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    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!
    Quote from Mithey»

    Yeah Terra Restore 2 will still be up to download

    In Terra Restore 2 I did the first version release with the lobby, intro, first 4 dungeons, player base, Mistwood, and a bit of the overworld. I may do it earlier this time with only 1 dungeon and no Mistwood/Overworld just to make sure things are working and all. I'm considering doing 1 dungeon per version release this time instead of trying to release an intersection's worth all at once.




    I think that plan would be best. Giving small amounts of content in a (relatively) short amount of time would be better than giving a pack a content with long wait times in-between.


    Will you be using the color coded progress folder for Terra Restore Reborn's first release and updates?


    Also are there going to be sixteen dungeons as was the original plan for Terra Restore 2? And I assume, due to what you said, the restorations from the Terra Restores of going to give less than in the original.

    Posted in: Maps
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    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!
    Quote from Mithey»

    I really love how the different character statues turned out myself.

    But yeah, the next 4 days I'll be working on some other things and then back to another 3 days of working on Terra Restore afterwards. I'm hoping to get a bit more organized next week, get the opening cutscene made, and maybe a bit more. I'm going to be doing my best here to try and do up a quick update on things here each week ^^

    Just a quick update for the week here! I managed to put in over 10 hours today and I did up the lobby in one go, well the visuals anyway. :P It's been a while since I've been able to really build big structures so I went a bit nuts:






    I might try and look into ideas for some sort of custom weapon system sometime soon here. I've actually been a pretty big fan of the weapon system in an old game called Dark Cloud 2 where you had to go around killing enemies for exp and collecting items to upgrade your weapons. In the game you could choose roughly what path your weapon took stat wise. After making the weapon powerful enough too you could choose to evolve it into a whole new weapon. No idea if something like that would really fit in with the map though honestly, but we will see :P

    I could maybe have the pickaxe be able to break torches too. However, the torch that you would pickup wouldn't work properly as it would lose it's CanPlaceOn tag. (Unless this is fixed in 1.13) So I'd have to add in some sort of clock to give you the proper torches each time it detects that you've broken a torch. That would add in a tiny bit more lag to the map, which might not be too bad but we will see. I do plan on giving a pretty good amount of torches too though so I imagine you probably won't be on shortage.

    I really can't say when the first version will be released right now, especially as I just started working on it outside of organization. But I can say that it won't be released until 1.13 comes out as it will be using the new commands in that version.




    Pretty cool looking lobby, especially with the cute character statues.

    I have a few questions. Firstly, will the original Terra Restore 2 be up for download once the first version of Reborn comes out? Second, what would progress would need to be made for the first version of the map to come out? The areas of the map that were in Terra Restore 2's first version?

    Posted in: Maps
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    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!
    Quote from Mithey»

    Heya hey everyone, I got some pretty big news for you all! After a great deal of reflection, thought, and organization I've decided that I'm going to be switching things up here again.

    Over the years I've learned a great amount of things, even now I'm still learning a fair bit on a monthly basis. I feel like some of my ways that I do up certain maps has even got a bit outdated in terms of what I could actually create. I definitely feel like I could be doing an even better job from an organization stand point too. I've even started up a relationship with someone lately so as such I naturally want to try and take things a bit more seriously too. As such I'm going to be switching up some things here in a pretty big way~

    I've decided that I'm going to go ahead and recreate the Terra Restore series. Starting with the beginning of the story, and that being Terra Restore 2. The story and characters from Terra Restore 2 will likely be remained untouched in any major form, however you will likely see a lot more character interaction and opportunities to learn back story. I can't really say much for Terra Restore 1 or Chunk Restore story wise, the story in those maps were very limited to begin with so those might not end up being canon anymore.

    I can't say if I'll even get to working on a Terra Restore 1 or Chunk Restore after I'm done recreating Terra Restore 2. I'm sure that will be a long time off anyway, and I may switch into making a MMORPG afterwards based on the same world. So yes, this does mean that I will no longer be working on Chunk Restore to go back and recreate Terra Restore 2.

    If you're wondering why I don't just go ahead and finish up Chunk Restore first, there are a large number of reasons really. For one I've always felt a bit bad for never finishing up Terra Restore 2. There is a fair sized story chunk missing from Terra Restore 2 that no one really knows about, and Terra Restore 1 in general is lacking much of anything significant story wise. There is quite a bit of a story gap between Terra Restore 2 and Chunk Restore and honestly I've always felt a bit too disorganized with Chunk Restore and where exactly it was headed specifically. Terra Restore 2 honestly has a way more interesting world too, and is full of a number of different memorable cool characters, and in general is full of potential.

    I feel like I didn't quite have a clear end in sight with Chunk Restore like I do with Terra Restore 2 too, again with being a bit disorganized. There were a few things that I didn't like about Chunk Restore either, however I do know that likely no matter what I do I'll never make my map perfect. A few of such things include being limited to 8x8 chunks for areas (which is actually quite limiting design wise at times), loading times, area length, and limited character interaction. For reasons like all of those and the above I feel like I haven't been anywhere near as motivated to work on Chunk Restore too. If you're going to miss Chunk Restore do know that I both learned a lot from working on it and also that a number of systems in Chunk Restore that I like will be integrated into the Terra Restore 2 remake.


    That's a very quick rundown of just some of the changes from Terra Restore 2 to it's remake that I'm now starting to do up. If you have any feedback, questions, ideas, or want to say things you liked/disliked about any of the Terra Restores or Chunk Restore feel free to lemme know! Also sorry for being all over the place, but going back and remaking the map is definitely something I want to do and feels best. Anyway, lemme know what you all think!

    Oh also, I might be calling the remake Terra Restore 1 Reborn, even though it's a remake of Terra Restore 2 as that makes more sense story wise. That might confuse some people though so I'm not 100% sure


    Expect more news and updates to come, especially once 1.13 hits!



    Although I'm a little disappointed that Chunk Restore won't be continued, especially after only having 2 versions, I'm really exited to able to play a remaster of Terra Restore 2. Good luck with the project Mithey.

    Posted in: Maps
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    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!
    Quote from Rexthor97»

    Hey what exactly is going on with terra restore 2 why is it discontinued that map is to amazing to be discontinued and i just found out about it cause I haven't played Minecraft in awhile


    He discontinued it so that he could work on Chunk Restore.
    Posted in: Maps
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    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!
    Quote from Mithey»

    Heyo, took around a week break there, I'm back now :P I'll likely be trying to push out a couple of minor updates here to Chunk Restore sometime soon. I'm still not 100% sure if I'll get to making any more major areas before 1.13 comes or not, I wish I knew how close it was. I'm also beginning to work on another fair sized project though I can't really say anything about it right now ^^ But yeah, more or less just doing minor things until 1.13, but if it takes too long I'll probably try and get another area out or something.




    In 0.3 or a future version. I'm not sure if that will be the next major area I'll be working on, or if I'll be working on one of the side areas instead in the next update.


    Thanks for the info once again Mithey. I assume the other project is the Bedrock Edition Breath of the Wild style map you talked about making while alternating between it and Chunk Restore, right?
    Posted in: Maps
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    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!

    I was kind of dissapointed when there was no restoration event after defeating the sanctuary and the sanctuary was kind of easy when we discovered the solution!


    Wait a minute, how did you beat the Lacean Sanctuary? It hasn't been fully implemented yet. Mithey even said in one of his earlier posts that while you can enter the sanctuary, you can do nothing in it as of right now and there is a sign that tells you that currently there is nothing to do here just when you enter the city.
    Posted in: Maps
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    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!

    Mithey, I have a question. Will the Lacean Sanctuary become a full dungeon/city in a 0.2.X patch or will it be coming in 0.3?

    Posted in: Maps
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    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!

    Mithey, I have a bug to report. Whenever I relog onto the map I the map updates again every time.I don't know why this happens.

    Posted in: Maps
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    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!
    Quote from RandomNoub»

    i have a few questions:
    1.are the essences used for anything as of now?
    2.i couldn't get the sparkling swordfish ,has anyone gotten it?


    Right now I believe there is only one recipe, for spiced trout, that involves the essence of fire. However more will be added in future updates.
    I have. You just need to do a lot of fishing in any Aqueass areas.
    Posted in: Maps
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    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!
    Quote from Dragnaxx32»

    I know this is a really stupid question, but how do I cleanse the golem? I’m stuck.


    Also, I can’t open chests in version 0.2.5. I’m assuming that’s a bug.


    Void zombies will appear during the fight. When you kill them the will drop purification rods. You need four of them and then you have to place them on the emerald blocks. Then the void summoner will appear and you will need to kill him. This will need to be done multiple times as I don't think it's possible to kill him in one appearance.
    Posted in: Maps
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    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!
    Quote from PierrePV»

    Have you any hint for the secret #1? And for the second, i went to the top of the cliff in the Aquaess field, but didn't found anything....


    For secret two Filouthedog has shown you the entrance. For secret one, in the player base there are ladders next to the shulker boxes. Use them to get on top of the ones next to the wall and inside the hole there will be the entrance to an area where you can activate the base hard mode and obtain the advancement.
    Posted in: Maps
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    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!
    Quote from PierrePV»

    Thanks Mithey, were the boots unbreakable (i hope no :C) ?

    Another questions: how change the name of the map in the game? It stills show the 0.2.3 version and im a bit maniac ^^

    Could you add an option to remove the death counter? Even if it's the roleplay i find it anoying, like he's saying me all the time "You'r not very good, you die x time"

    Who composed the musics? They are beautiful :o


    Last question: if you have time, could you make an update pack to avoid redownload all the map? Only if you have time, obviously. It's details at this level ^^


    EDIT: i just updated your map, it say me i update to 0.2.4, is it normal? :C


    The boots were just enchanted worn farmers boots. They weren't the unbreakable ones.
    I too would really like to know how to change the name of that part of the map.
    I don't think he will.
    When any song plays the composer is shown next to it in the chat box.
    Posted in: Maps
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    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!
    Quote from Mithey»

    Currently there is no use for essence of water as no recipes for that type have come out yet. For the 2nd secret I suggest searching around Aquaess Field and talking to some NPCs there ^^


    There is currently only one recipe in game now right?
    Posted in: Maps
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    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!
    Quote from Ar_Lo»

    Glitches:

    All gold lost on death


    Glitch occurs when travelling between areas that causes the biome of multiple areas to get messed up

    [Image evidence]


    I think I've experienced the same thing in my extra file. However the biome changes are meant to coincide with the changes of season.
    Posted in: Maps
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    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!
    Quote from Mithey»

    Uploaded version 0.2.1 of Chunk Restore which should now have a quick fix allowing it to be played on Realms. Lemme know if you run into any issues!


    Although I personally don't use Realms, this will be great for those who do.

    Anyway, now that the update is out, could you or at least anyone give me a hint as to where the Lava Base secret is? I've tried looking everywhere I could and so far nothing.
    Posted in: Maps
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