By "auto prune" I am referring to the feature on MCEdit that removes all map chunks except for those specified.
In other news, I'm going on a family vacation for thanksgiving and won't be back until Monday I believe, so no server until then unfortunately :sad.gif: so sorry guys.
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Nov 23, 2010As much as I hate double posting, I'm afraid I must so as to make this update noticed.Posted in: Server Support and Administration
I've added my old scripting engine to the code, and with a bit of optimization it will be ready to push.
That said, I'm converting sCraft into a DLL and will be distributing a CLI executable alongside it. This is will allow for custom Graphical Interfaces if you wish, though I don't really recommend it.
The current plan is to make as many features as I can into configurable scripts, this of course depends on how well the script engine can perform.
Scripting itself will be C# with one or two custom commands.
All this aside, I would love for some help in development.
If you are interested, have a feature request, or simply a question about the software send an email to [email protected].
I'm going on a family vacation this weekend, so it may be Monday before I can reply.
Nov 22, 2010I apologize for the absence. Nintendo stole my productivity over the weekend (Paper Mario: TTYD).Posted in: Alpha - SMP Servers
I've moved the server to my local machine, which should be much more stable. I'm working on automated backups (should be simple in bash) and writing the bank plugin for hey0. Until then, I've loaded a temp map, and you may trade however you see fit. all other rules are still in affect however.
If you guys take good care of the map, then I'll keep it :smile.gif:
Nov 19, 2010Posted in: Alpha - SMP ServersQuote from mattk44 »thats okay ulrich, so i can be admin though when it comes back up?
I have great intensions for this server, if you want towns, I will make one as long as it is grief-proof.
Also, we should have a currency and trading system maybe if you dont have you.
I'll have to check logs and all that, but I'll think about it. as for a currency and trading system, we're using gold bars as currency at the moment, and I'm working on a plugin for hey0 that will kinda manage the economy
Nov 19, 2010So sorry everyone, it seems the server shut itself down. either out of memory, or the VPS was reset.Posted in: Alpha - SMP Servers
I'm going to move the server to my local network, which will sacrifice some network speed for much more stability.
It should be back up in the next couple of days
Nov 18, 2010Hello all,Posted in: Alpha - SMP Servers
I just setup my new SMP server located at minecraft.day7tech.com:25565
This server is aimed at roleplay and true survival. Players must work together to build civilization and defend against the nightly horde.
Rules are as follows:
1. No messing with other people's stuff unless given permission (and you can prove that you have permission)
2. No spawning, duping, or any exploits involving items
3. Keep the swearing to an absolute minimum. Some people can tolerate it, but I personally don't like it.
4. No insulting other players or their creations.
5. Teamwork is encouraged. Help others and don't be afraid to ask for help
Newcomers will receive 1 full stack of gold bars as currency. Use it wisely.
Merchants are able to set their own prices. Below are some guidelines
The values are GoldBar/Stack
For example: 1/1 means 1 gold bar for 1 full stack
Raw materials (wood, stone, clay, etc.) = 1/1
Gold = ...really?
Iron = 2/1
Diamond = 20/1
Food = 2/1
Tools/weapons (in packs):
stone = 1
iron = 2
diamond = 5-10
Currency isn't final. in fact, I expect it to change a good bit, but it should be fine for now
Once more, the link is minecraft.day7tech.com:25565
Note: if an admin isn't on, you may not get your initial stack of gold, if this is the case please PM me so we can work it out. I am currently working on a plugin for hmod to automate this.
Nov 14, 2010Ah nice, thanks for that. I'll definitely look into using()Posted in: Server Support and Administration
As for 'Early Testing' of course you can. I'll try to keep this thread and the OP updated with, well, updates on the software
Nov 14, 2010I pushed the heartbeat code to the git repo. If someone could take a look and tell me what's wrong I'd appreciate it.Posted in: Server Support and Administration
git clone git://git.code.sf.net/p/scraft/git.git scraft
Now to start work on maps.
Nov 7, 2010I seem to have hit a roadblock.Posted in: Server Support and Administration
The heartbeat keeps returning "500: bad heartbeat" and I can't seem to find any info regarding this.
I've folowed the wiki (link) but I still get this returned.
If anyone has any info regarding this please let me know
Nov 2, 2010Hello, World! Did you miss me?Posted in: Server Support and Administration
I've got a new project I'm taking on as an official successor to MCSharp. Yes I know there's MCLawl and MCSharp is still sorta maintained by Voziv, but honestly, MCSharp (being my first real project) was very disorganized, resulting in a very sloppy server which has a tendency to implode upon itself.
So I'm starting up a new server called sCraft (or SimpleCraft) which, despite the name, will actually be very robust in features, while still being simple to use.
I believe that the community is what makes or breaks a project, so I'll be relying on you guys to help decide what features to put in.
The server itself is being designed from the ground up, and intended to be run on a dedicated linux machine (though it will be able to run in Windows).
The project is currently hosted on SourceForge 2.0 (http://sourceforge.net/p/scraft/home/) and is OpenSource under the GNU GPL 3.0
git clone git://git.code.sf.net/p/scraft/git.git scraft
EDIT: If anyone would like to help with developing this server, let me know. I'd be glad to have help
UPDATE 11/14/10 ====
Found and have been playing around with the scripting engine I developed for Ax7 and Kozan. With some work and a bit of optimization, I might be able to use it in sCraft :biggrin.gif:
Aug 11, 2010ignoring Hotels' overly obnoxious and... odd post...Posted in: Server Support and Administration
unless lawlcat agrees to restore the original license and give proper credit to the MCSharp devs, and copyboy (since it all started with his old code), then yes.
Zallist would also need credit since it contains his work as well.
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