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    posted a message on How do you organize your hotbar w/ tools?
    Exploring:
    Sword, Shovel, Pickaxe, Tool*, Torches, Bow, Block**, Clock, Pork

    Spelunking:
    Sword, Shovel, Pickaxe, Water Bucket, Torches, Bow, Block**, Clock, Pork

    Mining:
    Sword, Stone Pick, Diamond Pick, Water Bucket, Torches, Bow, Block**, Shovel, Pork

    Building:
    Sword, Shovel, Pickaxe, Axe, Whatever, Clock at end

    *Can be Hoe, Axe, Water Bucket, or Lava Bucket depending on what I need
    **Whatever block I happen to need at the time

    Gotta have that water bucket ready underground.
    Posted in: Survival Mode
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    posted a message on AFK Pranks
    The most fun are the ones the victim springs on himself. Not long before making this trap I had shown my friend how to make a dirt shelter and use a hoe to make a small slit to see out of. When he went AFK near a mineshaft I had started to dig I got a great idea. I pushed him into it and did this:

    :soil: :soil:
    :soil: :Notch: :soil: :Teal:
    :soil: :soil: :soil: :soil:

    The block next to the water was hoed so he could see out, and when he broke it he was flushed down the mineshaft.
    Posted in: Survival Mode
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    posted a message on Deeper down= More light to stop spawns Overpowered?!!?
    In my old mine, the lowest ground light level between torches is 10 and I've had spawns, just like in RaskVann's test. In my new mine, the lowest ground light level between torches is 11 and I haven't had spawns yet, but that doesn't mean they're not coming, just that I haven't had any. This is all at layer 5, the lowest layer anyone will generally be trying to mine.

    Old mine:
    :stone: :--+: :stone: :stone: :stone: :stone: :stone: :--+: :stone:
    :stone: :stone: :stone: :stone: :stone: :stone: :stone: :stone: :stone:

    New mine:
    :stone: :stone: :stone: :stone: :stone: :stone: :stone: :stone: :stone:
    :stone: :--+: :stone: :stone: :stone: :stone: :stone: :--+: :stone:

    Both diagrams side view, floor and ceiling not shown.

    For now my best guess is you're going to need light level 11 on the floor at layer 5 to keep your mines clear of mobs.
    Posted in: Alpha - Minecraft Halloween Update
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    posted a message on What should the golden mineral be called?
    Amber.
    Posted in: Alpha - Minecraft Halloween Update
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    posted a message on Mega Man Legends Texture Mod (RELEASED)
    One tiny issue: you can't see through the doors. There's probably not a good fix for that. For now, we can just put glass blocks on either side. No other complaints so far.
    Posted in: Resource Packs
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    posted a message on Mega Man Legends Texture Mod (RELEASED)
    Found my texture pack. The whole thing is just great. It really makes me want to go underground and explore, for some reason...
    Posted in: Resource Packs
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    posted a message on Console version?
    I don't see a point. I think most people have a powerful enough computer to play it already, and it's not like it's hard to set up. I can't imagine there's this huge consumer base of people with an internet-connected console and no computer. Furthermore, I'm pretty sure Notch has no plans to charge for small gameplay updates, something Microsoft actually requires, rewriting the game for Cell architecture would just be a chore, and if Red Steel taught me anything, waggle doesn't actually work very well for First Person 3D games.

    Basically, it's a lot of work and hassle for a consumer base that doesn't exist, and I'd rather Notch spend that time either updating the game he has, or working on a new one.
    Posted in: Alpha - Survival Single Player
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    posted a message on Mega Man Legends Texture Mod (RELEASED)
    I love this pack already, even without seeing it in action. That Creeper skin is pretty much the best thing ever made by a human.
    Posted in: Resource Packs
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