So minecraft worlds aren't literally infinite right? They are limited eventually, but they're huge. How huge you ask? Well from what I've heard, approximately eight times the size of planet Earth. Now let's beak that down with a little simple math.
Let's assume that minecraft uses the average human walking speed, which is around 2.7 miles per hour
The circumference of the Earth around the equator is about 24,900 miles
24,900 x 8 = 199,200
So, rounding that off to a nice number, a minecraft world is about 200,000 miles across
And 200,000 miles / 2.7 mph = 74,074 hours
74,074 hours is 3,086 days
which around 8.5 years
SO, to walk from one end to the other in a minecraft world, on totally flat ground, would take eight and a half constant years in REAL TIME. Now that is a humongous world.
- Unilegger
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Great, now you made me hate it. Thanks alot.
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they idea for enderchests is just to have the availability to transport your items easily.
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I'm just pointing out, none of your opinions are valid.
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just because there are changes doesn't mean they're bad.
In Spleefing, blocks are breaking so quickly it doesn't even matter.
Because it was SOOOO hard to break boats.
Well you just got ripped off from your limitation of bucket carrying, your use of wood on your precious boats, and your slabs from your precious castle back from alpha.
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- Everyone wanted colored planks.
- Everyone wanted that!
- Are you Monochromatic or something?
- The first one was ugly, the new one... still ugly but better.
- Sure, we didn't need those!
- The chests are pretty powerful, that sorta balances their power
- What's the problem with that?
- and the problem with that is?
- we've waited for that for ALONG time.
- wait... that's a problem?
- We've all waited for that too!
- That really didn't give any problems...
- EVERYONE needed that new local host thing! I found it very hard to run servers before!
- That fixed alot of bugs...
Seriously, you just took all the GOOD things and said they were bad. what's your problem?