• 0

    posted a message on Conquest_ [WIP there is always more to come]

    The 1.11 update requires that all folders and files inside the pack are lowercase. you will have to go into the pack and rename everything to fix it (like i successfully did).

    Posted in: Resource Packs
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)

    Connected textures doesn't seen to be working for the Conquest resourcepack (http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/1242763-conquest-wip-weekly-updates). I dug around though github twitter and whatnot, and I guess it has something to do with lowercase files, or natural.properties? Is there an easy way to edit this pack to work in 1.11 like it did in 1.10.2? This is a little beyond my usual meddling.


    P.S. awesome work with this mod! That update came fast! (using 1.11pre A1). I was delighted to see the shader support get added!

    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Brilliant! worked like a charm after I deleted both the mo'creatures and the customspawner config folders. When don't I edit the config files(never)? Thank you!
    Posted in: Minecraft Mods
  • 1

    posted a message on TRITON- 64x-512x ~ HD Cartoon-Comic Style
    *wow I haven't played minecraft for months. I wonder if Triton has been upda.... Holy cow!*

    Where can I get some awesome banners?

    Where is the donate button?

    Has anyone else observed the epicness that is Triton with TME shaders?
    Posted in: Resource Packs
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    All was fine, then my world wouldn't load
    ---- Minecraft Crash Report ----
    // Quite honestly, I wouldn't worry myself about that.

    Time: 1/6/15 1:37 AM
    Description: Exception in server tick loop

    java.lang.RuntimeException: Unknown character ' ' in 'C:/Users/Twiggs/AppData/Roaming/.minecraft/config/CustomSpawner/overworld/Creatures/FORESTRY.cfg:1'
    at drzhark.customspawner.configuration.CMSConfiguration.load(CMSConfiguration.java:536)
    at drzhark.customspawner.configuration.CMSConfiguration.<init>(CMSConfiguration.java:94)
    at drzhark.customspawner.environment.EnvironmentSettings.genModConfiguration(EnvironmentSettings.java:931)
    at drzhark.customspawner.environment.EnvironmentSettings.<init>(EnvironmentSettings.java:99)
    at drzhark.customspawner.utils.CMSUtils.addWorldEnvironment(CMSUtils.java:106)
    at drzhark.customspawner.EventHooks.structureMapGen(EventHooks.java:196)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_91_EventHooks_structureMapGen_InitMapGenEvent.invoke(.dynamic)
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:51)
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122)
    at net.minecraftforge.event.terraingen.TerrainGen.getModdedMapGen(TerrainGen.java:29)
    at net.minecraft.world.gen.ChunkProviderGenerate.<init>(ChunkProviderGenerate.java:66)
    at net.minecraft.world.WorldType.getChunkGenerator(WorldType.java:149)
    at net.minecraft.world.WorldProvider.func_76555_c(WorldProvider.java:66)
    at net.minecraft.world.WorldServer.func_72970_h(WorldServer.java:654)
    at net.minecraft.world.World.<init>(World.java:242)
    at net.minecraft.world.WorldServer.<init>(WorldServer.java:97)
    at WorldServerOF.<init>(WorldServerOF.java:69)
    at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:65)
    at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:153)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_72, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 1106839560 bytes (1055 MB) / 2028994560 bytes (1935 MB) up to 2028994560 bytes (1935 MB)
    JVM Flags: 4 total; -XX:MaxPermSize=500m -Xms2048m -Xmx2048m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.25.1208 Minecraft Forge 10.13.0.1208 Optifine OptiFine_1.7.10_HD_A4 45 mods loaded, 45 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    FML{7.10.25.1208} [Forge Mod Loader] (forge-1.7.10-10.13.0.1208.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    Forge{10.13.0.1208} [Minecraft Forge] (forge-1.7.10-10.13.0.1208.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    CodeChickenCore{1.0.2.9} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    <CoFH ASM>{000} [CoFH ASM Data Initialization] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    NotEnoughItems{1.0.2.15} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.2.15-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    ThaumicTinkerer-preloader{0.1} [Thaumic Tinkerer Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    BetterFoliage{1.0.0} [Better Foliage] (BetterFoliage-1.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    BiblioCraft{1.7.5} [BiblioCraft] (BiblioCraft[v1.7.5][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    BiomesOPlenty{2.1.0} [Biomes O' Plenty] (BiomesOPlenty-1.7.10-2.1.0.987-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    BiblioWoodsBoP{1.7} [BiblioWoods Biomes O'Plenty Edition] (BiblioWoods[BiomesOPlenty][v1.7].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    IC2{2.2.639-experimental} [IndustrialCraft 2] (industrialcraft-2-2.2.639-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    BuildCraft|Core{6.0.18} [BuildCraft] (buildcraft-6.0.18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    Forestry{3.0.0.104} [Forestry for Minecraft] (forestry_1.7.10-3.0.0.104.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    BiblioWoodsForestry{1.5} [BiblioWoods Forestry Edition] (BiblioWoods[Forestry][v1.5].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    BuildCraft|Builders{6.0.18} [BC Builders] (buildcraft-6.0.18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    BuildCraft|Energy{6.0.18} [BC Energy] (buildcraft-6.0.18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    BuildCraft|Factory{6.0.18} [BC Factory] (buildcraft-6.0.18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    BuildCraft|Transport{6.0.18} [BC Transport] (buildcraft-6.0.18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    BuildCraft|Silicon{6.0.18} [BC Silicon] (buildcraft-6.0.18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    CoFHCore{1.7.10R3.0.0B6} [CoFH Core] (CoFHCore-[1.7.10]3.0.0B6-32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    CustomSpawner{3.3.0} [DrZhark's CustomSpawner] (CustomMobSpawner 3.3.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    MoCreatures{6.3.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.3.1 (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    GraviSuite{1.7.10-2.0.1} [Graviation Suite] (GraviSuite-1.7.10-2.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    IC2NuclearControl{1.7.10.06} [Nuclear Control] (ic2nc-1.7.10-1.7.10.06.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    inventorytweaks{1.58-147-645ca10} [Inventory Tweaks] (InventoryTweaks-1.58-147.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    IronChest{6.0.51.734} [Iron Chest] (ironchest-1.7.10-6.0.51.734-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    ForgeMultipart{1.1.0.306} [Forge Multipart] (ForgeMultipart-1.7.10-1.1.0.306-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    ProjRed|Core{4.4.8.47} [ProjectRed] (ProjectRed-Base-1.7.10-4.4.8.47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    ProjRed|Transmission{4.4.8.47} [ProjectRed-Transmission] (ProjectRed-Integration-1.7.10-4.4.8.47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    ProjRed|Transportation{4.4.8.47} [ProjectRed-Transportation] (ProjectRed-Mechanical_beta-1.7.10-4.4.8.47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    ProjRed|Exploration{4.4.8.47} [ProjectRed-Exploration] (ProjectRed-World-1.7.10-4.4.8.47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    ThermalFoundation{1.7.10R1.0.0B3} [Thermal Foundation] (ThermalFoundation-[1.7.10]1.0.0B3-8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    ThermalExpansion{1.7.10R4.0.0B5} [Thermal Expansion] (ThermalExpansion-[1.7.10]4.0.0B5-13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    ProjRed|Compatibility{4.4.8.47} [ProjectRed-Compatibility] (ProjectRed-Compat-1.7.10-4.4.8.47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    ProjRed|Integration{4.4.8.47} [ProjectRed-Integration] (ProjectRed-Integration-1.7.10-4.4.8.47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    ProjRed|Illumination{4.4.8.47} [ProjectRed-Illumination] (ProjectRed-Lighting-1.7.10-4.4.8.47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    ProjRed|Expansion{4.4.8.47} [ProjectRed-Expansion] (ProjectRed-Mechanical_beta-1.7.10-4.4.8.47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    Baubles{1.0.1.7} [Baubles] (Baubles-1.7.10-1.0.1.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    Thaumcraft{4.2.0.1} [Thaumcraft] (Thaumcraft-1.7.10-4.2.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    Railcraft{9.2.2.0} [Railcraft] (Railcraft_1.7.10-9.2.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    ReiMinimap{1.7.10} [Rei's Minimap] (ReiMinimap-1.7.10-3.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    ThaumicTinkerer{2.5-1.7.10-158} [Thaumic Tinkerer] (ThaumicTinkerer-2.5-1.7.10-158.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    McMultipart{1.1.0.306} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.1.0.306-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    ForgeMicroblock{1.1.0.306} [Forge Microblocks] (ForgeMultipart-1.7.10-1.1.0.306-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    Forestry : [Forestry] Warning: You have mods that change the behavior of Minecraft, ForgeModLoader, and/or Minecraft Forge to your client:
    Optifine
    These may have caused this error, and may not be supported. Try reproducing the crash WITHOUT these mods, and report it then.
    Profiler Position: N/A (disabled)
    Player Count: 0 / 8; []
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    This mod and it's maintainer(s) is extremely important to me, so I donated $10 to DrZhark and became a $3/month patron. Awfully generous considering I spent a one time $20 for the actual game but like i said, worth every penny.

    Food for thought: If the coder for forge lives off of people clicking download, why would someone ask for so much when they won't provide desired content to be downloaded like an update? EX: update=more income (via download page EX: adfly) no disrespect, just saying.
    Posted in: Minecraft Mods
  • 0

    posted a message on TRITON Closed Beta (Applications closed!)
    Ringoster, you and I don't seem to be getting some of each-others messages. I will respond in the thread instead.

    You didn't do the bg music eh? *so lost* mabe it's a 1.7 feature then.

    I sent you a link to my dropbox folder for the screenshots I've been taking with shaders. I was going to see if you liked them before i posted them to the thread.
    Posted in: Resource Pack Discussion
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Coding is a job. A REALLY long job. Considering the days they put in (probably after a long day at work) they would deserve every penny. I earn a little more that $400 for 50 hours of working a casual minimum wage job. I don't know how much time they put into this mod, but considering the amount of content, I would say it's justifiable. Probably what happens is, he/she/they take time off work depending if they are making enough to support themselves.
    Posted in: Minecraft Mods
  • 0

    posted a message on TRITON Closed Beta (Applications closed!)
    Yeah, Everything is working accordingly. There aren't any bugs. Which I suppose Is astonishing considering the detail you put into this pack. I showed this to some friends today and they said they would use it when it comes out. I wish I could see connected textures (if you have them) but I use optifine. I think you should consider adding more depth effects on foliage, Like you did on the oak leaves. I really, really like that. The background music you used/made is awesome! Its more... upbeat... adventurous, and I could listen to it all night. I stumbled upon some gold ore recently. I like that it has a glint animation, but I think it needs something... I will have to think on it. The redstone dust (item) was awesome! I LOVED the static electricity it gave off. I hope redstone does something similar when it's placed on the ground. Was the gravel animation your doing? I loved that too. The water animation is nice. I liked that it was fast flowing! Can't see it with shaders (win some, lose some). The experiance orbs were neat! I liked that they were clean and visible (and Trigon shaped). The flickering start screen buttons were cool, but seemed a little too strobe light in my opinion. As is, this resource pack Is the best I've used and it's not even completed yet! Thats what I can remember of the top of my head. : )
    Posted in: Resource Pack Discussion
  • 0

    posted a message on TRITON Closed Beta (Applications closed!)
    Quote from Ringoster»
    I wouldn't mind seeing Triton with some shaders. You'd be welcome to post the screenshots you take here.

    Yeah :D All I need is the pack. feel free apply a link to the pm i sent, if you please. My 780Ti is ready
    Posted in: Resource Pack Discussion
  • 0

    posted a message on John Smith: Legacy [JSTR - Mod support (FTB, Tekkit, AT .etc.)][Community GitHub Project]
    Quote from ReactiveAmoeba»

    What's that mini-map mod you've got? Ever since 1.7, I've been looking for one, since Rei seems to have given up.

    It's rei minimap for 1.7.10. I found it somewhere... dont remember.
    Posted in: Resource Packs
  • 0

    posted a message on ChickenBones Mods
    *eagerly awaiting WR-CBE for 1.7.10! Thanks for all your beautiful work!
    Posted in: Minecraft Mods
  • 0

    posted a message on TRITON Closed Beta (Applications closed!)
    Hey, I want to see this, and I really want to see this with shaders! I will post Pictures (if I can get your permission). Usually I only commit to packs with support for my 40+ mods but this looks awesome!
    Posted in: Resource Pack Discussion
  • 0

    posted a message on John Smith: Legacy [JSTR - Mod support (FTB, Tekkit, AT .etc.)][Community GitHub Project]
    I'm diggin the 64 version that is being worked on! I've been hoping you all would make one. some textures feel a little to pastel in my opinion, but it's still incredibly beautiful!

    Could I request that you add support for the better foliage mod (previously the "better leaves and grass mod") into the modded pack? Please.
    Posted in: Resource Packs
  • 0

    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Quote from StormbringerGT»


    Found the line go to line:

    2256 //CalculateClouds(finalComposite.rgb, surface);

    denote that (remove the //) and you got yourself fluffy volumetric clouds.




    Now does someone want to help me get my Biomes O plenty Leaves and Grass waving? :D

    yeah thats what i did. I guess i was expecting something more opaque. I dont like to see the clouds behind the clouds.
    Posted in: Minecraft Mods
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