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    posted a message on 32x32 Resource Pack Help
    So, I wanted to create a 32x32 resource pack and I needed your guys help. I am a newbie for creating anything on minecraft so what do I do? (also the whole thing with mcpather, more specifically .properties, I'll just say I don't know how to code :unsure:) (Also I'll be using a mac!)
    Posted in: Resource Pack Help
  • 0

    posted a message on Teds World Gen Mods - Realistic World Gen Alpha 1.3.2
    Quote from WolfLord77
    PLEEEEAAAAASSSSEEEE make a copy of the new world generator for 1.6.4 too O_O PLEASE SIR I BEG YOU!

    First of all, this would be hard becuase of: it uses 1.7 blocks/items so it would be impossible to convert it to 1.6.4. Pretty sure every biome of the new world generator has this.. sorry bud... :(
    Posted in: Minecraft Mods
  • 0

    posted a message on Better Foliage
    Quote from OctarineNoise

    It's not a bad suggestion, but I'll shelf it for later. WildCaves uses worldgen, while BF is a client-only mod, and I'd like to keep it that way - that means coming up for some rules where and how it should appear.
    Plus, there are some improvement to existing stuff I have to do first (snowed leaves, multiple particle types), and even before that I need to figure out this config bug that has been plaguing me.

    Oooh!! What are the plans for the future then?
    Posted in: Minecraft Mods
  • 0

    posted a message on Better Foliage
    Quote from OctarineNoise

    Now that is very strange... Could you post your logs/fml-client-latest.log?


    here ya go :(

    ---- Minecraft Crash Report ----
    // Don't do that.

    Time: 8/20/14 7:52 PM
    Description: There was a severe problem during mod loading that has caused the game to fail

    cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: mods/betterfoliage/client/gui/BiomeListConfigEntry
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:694)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:288)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:527)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
    at net.minecraft.client.main.Main.main(SourceFile:103)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    Caused by: java.lang.NoClassDefFoundError: mods/betterfoliage/client/gui/BiomeListConfigEntry
    at mods.betterfoliage.common.config.Config.getDefaultBiomes(Config.java:197)
    at mods.betterfoliage.BetterFoliage.posInit(BetterFoliage.java:42)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
    at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:693)
    ... 10 more
    Caused by: java.lang.ClassNotFoundException: mods.betterfoliage.client.gui.BiomeListConfigEntry
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:188)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    ... 38 more
    Caused by: java.lang.NoClassDefFoundError: mods/betterfoliage/client/gui/SelectListConfigEntry
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClassCond(ClassLoader.java:637)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:621)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:180)
    ... 40 more
    Caused by: java.lang.ClassNotFoundException: mods.betterfoliage.client.gui.SelectListConfigEntry
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:99)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    ... 45 more


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.7.2
    Operating System: Mac OS X (x86_64) version 10.9.2
    Java Version: 1.6.0_65, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 101240368 bytes (96 MB) / 260407296 bytes (248 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.03 FML v7.2.211.1128 Minecraft Forge 10.12.2.1128 Optifine OptiFine_1.7.2_HD_D3 7 mods loaded, 7 mods active
    mcp{9.03} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    FML{7.2.211.1128} [Forge Mod Loader] (forge-1.7.2-10.12.2.1128.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Forge{10.12.2.1128} [Minecraft Forge] (forge-1.7.2-10.12.2.1128.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    iChunUtil{3.3.0} [iChunUtil] (iChunUtil-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BackTools{3.0.1} [BackTools] (BackTools-3.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BetterFoliage{0.9.11b} [Better Foliage] (BetterFoliage-0.9.11b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Errored
    voxelmap{1.7.2} [VoxelMap] (voxelmap-1.7.2-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Posted in: Minecraft Mods
  • 0

    posted a message on Better Foliage
    Oh no, This DIDN'T WORK!!!! I think it was because I edited the config file for this mod!!! I deleted everything and file shows blank!!! no new configs!!!! what do I do??
    Posted in: Minecraft Mods
  • 0

    posted a message on Better Foliage
    Quote from OctarineNoise

    It's so nice to see all the interest in the mod. It has already turned out more than I expected.

    So, without further ado: 0.9.11-beta
    • added connected grass textures
    • ditched current config GUI for the built-in one in Forge
    • block classes are configurable
    • reed, algae, coral biomes are configurable
    • broke russian translation :(
    The connected grass feature is in, the usual way of doing it is called "classic" mode, the method described by Meringue is "agressive" mode. Not much more to say about it.

    The major new feature this time is the use of the Forge configuration GUI. The old one was already getting hard to maintain, and this one is so cool, I don't know how I lived without it before. It makes working with lists a lot less of a hassle, so this has a few unexpected benefits - see feature list above. Additionally, everything has moved into the main config file, so the file copy bug should be gone. You should delete your whole config/betterfoliage folder and start with a clean slate.

    Unfortunately, the whole GUI stuff is completely different, so I already broke the brand new russian translation :(

    Default biomes for reeds are ones with temperature and rainfall >= 0.4. For algae, everything "ocean" and "river". For coral, the same as algae plus "beach". The undo function is behaving a bit oddly sometimes in the biome lists, that'll be fixed.


    Animated textures are unfortunately not yet supported in the generators. I'll need to come up with a solution for that.


    Hope I didn't torpedo your relocation project :P

    First one to use the version! XDDD I love this mod and I can't wait for its future. hey how about adding salagmite and stalactites in caves (need some help with texures? http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/1442430-1-6-x-forge-wildcaves-3-v0-4-3-3 )
    Posted in: Minecraft Mods
  • 0

    posted a message on Better Foliage
    should I replace the old configs with the config from the mod??? Or keep all? Because when I take the new ones in they are called copy's.
    Posted in: Minecraft Mods
  • 0

    posted a message on Better Foliage
    Hmm, it seems that the better leaves does not work for my Mac... Can anyone help me??? :(
    Posted in: Minecraft Mods
  • 0

    posted a message on [Aesthetic] Animated Player - Compatibility and Flying! [v1.5.1]
    Buddy, as much as you would like to have it.... THIS IS THE ANIMATED PLAYER MOD. I don't mean to sound rude, but I don't think he's gonna try animating mobs. HOWEVER there is a mod that does that and more. Currently it's not even there to being finished but you can check it out: http://www.planetminecraft.com/mod/146-mo-binds-steve-have-forearm/
    Posted in: Minecraft Mods
  • 0

    posted a message on [MOD] Extended Music Mod v0.6 (Biome/Battle Music) (12/12)
    This mod died looong ago
    Posted in: Mods Discussion
  • 0

    posted a message on [Aesthetic] Animated Player - Compatibility and Flying! [v1.5.1]
    If your still into taking requests how about you roll when jump from a short cliff and you hit the ground or better yet, how about a parkour animations update?! Or maybe even a battle stance after you hit with a sword!!!
    Posted in: Minecraft Mods
  • 0

    posted a message on Better Foliage
    Hm, strange, When I download every thing I need (resource pack and mod) the better leaves don't seem to be showing up.. I used it on my Mac and it didn't really work, however when I used it on my PC everything worked fine. I'm not quite sure if macs just can't use it or something. I don't know just check it and see what the problem is...
    Posted in: Minecraft Mods
  • 0

    posted a message on MAtmos - Environmental sound atmosphere simulator
    I think this mod died
    Posted in: Minecraft Mods
  • 0

    posted a message on Teds World Gen Mods - Realistic World Gen Alpha 1.3.2
    Add a floating islands biome with multiple biomes!!! not in the floating island survival world, just some random floating islands here in there in the better default.

    And then maybe something like this!! -> http://fc01.deviantart.net/fs70/f/2011/335/1/1/rocky_hill_by_sunnwingss_stock-d4hw1zn.jpg Thanks for reading! bye!! (also here's the floating island that I think should be added http://fc07.deviantart.net/fs71/f/2010/117/7/c/floating_islands_by_Lezoreole.jpg )
    Posted in: Minecraft Mods
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