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    posted a message on GotoLink updates: Formivore's options (2015/08/01)...
    clean client crashes at mojang screen,srry it took awhile to respond on from my last post been busy

    [spoiler]
    ---- Minecraft Crash Report ----
    // Oh - I know what I did wrong!

    Time: 1/21/13 4:56 PM
    Description: Failed to start game

    cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: generator.mods.PopulatorGreatWall
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:485)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:161)
    at net.minecraft.client.Minecraft.a(Minecraft.java:410)
    at asq.a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:744)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.ClassNotFoundException: generator.mods.PopulatorGreatWall
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:57)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:416)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:479)
    ... 5 more
    Caused by: java.lang.NullPointerException
    at org.objectweb.asm.ClassReader.<init>(Unknown Source)
    at net.minecraftforge.transformers.EventTransformer.transform(EventTransformer.java:29)
    at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:228)
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:173)
    ... 32 more


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.4.7
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.6.0_31, Sun Microsystems Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    Memory: 439400864 bytes (419 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 6 mods loaded, 6 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed
    CARuins [Cellular Automata Generator] (generator) Unloaded->Errored
    GreatWallMod [Great Wall Mod] (generator) Unloaded->Errored
    WalledCityMod [Walled City Generator] (generator) Unloaded->Errored
    LWJGL: 2.4.2
    OpenGL: GeForce GT 620/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    [spoiler]
    Posted in: Minecraft Mods
  • 0

    posted a message on GotoLink updates: Formivore's options (2015/08/01)...
    hmmm mods currently crashing at the mojang screen for me
    i know i saw someone else post the same issueon the other thread but to lazy atm to look through the 20+ pages that have been formed since you took the mod over
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.2] [64x] HerrSommer, -Medieval, -Dye and -Rustic 1.6 - v2
    was to lazy to read through everything and im not sure if its a bug or what,but i loaded up the medievil pack and lime colored wool is well brown O.o a rly nasty brown imo O.o Ive personaly only ever seen greenish limes so im not sure where this color is comen from,kinda sucks loaded up and lookn up on top of my mountain at teh massive creeperhead jollyroger and seeing brown instead of green o.o,

    any idea why the lime wool has been turned brown tho?

    and

    can it be changed to a well greenish like color? please? XD
    Posted in: Resource Packs
  • 0

    posted a message on [V1.2.5]Formivore's Mods - City, Wall & Ruin Generators
    ugh u ppl r stupid..if you would actualy read his post he does state that he has been busy and IS workn to update it but he also warned for you ppl to leave him teh hell alone so he can get his **** done the more you bug him the longer its gonna take
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] [Forge] Mine & Blade: Battlegear - Discontinued
    been wantn to play this mod for awhile so take your time and do what ya gotta do to get it up to speed and make it great and its hard but try to ignroe the dumb nubs
    Posted in: Minecraft Mods
  • 0

    posted a message on [V1.2.5]Formivore's Mods - City, Wall & Ruin Generators
    not sure if you even check this anymore but im haven an issue installing the mods..it sorta freezes at the mojang screen then his pops up...

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; ModLoader has failed to initialize.
    This error has been saved to C:\Users\Travis\AppData\Roaming\.minecraft\crash-reports\crash-2012-08-08_14.10.11-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.



    --- BEGIN ERROR REPORT b3df4860 --------
    Generated 8/8/12 2:10 PM

    - Minecraft Version: 1.3.1
    - Operating System: Windows 7 (amd64) version 6.1
    - Java Version: 1.6.0_31, Sun Microsystems Inc.
    - Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    - Memory: 414280160 bytes (395 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
    - JVM Flags: 2 total; -Xms512m -Xmx1024m
    - ModLoader: Mods loaded: 2
    ModLoader 1.3.1
    mod_WalledCity v2.3.0


    java.lang.VerifyError: (class: Building, method: setPainting signature: ([II)V) Incompatible argument to function
    at BuildingExplorationHandler.copyDefaultChestItems(BuildingExplorationHandler.java:474)
    at mod_WalledCity.getGlobalOptions(mod_WalledCity.java:261)
    at mod_WalledCity.loadDataFiles(mod_WalledCity.java:81)
    at BuildingExplorationHandler.modsLoaded(BuildingExplorationHandler.java:202)
    at ModLoader.init(ModLoader.java:934)
    at ModLoader.addAllRenderers(ModLoader.java:169)
    at avx.<init>(RenderManager.java:86)
    at avx.<clinit>(RenderManager.java:12)
    at net.minecraft.client.Minecraft.a(SourceFile:260)
    at net.minecraft.client.Minecraft.run(SourceFile:516)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 9d09b602 ----------



    ok well i just installed CARuins the only one i had workn for osme reason yesterday before i screwed up with anotehr add on and it seems its modloader causign all teh problems...even reDLd and tried and still modloader keeps crashing me.. soo i guess ill report this to the dev of ModLoader aswell
    Posted in: Minecraft Mods
  • 0

    posted a message on offline play?
    hmmm thats probly what it is then cause ive yet to log on while haven net on my laptop
    Posted in: Legacy Support
  • 0

    posted a message on offline play?
    alrighty well,tm im in teh process of moving and unable to play with out internet now all i rly play is survival but im good for w/e i liek it all and im rly wantn to play sadly liek i said no net tho to do so ive looked round and didnt find anything so im wondern if there is a way to play offline? if not its kool,im hopefuly getn net this week at some point hooked up

    so yeah if someone can tell if there is offline play or not would be nice
    (a feature that would be rly nice for this game)

    welp laterz peeps
    Posted in: Legacy Support
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