So, I wanted to create a 32x32 resource pack and I needed your guys help. I am a newbie for creating anything on minecraft so what do I do? (also the whole thing with mcpather, more specifically .properties, I'll just say I don't know how to code :unsure:) (Also I'll be using a mac!)
PLEEEEAAAAASSSSEEEE make a copy of the new world generator for 1.6.4 too O_O PLEASE SIR I BEG YOU!
First of all, this would be hard becuase of: it uses 1.7 blocks/items so it would be impossible to convert it to 1.6.4. Pretty sure every biome of the new world generator has this.. sorry bud...
It's not a bad suggestion, but I'll shelf it for later. WildCaves uses worldgen, while BF is a client-only mod, and I'd like to keep it that way - that means coming up for some rules where and how it should appear.
Plus, there are some improvement to existing stuff I have to do first (snowed leaves, multiple particle types), and even before that I need to figure out this config bug that has been plaguing me.
Now that is very strange... Could you post your logs/fml-client-latest.log?
here ya go
---- Minecraft Crash Report ----
// Don't do that.
Time: 8/20/14 7:52 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: mods/betterfoliage/client/gui/BiomeListConfigEntry
at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:694)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:288)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:527)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: mods/betterfoliage/client/gui/BiomeListConfigEntry
at mods.betterfoliage.common.config.Config.getDefaultBiomes(Config.java:197)
at mods.betterfoliage.BetterFoliage.posInit(BetterFoliage.java:42)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:693)
... 10 more
Caused by: java.lang.ClassNotFoundException: mods.betterfoliage.client.gui.BiomeListConfigEntry
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:188)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 38 more
Caused by: java.lang.NoClassDefFoundError: mods/betterfoliage/client/gui/SelectListConfigEntry
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:637)
at java.lang.ClassLoader.defineClass(ClassLoader.java:621)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:180)
... 40 more
Caused by: java.lang.ClassNotFoundException: mods.betterfoliage.client.gui.SelectListConfigEntry
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:99)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 45 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Mac OS X (x86_64) version 10.9.2
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 101240368 bytes (96 MB) / 260407296 bytes (248 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.03 FML v7.2.211.1128 Minecraft Forge 10.12.2.1128 Optifine OptiFine_1.7.2_HD_D3 7 mods loaded, 7 mods active
mcp{9.03} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
FML{7.2.211.1128} [Forge Mod Loader] (forge-1.7.2-10.12.2.1128.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Forge{10.12.2.1128} [Minecraft Forge] (forge-1.7.2-10.12.2.1128.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
iChunUtil{3.3.0} [iChunUtil] (iChunUtil-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BackTools{3.0.1} [BackTools] (BackTools-3.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BetterFoliage{0.9.11b} [Better Foliage] (BetterFoliage-0.9.11b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Errored
voxelmap{1.7.2} [VoxelMap] (voxelmap-1.7.2-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Oh no, This DIDN'T WORK!!!! I think it was because I edited the config file for this mod!!! I deleted everything and file shows blank!!! no new configs!!!! what do I do??
It's so nice to see all the interest in the mod. It has already turned out more than I expected.
So, without further ado: 0.9.11-beta
added connected grass textures
ditched current config GUI for the built-in one in Forge
block classes are configurable
reed, algae, coral biomes are configurable
broke russian translation
The connected grass feature is in, the usual way of doing it is called "classic" mode, the method described by Meringue is "agressive" mode. Not much more to say about it.
The major new feature this time is the use of the Forge configuration GUI. The old one was already getting hard to maintain, and this one is so cool, I don't know how I lived without it before. It makes working with lists a lot less of a hassle, so this has a few unexpected benefits - see feature list above. Additionally, everything has moved into the main config file, so the file copy bug should be gone. You should delete your whole config/betterfoliage folder and start with a clean slate.
Unfortunately, the whole GUI stuff is completely different, so I already broke the brand new russian translation
Default biomes for reeds are ones with temperature and rainfall >= 0.4. For algae, everything "ocean" and "river". For coral, the same as algae plus "beach". The undo function is behaving a bit oddly sometimes in the biome lists, that'll be fixed.
Animated textures are unfortunately not yet supported in the generators. I'll need to come up with a solution for that.
Buddy, as much as you would like to have it.... THIS IS THE ANIMATED PLAYER MOD. I don't mean to sound rude, but I don't think he's gonna try animating mobs. HOWEVER there is a mod that does that and more. Currently it's not even there to being finished but you can check it out: http://www.planetminecraft.com/mod/146-mo-binds-steve-have-forearm/
If your still into taking requests how about you roll when jump from a short cliff and you hit the ground or better yet, how about a parkour animations update?! Or maybe even a battle stance after you hit with a sword!!!
Hm, strange, When I download every thing I need (resource pack and mod) the better leaves don't seem to be showing up.. I used it on my Mac and it didn't really work, however when I used it on my PC everything worked fine. I'm not quite sure if macs just can't use it or something. I don't know just check it and see what the problem is...
Add a floating islands biome with multiple biomes!!! not in the floating island survival world, just some random floating islands here in there in the better default.
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First of all, this would be hard becuase of: it uses 1.7 blocks/items so it would be impossible to convert it to 1.6.4. Pretty sure every biome of the new world generator has this.. sorry bud...
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Oooh!! What are the plans for the future then?
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here ya go
---- Minecraft Crash Report ----
// Don't do that.
Time: 8/20/14 7:52 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: mods/betterfoliage/client/gui/BiomeListConfigEntry
at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:694)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:288)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:527)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: mods/betterfoliage/client/gui/BiomeListConfigEntry
at mods.betterfoliage.common.config.Config.getDefaultBiomes(Config.java:197)
at mods.betterfoliage.BetterFoliage.posInit(BetterFoliage.java:42)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:693)
... 10 more
Caused by: java.lang.ClassNotFoundException: mods.betterfoliage.client.gui.BiomeListConfigEntry
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:188)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 38 more
Caused by: java.lang.NoClassDefFoundError: mods/betterfoliage/client/gui/SelectListConfigEntry
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:637)
at java.lang.ClassLoader.defineClass(ClassLoader.java:621)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:180)
... 40 more
Caused by: java.lang.ClassNotFoundException: mods.betterfoliage.client.gui.SelectListConfigEntry
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:99)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 45 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Mac OS X (x86_64) version 10.9.2
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 101240368 bytes (96 MB) / 260407296 bytes (248 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.03 FML v7.2.211.1128 Minecraft Forge 10.12.2.1128 Optifine OptiFine_1.7.2_HD_D3 7 mods loaded, 7 mods active
mcp{9.03} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
FML{7.2.211.1128} [Forge Mod Loader] (forge-1.7.2-10.12.2.1128.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Forge{10.12.2.1128} [Minecraft Forge] (forge-1.7.2-10.12.2.1128.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
iChunUtil{3.3.0} [iChunUtil] (iChunUtil-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BackTools{3.0.1} [BackTools] (BackTools-3.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BetterFoliage{0.9.11b} [Better Foliage] (BetterFoliage-0.9.11b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Errored
voxelmap{1.7.2} [VoxelMap] (voxelmap-1.7.2-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
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First one to use the version! XDDD I love this mod and I can't wait for its future. hey how about adding salagmite and stalactites in caves (need some help with texures? http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/1442430-1-6-x-forge-wildcaves-3-v0-4-3-3 )
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Hope this helped with the modding!
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And then maybe something like this!! -> http://fc01.deviantart.net/fs70/f/2011/335/1/1/rocky_hill_by_sunnwingss_stock-d4hw1zn.jpg Thanks for reading! bye!! (also here's the floating island that I think should be added http://fc07.deviantart.net/fs71/f/2010/117/7/c/floating_islands_by_Lezoreole.jpg )