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Nov 16, 2019Posted in: Requests / Ideas For Mods
Can someone make a mod where it acts as your in creative mode when you enchant an item with an anvil. This allows you to enchant practically any item, but I still want it. I believe this is a way to get past the hardcoded IsSword Minecraft rule.
Nov 9, 2017<p>I have a mod idea I wish was made, can you create Reversal?</p>Posted in: Requests / Ideas For Mods
<p>The Idea is that gravity on the player is reversed however only on the player. So Mobs will still walk on the ground while you walk on the ceiling and etc. It would make for some interesting maps, reverse skyblock would especially be fun. </p>
Nov 7, 2017Posted in: Modification Development
Is there a site that can allow me to code and such online?
I'm not talking about the ones that you don't need much of anything to use such as modcreator. I'm talking about a online coding workspace, where you can work on mods.
I currently can't play minecraft and don't have the ability to download the tools for modding currently. So I was looking for something like a online workspace in order to experiment and figure out if I got what it takes to code a minecraft mod.
Nov 6, 2017Posted in: Requests / Ideas For Mods
The Idea is simple, gravity for the player is completely reverse, however only on the player. Meaning you will start falling to the sky and die of lack of oxygen.
This means for you everything is upside down, when you are the one upside down. Beds need to be put on the ceiling from you POV. Chests and more.
Mobs and etc still work the same and won't fall toward the sky like you will.
So if you were in trying to make a cobble generator, you would have to put it above your head.
You will always spawn under a marble platform in order to prevent falling to your doom.
I think I put the entire rough Idea out there, if anyone wants to try to code It let me know, I would love a modpack based around it. Where instead of building from nothing on a skyfactory/skyblock map, you actually have to climb into the world to get resources.
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