• 0

    posted a message on ULTRA HARDCORE SURVIVAL! Alpha 0.1 - Play Minecraft , harder than ever!
    Your probably asking "What in the name of Notch is this?!?!" Well, this is a re-creation of SethBling's Ultra Hardcore box. But this is BETTER!

    First, let me explain ALL the bad things.

    1. Zombies have Strength 2, and will not burn in daylight.

    2. Skeletons have Speed 1 and will not burn in daylight

    3. Your probably are going to hate me for this but... Creepers have Speed 3. LOL!

    4. Slimes can now swim, using Jump Boost 6, but they don't jump higher.

    5. Enderman have Speed 1

    6. Silverfish have 20 Health, so be careful!

    7. Sheep have Speed 4. Why? SO GETTING BEDS IS x10 HARDER!!!

    8. Spiders have Jump Boost 3, Cave Spiders +1

    And that's all there is! Oh, and you don't gain health. So the only way is with any healing item. (Golden Apples, Enchanted Golden Apples, etc., etc....)



    Good Luck!

    Download:

    Posted in: Maps
  • 0

    posted a message on [1.5.2] [WIP] Clay Soldier RPG! Need feedback!
    Quote from Coolwar99»
    Ok just played the 0.2v and i had trouble navigating my soldier and found 3 usless fences right before the battle before the store. Also the starting area u should make it stone pressure plates and if u can make it wider cause i kept steping on other pressure plates. But so far amazing work and cant wait for the future :D. There should be a arena with levels and a town with shops and stuff.

    Great Idea! Also, I'm releasing a new tab called the WIP Versions. I'll have 0.3v Alpha there for us to try! Also, I'll fix those glitches you mentioned. Oh, and also do you know how to make servers? Cause if you do, make one, and I can work with you!
    Posted in: Maps
  • 0

    posted a message on Fake Ores - MOVED !
    Can you add Simple Ores compatibility? I REALLY would like that! ;)
    Posted in: Minecraft Mods
  • 0

    posted a message on [MC/Forge][1.6.4] Gulliver the Resizing Mod (v0.14.3 *Oct 21*): changing your perspective of Minecraft [OVER 900,000 downloads]
    Quote from Appleman83»
    Crash with Gulliver Forged :( .

    Here is the crash:

    ---- Minecraft Crash Report ----
    // Hey, that tickles! Hehehe!

    Time: 10/5/14 2:21 PM
    Description: There was a severe problem during mod loading that has caused the game to fail

    cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: net.minecraft.block.Block.getTextureBaseName()Ljava/lang/String;
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:149)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:471)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
    Caused by: java.lang.NoSuchMethodError: net.minecraft.block.Block.getTextureBaseName()Ljava/lang/String;
    at gulliver.common.GulliverBlockReplacer.registerReplacementBlocks(GulliverBlockReplacer.java:115)
    at gulliver.GulliverForged.preInit(GulliverForged.java:87)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:520)
    ... 10 more


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.6.2
    Operating System: Mac OS X (x86_64) version 10.7.5
    Java Version: 1.6.0_65, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 500223000 bytes (477 MB) / 971833344 bytes (926 MB) up to 972685312 bytes (927 MB)
    JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn1G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.04 FML v6.2.62.871 Minecraft Forge 9.10.1.871 4 mods loaded, 4 mods active
    mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    FML{6.2.62.871} [Forge Mod Loader] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized
    Forge{9.10.1.871} [Minecraft Forge] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized
    GulliverForged{0.14.1} [Gulliver Forged] (gulliver-forged-871-universal-0) Unloaded->Constructed->Errored

    If you put Gullivers Mod 1.6.2 Forged in the mods folder, your doing it wrong. It works like forge, double click it, make sure you've run the version, and it will be a profile for you to play it on.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.2] [WIP] Clay Soldier RPG! Need feedback!
    Quote from Coolwar99»
    Sounds like a great idea. I think this will be really fun. Support

    Thanks! I think it would be fun too! Also, I released a 0.1v Alpha of this! Only 1 arena though, and more. Tell me if you find any bugs with the map.
    Quote from Ink_Wizard»
    It would be realy awesome you make a server about this. Hope your map finishes as great as I think it will end.

    Yeah... About that this is a Single player Map. (SPM)
    Posted in: Maps
  • 0

    posted a message on Clay Soldier "RPG" Battle Arena
    Hmmm..... I might give it a try, and I'll make a RPG CSM map too!
    Posted in: Maps
  • 2

    posted a message on [1.5.2] [WIP] Clay Soldier RPG! Need feedback!
    Hello people of Minecraftia! If you play Clay Soldiers, come on down! I am working on a special map! It is called Adventures in Claytopia! Here is what I'm thinking it will have:

    1. Multiple battles for clay soldiers

    2. A shop

    3. Special drops

    4. Bosses

    5. (Yup --->) Ability to choose one of the types of clay soldiers

    6. (Yup --->) Able to choose which path: Good, Neutral, Evil

    7. Clay soldiers of different kind

    8. Checkpoints

    I just got a few alpha pics! Just a few, but hope it will help you see the inside!

    I updated to 0.2v Alpha!

    0.1v Alpha: https://www.mediafire.com/?7j9uk978rvuhb2n Also, kill yourself when u spawn. Forgot to go to spawn. XD
    0.2v Alpha: https://www.mediafire.com/?7f9epb690inv4wb
    Changelog 0.2v: MUCH more arenas, a few bugs fixed, and a few cool additions! 0.3v Beta: https://www.mediafire.com/?j0w4c884zwb71o5 Changelog 0.3v: YAY OUT OF BETA!! MOAR ARENAS! BIOME SWITCHING! CAVE TRAVELLING! And... CASTLE!!! Also a outdated Halloween thing... DO'H!!! Also, better controlling! (As pointed out by Coolwar99, thanks! Same with the pressure pads in the soldier area, THANKS A MILLION COOLWAR99!!!)





    If you have a mod you think will be very useful, then type this is: "I found a mod that might be helpful! <Put mod here> <Put some info here> <Link to mod>"





    Thank you for reading, and I hope this will grow into an epic RPG! I had to make the pics that are alpha attachments, so yeah.
    Posted in: Maps
  • 0

    posted a message on Looking for a server for clay soldiers
    retake, I tried to go on ur server with Everything Bagel but it says Cant reach server. Is it off is let me know.
    Posted in: PC Servers
  • 0

    posted a message on Clay Soldiers Server! CSS [NEED STAFF!!!!]
    Quote from WilderWest»
    what color of team:I'd say Orange.
    IGN:I don't have an IGN account.
    AGE:9. And I'm proud of it.
    experience(how long have you been playing minecraft?):A Month or so.
    extra info:
    My Minecraft account is EliteVoid.

    I don't think I have an IGN account at least.

    And what is the IP of the server?

    IGN means In Game Name.
    Posted in: PC Servers
  • 0

    posted a message on Looking for Clay Soldiers Mod Server
    Quote from retake22»
    mines not creative but its cool overall

    u need a modpack to join

    here is the link

    http://www.technicpack.net/modpack/details/everything-bagel.110478

    the ip is 24.45.1.109:25565

    I got the modpack but it won't let me connect to ur server. It says Can't reach server.
    Posted in: Server Recruitment
  • 0

    posted a message on [MC/Forge][1.6.4] Gulliver the Resizing Mod (v0.14.3 *Oct 21*): changing your perspective of Minecraft [OVER 900,000 downloads]
    Ummmm.... When I opened 1.5.2 Gulliver (Cuz I'm playing Clay Soldiers :P ) nothing moved around, when I opened a world and threw a potion, the game crashed. (I tried commands but they said they wouldn't work) Here's the crash report:



    ---- Minecraft Crash Report ---- // Don't be sad. I'll do better next time, I promise!

    Time: 10/2/14 5:31 PM Description: Ticking mob effect instance

    java.lang.NoSuchFieldError: sizePotionMultiplier at gulliver.potion.PotionResizing.func_76394_a(PotionResizing.java:54) at net.minecraft.potion.PotionEffect.func_76457_b(PotionEffect.java:211) at net.minecraft.potion.PotionEffect.func_76455_a(PotionEffect.java:193) at net.minecraft.entity.EntityLiving.func_70679_bo(EntityLiving.java:2441) at net.minecraft.entity.EntityLiving.func_70030_z(EntityLiving.java:683) at net.minecraft.entity.Entity.func_70071_h_(Entity.java:455) at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:823) at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:339) at net.minecraft.client.entity.EntityClientPlayerMP.func_70071_h_(SourceFile:45) at net.minecraft.world.World.func_72866_a(World.java:2342) at net.minecraft.world.World.func_72870_g(World.java:2304) at net.minecraft.world.World.func_72939_s(World.java:2150) at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1853) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:835) at net.minecraft.client.Minecraft.run(Minecraft.java:760) at java.lang.Thread.run(Unknown Source)

    A detailed walkthrough of the error, its code path and all known details is as follows: ---------------------------------------------------------------------------------------

    -- Head -- Stacktrace: at gulliver.potion.PotionResizing.func_76394_a(PotionResizing.java:54) at net.minecraft.potion.PotionEffect.func_76457_b(PotionEffect.java:211) at net.minecraft.potion.PotionEffect.func_76455_a(PotionEffect.java:193)

    -- Mob effect being ticked -- Details: Effect Name: potion.tiny Effect ID: 26 Effect Duration: 325 Effect Amplifier: 0 Effect is Splash: false Effect is Ambient: false Stacktrace: at net.minecraft.entity.EntityLiving.func_70679_bo(EntityLiving.java:2441) at net.minecraft.entity.EntityLiving.func_70030_z(EntityLiving.java:683) at net.minecraft.entity.Entity.func_70071_h_(Entity.java:455) at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:823) at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:339) at net.minecraft.client.entity.EntityClientPlayerMP.func_70071_h_(SourceFile:45) at net.minecraft.world.World.func_72866_a(World.java:2342) at net.minecraft.world.World.func_72870_g(World.java:2304)

    -- Entity being ticked -- Details: Entity Type: null (net.minecraft.client.entity.EntityClientPlayerMP) Entity ID: 65 Entity Name: ultragamer564 Entity's Exact location: -290.77, 64.62, 413.22 Entity's Block location: World: (-291,64,413), Chunk: (at 13,4,13 in -19,25; contains blocks -304,0,400 to -289,255,415), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Entity's Momentum: 0.00, 0.00, 0.00 Stacktrace: at net.minecraft.world.World.func_72939_s(World.java:2150)

    -- Affected level -- Details: Level name: MpServer All players: 1 total; [EntityClientPlayerMP['ultragamer564'/65, l='MpServer', x=-290.77, y=64.62, z=413.22]] Chunk stats: MultiplayerChunkCache: 50 Level seed: 0 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: Level spawn location: World: (-216,64,244), Chunk: (at 8,4,4 in -14,15; contains blocks -224,0,240 to -209,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Level time: 54595 game time, 54595 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Forced entities: 7 total; [EntityItem['item.item.string'/19, l='MpServer', x=-329.13, y=44.13, z=431.13], EntityClientPlayerMP['ultragamer564'/65, l='MpServer', x=-290.77, y=64.62, z=413.22], EntityMinecartChest['entity.MinecartChest.name'/23, l='MpServer', x=-311.50, y=32.85, z=358.50], EntityMinecartChest['entity.MinecartChest.name'/7, l='MpServer', x=-348.50, y=42.85, z=370.50], EntityMinecartChest['entity.MinecartChest.name'/8, l='MpServer', x=-342.50, y=35.85, z=415.50], EntityMinecartChest['entity.MinecartChest.name'/24, l='MpServer', x=-309.50, y=43.85, z=408.50], EntityItem['item.tile.torch'/26, l='MpServer', x=-302.91, y=42.13, z=416.13]] Retry entities: 0 total; [] Stacktrace: at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:441) at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2414) at net.minecraft.client.Minecraft.run(Minecraft.java:776) at java.lang.Thread.run(Unknown Source)

    -- System Details -- Details: Minecraft Version: 1.5.2 Operating System: Windows 8 (x86) version 6.2 Java Version: 1.7.0_65, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 146231048 bytes (139 MB) / 288387072 bytes (275 MB) up to 523501568 bytes (499 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M AABB Pool Size: 18931 (1060136 bytes; 1 MB) allocated, 44 (2464 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 2, tcache: 17, allocated: 1, tallocated: 63 FML: MCP v7.51 FML v5.2.23.737 Minecraft Forge 7.8.1.737 7 mods loaded, 7 mods active mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available FML{5.2.23.737} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Forge{7.8.1.737} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ClaySoldiersMod{9.1} [Clay Soldiers Mod] (CSM_v911.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available GulliverForged{0.13.8} [Gulliver Forged] (gulliver-forged-universal-0.13.8-MC1.5.2) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available SAP_Man{1.4.2} [SanAndreasPs Managers] (SAP_ManPack_v142.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available TStormFix{1.0} [Thunderstorm Fix] (SAP_ManPack_v142.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available LWJGL: 2.9.0 OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 9.17.10.3040, Intel Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Texture Pack: Default Profiler Position: N/A (disabled) Vec3 Pool Size: 41 (2296 bytes; 0 MB) allocated, 38 (2128 bytes; 0 MB) used
    Posted in: Minecraft Mods
  • 0

    posted a message on 1.5.2 Island Seed Needed for a new series on YouTube!
    Quote from EmeraldMods»
    Try this. 5745393363389599946

    EmeraldMods, Thank you for letting me see this seed but no. If you can, The islands need to be small like, 30x30 and many islands around it. Though nice try for the seed! It is pretty interesting.
    Posted in: Seeds
  • 0

    posted a message on 1.5.2 Island Seed Needed for a new series on YouTube!
    I am making a YouTube series called CSI or Clay Soldier Islands. If you found a seed with the following, I will say that you helped me find the seed for the series. Here's what it needs:

    -10 or more islands

    -Big islands

    - A area that has real land

    -And a few caves

    If you have found a seed with this in it, post a comment saying " I found a seed! Seed: <Seed Number Here> " If you do, I will thank you very much and mention you in my series. Thanks!
    Posted in: Seeds
  • 0

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Quote from CliffracerX

    This bit is all opinion.

    It is the opinion of SanAndreasP, SilverChiren, and I that ogres/etc are OP, and don't fit in with tiny toy soldiers theme, and therefor won't be added to the mod.

    No, I meant Dinos and Elephants.
    Posted in: Minecraft Mods
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