This mod aims to fill a few gaps in vanilla Minecraft by adding corn, integrated in a way that makes gameplay smooth and unchanged from the vanilla style.
I'm not much for writing but stay with me!
I'll keep it short and simple.
Downloads are under "files"
Features:
Corn kernels can be obtained from breaking grass at a slightly lower chance than seeds.
Corn crops are 3 blocks tall, (comparable height to real life) and the growth stages are below:
Ears of corn can be crafted into more kernels or cooked to produce a food meant to be comparable to a vegetarian counterpart to steak.
Chowders add another use to milk that I feel is lacking in Minecraft:
Corn fields also generate in villages and kernels are valid chicken tempting items!
Note: mod is presented in 32x because those were the textures I originally created, the V2.0+ are in 16x HERE
NEW! V1.3+ Craft a firework with kernels and it explodes into popcorn! Just for fun.
warning: if you craft it with any dies or effects, they will be lost.
Does not use ASM!
Also in V1.3+ corn is valid for Immersive engineering ethanol and makes 120mb
And that's basically it, I hope you enjoy!
Please leave any feedback or bugs you may have, especially for balance/ tweaking numbers.
Technical/special details
•Corn adds a new plant type, denseCrop, which has 3x3 rows of quads instead of 2x2.
•Fully grown corn slows down the player by 65%, try making a corn maze!
•Crops check twice when harvested (once per top two blocks) and have a 60% chance of dropping 2 ears OR a 90% of dropping 1. This means a small chance of getting nothing with a maximum yield of 4.
•Corn can technically be grown wiwh bone meal but It will take a large amount (10-20)
•Corn doesn't have any +- system for growth like wheat does. Place anyway you like.
•Chicken chowder can also be crafted with a bowl of corn chowder and a cooked chicken.
•Corn fields have a generation weight of 30
Planned Features
•None left! Feature complete!
•I'll continue to fix bugs
Check Out My Other Mods!:
Bird's Nests
1
I have an issue with leaves in 1.8.9 BetterFoliage-MC1.8.x-2.0.15
With extra leaves disabled: Everything is all good.
With extra leaves enabled: As you can see the blocks under the snow becomes invisible.
This is a tree from Biomes o plenty. It has dull leaves.
Ive added this whitelist:
When i enable extra leaves again it works:
But im still back to my problem with invisible blocks under snow:
So what can be done to fix the issue with invisible blocks?
The reason why i mentioned Biomes o plenty is that without leaves enabled, i only get the same leaves on
every Biomes o plenty trees as wel.
2
Thats alot of mods. One of them might be incompatible with Custom npcs.
Do you have a crash log?
1
We have contacted Noppes about your request.
1
Have you tried with turning old lightning on?
1
Seus shaders dont work very well with Intel cards.
1
Probably because you need to give Java more ram
1
This is with the latest version of the Mod?
1
You probably need to convert the skins.
Grab this:
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-tools/1265755-windows-skinconverter-your-1-7-skin-to-1-8-skin
It can convert 1.7 skins to 1.8 and 1.8 to 1.7.
This will most likely fix your problems.
1
Are you useing Optifine? In case so what version? Ive seen that before and its caused by Better Foliage.
What version of Chocapic are you useing?
Whats your graphics card?
1
ur welcome! Ur work is GREAT!