I was in a modpack (crash landing) which is pretty old and only works in version 1.6.4, and when I entered my old world from years ago about to be filled with nostalgia, I glitched and my world turned grey, I thought I ruined the world so I deleted it and created a new world, but the same problem appeared, this doesn't happen in the newest version but Minecraft does now lag a ton, I can barely get 25 fps and it's unplayable, I tried updating my GPU drivers but windows says it's the latest one, and I tried edited some settings and installing optifine but it didn't work, I uploaded images below
also, when I enter a map it also changes the title screen, the only fix it closing the game
usually, you don't need to allocate much RAM at all, for 200 mods it depends on your settings, if you have a laptop and are using every mod and setting that helps performance you can get away with 2-3 GB RAM (I tested with foamfix mod) but if you want HD graphics and highest settings you would need much more, I've seen YouTubers who play insane craft (over 270 pages of items in nei) and they also have to record/Livestream which is very resource-intensive and they allocate about 22GB (they never reach this threshold but allocate a lot to prevent crashing to anything but a nuke). but 32GB seems overkill, and can be bad since the RAM garbage collector has to scan more area and the cms collector mode (the most effective one) is not worthwhile for programs with over 4GB RAM allocated.
I was trying to create a minecraft mod using a tutorial with no experience of coding or knowing anything about it and after a while I got it to work. but then something happened and I lost all my pcs progress, including the mod, so I redownloaded intellij idea, and opened a forge 1.16.1 jdk with it. but after doing some code and seeing no errors pop up, I tried setting up intellij for testing the mod. but when I went to command prompt, moved it to my mod folder, and typed gradlew genIntellijRuns nothing happened, it failed and only said
Microsoft Windows [Version 10.0.18363.719]
(c) 2019 Microsoft Corporation. All rights reserved.
C:\Users\HP_LAPTOP\Desktop\storage\Custom minecraft mods\forge\mods\ruby items mod\mod>gradlew genIntellijRuns
To honour the JVM settings for this build a new JVM will be forked. Please consider using the daemon: https://docs.gradle.org/4.10.3/userguide/gradle_daemon.html.
Daemon will be stopped at the end of the build stopping after processing
FAILURE: Build failed with an exception.
* What went wrong:
Could not create service of type ScriptPluginFactory using BuildScopeServices.createScriptPluginFactory().
> Could not create service of type FileHasher using BuildSessionScopeServices.createFileSnapshotter().
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
all the places Ive looked dont give any answers, I tried clearing the cache, reimporting the project, downloading a different version of the jdk, and the same error message popped up even after trying --debug or --stacktrace
I've recently begun playing crash landing 1.6.4 and I was using the buildcraft floodgate to fill my reactor faster but when I pump resonant ender into it it flows out as liquified ender from a different mod since they are conflicting ids, but will it still count as a coolant or does only resonant ender work? since I already have some cryotheum in the reactor and it allows air blocks I can't be sure if it's working, so I need to know if the big rectors mod accepts liquified ender from tinkers construct as resonant ender from thermal expansion.
oh actually I just fixed it apparently the optional website had to be filled whether you keep it as the default (www.example.com) but it cant be empty quotes
I am new to modding and I just built my mod but every time I test it ends with exit code 0, here's a download I've tested a lot of things so please test it before asking questions like did you use the right version
0
I was in a modpack (crash landing) which is pretty old and only works in version 1.6.4, and when I entered my old world from years ago about to be filled with nostalgia, I glitched and my world turned grey, I thought I ruined the world so I deleted it and created a new world, but the same problem appeared, this doesn't happen in the newest version but Minecraft does now lag a ton, I can barely get 25 fps and it's unplayable, I tried updating my GPU drivers but windows says it's the latest one, and I tried edited some settings and installing optifine but it didn't work, I uploaded images below
also, when I enter a map it also changes the title screen, the only fix it closing the game
2
usually, you don't need to allocate much RAM at all, for 200 mods it depends on your settings, if you have a laptop and are using every mod and setting that helps performance you can get away with 2-3 GB RAM (I tested with foamfix mod) but if you want HD graphics and highest settings you would need much more, I've seen YouTubers who play insane craft (over 270 pages of items in nei) and they also have to record/Livestream which is very resource-intensive and they allocate about 22GB (they never reach this threshold but allocate a lot to prevent crashing to anything but a nuke). but 32GB seems overkill, and can be bad since the RAM garbage collector has to scan more area and the cms collector mode (the most effective one) is not worthwhile for programs with over 4GB RAM allocated.
0
I want minecraft to have lower-quality pixels (for performance) but not the screen to shrink, like changing the quality of youtube videos
0
in the registry handler class send the block item registry to follow your block class and it will use the texture in the blocks section in resources
0
I was trying to create a minecraft mod using a tutorial with no experience of coding or knowing anything about it and after a while I got it to work. but then something happened and I lost all my pcs progress, including the mod, so I redownloaded intellij idea, and opened a forge 1.16.1 jdk with it. but after doing some code and seeing no errors pop up, I tried setting up intellij for testing the mod. but when I went to command prompt, moved it to my mod folder, and typed gradlew genIntellijRuns nothing happened, it failed and only said
Microsoft Windows [Version 10.0.18363.719]
(c) 2019 Microsoft Corporation. All rights reserved.
C:\Users\HP_LAPTOP>cd Desktop\storage\Custom minecraft mods\forge\mods\ruby items mod\mod
C:\Users\HP_LAPTOP\Desktop\storage\Custom minecraft mods\forge\mods\ruby items mod\mod>gradlew genIntellijRuns
To honour the JVM settings for this build a new JVM will be forked. Please consider using the daemon: https://docs.gradle.org/4.10.3/userguide/gradle_daemon.html.
Daemon will be stopped at the end of the build stopping after processing
FAILURE: Build failed with an exception.
* What went wrong:
Could not create service of type ScriptPluginFactory using BuildScopeServices.createScriptPluginFactory().
> Could not create service of type FileHasher using BuildSessionScopeServices.createFileSnapshotter().
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 5s
C:\Users\HP_LAPTOP\Desktop\storage\Custom minecraft mods\forge\mods\ruby items mod\mod>
all the places Ive looked dont give any answers, I tried clearing the cache, reimporting the project, downloading a different version of the jdk, and the same error message popped up even after trying --debug or --stacktrace
0
I've recently begun playing crash landing 1.6.4 and I was using the buildcraft floodgate to fill my reactor faster but when I pump resonant ender into it it flows out as liquified ender from a different mod since they are conflicting ids, but will it still count as a coolant or does only resonant ender work? since I already have some cryotheum in the reactor and it allows air blocks I can't be sure if it's working, so I need to know if the big rectors mod accepts liquified ender from tinkers construct as resonant ender from thermal expansion.
0
but to not waste your time let me tell you the first time I found a pink sheep was developing this mod
0
oh actually I just fixed it apparently the optional website had to be filled whether you keep it as the default (www.example.com) but it cant be empty quotes
0
I am new to modding and I just built my mod but every time I test it ends with exit code 0, here's a download I've tested a lot of things so please test it before asking questions like did you use the right version