The girl presenting this looks like she has a gun pointed to her head.
- Tuaam
- Registered Member
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Member for 9 years, 10 months, and 10 days
Last active Sat, Mar, 2 2019 14:21:23
- 2 Followers
- 980 Total Posts
- 94 Thanks
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Sep 26, 2015Tuaam posted a message on Oculus Rift Launches in Spring, Will Include MinecraftPosted in: News
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Sep 26, 2015Tuaam posted a message on Oculus Rift Launches in Spring, Will Include MinecraftPosted in: News
Why not build one? -
Aug 18, 2015Tuaam posted a message on Tiny Spoiler: New Command Blocks?Posted in: News
Tip: Ctrl + to zoom in, or Ctrl - to zoom out
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Jan 28, 2015Tuaam posted a message on Minecraft Boosted Microsoft Sales by $171 Million?Posted in: NewsQuote from MattoFelice»Minecraft is not an addiction it is a lifestyle choice
No, Minecraft is a game.
GET OVER IT. -
Jan 28, 2015Tuaam posted a message on Minecraft Boosted Microsoft Sales by $171 Million?Posted in: News
Because a company exists to get money to expand and improve upon their services. They also satisfy the customer, something you don't see much companies doing. -
Jan 24, 2015Tuaam posted a message on Ender Dragon Changes Coming Soon! Minecon News PendingMicrosoft Logic.Posted in: News
Console Peasants > PC Master Race -
Oct 5, 2014Tuaam posted a message on Mod Spotlight Monday (on Sunday): Animated Player!I've seen this before...Posted in: News
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Sep 15, 2014Tuaam posted a message on [Official] Microsoft has Bought Mojang and a message from Notch.Ah well.Posted in: News
At least the modding community is saved. -
Jul 16, 2014Tuaam posted a message on UPDATE: Snapshot 14w29b is Ready For (Enhanced Graphical) Testing!VBO apparently optimizes the rendering system. It does good for my framerate.Posted in: News
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Jul 6, 2014Tuaam posted a message on Villager Project, Day 3 - Hot and ColdInhumane...Brutes.Posted in: News
You should keep the experiments to a nonviolent stance. It seems that they don't care for different roads. Mabye see what happens when you make better houses. - To post a comment, please login.
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The key is to not add actual water physics to Minecraft. This wouldn't work and would require massive amounts of rewriting. I guess the goal would be to make the stream blocks "connected", and when you cut a river off by making a dam, then you would make the water on the other side level off at the same height as the ocean. And then make the riverbeds a mixture of dirt and gravel instead of stone to make them grown after a while.
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I know this mod may be dead by now, but it this mod still alive?
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I noticed that some Villages seem to spawn above rivers / seem to be messed up by the rivers.
Also I can't seem to stop the flow of a stream by blocking it with a Dam.
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What about making the End Cities space facilities? Like, make the end a section of deep space that warps perception, and it seems to have it's own atmosphere, and the cities are space stations / fortresses. And then make the end ships Quantum "tears" from another time period, which explains their look.
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This is the minecraft equivalent to a jokewad.
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True. I guess you could delete the blockstates and the textures directories.
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I was wondering if you can make a addon which only contains the 3d scenery, such as logs, rocks, and others. Not the special grass and such.
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I think one cool idea for Streams would be to add underground streams of sorts, where it starts inside a mountain and comes out from an edge of the mountain.
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Could you replace the ice in the Wildcaves mod with Packed Ice? Just a simple suggestion, as the ice keeps melting whenever I place torches near it.
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I could use RWG, although that's discontinued...
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Why not just cut them to 250 or something? Like have the peak reach 250.
Also, I wanted to point out a compatibility issue with the Streams Mod. The streams seem to cut 80 blocks deep into the mountains, instead of 4 blocks deep, meaning that the mountains get very, very deformed.
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The streams seem to have a tenancy of Generating in the middle of mountains and deforming them heavily.
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Also I wanted to point out a issue.
Very High mountains tend to cut of all of a sudden at the build height. Like, if a mountain still goes on after 200 blocks, it gets sliced at the 255 limit. This leaves very deformed mountains.
Could you limit to whatever mountains generate? Like make a mountain start at "a" height but not go past height "b".
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Guys this mod hasn't been updated.
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Also: I have a bunch of mods and I use WTF's cavebiomes one. I can't see any cave entrances aboveground. Is this intentional or are they just very rare?