- they are fairly hard to find
- mushroom stew is unstackable and gives less hunger points and saturation than beef or pork
- they are easily replaced for decoration by the large variety of flowers in the 1.7 update.
Various Improvements
- Mushroom soup will now be made with two of any edible mushrooms (this includes two of the same type). The hunger stats for the two mushrooms will combine and the soup created will replenish hunger according to those stats.
- Mushrooms will be shown off center to the block they're on, same as tall grass.
- Feeding a pig any mushroom will cause it to search for more mushrooms of that type for 30 seconds.
The way that minecraft currently grows mushrooms is quite complicated so many do not fully understand it. In order to improve on it, we must first understand it. Basically every tick a mushroom is given two 1/100 chances to spread to any random space (including inside blocks) in a 3x3x3 cube around the mushroom; though sometimes it will spread 2 blocks away. This depends on several factors:
- If the block to be spread to is below or above the level the block the mushroom is on, there will be ¼ chance of it spreading there. However if it’s on the same level, there will be a ½ chance.
- The light level must be below 13.
- There must be less than 5 mushrooms in a 9x9 area around the original mushroom.
Every tick a mushroom is given a 1/80 chance to spread to a random air block in a 3x3x3 cube around the mushroom. This depends on several factors:
- The light level must be below 13
- There must be less than 5 mushrooms in a 5x5 area around the mushroom.
Huge Mushrooms - WIP
Only some mushrooms can become huge mushrooms through bonemeal. For now this will include: brown mushrooms, red mushroom, glowstools and bell caps although there will be more to come. Huge mushrooms will have the same drop rate as current, with each one dropping about 2-25 mushrooms of its kind.
New types of Mushrooms
*Take note that one hunger point means half of one of the hunger bar’s chops.
* Currently minor updating all mushrooms. Ones not updated have been marked.
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Brown Mushroom
This old time classic is the perfect find for a hungry first-timer. Each brown mushroom will restore 2 hunger points when made into stew.
Red Mushroom
These old time favourites top your favourite brown mushroom when it comes to eating by giving 4 hunger points. However, there’s a catch. There's a 40% chance of you becoming nauseous after eating one.
Shelf Fungus
A clear sign that are you deep within the clutches of the foreboding roofed forest is the appearance of a strange mushroom that grows on trees. The shelf fungus is however a welcome sight among many travellers. Not only can it be used as a platform to have a breath of fresh air, but smelting it will also produce a tough leather. There are reports of this mushroom also appearing in oak forests, taigas and jungles, but only rarely.
Not Updated
Death Cap
Oh look, a delicious brown mushroom. Wrong! That’s no mushroom, that’s a death cap. Even pulling this deceiving but rare mushroom out of the ground will cause paralysis (slowness VI) and poison III. But don’t worry! An experienced mushroom gatherer can easily identify the death cap by its white stem and faint spots on the cap.
Orange Fungus
This easily spotted fungus can be found growing on many trees in the forest. Don't touch it though as it contains toxins that will slow down both your walking and breaking speed. Take it back home however, and you can brew it to create mining fatigue potions. It has also been recently discovered that adding a fermented spider eye to this concoction will create a potion that will hasten your mining speed!
Bell Cap
The bell cap is a very special mushroom found only in cold biomes. Many travellers have noticed an unusual sound like a faint bell ringing when nearing this mushroom, although this has been dismissed as pure hallucination by most town folk. It is quite possible though as placing the bell cap next to a noteblock will change the note sound to that of a bell.
Truffles
The truffle is well known across the lands for its extravagant taste. It is also infamous for its rarity. Each truffle will fill up 16 hunger points when added to a stew; however its saturation value is only 1.2 due to its small size. It is wise to save these delicacies though, as villagers are willing to pay quite a high price for them.
Glowstool
Glowstools can occasionally be found underground as natural light sources. These mushrooms are simply there to create ambience and can also be used for a wide range of decorations. Sometimes large forms of this mushroom can also be found.
Conical Mushroom
These small mushrooms can occasionally be found in clusters above and below ground. They are often nicknamed as ‘miner’s morsels’ since many a time has a miner been saved from starvation by these fungi. Each mushroom cluster will fill up 5 hunger points in a mushroom soup with a saturation value of 2.4.
Not Updated
Chanterelle
One of the most sought after mushrooms due to its rich fruity taste as well as brilliant colour. Don’t waste this beauty straight away though. By cooking the chanterelle, it will go from restoring 3 hunger points to restoring 6. There are also rumors that if you combine this mushroom with gold, it will create a golden chanterelle, although the uses of this prize are yet to be confirmed.
Not Updated
Sporebomb
More reason to watch your step in the nether! These toxic sporebombs will belch out a cloud of its foul spores right into your face if you happen to step on it. Not only does this cloud your vision for a short while, but it will also spawn fire around it and set you alight! However, take a silk touch pick to it and its yours, although I don't know what you'd want to do with it...
If anyone would like to suggest different types of mushrooms or uses for them, please feel free to as it gives me new ideas and inspiration for this suggestion.
Also, here is a banner if anyone wants to use it . Just copy paste the link into your signature as an image and link it to this post.http://imageshack.us...7/5878/6926.png
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1.8:
1.9:
1.10:
My favorite feature of this is, that you can place the six-sided bark logs by hand, without ever using worldedit. It makes building custom trees by hand to much easier.
New Items and Tools:
Flight Speed Adjuster
Actions:
- Right Click: Doubles the current flying Speed
- Sneak & Right Click: Halves the flying Speed
Walk Speed Adjuster:
Same Mechanic like the Flight Speed Adjuster, but with Walk Speed
Minecart with Spawner:
It spawns a MinecartSpawner when placed on a rail. The mob spawned is a pig, like with the default MobSpawner
Instant Bonemeal:
It instantly grows any plants or trees that it is right clicked with.
Line Wand:
The point wand draws a straight line using a specified material from two points.
Actions:
- Left Click a Block : Sets pos1 at the given position.
- Right Click a Block: Sets pos2 at the given position.
- Sneak & Left Click a Block: Sets the material to the Block that was hit.
- Sneak & Right Click: Draws the line, if both positions are set.
Circle Wand:
The draws a circle on the Floor from two specified points with the specified material.
Actions:
- Left Click a Block : Sets the Center position at the given position.
- Right Click a Block: Sets Outer Rim Position at the given position.
- Sneak & Left Click a Block: Sets the material to the Block that was hit.
- Sneak & Right Click: Draws the Circle.
Fill Wand:
The fill wand works like a flood-fill Tool. It replaces the block that was clicked with the specified material. The maximum number of blocks that can be replaced at once is about 10'000. It can be clicked on all 6 sides of a block to fill a sideways area. It only fills flat areas.
Actions:
- Sneak & Left Click a Block: Sets the material to the Block that was hit.
- Right Click a Block: Fill the Area.
Noise Wand:
The noise Wand works similarly to the Fill wand, but it only places a couple of blocks randomly. It is great for creating natural paths.
Actions:
- Sneak & Left Click a Block: Sets the material to the Block that was hit.
- Right Click a Block: Places the material randomly, only replaceing the block that was clicked.
- Sneak & Scroll up: Increases the "Amount" value, making more blocks be placed each time.
- Sneak & Scroll down: Decreases the "Amount" value, making less blocks be placed each time.
In-Air Stone Placer:
It places stone under the Player when right-Clicked. For all the lazy people who Think /setblock ~ ~-1 ~ stone is too much work.
God Pickaxe:
It breaks every (breakable) Block instantly. It is most effective in survival mode, as the Player is not limited to the Creative Mode Break Time.
God Sword:
The God Sword can kill every mob instantly. It can also kill Players in creative mode, similarly to Extra Utilities' Kikoku
God Ring:
The God ring makes the Player completely invincible against all damage. Mobs don't even try to attack a survival mode Player wearing the ring. It also negates the effect of the God Sword.
Flying Ring:
The Flying Ring grants the Player the ability to fly, even if that Player is in survival mode. It is best used in combination with the God ring and the God Pickaxe, if you want to break Blocks fast.
NBT:
All the Wand Tools store their properties as NBT. Therefore, with a simple /blockdata ore /entitydata command, for example the material can be changed to air, which allows for efficient Terraforming.
Downloads:
1.8.9:
1.9.4:
1.10.2:
1.11.2:
1.12.2:
Showcases:
Modpack Information:
Feel free to use this mod in a modpack! Just ONLY download the mod from curse.
License:
https://creativecommons.org/licenses/by-nc-nd/4.0/
Feel free to leave any suggestions down below!
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I currently have a working version for 1.11.2, I just need to test it some more. And yes, I plan to release the sources sometime. I will not restore pre 1.8 boats, as it doesn't fit with the theme of the mod. The mod's aim is to make working in creative mode more fun and easy, not to bring old features back.
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Update 01/12/17:
- Fixed Server Crash Bug
- Fixed Name Color Bug
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It does not affect your skin.
Note that this mod is NOT client side only. If you're playing on a server, the server needs to have the mod installed as well.
is specified, the sender's fake name will be changed. You can also use color codes, preceded with a &
"&4Best&lPlayer" would display as "BestPlayer"
Installation:
Download the correct version of Forge and drop the mod in the mods folder.
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FINALLY UPDATED TO 1.8.9!
Changes:
- Shadow now becomes Invisible when in darkness
- Shadow now has glowing Eyes
- Increased Shadow's tracking range
- Increased Bedrockium Biter's Health
- Increased Bedrockium Armor Protection
- Movement Factor of Bedrockium Dimension set to 10
- Removed Day/Night Cycle of Bedrockium Dimension
- You can no longer respawn in the Bedrockium Dimension
- Zombie Pigmen no longer spawn in the Bedrockium Dimension
- Bedrockium Dimension now has thicker fog
- Bow has slower draw speed
- Bedrockium Arrows fly way faster
- Added Bedrockium Shears
- Redid some Textures
- Balanced some Crafting Recipes
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Bedrock:
The first thing you'd want to do, is make some Bedrock! No big deal right?
(Don't mind the signature)
Bedrockium Ore:
Yes, Bedrockium Ore is crafted, not mined. That makes it extra-rare!
Bedrockium Ingot:
Now we're getting to the good stuff! Smelt the Bedrockium ore in a furnace to recieve a Bedrockium Ingot.
Bedrockium Nugget:
Not much to say here...
Bedrockium Rod:
This strong rod is later used as a crafting component.
Particle Stabilizer:
Crafting Component
Portal Manipulator:
Crafting Component
Bedrock Condenser:
Crafting Component
Bedrockium Tools and Armor:
Are crafted like in Vanilla Minecraft. You use sticks for the tools NOT the Bedrockium Rod.
The tools and the armor have very high durability. The tools dig pretty fast and the armor absorbs most of the damage. The Bedrockium Pickaxe can't break Bedrock though, you need a stronger tool for that.
It works like normal shears do. It just has tons of durability.
Bedrock Destroyer:
This is the tool I was talking about! It can break Bedrock by RIGHT CLICKING Bedrock with the tool in hand. You also need to have a STRENGTH II potion active. It has low durability.
Bedrockium Bow:
A very strong bow made out of Bedrockium. Pretty straight forward.
Bedrockium Arrow:
The respective Arrows for the Bow.
Bedrockium Block:
If you ever manage to get that much Bedrockium that you want to store it in Blocks, this is it. It can of course be uncrafted to Bedrockium Ingots.
Bedrockium Apple:
If you eat this, you will become the most powerful man(or woman) on the Server!
Bedrockium TNT:
1.7 Recipe:
Recipe since 1.8.9:
This is probably the reason why some of you are here. The Bedrockium TNT has a pretty big explosion radius, in comparison to normal TNT. BUT WATCH OUT! It does extreme damage! Out of multiple tests, it's not enough to run while jumping to get away. This thing can even kill a Wither or the Enderdragon in ONE HIT!
Blast Proof Stone:
1.7 Recipe:
Recipe since 1.8.9:
With TNT that destructive, you need some blast proof materials to build your house of. All Blast Proof Blocks are also Witherproof!
If you break it you get Blast Proof Cobblestone
Blast Proof Wood:
1.7 Recipe:
Recipe since 1.8.9:
Blast Proof Planks:
Blast Proof Glass:
1.7 Recipe:
Recipe since 1.8.9:
Blast Proof Glowstone:
1.7 Recipe:
Recipe since 1.8.9:
Blast Proof Stonebricks:
There's also a chiseled variant.
Pillar (removed since 1.8.9):
I don't really know why I made this. I just think it looks nice.
Blast Proof Stairs and Slabs can be made out of Blast Proof Stone, Stonebricks, Cobblestone and Planks.
Daymaker:
Does what it says on the tin, it sets the time to day when right clicked.
Nightmaker:
Sets the time to night when right clicked.
Dimension:
There is a gray and scary Dimension, which has similarities to the Overworld. The sky is black and the water is red. A lot of mobs spawn there,
so it's a great place to build a mob farm! But only go there if you are prepared! Diamond Armor is probably not enough in this place! The movement factor of the dimension is 10. That means that, for every block you travel in the dimension, you will have travelled 10 Blocks in the Overworld.
Portal Creation:
There's a slime, which carries magical properties. We call it Portalslime.
If you take that Slime, and surround a Block of Bedrockium with it, you get a Block, which is perfect for our Portal.
Now, we just need to light it. We use Flint and Bedrockium for that.
Here are all the Steps visualized:
Mobs:
Bedrockium Biter:
Don't judge him by his size! This little guy really packs a punch! He spawns in the Bedrockium Dimension.
Shadow:
He might not look that scary, but you definitely need to watch out for him! While he doesn't have a lot of health,
he deals great damage. He becomes invisible when in darkness and spawns in the Bedrockium Dimension.
Bedrockium Golem:
Are Iron Golems to weak for you? Then this is the right man for you! He has 3000 health and almost one-hits
everything. Just don't get in an argument with him...
You build him like an Iron Golem, but with Bedrockium Blocks. Instead of a pumpkin, you place a Golem Core:
Golem Core:
Downloads:
1.7.10:
1.8.9:
Reviews:
by me
by SliceOfMeat
ITALIAN by tomberry87
Thank you for reading! If you have any Ideas, please leave them in the Comment Section below!
If you encounter any bugs, report them to me please! If you want to use this mod in a public modpack,
give appropriate credit.
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Playtime Logger keeps track of the total time that you have spent
in a world, and lets you access that time via a simple command
This work is licensed under a Creative Commons Attribution-NoDerivatives 4.0 International License.
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This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
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UPDATE:
- fixed Texture for Daymaker
- Changed the way that the Bedrock Destroyer works
- Renamed Bedrock Destroyer to Bedrock Harvester
- Balanced Stuff