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    posted a message on When they say Ocean Biomes.. they ain't kidding.
    Quote from Matt6767

    You don't spawn on an "ocean map." Several cartographs show there is far more land biomes than oceans biomes in each seed but you just had the luck of ending up on the deserted island that happens to be directly in the center of all the connected oceans. All Mojang needs to do is alter the spawn code to restrict ocean biomes as a spawn location. Spawn on the mainland instead and we'll walk to the ocean if we want to.


    I know it's not an ocean map. I was just calling it that because it was a lot of ocean biomes all next to each other with no other biome breaking the monotony.

    So... what you are saying is that if I spawn on a GIANT landmass with biome after biome after biome, only broken up by rivers and the occasional small "swamp lake", that at some point it will end and be lots of ocean biomes and no land?
    Posted in: 1.8 Update Discussion
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    posted a message on When they say Ocean Biomes.. they ain't kidding.
    I do think it is a bug. What it seems is when you spawn on what I like to call an "ocean" map, the seed is all messed up and it's spawing a larger amount of ocean biomes than the rest. It isn't even. There is nothing wrong with large oceans, but there need to be large land to go with it.
    Posted in: 1.8 Update Discussion
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    posted a message on 1.8 Pre- Release RATS
    Quote from Baro

    No problem! I learned from my mistake as well :tongue.gif:




    What texture pack is that?
    Posted in: 1.8 Update Discussion
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    posted a message on Amazing Lake!
    Quote from Warepig

    Oh no!
    You'll have dig out the terrain and chop down some trees!
    Oh the horror!


    I just meant that I prefer pre-1.8 mountains. It seems the new mountain biome generation is just really large spikey hills with very few trees, and NO HILLS in any other biomes.
    Posted in: 1.8 Update Discussion
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    posted a message on peaceful spiders?
    122ninjas, I love your Avatar. Where did it come from?
    Posted in: 1.8 Update Discussion
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    posted a message on SEED: Minecon
    Or you kept making and deleting a world with the same name, and it didn't properly delete one time. It can leave chuck errors like this.
    Posted in: Seeds
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    posted a message on Amanda's Awesome Seed
    Bumping my Seed... so many new seeds being posted. Wanted to make sure that people who wanted Villages and Ravines got to see this one. :smile.gif:
    Posted in: Seeds
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    posted a message on Amazing Lake!
    Mountains aren't everything. They may look cool, but I wouldn't want to build there with no trees and impractical terrain.
    Posted in: 1.8 Update Discussion
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    posted a message on 1.8
    Your title and poll title conflict. Your titles asks if you are waiting for 1.8, yet the poll asks if you already have it.
    Posted in: 1.8 Update Discussion
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    posted a message on No structures in 1.1_02-1.7 world?
    The "Generate Structures" is turned off for pre-1.8 worlds. You will need to use NBTedit to change MapFeatures from 0 to 1.
    Posted in: 1.8 Update Discussion
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    posted a message on Island Ravine Challege!
    Island Ravine Challenge!
    Seed: "Beaver" found by: arjc


    You spawn on a small island with no trees. Next to you is a Ravine. Below that Ravine, a second Ravine going down to the Lava level. Connected to this Ravine is an Abandoned Mineshaft containg Wood and even Melon Seeds. A waterfall will take you down. Are you ready for the challege?

    Goals: Survive.

    Rules: In honor of the name of the seed, the one rule is Wood-based. Once you go down the Ravine you can not come back up to the surface except by LADDER (~50 ladders) and you also need to have two additional stacks of wood. (Enough wood to build a single path bridge to the closest island that has a tree.)

    Tips:

    Lava can your friend! Until you can craft weapons that is.

    Make sure you stay on the waterfall all the way down. It's a long fall!

    Spoiler for finding the Mineshaft:
    Once you reach the bottom turn right and go straigt back until you reach a drop off. Look up.

    Spoiler for finding the Melon Seeds:
    Once you enter the Mineshaft, look right (if the ravine is to your back), and there is a chest with Melon seeds.


    Aside: I'd been looking for a good seed to do a Ravine Challenge when I came across this one. It's a fairly straight forward challenge, but I like it. If you have any suggestions or changes feel free to post if you feel they fit the challenge. Also, I wasn't sure where to post this as all the 1.8 threads in the SSP forum (which is where Challenge Threads normally are) are being moved here. So here it is I guess. Enjoy!
    Posted in: 1.8 Update Discussion
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    posted a message on How to LIVE AND SURVIVE in an Abandoned Mineshaft.
    Do we think they will tweak the spawn rate of the mineshafts in the final release? There just seem to be so many of them.
    Posted in: 1.8 Update Discussion
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    posted a message on Amanda's Awesome Seed
    No really... that's the seed: "Amanda's Awesome Seed"
    Alternately: -1910826932

    This one is a beaut. It's got 4 villages (two within sight of the spawn!) and 6 ravines all within a 1000 x 600 block area, with your spawn being dead center. Not much in the way of mountains or oceans but all the other biomes are present and accounted for. The underwater surface ravine is particularly nice.

    http://truffled.imgur.com/amandas_awesome_seed
    Posted in: Seeds
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    posted a message on New world needed to see all of 1.8
    I'm not 100%... but this is sorta half right and half wrong. New land and terrain will generate, HOWEVER I didn't see ANY Abandoned Mineshafts in the new generated stuff. (using Minutor) Anyone else not getting the Mineshafts (and i'm guessing Villages too?
    Posted in: 1.8 Update Discussion
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    posted a message on Biome Discussion
    It just seems to me like we are missing a few. I only ever see 7 (and that's if you count Oceans as one):

    Ocean
    Mountain
    Desert
    Pine Tree
    Regular Tree
    Plains
    Swamp

    It seems that I either have WAY to many trees, NO trees, or impassable terrain (with no trees).
    Posted in: 1.8 Update Discussion
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