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  • View Triliton's Profile
  • Triliton
  • Registered Member
  • Member for 7 years, 6 months, and 20 days
    Last active Tue, Jun, 30 2020 14:15:55
  • 5 Followers
  • 1,058 Total Posts
  • 128 Thanks
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  • View Triliton's Profile

    1

    Feb 13, 2020
    Triliton posted a message on Custom NPCs

    I have made a skin tutorial.

    In it you will find a program called SkinConverterSheep.

    You can use it to convert.


    But if it still doesnt work, then its not your format.

    Its the skin names.


    You cant use LARGE letters or numbers in your skin names.

    So rename them.


    Posted in: Minecraft Mods
  • View Triliton's Profile

    1

    Apr 4, 2018
    Triliton posted a message on Forge 1.12 not showing up in launcher

    You open your launcher.


    Press + to add


    Then when you get the list scroll ALL the way down. See picture 1 and 2.


    Posted in: Mods Discussion
  • View Triliton's Profile

    1

    Sep 7, 2017
    Triliton posted a message on Custom NPCs
    Quote from Talonos»

    Thank you so much! I've been using it gratefully.

    Another question: Is there any way to use un-localized strings instead of hard-coded strings? I've had requests to translate my modpack, which has CustomNPC dialog. To translate those, you'd need an entirely different set of dialog jsons for each language, meaning a different version of the modpack for each language. It would be far easier (for me) to have the dialogue reference un-localized strings that are then turned into full dialogue by en_US.lang, etc. That way, users could select their language from the minecraft main menu instead of having to upkeep and maintain different versions of the modpack.

    If this is not currently a capability, how would I request it?


    Join us on Discord and ask Noppes. https://t.co/gC8AMWv8J5
    Posted in: Minecraft Mods
  • View Triliton's Profile

    1

    Sep 3, 2017
    Triliton posted a message on Custom NPCs
    Quote from Talonos»

    Does anybody have a copy of the External Dialog editor? The drop-box link appears to be down.

    I mean, I guess I could clone the github repo and compile it myself, but it'd be nice if somebody just had it lying around...


    Here:

    http://www.mediafire.com/file/9og6allsqq1ga1o/CNPCDialogEditor2.jar
    Posted in: Minecraft Mods
  • View Triliton's Profile

    3

    Jul 31, 2017
    Triliton posted a message on New Minecraft shaders. -= A r c a n e S h a d e r s =-

    Hello everyone.


    Ive released new shaders today. They are called Arcane Shaders.


    I would prefer if you use my site for any issues or anything else.


    These are not based of Chocapic nor Robobos shaders.

    Ive spent all summer working in these.

    I wanted a new start after my previous one Trilitons shaders.


    I hope you wil enjoy them.


    https://johanfossum.wixsite.com/arcane-shaders


    If you want to talk to us shader developers directly, you can now

    join us on Discord. Heres the link: https://discord.gg/F4BtNAc

    Accept the invite and your ready to chat with us.

    See you there?


    Posted in: Minecraft Mods
  • View Triliton's Profile

    1

    Jul 10, 2017
    Triliton posted a message on JourneyMap 5.5.x: Realtime mapping in-game or in a web browser as you explore

    Holy !!


    I used to have Voxelmap (liteloader), when i deleted it, got Journeymap instead, my instance loaded 10x faster!


    Even ingame its far more smoother!


    I should have replaced out Voxelmap a long time ago.


    There you have it. Voxelmap vs Journeymap = J o u r n e y m a p!


    Thank you alot!! :)

    Posted in: Minecraft Mods
  • View Triliton's Profile

    1

    Jul 10, 2017
    Triliton posted a message on Simple Corn - Corn the way Mojang might add it! Now [1.12->1.8]!

    I have this mod to my rpg pack for 1.8.9 with BoP.


    No conflicts and i love this mod! :)

    Posted in: Minecraft Mods
  • View Triliton's Profile

    1

    Jul 8, 2017
    Triliton posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Quote from D3NVER»

    and what about doing the opposite and backrolling my driver a few years back? btw i am playing the 1.5.2 mc version and installed the 1.5.2 shaderversion


    1.5.2 is old, same as for the shadersmodcore. No wonder you have problems.
    Posted in: Minecraft Mods
  • View Triliton's Profile

    1

    Jul 6, 2017
    Triliton posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Quote from BallhammerGaming»

    Yesterday When I started minecraft after a while I decided to use the weather and after it started raining pink started appearing everywhere and eventually I couldn't see anything. I reinstalled minecraft, forge, and optifine and the problem persists and this problem is effecting every shader I have tested except that some shaders were even worst with pink clouds and neon lighting.


    Video demonstrating this in the SEUS shaders:


    Did you have a driver update?
    Posted in: Minecraft Mods
  • View Triliton's Profile

    1

    Jul 5, 2017
    Triliton posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    Quote from Zzxyx»

    My SEUS v11 was fine with the new Nvidia drivers. Then I set "Old Lighting" to "On." Now it's broken no matter what I select. Yay for following instructions. 🙄


    Anywho, I can confirm 382.53 drivers appear to work fine.


    Try and delete your optifine config file or re install another version of Optifine.
    Posted in: Minecraft Mods
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  • View knewtonwako's Profile

    8

    Feb 18, 2015
    knewtonwako posted a message on Life Nexus Shaders
    Nexus Shaders

    Version 1

    Alpha 0.1

    Changes link

    Rules:

    Read this before downloading

    You cannot:

    Modify and reupload this shaderpack
    Change the name of my shaderpack and reupload it
    Provide adf.ly links anywhere to my shaderpack
    Use whole code or files for instance my final.fsh

    Twitter

    You can
    Modify it for you use only

    Make youtube videos with it(Please link my thead in the discription)

    Upload screenshots on other websites if you link them to this forum



    Older Versions

    Folder Link

    Radioactive Shaders

    Link
    :-------------------------------------------------:
    v1



    Screenshots:











    Download:
    v8.1

    Ultra Dof

    Ultra MotionBlur

    Ultra

    High

    Medium

    Low

    Download:
    v9 Dev 1
    Link

    Sorry for the Inconvenience.

    Credits:

    Karyonix for updating the Shaders Mod

    Werrus for the water caustics

    Shorte.st

    Changelog:

    Recoded it Again
    Added fringe dof
    Added Nether and End shaders
    Added dirt lens
    Redid the clouds
    Added clouds to water reflection
    New tonemap
    New lensflare(disabled)
    Added Color Grading
    Fixed water Caustics
    Added a shadow mpa bias
    Changed sky gradient to Chocapic13's
    Posted in: Minecraft Mods
  • View Yellow768's Profile

    2

    Feb 14, 2020
    Yellow768 posted a message on Custom NPCs


    You don't need to open up the jar file to add any assets into CustomNPCs. Please don't do that.

    Posted in: Minecraft Mods
  • View Noppes's Profile

    761

    Dec 1, 2011
    Noppes posted a message on Custom NPCs

    Join my discord for the latest information: https://discord.gg/9xZuaA4



    If you dont want to loose items or blocks in 1.7, make sure to open your worlds with the latest 1.6.4 atleast once.


    Want to show your support? Buy me a drink


    Latest update video


    Always backup your world before updating.


    Read the Todo List before making suggestions


    Read the Frequently Asked Questions and Starting Information before asking questions

    Downloads

    Custom NPCs Download alternative

    • Requires Forge, download here

    German download: here

    Older Downloads

    External Dialog Editor

    • 1.7.10b and lower: download (last updated 19-jun-2014)
    • 1.7.10c and higher: download (last updated 24-aug-2015)
    • source code

    Information

    This mod adds a set of tools to create npcs with different roles/jobs and other functions. It gives Creative Players a way to liven up their world with fully Customizable NPCs.


    • Starting info
    • Installation Guide
    • Content Packs
    • Frequently Asked Questions
    • Todo and current plans
    • Changelog
    • Items
    • Dialog Setup
    • Factions Setup
    • Roles
    • Jobs
    • Fan Made Machinima
    • Adventure Maps
    • Bug/Issue Tracker

    Main developer: Noppes Co developer:

    • DarkSignal, check out his Newgrounds Page

    Ex developer

    • smokeysamcat

    Notes

    • Licensed under the Creative Commons BY-NC
    • If you want to use it for a modpack, include a link to this thread
    • If you want to use this mod for an adventure map go ahead. No need to ask for permission
    • People who do youtube videos on this mod, feel free to post them here

    Resource Packs

    • Dokucraft 32x32 resource pack Download by sm284614
    • BDCraft/Sphanx
    • Oblisgr HD Skins

    Permissions

    If you are using mcpc+ there are multiple permissions you can use

    permissions:
     customnpcs.npc.gui customnpcs.npc.create customnpcs.npc.edit customnpcs.npc.delete customnpcs.npc.reset customnpcs.npc.freeze customnpcs.npc.ai customnpcs.npc.stats customnpcs.npc.display customnpcs.npc.inventory customnpcs.npc.advanced customnpcs.spawner.mob customnpcs.spawner.create customnpcs.global.playerdata customnpcs.global.bank customnpcs.global.dialog customnpcs.global.transport customnpcs.global.faction customnpcs.global.quest customnpcs.global.recipe customnpcs.global.naturalspawn customnpcs.mounter customnpcs.pather customnpcs.villager 









    by default players will have none of these permissions unless they are opped

    Video

    Tutorial/Show Off by SCMowns

    Credits

    Without these guys this mod wouldnt have been possible, they are awesome. Thanks for all your support.

    • For skins:xSparky, willxo, DrakonsLTU, arugaicastle, Kasumi10102, meecube, DiggyDiggyHole1223, Jimorrison, MrTylon, DrakonsLTU, GingerNinjaSam, C0NV3X, fatacemcafee, MineWarCrafter, Eliwood407, NethanielShade, Tcc, MineWarCrafter, rhaidenp, Zach8460, araelb123, Gurinderm101, gui_maldito, Fox0427
    • For items: Torzel, C0NV3X, Eliwood407, Scorpinax, llama66613, meecube, lazeckvar, werff, DiggyDiggyHole, Moety5, adscomics, tobbiusness
    • For blocks: Redmann, tobbiusness, MineWarCrafter, owned645
    • Making/Imporving models: Verdana, CarbonLord, DjGyarados, Jimorrison, Solidfire
    • For banners: KingMiner, Bosch, Darkcrafter31, MrTylon, aditya25
    • For extensive testing and being awesome on the forums: Darkcrafter31, MrTylon, Mr. Rinkachi, Kasumi10102, Archadeas, belldyl, Collserra, Taj, willxo, CarbonLord, C0NV3X, Eliwood407, Mikieee, tobbiusness, Charanor
    • For translations: CZ:fritol33, DE:Waringham, Datixum, PL:Patrykgazing, RU:Overbolt, BR:Teraxo, ID:aditya25, KR:Cuz, FR:DjefNukem, AR:matias491, CN:miguo
    • Special Thanks to: Verdana for letting me use the pony model, KodaichiZero for letting me use his grooving animation, TheKyleb for letting me use his music.

    Banners


    <a href="http://www.minecraftforum.net/topic/833003-"><img src='http://i.imgur.com/m6yxj.png' /></a>









    <a href="http://www.minecraftforum.net/topic/833003-"><img src='http://i.imgur.com/MZMYs.png' /></a>

    <a href="http://www.minecraftforum.net/topic/833003-"><img src='http://img560.imageshack.us/img560/7007/customnpcbanner3.png' /></a>









    <a href="http://www.minecraftforum.net/topic/833003-"><img src='http://i.imgur.com/42bg6.gif' /></a>

    ~

    Posted in: Minecraft Mods
  • View Captain_Chaos's Profile

    487

    Mar 29, 2011
    Captain_Chaos posted a message on WorldPainter - graphical & interactive map creator/generator

    Welcome to WorldPainter, a graphical and interactive map painter / generator. Quickly generate expansive, natural looking landscapes, with full manual control over the terrain, using an easy to use and well performing program.

    Check out these great examples of both usage and results of WorldPainter. Note that I didn't create these landscapes, or these videos:



    Features:

    • Custom biome painting
    • Create your own custom brushes
    • Add custom objects from bo2 files or schematics to the world
    • Customise the location and frequency of underground ores and resources
    • Add snow and ice
    • Easy to use yet flexible and powerful paint-like tools
    • Create oceans, landmasses, plains and mountains
    • Change the terrain type, add trees and create caverns

    → To download WorldPainter, go to the official website at https://www.worldpainter.net/


    → For support, please use the official WorldPainter subreddit!


    Troubleshooting - FAQ - other documentation - support.

    You can check the change log here. The installers were created with . WorldPainter is free and open source software, released under the GNU Public License (GPL) version 3. The source code is hosted on GitHub.

    It should be pretty self-explanatory, and the rest you should be easily able to find out by clicking around. Don't forget to try all your mouse buttons, and try holding them down! Post in this thread to get support from me or other users of WorldPainter.

    The Load and Save functions save the map in WorldPainter format. The Export function exports the map to a Minecraft world. By default it is exported right to your Minecraft saves directory. You can then open the world in Minecraft under Singleplayer.

    The Import and Merge functions allow you to import the landscape from an existing map, and then merge any changes you make to the landscape back to the existing map. It is not meant for general purpose map editing! WorldPainter is, and always will be, a map generator, not a map editor. Note that this functionality is dangerous! Use it at your own risk. Please see this post for important information about how these functions work, and their limitations.

    This tool is not meant to create ready to run single player maps, it's meant to create server levels and adventure maps. The idea is to create the basic landscape, with your mountain ranges, oceans, forests, snow and ice, lakes, hills, etc. using the tool, and then go in and fill in the details with other tools.

    Please donate!

    WorldPainter takes a lot of time to create and maintain. Even though it is free, please show your appreciation by donating: or .

    You can also donate bitcoins! The bitcoin address for donations is: 1NK8PFYFetTiWReujPsQXDcarXKJuYtqgF. You can also scan this QR code with a Bitcoin app:

    Linking to WorldPainter

    If you want to link to WorldPainter from your own site or another forum, I would be honoured! But please don't link directly to the downloads, or upload the files to file sharing sites or host them yourself! Instead, please link people to the official homepage: https://www.worldpainter.net/

    Frequently Asked Questions

    If you have a question which is not answered on the official Frequently Asked Questions page, please go to the official WorldPainter support subreddit.

    Posted in: Minecraft Tools
  • View matteorizzo's Profile

    24

    Aug 3, 2015
    matteorizzo posted a message on Realistico texture pack, with Advanced Mapping








    Backup link:
    matteorizzo.com/realistico.
    Posted in: Resource Packs
  • View 1LotS's Profile

    17

    Feb 18, 2014
    1LotS posted a message on LB PhotoRealism Reload!
    ATTENTION!!!
    Since MCF is going into read-mode only, this project is moving to CurseForge and Discord!


    "LB Photo Realism Reload!" is a photo realistic resourcepack based on work ofScuttles (LB Photo Realism). "Reloaded" version is very different from the original, because it uses very old textures of LBPR. The main purpose of this resourcepack is to make minecraft look not only as realistic as possible, but also to make it look beautiful and attractive to new players. LBPR Reload is prettyclose to default Minecraft textures, so it won't be a big issue to start playing with it. The pack includes many 3D-models, animations and random textures.

    If you have some cool screenshots with LBPR: Reload!, please post them in the comments down below and I will upload them to this gallery.



    If you have any video of playing with this resourcepack, please post it in the comments down below and I will post it here.

    The latest Video I've found:


    Minecraft 1.9 Test Optifine + Seus by ZEN PAT

    ================================================================================================

    Other Videos:

    Minecraft + LB Photo Realism + Sildurs Vibrant Shaders + Matmos | Mezcla espectacular!! by Trocolman
    A Textura Mais Realista Do Minecraft (LB PHOTO REALISM) (1.9 E 1.10) by Marquinhos Gameplay
    (テクスチャ紹介) LB Photo Realism by Metashisu/メタシス
    Minecraft Texture Pack Review l Photo Realism Reload 128x 1.8 by StormehGames_
    Best Texture Pack Made! LBPR reload by The Junglekings
    LBPR Showcase by Mr.Power


    LBPR Installation Tutorial by TheAlfa96

    Minecraft Resource Pack Test: LBPR Reload 1.8 Pre2 128x by SillyConSkydive
    LB Photo Realism Texture Pack para Minecraft 1.8 by pinguino 1st
    .



    LBPR Reload!



    LBPR Reload! Classic


    Classic version has the same textures, but less models (for slower PC)


    LBPR Reload! Xmas add-on


    1.8 Changelog:


    • More vegetation
      • Snowed grass
      • Roots
      • Shrubs
      • Tansy
      • Random models for lilypads
    • Custom models for double slabs
    • Custom model for quartz slabs
    • Custom model for item frame
    • Fixed model for wooden stairs
    • Finished model for command block
    • Changed stone stairs model back to default (new model coming in 1.9)
    • Changed leaves models a little bit
    • Fixed the position of items in hands
    • Changed models of oak and iron doors
    • 3D model for boat item
    • New models for rails
    • New texture for cocoa beans
    • New models for trapdoors
    • Fixed display of items in item frames and on ground
    • Many optimizations

    1.9 Changelog:


    • All 1.9 mobs/blocks/items.
    • New cobblestone/sandstone stairs model
    • New grass blockstates
    • Butterflies on some flowers
    • New random cobblestone textures
    • New 3D acacia door model
    • New main menu background
    • New enchanting table model
    • New brewing stand model/textures
    • New double slabs models/textures
    • New double plants item models
    • New syringa model
    • All glowing blocks now have no shadows
    • New potato crops texture
    • New pumpkin blur texture
    • New redstone wire blockstates/models
    • New acacia & dark oak fence models
    • New ender crystal texture
    • New boats textures
    • New boats item models
    • New textures for some stone tools (to be continued in 1.10 version)
    • New water bucket texture
    • New dyes textures
    • and more...

    1.10 Changelog:


    • Added Magma block texture
    • Added Bone block texture
    • Added Nether Wart block texture
    • Added Red Nether Brick texture
    • Added Polar Bear texture
    • Added Stray texture
    • Added Husk texture
    • Added random Bookshelf models
    • Added Blocked Hopper model
    • Added new Jukebox model/texture
    • Changed Stone and Grass block states
    • Changed colormap to brighter and more vibrant colors
    • Changed Wooden Stairs textures
    • Removed He▓o▒ri░e
    • and more...

    See this?

    Switch your graphics to Fancy

    Or if you use Optifine, go to Video Settings > Details and set Trees to Smart

    1. Download the resourcepack.
    2. Open resourcepacks folder(%appdata%\.minecraft\resourcepacks).
    3. Drag and drop LBPR-1.8-Release x128.zip archive to the resourcepacks folder.
    4. Launch your Minecraft.
    5. Go to Options > Resoursepacks.
    6. Move the pack to the right side of menu.
    7. Click "Done"!

    Textures used:

    • Scuttles' LB PhotoRealism: Thread
    • GKrond's version of LBPR: Website
    • Misa's Realistic pack: Thread

    ================================================================================================

    LICENCE

    Licensed under the Common Development and Distribution License (CDDL).

    Not for sale! You can't make money in any way using this resource pack (adf.ly or any other link-profiting systems are also forbidden)! But you still can make videos on youtube and monetize them... =) Any donation systems are allowed. If you want to post my add-on on your blog/website/etc. you have to post the link to this thread:

     http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/1245975 



    Posted in: Resource Packs
  • View Uristqwerty's Profile

    227

    Oct 21, 2011
    Uristqwerty posted a message on CraftGuide v1.7.1.1




    Dear future visitors
    With the Minecraft Forum going read-only soon, I want to at least leave a link off-site so that you can find your way to more current discussions. I'll try to edit links into this post as long as I'm able, though eventually you'll need to check the mirrors if you want up-to-date information.


    Downloads


    • CurseForge - https://www.curseforge.com/minecraft/mc-mods/craftguide
    • CurseForge project page - https://minecraft.curseforge.com/projects/craftguide
    • uristqwerty.ca - https://uristqwerty.ca/mods/craftguide/

    Source code


    • Github - https://github.com/Uristqwerty/CraftGuide
    • uristqwerty.ca - https://uristqwerty.ca/mods/craftguide/src/

    Discussions


    • Minecraft Forum (soon to be read-only) - https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/1277913-craftguide-v1-7-1-1
    • CurseForge comments - https://www.curseforge.com/minecraft/mc-mods/craftguide
    • CurseForge project page comments - https://minecraft.curseforge.com/projects/craftguide

    Mirrors of this list
    • Github - https://github.com/Uristqwerty/CraftGuide/wiki/Links-to-other-sites-and-discussions-about-the-mod
    • uristqwerty.ca - https://uristqwerty.ca/mods/craftguide/links.html



    CraftGuide: Quick access to a list of every crafting recipe in the game!

    Quick links

    • Download
    • Changelog
    • Modpack permission
    • Video permission
    • Source code
    • API

    It was created as a result of how useful Risugami's RecipeBook is, but how quickly it became a hassle to navigate once you have a hundred pages at the time. RecipeBook has improved greatly since then, though. (In my opinion, the single greatest change was the addition of the scroll wheel as a way to navigate quickly)



    To create your own, just place a crafting table in the centre of a crafting grid, put a piece of paper in each corner, and fill in the edges with four books. There is also a keybind to open it without needing an item (defaults to G), which works even if you are playing on a server that doesn't have it installed.

    Other useful features include small recipes as well as shapeless recipes having a visually distinct bsckground. Additionally, you can click on an item in a recipe to filter the displayed recipes so that only ones that require or produce that item will be shown (In this case, books). Use the clear button to go back to seeing them all.



    One of the more recent features is a searchable list of items, to quickly filter out unrelated recipes.

    Just right click while holding it, to see every crafting recipe in the game.

    To navigate the list, you have a few options:
    -The scroll bar: Just click on the slider, and drag it up or down to quickly scroll through the list.
    -The up/down buttons: Quickly navigate one or ten pages at a time with the buttons above and below the scroll bar.
    -Keyboard shortcuts: Arrow keys, page up, page down, home, and end can all be used if you prefer a keyboard over a mouse. Up/Down arrow keys scroll one line at a time, Left/Right and Page up/Page down go by pages, and Home/End can be used to immediately jump to the start or end of the list.
    -Mouse wheel: If you have one, just spin it to immediately scroll the list! Number of lines scrolled can be configured to suit your preferences.
    -Shift: Holding shift while scrolling will multiply the movement by ten!

    At the end of the list, you will also find furnace recipes! Only ones that work in a regular furnace, though, and not any special furnace types added by a mod that specifically have their own separate set of recipes, unfortunately.

    Some items show a * over the top right corner. That means that it will accept any variation of that item (for example, wool colour or tool damage). Others, with a small F in the top left, represent things in the Forge ore dictionary, which allows mods to use items like copper and tin in their crafting recipes, and have the recipes accept similar resources from *other* mods. A more technical description is that items that show the * accept anything with a specific item ID, even if the data values are different, while ones that show an F accept any specific items that different mods have declared interchangable (each of which may or may not accept any data value).



    At the bottom left corner, there is a small triangle. Clicking and dragging it will allow you to resize the entire GUI. This is especially useful if you have a lot of space around the edges, allowing you to see often four or more columns of recipes at once.

    Future plans:
    Right now, I'm working on a fairly significant rewrite, to make it easier to set the appearance of things (anyone wanting to re-skin CraftGuide will be extremely happy), and more distant plans include adding an in-game settings menu so that anything in CraftGuide.cfg can be easily changed, without needing a text editor, or having to restart Minecraft to see the effects. Also, at some point I should really add a way to create a custom list of recipes, such as things that you often use, as a quick reference.

    Installation:

    1. If you don't have it yet, install either Minecraft Forge, or LiteLoader. I haven't tested it with every version, but it probably works for most of the recent ones. As of 1.6.1, CraftGuide only requires FML, which is included in Forge and also available as a standalone download.
    2. Download a CraftGuide version for whichever loader you chose.
    3. Place the downloaded .zip or .litemod file into .minecraft/mods/

    Current version: 1.7.1.1 (No relation to the Minecraft version)

    General Download Pages:

    • Curse.com
    • uristqwerty.ca (Experimental)

    Minecraft 1.7.10, 1.8.9, 1.9.4, and 1.10.2 (and maybe miscellaneous versions in between):


    • There are currently no alternate download links. Try one of the General Download Pages listed above.

    Other downloads

    Minecraft 1.7.10:
    • CraftGuide 1.6.8.1 for Forge: Curse.com (no AdF.ly), AdF.ly/CurseForge, AdF.ly/MediaFire
    Minecraft 1.7.2:
    • CraftGuide 1.6.8.2 for Forge: Curse.com (no AdF.ly), (other downloads not linked yet)
    • CraftGuide 1.6.8.1 for LiteLoader: AdF.ly/MediaFire
    • CraftGuide 1.6.8.1 for Forge: Curse.com (no AdF.ly), AdF.ly/CurseForge, AdF.ly/MediaFire
    • CraftGuide 1.6.8.0: AdF.ly/MediaFire
    • CraftGuide 1.6.7.5: AdF.ly/MediaFire, AdF.ly/DropBox, CurseForge
    Minecraft 1.6.4:
    • CraftGuide 1.6.7.5: AdF.ly/MediaFire, CurseForge, AdF.ly/DropBox
    • CraftGuide 1.6.7.4: AdF.ly/MediaFire, AdF.ly/DropBox
    Minecraft 1.6.2:
    • CraftGuide 1.6.7.4-modloader: AdF.ly/MediaFire, AdF.ly/DropBox
    • CraftGuide 1.6.7.4: AdF.ly/MediaFire, AdF.ly/DropBox
    • CraftGuide 1.6.7.3-modloader: AdF.ly/MediaFire, AdF.ly/DropBox
    • CraftGuide 1.6.7.3: AdF.ly/MediaFire, AdF.ly/DropBox
    Minecraft 1.5.2:
    • CraftGuide 1.6.7.3-noloader: AdF.ly/MediaFire, AdF.ly/DropBox
    • CraftGuide 1.6.7.3-modloader: AdF.ly/MediaFire, AdF.ly/DropBox
    • CraftGuide 1.6.7.3: AdF.ly/MediaFire, AdF.ly/DropBox
    • CraftGuide 1.6.7.2-modloader: AdF.ly/MediaFire, AdF.ly/DropBox
    • CraftGuide 1.6.7.2: AdF.ly/MediaFire, AdF.ly/DropBox
    Minecraft 1.5.1:
    • CraftGuide 1.6.7.1-modloader: AdF.ly/MediaFire, AdF.ly/DropBox
    • CraftGuide 1.6.7.1: AdF.ly/MediaFire, AdF.ly/DropBox
    • CraftGuide 1.6.7-modloader: AdF.ly/MediaFire, AdF.ly/DropBox
    • CraftGuide 1.6.7: AdF.ly/MediaFire, AdF.ly/DropBox
    • CraftGuide 1.6.6-modloader: AdF.ly/MediaFire, AdF.ly/DropBox
    • CraftGuide 1.6.6: AdF.ly/MediaFire, AdF.ly/DropBox
    Minecraft 1.5.0:
    • CraftGuide 1.6.6-modloader: AdF.ly/MediaFire, AdF.ly/DropBox
    • CraftGuide 1.6.6: AdF.ly/MediaFire, AdF.ly/DropBox
    Minecraft 1.4.6 (and 1.4.7):
    • CraftGuide 1.6.6-modloader: AdF.ly/MediaFire, AdF.ly/DropBox
    • CraftGuide 1.6.6: AdF.ly/MediaFire, AdF.ly/DropBox
    • CraftGuide 1.6.5.12-modloader: AdF.ly
    • CraftGuide 1.6.5.12: AdF.ly
    Minecraft 1.4.5:
    • CraftGuide 1.6.5.11-modloader: AdF.ly
    • CraftGuide 1.6.5.11: AdF.ly
    • CraftGuide 1.6.5.10-modloader: AdF.ly
    • CraftGuide 1.6.5.10: AdF.ly
    • CraftGuide 1.6.4.9-modloader: AdF.ly
    • CraftGuide 1.6.4.9: AdF.ly
    Minecraft 1.4.4:
    • CraftGuide 1.6.3.8-modloader: AdF.ly
    • CraftGuide 1.6.3.8: AdF.ly
    • CraftGuide 1.6.3.7-modloader: AdF.ly
    • CraftGuide 1.6.3.7: AdF.ly
    Minecraft 1.4.2:
    • CraftGuide 1.6.2.6-modloader: AdF.ly
    • CraftGuide 1.6.2.6: AdF.ly
    • CraftGuide 1.6.1.5: AdF.ly
    • CraftGuide 1.6.1.4: AdF.ly
    • CraftGuide 1.6.1.2: AdF.ly
    Minecraft 1.3.2:
    • CraftGuide 1.6.0.1; Forge version: AdF.ly
    • CraftGuide 1.5.2; Forge version: AdF.ly
    • CraftGuide 1.5.1; Forge version: AdF.ly
    • CraftGuide 1.5.1; Modloader version: AdF.ly

    Mod packs and distribution:
    Yes. You may include any version of CraftGuide in any modpack.


    Videos (and other things):
    Yes. You may use CraftGuide in any videos, blog posts, screenshots, podcasts, school courses, university courses, political speeches, religious speeches, novel-length works of fiction, novel-length works of non-fiction, animated feature-length movies, and anything I failed to list earlier that you create or assist in the creation of.


    Things for Minecraft 1.2.5 and older

    Installation (CraftGuide 1.5.0):
    1. If you don't have it yet, install Minecraft Forge. I have only tested with 3.3.7.135 and 3.3.8.152, but I suspect it will work for everything later than *.*.*.127.
    2. Download CraftGuide
    3. Place the downloaded .zip file into .minecraft/mods/
    4. Optional: Download an Extra or two! You'll probably want CraftGuide Inventory Search, if you'll be playing SMP with mods, or just don't care to craft an item and carry it with you everywhere.
    Installation (CraftGuide 1.4.4 and older):
    1. If you don't have it yet, install Risugami's ModLoader
    2. Download CraftGuide
    3. Place the downloaded .zip file into .minecraft/mods/ -or- copy the contents of the .zip file into your minecraft.jar
    4. Optional: Download an Extra or two! You'll probably want QuickGuide, if you'll be playing SMP with mods, or just don't care to craft an item and carry it with you everywhere.
    Previous versions:
    Minecraft 1.2.5:
    • 1.5.0 AdF.ly/DropBox
    Minecraft 1.2.4 and 1.2.5:
    • 1.4.4: AdF.ly/DropBox
    Minecraft 1.2.3:
    • 1.4.4: AdF.ly/DropBox
    • 1.4.3: AdF.ly/DropBox
    Minecraft 1.1.0:
    • 1.4.3: AdF.ly/DropBox, Direct Link
    • 1.4.2: AdF.ly/DropBox, Direct Link
    • 1.4.1: AdF.ly/DropBox, Direct Link
    • 1.4.0: AdF.ly/DropBox, Direct Link
    Minecraft 1.0.0:
    • 1.4.0: AdF.ly/DropBox, uristqwerty.ca
    • 1.3.1: AdF.ly/DropBox, uristqwerty.ca
    • 1.3.0: AdF.ly/DropBox, uristqwerty.ca
    • 1.2.2: AdF.ly/DropBox, uristqwerty.ca
    Minecraft Beta 1.8.1:
    • 1.2.2: AdF.ly/DropBox, Direct Link
    • 1.2.1: AdF.ly/DropBox, Direct Link
    • 1.2.0: AdF.ly/DropBox, Direct Link
    • 1.1.0: AdF.ly/DropBox, Direct Link
    • 1.00 AdF.ly/DropBox, Direct Link
    Extra:
    Here are some optional mods that enhance the abilities of CraftGuide. Note that you already need a compatible version of CraftGuide for them to do anything (except crash, for some of them), these just add to it.

    CraftGuide Inventory Search:
    This works like QuickGuide, except it has the added feature that, if you have an inventory open with your cursor over an item, pressing the CraftGuide key will open CraftGuide, automatically filtering to that item.

    • CraftGuideInv for Minecraft 1.2.5 (Direct Link)

    QuickGuide (Only for CraftGuide 1.4.4 and earlier):
    Adds a configurable key to open the crafting guide screen without needing a special item. Works in SMP. This provides an early SMP option (no server mod required!), as well as giving you a choice of how you use it, wither as an actual item, or merely a quick reference that you don't have to change windows to a web browser to use. (Note: In SMP, it shows every recipe from mods that YOU have installed, not what the server has)

    • QuickGuide for Minecraft 1.2.4 and 1.2.5 (Direct Link)
    • QuickGuide for Minecraft 1.2.3 (Direct Link)
    • QuickGuide for Minecraft 1.1.0 (Direct Link)
    • QuickGuide for Minecraft 1.0.0 (AdCraft, AdF.ly, Direct Link)
    • QuickGuide for Minecraft Beta 1.8.1 (AdCraft, AdF.ly, Direct Link)

    BrewGuide:
    Adds every potion brewing recipe it can find (anything that can be reached from water, with any combination of ingredients). Warning: VERY thorough, it adds nearly 1000 recipes on it's own, with only the ingredients found in unmodded Minecraft!

    • BrewGuide for Minecraft 1.2.4 and 1.2.5 (Direct Link)
    • BrewGuide for Minecraft 1.2.3 (Direct Link)
    • BrewGuide for Minecraft 1.1.0 (Direct Link)
    • BrewGuide for CraftGuide 1.3.0 and up (AdCraft, AdF.ly, Direct Link)

    CraftHide (Has no effect on CraftGuide 1.5.0):
    With this, you can exclude all recipes containing (a) specific item ID(s).
    Note: For more advanced users, as you will have to add 256 (or 2048) to item IDs, because Minecraft bumps them all up to make room for block items. First try +256, it should be the one that most people need.

    • CraftHide for Minecraft 1.2.4 and 1.2.5 (Direct Link)
    • CraftHide for Minecraft 1.2.3 (Direct Link)
    • CraftHide for Minecraft 1.1.0 (Direct Link)
    • CraftHide for CraftGuide 1.3.0 and up (Direct Link)

    For other modders:
    I'm starting to work on an API (probably misunderstanding the definition of "API", though). It isn't anywhere close to complete, so I might end up renaming anything at any time.

    For now, though:
    Reflection API:
    If you don't want to include any files at all, you can use reflection to do some simple tasks.
    Right now, "net.minecraft.src.CraftGuide.ReflectionAPI" has a static method "public static void addFilter(Object callback)" that can be used to register an object that gets a chance to decide if each recipe should be discarded. To do so, it must have a method "public Boolean allowRecipe(ItemStack[] recipeItems)" or "public Boolean allowRecipe(ItemStack craftingType, ItemStack[] recipeItems)"

    More capabilities will be added as requested or whenever I feel like it.

    Regular API:
    Turns out the old one was broken. So, a heavily altered (and working) API: download (1.3.0 and up), download (1.4.0 and up), download (1.4.3 and up) (only change was removing some imports that shouldn't have been there in the first place), download (1.4.4 and up)

    Well, you'll need to use reflection to inform CraftGuide that your mod provides and/or filters recipes, though the API includes a class you can extend that does it for you.

    Using the provided class, you just extend it, implementing IRecipeProvider, IRecipeFilter, and/or IRecipeFilter2, and create an instance of your class. The base class will automatically register itself with CraftGuide (if it exists, otherwise silently do nothing), and will be called at the appropriate time(s) based on what interfaces it implements.

    One working example would be BrewGuide, which uses the API to add all brewing recipes (that it can find) to CraftGuide. You can get it's source here.

    Changelog:

    -1.6.8.2
    • Bugfixes
    • Theme cycle button
    • Itemlist NBT support
    -1.6.8.1
    • A Bugfix
    • Now also has LiteLoader version
    -1.6.8.0
    • Improved BuildCraft, IC², and Extended Workbench compatibility
    • Better support for .lang files
    • Config page!
    • Texturepacks have more control over item appearance (default icon tinted blue directly rather than in code)
    • A bugfix or two, as usual
    -1.6.7.5
    • Updated compatibility with IC2 and GregTech
    • Added more GregTech machines
    • Fixed more bugs
    • Uses that item name thingy so that it won't be lost when updating to Minecraft 1.7
    -1.6.7.4
    • Bugfixes. Lots of bugfixes.
    • Buildcraft assembly table and refinery recipes
    • GregTech lathe and plate cutter recipes
    • Extra config options: default keybind and theme debug output
    • Did I mention bugfixes?
    • There are probably still bugs that need to be fixed, though.
    -1.6.7.3
    • Bugfixes
    • Minecraft 1.6.2
    -1.6.7.2
    • Bugfixes
    • Extended Workbench recipes
    • GregTech plasma generator
    • IC2 Massfab amplifier value in tooltips
    • Variable row heights (having a few taller than average recipes won't affect ALL of the rows)
    -1.6.7.1
    • Fixed some bugs (and procrastinated a lot)
    -1.6.7
    • Lots of bugfixes
    • Lots of GregTech machines
    • Removed Depreciated APIs
    -1.6.6
    • More GregTech machines
    • Performance enhancement with GregTech and text searching
    • Bugfixes
    • A little more network code for BWR.
    -1.6.5.12
    • Show furnace, IC2 generator, and IC2 storage/power values for appropriate items in tooltips
    • Include recipes for the serverside BTW mod "Better With Renewables". Only shows if a config option is set or if a message from BWR is detected on connect.
    -1.6.5.10
    • Fix: Shows IC2 shapeless recipes (were overlooked originally)
    • Added GregTech Implosion Compressor recipes.
    • GregTech fusion reactor recipes show initial startup EU cost
    • GregTech blast furnace recipes show required temperature
    -1.6.4.9
    • Added IC2 and GregTech recipes
    • Two new slot implementations in the API. One adds additional probability information (may be useful for Railcraft, Factorization, and Thermal Expansion recipes, among others), and one for IC2 EU
    • Bugfixes and polish
    -1.6.3.8
    • Fixed a bad crash.
    -1.6.3.7
    • Internal reorganization, now it is set up to make both the FML and modloader versions at the same time
    • Updated for Minecraft 1.4.4
    • BTW recipe support added to main build (previously was a separate build, posted elsewhere)
    -1.6.2.6
    • Various bugfixes (appeared in 1.6.1.3 through 1.6.1.5)
    • Finally added toggles for whether it searched for items in the input, output, and/or machines of a recipe.
    • Added to the API, just a little bit.
    -1.6.1.2
    • Texturepacks can override/add themes
    • Cleaned up existing themes, removing the test ones.
    • Added a "dark" theme. Currently the only way to use it is to edit .minecraft/config/CraftGuide/themes/currentTheme.txt, and change the text from base_texpack to dark. It is checked every time you open CraftGuide, so you don't need to restart Minecraft.
    • Added a lot more options to themes, they can specify quite a bit more now.
    -1.6.0.1
    • Added a fourth number to the version. This automatically increments whenever I create a non-test-build build of CraftGuide (such as for minor bugfixes)
    • Text searches: On the item list, after you have typed a few letters, press enter or click the extra entry that appears to search for text rather than any specific item
    • Added color to the resize handle, hopefully making it easier to notice (since it seems that some people never realized it was there, and it's a fairly significant part of what makes CraftGuide unique compared to other recipe viewers)
    • First official version to include the finished new API. The old API still mostly works, and so does the WIP API, so that mods that interacted with CraftGuide continue to work unmodified.
    • New theme system, making it easier to change how CraftGuide looks without replacing the images in the .zip. At the moment, it isn't quite used for everything, yet, but that will change over time.
    • Option to disable the keybind
    • Moved the config file, the themes/skins, and CraftGuide.log. Now all of them are placed in .minecraft/config/CraftGuide/, so that they don't clutter the rest of the minecraft directory.
    -1.5.2
    • A lot of changes to the WIP API, finally most of it has an effect
    • Fixed a few bugs
    -1.5.1
    • Quick port to Minecraft 1.3.2
    • Better visual feedback for type selection
    • BrewGuide and QuickGuide functionality included in main mod.
    • Removed RP2 Alloy furnace support (temporarily, until I can test it against a 1.3.2 RP2)
    -1.5.0
    • Various bugfixes (Tooltip sometimes drawing behind other things, sometimes being too wide, items that draw as ERR or have no text for data -1 try data 0, perhaps others)
    • Removed fake key repeat, now uses LWJGL's
    • Option to always show ID and data values for items
    • Support for the newer forge ore dictionary format
    • Moved everything to a new package (Left the old API behind, plus some code to let it continue working even though I'm going to be making significant changes to the new one)
    -1.4.4
    • API change: Added javadoc
    • API change: Added two new classes, allowing larger (or smaller) recipes (yay, 4x4 crafting grid support!), and a way to force CraftGuide to reload all recipes, if your mod adds, removes, or alters them during the game.
    -1.4.3
    • Include Forge metadata-sensitive smelting recipes when present
    • Some other small changes
    -1.4.2
    • Fixed two more bugs
    -1.4.1
    • Various bug fixes/stability improvements
    • A clear button to quickly clear the item list search
    -1.4.0
    • various small changes/fixes
    • experimental feature: RP2 alloy furnace recipes.
    • Item list for quickly setting the filter
    • Text search for item list
    • Some button tooltips
    -1.3.1
    • Doesn't crash when given a recipe using an item that doesn't exist
    • The entire GUI can be resized by dragging the lower right corner.
    -1.3.0
    • Default scroll wheel rate is now one page rather than one row
    • Default item ID changed
    • Changing the item ID actually works (oops!)
    • Changed the API. The reflection API is still the same, however
    • Recipes are now associated with an item type that is used to craft it
    • Can show/hide recipes by associated crafting type
    • The left side is finally getting some use, with buttons to change between various views.
    • Lots of internal changes.
    -1.2.2
    • Shows the filter item, when there is one
    • Filtering works a bit better (Technical: Properly treats damage -1 as a wildcard value)
    • Shows a * over any place an item will accept any damage value
    • API work
    -1.2.1
    • Bugfix: output quantities weren't showing.
    -1.2.0
    • Filtering
    • Different backgrounds for small (2x2 or less) and shapeless recipes
    • Recipe under the mouse visually changes to a different background
    -1.1.0
    • Remembers where you were when you closed the book
    • Furnace recipes
    • Row number indicator
    • Massive internal changes to make later ones easier
    -1.00
    • Initial release

    Upcoming changes:
    -planned

    • Advanced filtering
    • Saving favourites for quick viewing
    • Perhaps a close button?

    -still in progress

    • Major rewrite of internal stuff.

    Source:
    If you want to make a custom version of CraftGuide, use bits of its code, or just see how it works, you can find the source code on Github.
    If you want to use some (or all) of it in your own project, you are free to do so, though it would be nice if you mentioned CraftGuide in a text file or somewhere else where someone can find it.


    API:
    You can find the current source of the CraftGuide API on Github. It can be used to add, remove, or alter the recipes displayed by CraftGuide (not actually affecting crafting, just what is shown in the CraftGuide GUI).

    A JAR containing just the API (source and non-obfuscated binaries) is also available: CraftGuide_API.jar

    If you need help using it, or have ideas on how to improve the API, please send me a PM or some other form of communication.


    Direct links:
    If you don't want to use an AdF.ly link, you can get some versions directly (bit.ly'd for statistics only):

    No loader:

    • CraftGuide no loader for Minecraft 1.5.2 (MediaFire mirror)

    LiteLoader:

    • CraftGuide 1.6.8.1-liteloader for Minecraft 1.7.2 (MediaFire mirror)

    FML/Forge:

    • CraftGuide 1.6.8.1 for Minecraft 1.7.2 (MediaFire mirror)
    • CraftGuide 1.6.8.0 for Minecraft 1.7.2 (MediaFire mirror)
    • CraftGuide 1.6.7.5 for Minecraft 1.7.2 (MediaFire mirror)
    • CraftGuide 1.6.7.5 for Minecraft 1.6.4 (MediaFire mirror)
    • CraftGuide 1.6.7.4 for Minecraft 1.6.2 and 1.6.4 (MediaFire mirror)
    • CraftGuide 1.6.7.3 for Minecraft 1.5.3 (MediaFire mirror)
    • CraftGuide 1.6.7.3 for Minecraft 1.5.2 (MediaFire mirror)
    • CraftGuide 1.6.7.2 for Minecraft 1.5.1 (MediaFire mirror)
    • CraftGuide 1.6.7.1 for Minecraft 1.5.1 (MediaFire mirror)
    • CraftGuide 1.6.7 for Minecraft 1.5.1 (MediaFire mirror)
    • CraftGuide 1.6.6 for Minecraft 1.5.1 (MediaFire mirror)
    • CraftGuide 1.6.6 for Minecraft 1.5.0 (MediaFire mirror)
    • CraftGuide 1.6.6 for Minecraft 1.4.6 and 1.4.7 (MediaFire mirror)
    • CraftGuide 1.6.5.12 for Minecraft 1.4.6
    • CraftGuide 1.6.5.11 for Minecraft 1.4.5
    • CraftGuide 1.6.5.10 for Minecraft 1.4.5
    • CraftGuide 1.6.4.9 for Minecraft 1.4.5
    • CraftGuide 1.6.3.8 for Minecraft 1.4.4
    • CraftGuide 1.6.3.7 for Minecraft 1.4.4
    • CraftGuide 1.6.2.6 for Minecraft 1.4.2
    • CraftGuide 1.6.1.5 for Minecraft 1.4.2
    • CraftGuide 1.6.1.4 for Minecraft 1.4.2
    • CraftGuide 1.6.1.2 for Minecraft 1.4.2
    • CraftGuide 1.6.0.1 for Minecraft 1.3.2
    • CraftGuide 1.5.2 for Minecraft 1.3.2
    • CraftGuide 1.5.1 for Minecraft 1.3.2
    • CraftGuide 1.5.1-modloader for Minecraft 1.3.2

    Modloader:

    • CraftGuide 1.6.7.4-modloader for Minecraft 1.6.2 (MediaFire mirror)
    • CraftGuide 1.6.7.3-modloader for Minecraft 1.6.2 (MediaFire mirror)
    • CraftGuide 1.6.7.3-modloader for Minecraft 1.5.2 (MediaFire mirror)
    • CraftGuide 1.6.7.2-modloader for Minecraft 1.5.1 (MediaFire mirror)
    • CraftGuide 1.6.7.1-modloader for Minecraft 1.5.1 (MediaFire mirror)
    • CraftGuide 1.6.7-modloader for Minecraft 1.5.1 (MediaFire mirror)
    • CraftGuide 1.6.6-modloader for Minecraft 1.5.1 (MediaFire mirror)
    • CraftGuide 1.6.6-modloader for Minecraft 1.5.0 (MediaFire mirror)
    • CraftGuide 1.6.6-modloader for Minecraft 1.4.6 and 1.4.7 (MediaFire mirror)
    • CraftGuide 1.6.5.12-modloader for Minecraft 1.4.6
    • CraftGuide 1.6.5.11-modloader for Minecraft 1.4.5
    • CraftGuide 1.6.5.10-modloader for Minecraft 1.4.5
    • CraftGuide 1.6.4.9-modloader for Minecraft 1.4.5
    • CraftGuide 1.6.3.8-modloader for Minecraft 1.4.4
    • CraftGuide 1.6.3.7-modloader for Minecraft 1.4.4
    • CraftGuide 1.6.2-modloader for Minecraft 1.4.2

    Posted in: Minecraft Mods
  • View MrCompost's Profile

    899

    Jun 16, 2012
    MrCompost posted a message on The Betweenlands ~ A dark, hostile environment...
    The Betweenlands





    The Betweenlands is a mod developed by the Angry Pixel modding group. This large and expansive mod adds a whole new dimension with a plethora of exciting new content that offers an exciting and challenging survival experience.

    The Betweenlands dimension is a dark and mysterious realm where strange, monstrous creatures roam amongst the remnants of a long lost civilisation. Do you dare to explore?

    Features include -
    • A complete independent survival experience with hours of gameplay
    • A whole new dimension to survive in
    • Many new creatures and monsters to fight
    • Bosses to defeat
    • Plenty of unique biomes and structures to explore and loot, from towering fortresses to scattered underground ruins
    • An extensive herblore system that allows you to create over 30 unique infusions from 14 different aspects found in plants
    • A unique farming system with several new crop types
    • Over 300 new blocks to build with, including various machine blocks and a whole lot of plant life
    • Over 350 new items, including lots of unique weapons and loot, complete tool and armour sets, plenty of food items, new raw materials, scraps of lore and more
    • Over 250 new sounds, including 7 immersive ambient tracks and 33 music tracks
    • Lots of new mechanics, including food sickness, corrosion of tools, decay of the player, and a combat circle revolving around 3 new gem items
    • Randomly occurring events, including changes in the weather as well as sometimes more supernatural occurrences
    • Special built-in custom shader effects to make the worlds look even prettier
    • Multiplayer compatibility so you can survive with your friends
    • ...and much, much more!
    More information can be found on the mod's CurseForge page and on the official wiki.




    The Betweenlands download



    LINKS-

    The Betweenlands on CurseForge
    The Betweenlands repository on Github
    For frequent news and updates, follow @BetweenlandsDev on Twitter
    Feeling a bit overwhelmed by all the new stuff? The official wiki for the mod can be found here!


    https://discord.gg/cMrr7Dr
    We now also have an official Discord server for The Betweenlands where you can hang out and maybe chat with the developers (we're usually around).Come drop by and say hi!




    Posted in: Minecraft Mods
  • View Monsterfish_'s Profile

    1

    Sep 6, 2012
    Monsterfish_ posted a message on Conquest_ [WIP there is always more to come]
    Update
    • replaced the pistonbase texture with my own


    _
    Monster

    @ilikepie5398 its not the original bashing animation but its on my changelist(tnt slab jukebox mushrooms cauldron and so on) afterall (just had no motivation till now to do it) skeletons are next (as well as the witherskeli =)
    Posted in: Resource Packs
  • View Monsterfish_'s Profile

    1

    Aug 12, 2016
    Monsterfish_ posted a message on Conquest_ [WIP there is always more to come]

    @Dreossk when you are using 1.10 mc you need to get the 1.9 and newer verson of the pack

    found here http://www.resource-packs.org/conquest_/ as with the post beeing a bit confusing that is because the further down you scroll the older the update is (i forgot to post the previous update on here last time so i attached it after the current so people know what has been added)


    @Triliton you are welcome =)

    Posted in: Resource Packs
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