatmod. Do you know if you could add a compatibility patch or such to your mod? I sometimes play on vanilla servers so I need VR-chatmod.
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Wow, forgot to check that lol. Didn't think of it as I didn't know it would reset. Thanks!
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PC specs:
3570k
GTX 670
8 GB of RAM
Windows 7 HP 64x
Java 7 update 10
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Error log:
http://pastebin.com/b3mPdrRD
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It adds quite a lot of stuff. You just didn't find them or use them.
VoxelSniper, a minimap, a keybinding mod, WorldEditCUI, etc. The VoxelModpack is more geared towards multiplayer.
And Technic is very restricting, even if it adds items. Voxelmodpack can be used on any vanilla server and singleplayer game, while Technic / Tekkit can only be used on Technic / Tekkit worlds.
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Don't get more physics. We have it on our RP server, and its spazzy as anything. It simulates weight with potion effects, so your POV is constantly spazzing out.
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People really hate it when rules force them to kill off their character. If they spend a few months developing their character, it would be a really big put down if they died because they lagged and couldn't avoid falling into space without a helmet or some other event. Usually, people like to kill off their character at their own pace.
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http://www.voxelwiki.com/minecraft/The_VoxelModPack
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Ah, I see. Thanks!
Edit: After talking to several of our server's GMs, we really don't mind Orcs being taller. Thats just our server's 2 cents ^.^
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The Orc POV doesn't seem to be working for many LoTC members
Just find the Modloader.txt and upload that in mediafire or something. Its usually in your .minecraft folder
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POV is broken?
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Could you make the location changeable? I have a minimap in the upper right, so it kinda blocks it.
Edit: Also, it may just be me, but the topic's formating is messed up
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That's probably why I'm crashing, since I use VR-chatmod. Do you know if you could add a compatibility patch or such to your mod? I sometimes play on vanilla servers so I need VR-chatmod.