Awesome.
- Unclevertitle
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Member for 12 years and 21 days
Last active Wed, Apr, 3 2019 15:09:02
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May 4, 2015Unclevertitle posted a message on Magic Arrows: Possible Secret Future Update?Posted in: News
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Mar 10, 2015Unclevertitle posted a message on Minecraft for the Hearing Impaired?Posted in: News
What is this "wheel" you speak of? And this "chair?"
They sound like things that aren't cubes or made of little cubes and therefore don't exist in block world, I mean Minecraft.
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Mar 10, 2015Unclevertitle posted a message on Minecraft for the Hearing Impaired?That would be one hell of a challenge. DVS for a video game.Posted in: News
It would be pretty awesome if Mojang could pull it off though. -
Mar 10, 2015Unclevertitle posted a message on Minecraft for the Hearing Impaired?Posted in: News
What's there to abuse?
The information would only show up when mobs are making sounds. Most likely a finalized version would show "Cluck" when a chicken is clucking and give an indication of where that chicken is, or "Zombie Moan" when the player would otherwise hear a zombie moaning and indicate a direction where that zombie is. Minecraft already has 3D sound (albeit a poor implementation) so this basically just gives the hearing impaired the same advantage as players without hearing problems.
Further, If it does end up a more accurate of a way for players to find caves than sound alone why not grant it equally to ALL players who'd choose to use it instead of defining some players as having the advantage and some others as not? That would be like forcing some players to play the game in 3D Anaglyph mode, giving them enhanced depth perception at the cost of accurate color display or just a big visual mess if they don't happen to have the necessary red/cyan 3D glasses, while the rest of players get to enjoy Minecraft perfectly fine.
Further, how would Server admins even know if a player actually had hearing problems or not to allow/disallow this? Isn't that basically trivial to fake? Would they require a doctor's note? This seems increasingly silly the more I think about this. -
Mar 9, 2015Unclevertitle posted a message on Minecraft for the Hearing Impaired?That would be less an "exploit" than just how it's supposed to work in the first place.Posted in: News
If minecraft had better 3d sound then it would be just as easy for the hearing enabled to locate those caves by sound as well. -
Mar 5, 2015Unclevertitle posted a message on Far Lands or Bust RevisitedPosted in: NewsQuote from APlotdevice»
Which unfortunately means no sprinting or horses to aid in the journey.
Considering however many rivers, oceans, and forests he'd have to cross... horses would be more of a liability anyway. -
Jan 8, 2015Unclevertitle posted a message on Community Creations: Working Word Processor!Wow.Posted in: News
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Dec 17, 2014Unclevertitle posted a message on Minecraft Movie Hits Some SnagsTrue, but I don't really see how something like "The Goonies" doesn't work as a Minecraft movie.Posted in: News
Minecraft is more like a blank canvas through which any world or plot can be injected in with comparative ease, some minor changes can be made to reflect and showcase some of Minecraft's core features but from my perspective basically anything could work.
Something in the spirit of the Goonies seems to me like it would be perfect too. A bunch of friends band together to go on an epic adventure. That basically describes a multiplayer experience playing Minecraft particularly a session put together to go face the Enderdragon. Throw in a bit of creating your own world and boom, Minecraft the movie.
Granted, I don't know what Mojang is looking for specifically here. But I guess it's not that. -
Dec 15, 2014Unclevertitle posted a message on Minecraft Movie Hits Some SnagsMojang, what the heck? "The Goonies" was awesome!Posted in: News
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Sep 15, 2014Unclevertitle posted a message on [Official] Microsoft has Bought Mojang and a message from Notch.I find all the panic in here pretty hilarious.Posted in: News
We'll see what happens. In the end MS can't delete the software already installed on your computer, so we'll always have pre-MS-Minecraft if it's absolutely necessary.
I'm most curious how this will affect modding as I didn't notice any mention of modding or the modding community here:
http://news.xbox.com/2014/09/games-minecraft-to-join-microsoft
But again we can only wait and see.
Reading this: http://notch.net/2014/09/im-leaving-mojang/ I can understand why he'd want to sell. Sometimes things just get too big to handle. -
Sep 10, 2014Unclevertitle posted a message on Microsoft Buying Minecraft?Here's hoping that they don't sell, but I wouldn't blame them if they did.Posted in: News
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May 30, 2014Unclevertitle posted a message on Minecraft in Minecraft - Just a Matter of TimePosted in: NewsQuote from XTjack
I knew it'd be sooner or later.
It's already happened, multiple times in several different formats. -
Feb 28, 2014Unclevertitle posted a message on Minecraft Movie?An interesting idea that they're interested in making a movie out of a game that has no official story, but then again that's probably a good thing.Posted in: News
That means the script could have just about any kind of plot. It might even be good! -
Oct 7, 2013Unclevertitle posted a message on Saturday with Sach: My First NightMy first day in minecraft I spawned on a tiny island. So naturally I leave that island for the slightly larger island nearby. I soon discover that you can punch, break and pick up blocks so I enthusiastically punch myself a small trench 1x1 trench in the dirt. I hear footsteps behind me, turned and see a creeper for the first time (there is a small shallow cave nearby, just dark enough to spawn a mob) I see it approaching me, freak out and punch it.Posted in: News
It explodes and I am completely confused. Seeing a cave opening I assumed it came from the bowels of the earth and thus ran away from that cave. Later on I build a tiny wooden shelter with a 2x1 opening for an entrance (no door) and find out that mobs spawn at night. And on islands in ocean biomes, they spawn a whole lot. I closed the opening and started waiting out the night. Then I got impatient, worried when I'd know it was daytime again so I went outside, made a block stairway to the roof, closed off the stairway and waited out the night watching scores of mobs standing roughly in place in the distance.
Sometime during the 2nd day I discovered peaceful mode (when I was starving, since only one pig had spawned on that island) and didn't worry about mobs anymore until the safety got boring. - To post a comment, please login.
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Even just a little bit of color variation can go a long way.
Aside from that, it's looking good.
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Then just place a button or pressure plate on the other side of the door that connects to the same wire. With the door open temporarily closing will happen automatically.
Granted, the length of time that a button is active is at times annoyingly short.
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This likely means that there is either lava ocean or no caves for a 128 block radius from your portal in the Nether. You could try tunneling in another direction testing for lava every 10 blocks or so.
Another idea is to travel roughly 1100 blocks away from your first overworld portal (away from the 200 some blocks tunnel you built in the Nether) this should give you enough space to ensure that your overworld portal will spawn a new portal in the Nether.
This comes from the fact that when spawning destination portals the game looks for a suitable places within 128 (ignoring height) blocks around your current position. But there's a 1:8 horizontal block distance ratio in the Nether compared to the overworld. So while you only need to walk more than 16 blocks away from a portal to get a new one in the overworld 128 blocks away you'd have to go AT LEAST 1024 blocks away in the overworld to get a new portal 128 blocks away from the existing one in the Nether.
More information about portals.
Another way is to get some enchanted armor of fire protection (like lots of protection) or some potions of fire shield and then just swim up through the lava... but potions require getting stuff from the Nether...
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I first got the game back in the 1.8.1 beta days. Before I even started up a new map I first went through the options menu, like I do with every game, I came across "3D Anaglyph" and wondered what that was. So I turned it on and forgot about it by the time I started the game proper.
I spawned on an island in an ocean... with double vision. Everything showed up twice, once in red and once in blue. I spent about two minutes trying to play the game regardless thinking that my version had somehow been seriously glitched but after searching the options menu again I found the 3D setting, felt like an idiot, and turned it off.
Then I could actually see the tiny (<20 blocks) island I was on. There were some bigger islands close by so I went over to one of them. It had trees (about 20 or so) some slight mountain-like hills and a single pig. It was paradise compared to that teensy island from before. Shortly after figuring out that I can BREAK, PICK UP, and PLACE ANY BLOCK IN THE WORLD, ANYWHERE I WANT (mind you, all I had done was break and pick up ONE block of dirt) I was ecstatic and immediately began digging a random trench.
All of a sudden I hear footsteps on grass that are not my own, which surprised me as I knew that monsters spawned at night. I turn around and a see a creeper approaching.
At this point I knew one thing about creepers that was accurate, and one thing about them that was false. Both of these things were based on the oft quoted meme: "That's a nice [insert name of thing here] you have there. It'd be a shame if anything happened to it."
The true thing I knew was that creepers could destroy your creations.
The false thing I thought was that creepers specifically targeted your creations. As in NOT the player himself.
I thought they were just things that attacked your stuff when you weren't around, sort of a server clean up tool (despite playing single player at the time).
What I didn't know was that they exploded.
So when the creeper was walking towards me I freaked out, jumped out of the pit and then punched him. He blew up out of range and I collected the spoils. Thoroughly frightened.
Later, I initially tried to build a crafting table out of logs, then made a small 3x3x3 wooden hut and some tools. I didn't make a door, merely an open doorway.
Come nightfall I had a creeper standing outside my one block wide window. I went out and punched him, making a new big hole by the shore near the house. At that point I thought some high ground would be a good idea, so I made a wood stair to the top of my hut, harvesting the wall opposite the door in the process. From there I watched out the night seeing Zombies, Spiders, Endermen, and skeletons, thoroughly paranoid of them all.
Somewhere in day two I switched to Peaceful mode after I hade eaten the one pig, and failed to get pork from a pig in the ocean. There was another Island I could see over a hundred blocks of ocean away, I saw lots of trees on it, but that was about it, so I didn't consider it worth the effort to swim over. Turns out that when I actually went there MUCH later it was actually a peninsula. It had a TON of pigs, cows, sheep and mushrooms on it withing easy reach.
Though before I had figured out what such a silly noob I was being, I had spotted something under the water about 30-50 blocks off shore on the other side of the island. It looked (to me) like a village that had spawned completely underwater. Through trial, errorand lots of sand, gravel, cobblestone, and glass I made an undersea tunnel across the seabed to where the village should have been.
Turns out it was just terrain. But that tunnel looked hella cool. The broken and choppy rapids on top of it at one side (before I knew anything about Minecraft's unique fluid physics) were a nuisance though.
Eventually deleted that map, too reminded of my earlier foolishness, plus some updates happened and thus caused some weird chunk transitions. Now I kind of regret deleting that map. I should have kept it. I had never given it a seed (plus I didn't know how to view the seed after it was made) so now it's lost forever.
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So that:
Front view:
Side View:
I've had an instance where I was messing round in creative where I closed one side off with obsidian and the portal would not open until I had cleared the bottom two blocks next to the 2x3 portal hole.
Basically I built this:
Side View:
But would not work until I did this:
I guess it messes with the game's ability to recognize it as a portal frame. After the portal is lit you should have no problem placing blocks to add a back wall if you so choose.
I also don't think this happens with a back wall of any block OTHER than obsidian.
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*facepalm*
You're thinking of lightning bugs. (Emphasis on the n) A.k.a. fireflies. There are no fireflies in Minecraft. Never have been as far as I know. If they do exist in minecraft for you then it's part of a mod you downloaded.
The lighting bugs being by referred to Jeb and everyone else in this thread are glitches, unintended shadows in areas that sould otherwise be lit up. In computer programming 'bugs' are synonomous with 'glitches' and are things that should be removed.
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I'm not quite satisfied playing on peacful though.
I just need to get over my silly fear of death.
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"What the heck is that!?"
*punch*
Explode!
"WHAT"
Came across one MINUTES after starting to play minecraft, apparently there was a cave nearby my spawn point which was on a tiny strip of land off the coast of a moderately sized island with a few trees on it, and not much else. That was a challenging world to start out in.
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Unfortunately it would probably have to be you being the bait. It requires active participation and carries a fair bit of risk, but heck man, so does the Nether.
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2nd moment about 20 minutes after the first I was still having lag issues. I joined the server, only to marvel at how only one chunk had loaded. Our kickass giant mushroom highway just ended at the edge of the world which was drastically smaller than it had been. After getting kicked I logged on again and the same thing happened except then the world started loading more chunks, but it started with the ones further in the distance for some reason. I got a chance to scope out a few underground lava lakes. I never did get back to that world to find them though.
Aside from those epic moments I've had other occasional lag-related issues such as being completely unable to place blocks in a small area, and creepers momentarily showing up inside our house in a corner only to not be there an instant or two later.
Glitches make the best WTF moments.