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    posted a message on Green Lantern Mod!
    Now, most people would think that this is a fanboy crying to get what he wants, make a ring that you can hold and kill all the chickens ever!

    What I'm requesting is a full fledged experience against equally powerful opponents. Note! Particle effect expertise would play a huge part!

    :Lava: :Lava: :Lava: THE IDEA :Lava: :Lava: :Lava:

    The idea starts with finding a rare block underground, this block when broken gives you an item that you can toss into a pit of lava, and with a flash of particle effects, the lava becomes a new liquid, glowing the colour of the block you found (Green, yellow etc.) You would of course need more of this item the larger the pool of lava. (Careful because the liquid will slowly turn into stone with extended use).

    After doing this, you can craft simple iron objects, like Unpowered Lanterns and Unpowered Rings, along with other items. Throw these items into the pool, and it embues them with the energy in a fancy effect, and shoots them back out after a while. These items would glow their respective colour.

    The ring would be equippable, not just in the inventory. The lantern could be placed to recharge ring power and so on. When equipping the ring, your armour slots would be automatically be taken up by the respective uniform, and any armour removed.

    :DORE: ENERGY: The energy is simple, a bar that would get larger the more upgraded your ring was. Constructs such as weapons, blasts, temporary mobs, structures etc would be possible to create with upgrades to the ring (Not exactly how it worked originally, but gotta make it work with minecraft!)

    :Zombie: MOBS: Didn't think youd get off that easy huh? Throughout the world are other lanterns of other factions, these lanterns would be standard mobs in vanilla minecraft but embued with their respective light and dressed accordingly. Depending on their alignment, they will assist, ignore or attack you with their own powers. Killing them causes burst of energy and they will drop fragment items, relics, or complete objects.

    :Notch: POWER BATTERIES: This is where your game advances to the next level, endgame war, spread your light across the land. Creating a power battery requires an immense amount of power to be accumulated in one spot. Making this would attract other lanterns of your corps, that you could recruit and will defend your battery, but at a great cost.

    The other corps would soon after spawn their batteries into the world, and wage war with one another. Basically, lanterns would travel in huge groups to attack your, and others batteries. If your bettery gets destroyed, your corps is done, and your powers and items all disappear or become benign. (Don't worry, you can join another corps at the starting level ;D)

    But! You can upgrade the battery by feeding it more energy, letting more recruits defend your battery, and if enough energy accumulates, the sentient embodiment of your battery would spawn. (Nekron, Oa, Parrallax, Butcher etc.) and defend the battery. These would be enormous monsters.

    Once one faction rises to the top, and conquers all others (or allies with them, in which they will keep their distance unless you choose to attack them) the energy of your battery slowly transforms the planet into your world, for instance Red Corps would turn all water to lava, dirt to netherack, or Black Corps would rot away all plants, all animals would be undead and the ground would grow dark and dreary.



    And that's my idea! Fairly endgame, but working towards something would be helpful, especially for people who aren't good builders x)

    Any and all changes to my idea are welcome :D
    Posted in: Requests / Ideas For Mods
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    posted a message on Mode Idea - Cults
    For all of Minecraft's magic and dimensions, there is not a lot of religion or worship surrounding these ideas.

    My idea is for a mod that allows you to join a cult (With perks, drawbacks, etc) and spread your word to the villages of Minecraft.

    :Lava: The mod would add 3 cults; Notchians, Herobrilites, and Endahns

    These cults would each have their own belief system, which the player could choose from by praying at their respective altars. Once a religion is chosen, it can not be changed.

    You would then move out into a world, to find and convert villagers.

    :Logs: THE CULTS

    Notchians - Followers of the church of Notch, they believe in the spreading of good will and have powerful healing abilities. They wear colours of purity and glow with a blue aura.

    Herobrilites - Followers of the church of Herobrine, they believe in the superiority of their race and have soul draining powers. They wear colours of hatred and glow with a red cloud.

    Endahns - Followers of the church of the End, they believe in surrendering of free will and have strong influential magic. They wear black colours and drain light from around them.

    You would advance through levels of your cult gaining powers and abilities with more influence you have.

    :Logs: CONVERTING

    When you head to a village, you can spread your influence there, by scaring, healing, trading, etc until some join your cause. in which they will change their outfit and look to match yours and follow you on your journey assisting you to spread your influence.

    :Logs: ENEMIES

    Enemy cults will be encountered and are impossible to convert to your side, friendly cults will however trade with you and give you special items. Cults will have different level members, from Acolytes to Prophets, and along with that, each cult will also have monsters they can summon to battle (Always sticking to the cults design). As you kill and destroy enemy cults and structures, your influence becomes more powerful, and you become more powerful. Eventually you will be powerful enough to transform the world around you, but be warned, enemies become much stronger and more aggressive as you do this.

    :Logs: WORSHIP

    You can perform rituals and prayers to your god which result in random effects on the environment and you and your followers. Monuments and sacrifices to your god will increase the influence you have over the land.


    This is an idea, it might be a bit much but it could be awesome :)
    Posted in: Requests / Ideas For Mods
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    posted a message on Beginner to Intermediate mod ideas needed. Will do for free!
    How complex would you do?

    And what can you do? :P
    Posted in: Requests / Ideas For Mods
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    posted a message on Mod Idea - Microbe Dimension
    Idea for a dimension of tiny proportians ;D

    This mod would add an entirely new dimension filled with tiny microscopic creatures! Sounds a bit boring... but youve been shrunk down to their size, so you might have a bit of trouble ;D

    Modders can figure out a fancy way to get to this dimension, but when you get there it will be almost like an alien world, with NO vanilla minecraft blocks in sight! (besides the ones you bring)

    P.S. when you go back and forth between dimensions, all blocks you have on you from either dimension are increased or decreased in size and can be used in either dimension for some interesting experiments... hehe...

    :Logs: :Logs: :Logs: THE DIMENSION :Logs: :Logs: :Logs:

    The dimension is a large mountainious world filled with its own unique biomes, filled with unique creatures and unique items. Even the seas arent the same!

    The skies are coloured an eery green or purple colour, with no clouds or sun...


    :Leaves: :Leaves: :Leaves: BIOMES :Leaves: :Leaves: :Leaves:

    In total, there are 5 different biomes that I can currently think up:

    :Leaves: MICRO FOREST - These forests are made up of strange looking 'trees' and 'plants' and are filled with invasive microbes that are sometimes hostile, sometimes not.

    :Leaves: AMMONIA OCEAN - These are vast oceans that are filled with all sorts of microbes... they are also filled with toxic liquids.

    :Leaves: BIO PLAINS - Large, flat grounds that are home to a variety of mostly peaceful microscopic versions of farm animals.

    :Leaves: CANCEROUS MOUNTAINS - Large, horrific structures that can spread over time. Filled with a variety of horrid creatures.

    :Leaves: VIRUS NEST - A mostly flat ground, littered with holes that stretch deep into the microscopic world. A few creatures reside on the surface, but most hide underground... waiting...

    Various mobs will spawn in various areas and drop unique items that can be made to cure diseases in an action movie sort of way ;D some swim, some fly, some crawl. Some hide, some transform, mulitiply, invade, destroy, create and eat an ever changing array of creatures and landscape.

    This would be a hell of a mod, if anyone feels up to it.

    :Lava: :Lava: :Lava: :Lava: :Lava: :Lava:
    Posted in: Requests / Ideas For Mods
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    posted a message on Moved] [1.3.2] Mod Ideas Please
    PLEEEEEASE tell me you can make this, ive been trying to get it made for a while xD its a little bit evil :L


    VOODOO DOLL MOD

    - Craft pieces of voodoo doll with wool and soul sand (head, arms, legs and torso)
    - Crafting recipes are the same as armour only with wool, and one soulsand in the middle of each.
    - Adds Pins, made with one iron ingot (3 pins)
    - Craft the Voodoo Doll with the pieces
    - Doll can be placed and stays completely still
    - When a Pin is placed into the doll by right clicking, the player loses a heart PERMANENTLY until death.

    - 1 Pin makes the doll come alive (walks, follows, 2 hearts)
    - 2 Pins make the doll agressive (Attacks, 1 heart dmg, 4 hearts)
    - 3 Pins make the doll stronger ( 2 hearts dmg, 6 hearts)
    - 4 Pins make the doll faster and stronger (6 hearts dmg, twice as fast, 8 hearts)
    - 5 Pins Double Health
    - 6 Pins Double Damage
    - 7 Pins Doll can teleport like enderman
    - 8 Pins Doll can One hit kill
    - 9 Pins Doll is Invincible
    - 10 Pins........ player dies, doll dissappears and strange things start happening ( Strange figures watching from a distance which dissappear when you get too close, Light sources breaking every now and then near the player, Strange long moaning noises happen rarely, Doors, trapdoors and gates opening themselves)

    - The player is free to create more dolls
    - The doll has a bandage like appearence, half the players size, wields a pin, has button eyes and many stitches and tears over its body.


    Is it a bit much? :(
    Posted in: Requests / Ideas For Mods
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    posted a message on [REQ/IDEA] Robot Pet/Buddy, Talks, Upgradable, Useful!
    Wheatley, Claptrap, R.O.B, Chibi Robo, R2D2 so on, so on.

    Robot buddies have been some of our favourite characters in amost everything, so why not minecraft?

    A simple idea to get a buddy that actually feels like a person! not just a pet like dogs :3

    :Lava: :Lava: IDEA:

    The journey to your buddy begins in a mine, dungeon or any place with a chest. You have a rare chance to find a small cube, robot like chasis no bigger than your hand. The block s a rusty colour, has a few wires and lights and a big central (blacked out) eye. ONLY ONE PER GAME.

    You need to find and mine a rare ore called Neuridium, which is green and glows slightly. After mining some with an iron pickaxe, craft it with your chasis and you will get a Robot Core, right click and the fun begins!! :D

    The robot will dissappear from your inventory and will appear on the ground, and will chat to you WITH A REAL VOICE (edited to sound like a robot) not with chat.

    It can be picked up and carried with right click and will talk about various things, under various circumstances. It will be attached to your character model nd is useless at the moment.

    You can find various upgrades which can be attatched and switched on and off from your buddy that do various things. These can be upgraded further by using one upgrade more than once.

    :Lava: :Lava: GUI:

    The robot would add its own gui, plus maybe a little button leading to it from your inventory.

    Things in the GUI:

    - NAME
    - MODEL (like your character model in inventory)
    - POWER BAR (increased by placing coal/lava buckets/Neuridium in the FUEL slot)
    - UPGRADE ACTIVATION (turns on and off different upgrades your bot has)
    - VOICE SELECTION (changes the voice, or turns it off and talks in chat)
    - DROP BUTTON (drops the bot on the ground, to be picked up again later)

    :Lava: :Lava: UPGRADE EXAMPLES:

    Wheels - bot follows along on the ground, and acts like an idiot
    Propellar - bot flies through the air, acting like an idiot
    Cargo Box - Gives the bot an inventory
    Lens - increases bots FOV
    Turret - Allows the bot to shoot things in range with weak shots, slowly.
    Flamethrower - Allows the bot to burn things within range and set them on fire (Torch particles?)
    Laser - Allows the bot to shoot things in range with weak shots, quickly.
    Bomb - Allows the bot to drop bombs that do some damage but dont destroy blocks
    Drones - Allows the bot to summon mini versions of itself to perform its current task, the drones then return.

    ALL WEAPONS SHOULD HAVE COOLDOWNS.

    :Lava: :Lava: EXTRA:

    - The robot should have a wheatley/claptrap personality. That is, idiotic, funny and curious.
    - When the bot is hit, it should reduce its power bar by an amount.
    - Bots can warn the player of things around them by saying things like "Hey, what is green, sneaky and goes boom when it gets close?" when a creeper is near, "Ooh a shiny! i want the shiny!" when a diamond is visible or "HOT HOT HOT HOT HOT" when the player is in lava or on fire. Those are just examples.

    Make this and your a god modder xD but you know it would be an amazing mod! anyone who knows a modder, stretch this idea out to them! :3

    :Notch: :SSSS: :Notch: :SSSS: :Notch: :SSSS: :Notch:
    Posted in: Requests / Ideas For Mods
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    posted a message on [REQ] Platinum Ore :D
    Platinum Ore!!

    This is just a small request of mine :3 if anyone can make it, it would be much appreciated :D x

    - Platinum ore is ALOT rarer than diamond, spawning in viens of up to 3 blocks max.
    - Iron or higher pickaxe must be used to harvest Platinum Ore.
    - Platinum ore can be placed into the furnace to make Platinum Ingots.
    - Platinum can be used to make Armour, Tools, Weapons and Blocks.
    - Platinum weaker than Gold in strength, efficiency and usage.

    This seems kinda pointless huh? :L buuut Platinum Tools increase dropped item amounts by x3 (does not affect Lapis lazuli or Redstone for lag reasons :L) :D and can harvest any blocks!

    Platinum Weapons do the same to mob drops! (x3)

    Each piece of platinum armour you wear increase this amount by an extra dropped item! (+1 max +4)

    Platinum Block does nothing but look reall really good :3

    Sooo overall, if you harvest a diamond ore with a platinum pickaxe, and full set of platinum armour, thats 7 diamonds per block ;D

    For cheat reasons, this doesnt affect player-placed blocks like diamond blocks etc

    Platinum Items, tools, blocks, ore and armour should look incredibly attractive ;D <3
    Posted in: Requests / Ideas For Mods
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    posted a message on [REQ] Golden Eggs, Golden Chickens!
    An idea for skilled modders!!

    This mod would add in 1 new mob, and a few new items.

    The idea is you can craft a golden egg, which when thrown has a chance to hatch into a GOLDEN CHICKEN!

    :DORE: 1. Craft the egg by surrounding a normal egg entirely with Gold Ingots

    :DORE: 2. Throw the egg(s) by right clicking and they shatter into 2 or 3 gold nuggets, but rarely have a chance to hatch into a Golden Chicken! (About half the chance of a Chicken coming from an egg)

    :DORE: 3. After the hard crafting and throwing, and once you have your chicken, you can do a few things; Kill it and gain some Gold Feathers and a Raw Chicken (NOT RECOMMENDED), wait for it to lay more Golden Eggs, or breed it with normal chickens which has a 10% chance to yield another Golden Chicken!!

    :DORE: 4. Keep up this farm to gain a surplus of Golden Eggs and Golden Feathers, and then melt the Eggs into Gold Ingots and the feathers into Gold Nuggets (About 2 per egg/feather)

    :DORE: 5. (Optional) Use the Golden Feathers to craft Golden Arrows (4 for every Feather) which, like most Gold Items, don't do jack sh*t when it comes to damage, but it may make the enemy drop Gold Ingots if it is used for the last hit.


    Thats my idea!! :D
    Posted in: Requests / Ideas For Mods
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    posted a message on [REQ/IDEA] Evil sword and Holy sword
    If any modder can id like to have this made ^-^

    It adds 2 new weapons to the game, Evil Blade and Holy Blade (Placeholder names)

    Both are incredibly powerful, hard to obtain and have very unique effects.

    Once one is obtained, the other dissappears (cuz it wud be wierd holding both)

    WHOEVER MAKES THIS WILL PROBABLY NEED TO BE VERY SKILLED IN PARTICLE EFFECTS


    :DORE: :DORE: :DORE: HOLY SWORD :DORE: :DORE: :DORE:

    A sword that is ice blue with a majestic, delicate, crystalline look.

    Found on an tiny island high in the sky above the clouds, with the sword embedded in a stone in an ancient ruin.

    Just right click the sword to remove it.

    Whenever the sword is in your hand, blue light particles float around you and you leave behind a trail of snow particles.

    When holding the sword, your health will slowly recover and you will float down to surfaces when you jump of places.

    One hit kill on everything, unbreakable.

    :feather: Major ability: when the durability bar (turned into a charge bar) has filled up over time, simply right click to release its power.

    A lightning bolt strikes you, a huge blast of blue particles and snow fly out from you and you begin to shine with light. All mobs are frozen solid and cant move for a very long time. You become invincible. Snow appears on the ground, water turns to ice, lava to cobblestone and all unholy blocks are transformed into smooth stone.

    The total effect lasts about 30 seconds.

    :Lava: :Lava: :Lava: EVIL SWORD :Lava: :Lava: :Lava:

    A sword that is a deep crimson with a twisted, manic, organic look.

    Found deep in the nether, with the sword embedded in a stone surrounded by twisted remains of a temple

    Just right click the sword to remove it.

    Whenever this sword is in your hand, red miasmic particles float around you and you leave behind a trail of fire particles.

    When holding the sword, your health will slowly drain and you will smash into the ground causing an explosion of creeper size when you jump off things leaving a crater. Fall damage cant hurt you.

    One hit kill on everything, unbreakable.

    :feather: Major ability: When the durability bar (turned into a charge bar) fills up from you killing things, simply press right click to release its power. (Every kill charges your bar a little and refills your health with its health)

    An explosion engulfs you, a huge miasmic red cloud and fire particles engulfs your surroundings and you begin glow with dark power. All mobs are killed instantly. You become invincible. The ground lights on fire, water turns to lava, ice turns to obsidian and all normal blocks (sand, dirt, wood etc) turns to netherrack and soul sand.

    The total effect lasts about 30 seconds.


    Id love this mod to be made, im not a modder so i cant :Sheep:
    Posted in: Requests / Ideas For Mods
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    posted a message on [REQ/IDEA] Soul Calibur vs Soul Edge
    Simple idea for anyone who wants it.

    Adds 2 new swords to the game, Soul Calibur and Soul Edge from a game i hope you know of if your reading this :/

    Soul Calibur is the spirit sword, that vanquishes evil and is the purest of pure. It can be found in a cathedral generated high above the world.

    Soul Edge is the cursed sword, that devours souls and wreaks havoc. It can be found in a stronghold in the depths of the nether.

    Both are very hard to locate and obtain.

    When you get to their respective temples, you have to find a room that is built as an arena, the sword lies inside this arena embedded in an altar.

    You cannot collect the sword yet, when you touch the sword the room seals off and you cant break blocks, you have to fight the challenges.

    :Lava: The challenges are simple, defeat the waves, defeat the boss. The waves get progressivly harder and more elaborate and the boss is wielding the sword which has dissappeared from the altar. The mobs and particle effects etc etc should resemble the swords respective attribute (Evil/Good)

    When you get the sword, (insert fancy amazing epic particle effects and sounds hear) and you get teleported back to your spawn/bed.

    :DORE: :DORE: :DORE: Sword Abilities :Lava: :Lava: :Lava:

    Soul Calibur: All hostile mobs around you are destroyed with a single right click by either lightning or some other blue shockwave, snow forms on the ground and water freezes (must recharge), and left click sends out a wave of energy that hurts mobs and slows them down. This sword in hand recovers your health.

    Soul Edge: All hostile mobs run in fear and all peaceful mobs around you are destroyed in a red miasma like vortex where you absorb their souls and restore your own health when you right click, ground around you lights on fire and water turns to lava (must recharge), and left click sends out a shockwave that lights enemies on fire and hurts them. This sword in ahnd drains your health.

    :feather: :feather: :Notch: THE TWIST :Notch: :feather: :feather:

    You may only choose ONE sword, when you choose and obtain one of them the other becomes your enemy and you must destroy it. When you gain your sword, the other sword is obtained by a knight and his army will continually attempt to invade your realm and you must invade his. You must destroy him and his army. Attacks can come at any time, in variaying severity.

    Soul edges realm is the nether
    Soul caliburs realm is the overworld

    ... oh one more thing, there could be an option that lets you summon your own minions to battle, would make it far more epic.
    Posted in: Requests / Ideas For Mods
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    posted a message on [REQ/IDEA] Microbe Dimension!
    Idea for a dimension of tiny proportians ;D

    This mod would add an entirely new dimension filled with tiny microscopic creatures! Sounds a bit boring... but youve been shrunk down to their size, so you might have a bit of trouble ;D

    Modders can figure out a fancy way to get to this dimension, but when you get there it will be almost like an alien world, with NO vanilla minecraft blocks in sight! (besides the ones you bring)

    P.S. when you go back and forth between dimensions, all blocks you have on you from either dimension are increased or decreased in size and can be used in either dimension for some interesting experiments... hehe...

    :Logs: :Logs: :Logs: THE DIMENSION :Logs: :Logs: :Logs:

    The dimension is a large mountainious world filled with its own unique biomes, filled with unique creatures and unique items. Even the seas arent the same!

    The skies are coloured an eery green or purple colour, with no clouds or sun...


    :Leaves: :Leaves: :Leaves: BIOMES :Leaves: :Leaves: :Leaves:

    In total, there are 5 different biomes that I can currently think up:

    :Leaves: MICRO FOREST - These forests are made up of strange looking 'trees' and 'plants' and are filled with invasive microbes that are sometimes hostile, sometimes not.

    :Leaves: AMMONIA OCEAN - These are vast oceans that are filled with all sorts of microbes... they are also filled with toxic liquids.

    :Leaves: BIO PLAINS - Large, flat grounds that are home to a variety of mostly peaceful microscopic versions of farm animals.

    :Leaves: CANCEROUS MOUNTAINS - Large, horrific structures that can spread over time. Filled with a variety of horrid creatures.

    :Leaves: VIRUS NEST - A mostly flat ground, littered with holes that stretch deep into the microscopic world. A few creatures reside on the surface, but most hide underground... waiting...

    Various mobs will spawn in various areas and drop unique items that can be made to cure diseases in an action movie sort of way ;D some swim, some fly, some crawl. Some hide, some transform, mulitiply, invade, destroy, create and eat an ever changing array of creatures and landscape.

    This would be a hell of a mod, if anyone feels up to it.

    :Lava: :Lava: :Lava: :Lava: :Lava: :Lava:
    Posted in: Requests / Ideas For Mods
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    posted a message on [REQ] Phoenix Mob!!
    Quote from Remus97

    Really good idea I might consider making this because its one of the best ideas
    ive seen on here for a while


    Wud be grateful if u did :3 check other ideas of mine if u wanna see sum other good ideas (in my opinion) some are huge tho :/
    Posted in: Requests / Ideas For Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Suggestion :3

    When the Jungle Biome is officially released, how bout you make it so that only animals that can be found in the jungle spawn there. Cuz it would be pretty wierd to find a unicorn in the jungle :/

    Animals like:

    Scorpians, Turtles, Crocodiles, Jellyfish, Fish, Rays etc would fit right in tho :33

    Just a thought, just thought it would make it a bit more atmospheric.
    Posted in: Minecraft Mods
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    posted a message on [REQ/IDEA] Magic Flying Seed Mob
    Quote from TWell

    Why?


    Cuz i want it :|
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on [REQ/IDEA] Magic Flying Seed Mob
    :....: :....: :....: :....: MAGIC SEEDS :....: :....: :....: :....:

    If a modder can make this come true ill be really grateful :biggrin.gif:

    Dont ask why I want this, I just do :|

    Its a mob, imagine the pokemon sunkern, or even better a sprouting seed. I want a mob that is a small seed, about the size of the head of a flower, with a sprout coming out of the top which is bigger than the seed, and is used as a propeller to help it fly through the air high above ground in the clouds, to as low as the player.

    They would be fairly common, spawning in swarms, but not enough to plague the sky.

    They would be more common over forest biomes and swamps. Some would spawn out at sea and some in the desert.

    When you hit the seedling, it drops either wheat, melon or pumpkin seeds and dies in one hit. They can be taken down with one snowball or egg, as to avoid wasting arrows.

    Extra Idea: When and if they touch dirt, they act like bonemeal, growing plants at random.


    Thats pretty much my mod request :biggrin.gif: if anyone at all can make this it would really help me out!!

    and again.... dont ask why >.>
    Posted in: Requests / Ideas For Mods
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