The "Better Together" update AKA the "hey windows and console/mobile players screw those linux/mac nerds AMIRITE BETTER TOGETHER WOO" lol
- Trophonix
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Member for 9 years and 1 month
Last active Tue, Jul, 17 2018 20:43:19
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Aug 25, 2017Trophonix posted a message on Minecraft Better Together Beta Out Now On XboxPosted in: News
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Aug 11, 2015Trophonix posted a message on Windows 10 Edition Beta 0.12.2.0 - Woo!Posted in: News
I'm using Windows 10 but I can't even figure out how to download this.. :/
I claimed my free copy but the windows store has been broken for over a month for me and I can't figure out how to fix it, and the Microsoft website is abysmal and hard to navigate.
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Is there a way to change the delay between a catch and the next cast?
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Ohh I failed to realize the class had to start with "LiteMod". It's always something so simple haha. Thanks a lot!
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Well, using the example mod on the site as a template, I managed to get a mod setup and everything seems to be working fine. Here's some snippets from the output when running the generated "Minecraft Client" run configuration:
However, when it finishes opening, my mod does not show up in the mod list, and the onTick in the mod isn't being run.
What's even stranger is, if something is invalid like, say, I put the wrong mcversion, it DOES show in the menu and says the incorrect version that the mod supports. But as soon as I fix that, it no longer shows up.
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Will a new tutorial be out soon? I would like to get started working with Liteloader, but I'm not sure exactly how I'm supposed to use it with MCP..
(I use IntelliJ)
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Thanks both of you! Very useful.
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I'm wanting to make a couple of mod packs, one for 1.8.9 and one for 1.10, which are just vanilla-enhancing that I can have when I'm playing on servers. Some examples of what I'm looking for are TabbyChat, WorldEditCUI, and PresenceFootsteps. I would prefer if they are currently active. Liteloader and Forge are both fine. (I prefer Liteloader a bit, it has an elegant GUI with nice labels and information for each active mod which is great)
If you know of any mods like this, please suggest them with a link. Even if they are really popular and you're sure I've seen it before, go ahead and post it anyway. Thanks a lot!
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Err... This isn't working for me with 1.8.9 latest downloads of mnm utils and tabbychat. Here's the crash report:
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Thank you! I made the system.
The only problem I have now is that players can't enchant their soulbound stuff. I was really hoping for a more dynamic way to do it, hence why I said I wanted to be able to get the exact item from an entity. This isn't a sort of minigame thing where everyone will be getting the same soulbound items, it's a kitpvp server where each rankup gives you another piece of soulbound gear.
Any ideas on how it would be possible to make it more dynamic?
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So that it's on the 2nd line with empty lines around it.
I want to know how to give a player an item from an item entity.
So I have an item entity on the ground with soulbound in the lore. I want this item entity to go away, and I want the player who died and dropped that item to be given the item.
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I'm trying to make a "soulbound item" system, and I can't find any way to find an item entity and give a player that item.
For example, @e[type=Item] {display:{Lore:[,Soulbound,]}}
Is there a way to set an itemname or a line of lore to a player's name and get the player in the name/lore?
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I'll test it out when it's to that point if you want
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I've got plenty of ideas for the server, and I am doing it as a school project. I just wanted to know what kind of server people like to play. .-.
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Okay... well we've got 3 tied results and one person voted other and didn't post the other lol
I'm thinking maybe a survival server would be a good idea to start off because it's not very complicated to get started and the custom things I add don't have to be very specific stuff based on the server type.
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Hey there. I'm Trophonix, and I am making a server. I could just go download a few plugins and be on my way, but I decided this could be a cool thing to do during my personal project time in the computer tech course I'm in. I'm sorry if this is in the wrong section, but this seems more appropriate than the others.
So anyway, I just need to figure out what kind of server to make. Oh, and just something to note in case it effects your decision: I will be entirely following the EULA in the donation system. At some point, I will hopefully be making a lot of stuff, but for now I just want to make one server.
Also, if you've got any suggestions other than server type, please do post below! Thanks.
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You need to remove the signs in the shops to buy/sell by the stack. All you have to do is hold shift to buy/sell exactly one stack no matter what number the sign says (i.e. if the sign is for buying 99999 and you hold shift and right click, you buy 64).
The only purpose for the stack signs at this point is to screw over someone when they run into the food shop to get a piece of bread and accidentally waste all of their money buying 53 instead >_>