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    posted a message on Can't play multiplayer
    Everytime I try to play multiplayer, it logs me out. I go to the server list, and it tells me I need to log in to play. I log in, get returned to the main screen, go back to the server list, and get logged out again. Help?
    Posted in: Legacy Support
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    posted a message on "Spleef" server setting
    I don't create servers, so I'm a little inexperienced, but I think it would be cool if there was a server setting for spleef. Kind of like Flatgrass servers-everything's already leveled. But instead of flat, it's set up perfectly for a game of Spleef. Then the admin could set off different arenas for more but smaller games.
    Dunno if it's been suggested yet..

    And for those who don't know, Spleef is that game where you delete blcoks from under your opponent to try and drop them to the ground. Fun game, nearly everyone should know about it.
    Posted in: Suggestions
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    posted a message on Switches, Levers, Buttons, etc.
    It'd be awesome to see this implemented.

    Maybe there's a pulley box, that you can tie to a set of blocks? When you step on it, the pulley would pull back the blocks. A possible draw bridge. Or maybe an elevator?
    Posted in: Suggestions
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    posted a message on Stationary mobs
    That'd be kinda cool, but creepy as well. There'd be buildings everywhere with mobs standing at the top, staring at you. o_o

    Also, would these mobs be like the others? As in, they cannot be built on? If so, if mobs were ever to come to multiplayer, it'd be easy griefer abuse.
    Posted in: Suggestions
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    posted a message on Top priority: Stop the griefers
    Batosai: Good point. But you can just respawn outside. The only problem is if the griefers put blocks all over the place and make it look ugly, that'd be bad.

    Krynvelhat: What's to stop a griefer from acting all innocent and trustworthy, then going on a sneaky deleting spree?
    Posted in: Suggestions
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    posted a message on Lice
    Kinda...odd and unexpected...but a good idea.

    I would prefer termites, though. Slowly eating your castle, block by block!
    Posted in: Suggestions
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    posted a message on Any hope for my computer?
    Yeah. I thought so.

    Oh well, I'll stash away cash from summer jobs, buy a nice gaming laptop.
    I should've thought it wouldnt work on my computer. I mean, I think the minimum to play games like this is 1600MHz, which is godly compared to my 400MHz...

    Thanks.
    Posted in: Computer Science and Technology
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    posted a message on Permissions System. My griefing Panacea! Also, my experiences OPing.
    All good ideas, but personally, some people just don't like being analyzed and tested before being given rights.
    Putting an ID on the block is best. Players can only delete their own blocks and blocks made by nature.
    Posted in: Suggestions
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    posted a message on Any hope for my computer?
    I own a Mac. An old one. PowerMac2.1 according to the screen. The CPU is PowerPC 750, with a single CPU at a speed of 400 MHz. 512 MB of memory. Currently OS X ver. 10.4.11, the Tiger version.
    Recently got the newest Java update.

    All of these are things I believe to be needed for a faster running game.
    Is there any way at all I'd be able to play Minecraft at good average speed without buying a new computer?
    I doubt it, but I'm hopeful.
    Posted in: Computer Science and Technology
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    posted a message on "Clean slate" setting
    I've never hosted, so dunno if this has already been implemented.
    We all know what a pain it is to first clear out an area, which takes days...
    Then you'd have to box off the area, somehow avoiding griefers...
    Then you'd have to rebuild the entire area, then delete it all again to drain...
    Finally, you'd have a clear place to build. After all those painstakingly hard days.

    But it would be awesome if the OP could set the area to be completely clean. I mean, absolutely nothing is there but water. Another setting could make it the same, but all water is blocked off, giving the perfect area to create some revolutionizing area. Such as an actual town, or a massive tree.
    The blocks surrounding the area would be undeletable, as to protect from griefers royally screwing everybody else and flooding everything.
    Posted in: Suggestions
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    posted a message on Share your Creation!
    Can't take a picture, and it may be lost by now, but I've made an awesome pyramid, hollowed it out, and made a labrynth that delved into the mines.

    Unfortunately, griefers quickly made a cheat path straight through. :sad.gif:
    They kept the pyramid intact, oddly...it looks awesome from the inside. I dream of emptying out an area and then creating a MASSIVE inverse pyramid, somehow free from griefer hands. Would take hella long to empty out and then drain the area, though...I just don't have the time.
    Posted in: Classic - Creative Mode
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    posted a message on simultaneous block build
    Since destruction is already so easy, it shouldn't be the same. Otherwise, great!

    Possibly the OP could set stuff so multiple block destruction was possible...take the Delete Everything map, for example. Invariably useful there.
    Posted in: Suggestions
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    posted a message on Improved Sand behavior / Trap blocks
    I think I get the gist of the Trapblocks. You step on it, and fall through, correct? It was a little fuzzy.

    But I can come up with some ways griefers can use them. Obviously they should be colored like other blocks, to confuse players. But doing this, a griefer could maybe create a massive hole underground and fill the top with grass trap blocks. Someone steps there, BAM, they fall 100 feet to the bottom of the map. Trust me, it's very easy to create such holes.
    Posted in: Suggestions
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    posted a message on "See through" blocks, and others
    Really? Odd. My computer sucks, so I play at a friend's house. I was just there Sunday, I never saw any.
    I guess I'll go back soon and check...

    If teleport blocks are unneeded, an option for more respawn points would be helpful. When building my underground forts I'd like to be able to warp around it, not just the center of it.

    And the filter blocks would be just to make it easier underground. It would take away the chance of accidental floods. Wouldn't help against griefers, though...
    Posted in: Suggestions
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    posted a message on Top priority: Stop the griefers
    solis: Actually, I think the blocks should just stay there automatically, with the option of removal being left to choice. It'd be incredibly annoying for a whole bunch of people to build a massive fortress/structure, and then they suddenly leave without saving. Their part of the structure instantly disappears? No, that'd be unfair to everyone else.
    Posted in: Suggestions
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